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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/11/12 10:13:44 PM#161
Originally posted by silvermember Well, at least we can agree about this thread being pointless If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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4/11/12 10:14:30 PM#162
The gear would have to be pretty damn badass looking, but it is more about mechanics for me. Any real raider will tell you they do challenging raids for the fun. If you think a guild like Paragon in WoW gives two shits about the gear you got another thought coming. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/11/12 10:18:00 PM#163
Originally posted by Puremallace Many GW2 fans seem to think that raids exist to give better gear. It gets to a point where better gear is meaningless for anything other than raiding. It's more about gearing to raid than raiding to gear. I just think it's a classic example of Sour Grapes If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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4/11/12 10:22:42 PM#164
Originally posted by GeezerGamer I see where you're coming from. However, most raiding has basically devolved into a gear vending machine. The raiding you're talking about hasn't existed since Vanilla WoW. Furthermore, the reason most people do the same raids over & over isn't because of the difficulty, it's because of the gear. Nowadays most people either don't have the time, or don't want to spend the time to do regular raiding (which in some cases can take upto 4 hours just on that 1 raid, on top of the time it takes to prepare for one / get money to support buffs / repair costs / etc. It's a pretty large investment for most players. Again, I'd refer you to GW1. If you are seriously one of those raiders that are in it for the epic challenge, you have that. It's just not about gear. It's about prestige, cooler looking stuff, etc. It's just not instanced. |
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4/11/12 10:24:31 PM#165
Originally posted by GeezerGamer Na it is more that the worst of the worst in the raiding scene dictitating how the entire base of players that raids are seen. I know of many raiders, as well as entire guilds that raid who do it merely as a status or elitism factor, and so the gear is what matters not he challenge of the raid or the fun. Guilds like lost chapter, built to last, and such on my old server in emerald dreams were perfect examples of this that many hated raiders fr how these guilds portrayed what a raider was. The elitist players that fnd raiding, organized pvp, or such as being somethign to be used as somethgn that makes them better than other players is the issues. THere is a different between being better then others in content, and somehow saying that since you can beat the highest content you are the best, one is true the other is a falsehood that keeps them feeling better then others. |
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4/11/12 10:25:46 PM#166
Originally posted by GeezerGamer You're kind getting yourself into a circular argument w/ that Geezer. Point is, this game isn't about gear. It's about lateral progression. Maybe this is a new concept to you? In which case I'd refer you to the first game, or Eve, etc. There are a few MMOs that do it, but not many. This game does have raids, just not tradition gear-based raids. What the old raids meant to you is kinda irrelevant, given that this game doesn't revolve around gear. It has a different kind of raiding. If you think you'd be willing to give it a try, go for it. If not, there is EQ2. |
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4/11/12 10:28:06 PM#167
I just can't be bothered to subsidize the creation of content that I don't enjoy and that is only ever experienced by a fraction of the playerbase. It's not personal, it's business! :) Enter a whole new realm of challenge and adventure. |
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4/11/12 10:30:47 PM#168
No, I'm good. Don't need the mentality in the game, it never bodes well. It breeds eliticism out of necessity; people need to be really good to do those things (normally) leaving out a majority of the population because they're not good enough. Don't need that in GW2. Nearly every other game out there has raids, why people are so intent on shoving them in GW2 I can't fathom. "But I want to play this, now!" then play it the way it was meant to be played. "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions." |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/11/12 10:36:28 PM#169
Originally posted by aesperus Not circles, I know what I am saying. I haven't raided in WoW since Naxx in LK. Hated WoW since 2009. Currently raiding in Rift where it's a lot more like TBC days. It's fun and I like it. Personally, My gear slightly below average for a radier. But I know my class, I know my fights, I do OK on DPS meters but I don't die, I hold my own, I can switch roles when needed so I've earned a spot. I've passed up rolls on gear so someone else in the team can get a bigger improvement than me because the drop was marginaly better than my own. Lots of people are like this in my guild. We want to take down bosses not pimp out our own toons. So we generally decide where the gear drop best fits in the group. Yes, we've been burned like that when someone up and G-Quits, but that's the name of the game. Sorry, but it really does sound like you've had in with a bunch of immature selfish kiddies. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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4/11/12 10:41:11 PM#170
I feel like I'm the only person in the world who actually enjoys getting a group of people together to take down a big boss.. I dont mind the wiping, i enjoy having to refine my movement or rotations with others to try and get an encounter done, i prefer being ignorant as to what the encounter has to offer so i have to learn it from the ground up myself.
Everyone who raided just because they wanted better loot, well, i dont understand you - If thats the case you should've just quit the game. If you raided with people who shouted at you, or made the experience unenjoyable - You raided with the wrong people.
Just my 5 cents. |
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4/11/12 10:43:29 PM#171
It could also be a good way to make coin, or they could you know, make it fun. It wasn't fun in WoW. But it can be fun. Just don't make it stupidly hard (or have difficulty levels). The rewards could be titles/achievements/trophies for harder difficulties. |
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4/11/12 10:44:47 PM#172
Originally posted by GeezerGamer I think your missunderstanding me tbh. I've raided in RIFT, it was fun for a time. What you're describing has more to do w/ the people you are playing w/ than the mechanic itself. And that is the problem. This thread is about the mechanic, not who you choose to play with. - I would agree with you on that aspect though. Raiding is a lot more fun when playing w/ a good group of people. However raiding as a game mechanic doesn't create groups like that. |
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4/11/12 10:56:30 PM#173
Originally posted by aesperus Yet the fact is one of the biggest gripes about raiding would not be in the game, which is stat gear since most of the gear you have is going to be vanity gear or largely will be equal across the board with other content in the game. So then it would be people lording over their vanity gear, the titles, and such they get from raiding with a large group of friends in hard content. Yet is that not what such rewards are about truly to disinguish those that have or have not done the content as a way of rewarding them for taking up that challenge in doing the content. Anythign will get boring with time weither you enjoy it or not, if it has rewards or not, it is more a matter of if it is your cup of tea playstylewise or not in how long before it happens. All challenging content wil breed elitism in games weither it is raiding, small group pve, or pvp based content all competitive contnet breeds this in players to some degree. Raiding done in the methods of gw2 would have many of the aspects that make it about gear, and elitism taken out merely by the token of largely all content giving largely the same gear (people that get down to items giving you this or that much more percentile higher will never stop that in any game with stat gear.). No one has asked for a grear grind raiding expeirnce, but for a raiding expeirnce that would fallow the gw2 playstyle group machanics, and give those that seek it a place that is workable. |
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4/11/12 11:19:43 PM#174
Originally posted by Asuran24 It's a very bad thing when it's exclusive to one play style. If a game is going to include multiple play styles, then it need to offer not only multiple types of content, but equitable rewards for their efforts. Too many developers may offer the variety in content, but then they compare the difficulty rather than making it relative to the play style in determining rewards, let alone the usualy disparity in the quality of said content compared to what raiders get. How many games out there wrap up gear / AA or high level crafting progression into the raiding game while offering nothing in comparison to other play styles? Virtually all of them do at this point. I find it very disturbing that a niche audience that is addicted to niche game play has and is currently dominating the genre. |
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4/11/12 11:22:39 PM#175
Originally posted by Bunks I agree. They did that with GW: Factions and Nightfall. |
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4/11/12 11:32:39 PM#176
Originally posted by GeezerGamer I raided ful ltime for 2 and half years starting during the middle of BC and ending in WotLK. My guild was ranked at the time 3rd on our server for progression, so yes I have raided.
The intent of my post was not deny that there takes alot of effort in getting 20 or 25 people together to form a cohesive unit in riading but jsut the exact opposite. I seen with my very own eyes, the elitist attitudes that raid leaders required of their guilds. The energy it took to keep a raiding guild continuing forward in progression and it opened my eyes to the fact that this single endeavor in MMO's is the biggest detriment to creating and fostering an unified community. From the gear score fiasco to the denying raid slots because they messed up and caused a wipe the previous night. The elitist mentality that raiding fosters is not the type of mentality I want in any future MMO I play in and as such I will endeavor to stop this abuse of power to the fullest. |
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4/11/12 11:37:10 PM#177
if people want to why not |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
4/11/12 11:37:22 PM#178
Nothing wrong with having multiple group content in instances. They can even use the current dungeon and add 2 raid modes 10 and 20 people with different mobs inside. As long as the game mechanics dont force anyone to do them. But how about open world (dungeon)raids with 100+ people like i remember from EQ and DAoC, nothing instanced but just plain old zerging.
Anyhow i can see GW2 getting lots and lots of different content after release as long as groups of people like it and the game does not force people that dislike it to play it, i think its allright. Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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4/11/12 11:40:32 PM#179
As long as it is not required to stay comeptitive in any way then it would be fine, because after 7 years of raiding I never want to do it again let alone be forced to. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/12/12 12:13:24 AM#180
Originally posted by Zylaxx I am sorry you were in a bad guild. But I cannot agree with you. It was not the game that fostered that mentality but rather your leaders. I hate to say it, but that mentality will find itself in this game as well. You have to know when you are following the right people or not. I have had plenty of issues with some guild leaders, Ive been through splits, disbands, atrition, guilds that didn't survive expansions, you name it. When the leaders are bad, the guild is bad. And I can relate to you.. I can. I recall vividly a guild leader using a raid lock for his personal use on day 3 bringing in non guild members and intentionally excluding people from days 1&2 to ensure he'd clear the instance. Also my last day in that guild. I've had issues with leaders taking the raids to seriously. Getting mad at too many wipes. But it's people not the game. If you go blaming the game's mechanics for turning guilds into groups of @$$hats, then I am afraid GW2 is going to seriously disappoint you. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |