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How else is excited and waiting to download the game? Just a few hours :)
Let the old times return !!! |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
4/11/12 10:44:24 AM#2
Originally posted by snoocky Looking forward to it! Picking my son up from school at 2 and then heading home to do some dungeon crawling. :) filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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4/11/12 10:44:37 AM#3
I'm excited but can't aford it now until the end of the month. It's got some pretty good early reviews so far. Let us know what you think about it.
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Don-Quixote
Novice Member
Joined: 3/30/12
If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate. |
4/11/12 12:07:20 PM#4
I am but now, for the life of me, am not able to log into the webpage. :(
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4/11/12 12:24:12 PM#5
Very excited to try this out! I stumbled across it just the other day and was very pleasantly suprised. I haven't played a grid based dungeon crawler in years. Looking foward to some old school style gaming. |
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4/11/12 12:24:15 PM#6
Im buying this as well. The only thing that worries me is that it looked more action oriented than turn based. I mean the spell casting system with the runes instead of scrolls/learned. Either way im going to try it out. ;)
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4/12/12 2:23:41 PM#7
Played it for 4 hours now and i can recommend it to anybody familiar with "Eye of the Beholder" playstyle games etc. My group are lvl 5 now, and at normal difficulty the game progression is really nice. Its easy enough to make you learn the game while you play, without to many difficulties. Im sure im going to mess up my char skilltrees, but thats some of the charm with games like this...you dont need a min/maxed group to play it. (well..atleast not yet ^^) Anyway, im having fun. Down at 4th lvl right now, no idea how deep this dungeon is...and dont tell me either :) Im using 2 Warriors up front Human/Minotaur and Mage with an Archer - Assassin behind. Its working very good so far. I like the way you auto pick up arrows from the loot after killing a mob, or just by walking over it. Saves alot of work.
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4/13/12 11:16:15 AM#8
I have it now. Have to say so far it's everything I wanted it to be. Party level 2,dungeon lvl 2. Turned auto map off for a proper old school experiance.........Anybody have any graph paper they are not using? I don't think this toilet paper I am using to map was designed with this in mind :) |
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4/13/12 11:24:03 AM#9
Originally posted by spookydom Haha. Check the game folder for a nice surprise regarding graph paper. The game is fantastic. Although not without fault, it's a very satisfying old-school dungeon crawling experience, if a bit short. Hopefully once the mod tools are released there will be a very active community pumping out new dungeons to explore, on top of whatever Almost Human may be working on. I'd be willing to pay a few $$ for more 'official' dungeons, especially given the game's low price point. |
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4/13/12 11:24:29 AM#10
Originally posted by spookydom Oh man! Graph paper is the best way to play a game like that! I did it with all the Gold Box games, Might and Magics, and Wizardry's. If you want a challenge, try Wizardry 6-Bane of the Cosmic Forge. That has so many twists, dark areas, and teleports it was a fun challenge! :) Hail to the old school days!!! Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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4/13/12 11:27:25 AM#11
Yeah , nicely done game , nice price. Just good game :D
old school ftw! |
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4/13/12 11:28:47 AM#12
I have read nothing but good reviews of this game. Not great, but good. It looks like fun old school style. |
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4/13/12 11:55:06 AM#13
Originally posted by Rednecksith HA HA! Thanks man that is awsome sauce with a side order of cool beans. Printing off now. |
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4/15/12 4:06:55 PM#14
I'm playing it as well, and boy, this is wonderful old school, I enjoy it very much. Imagine, the year is 2012, you buy a new game, and it doesn't have a single cutscene. :) I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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4/16/12 8:52:08 AM#15
it's amazing, i am at 11. floor and having a blast :) |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
4/16/12 9:03:32 AM#16
Floor 10 here, and finding it refreshingly engaging. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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4/16/12 4:37:13 PM#17
Originally posted by Loktofeit finished :) my final statistics: (played on hard difficulty)
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4/16/12 4:54:02 PM#18
Thanks for the updates and impressions. Hadn't got around to this one, it might jump the queue now! |
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4/19/12 7:24:33 AM#19
Just read the developers blog at http://www.grimrock.net/2012/04/13/launch-week-update and one thing I found interesting is the following quote from the blog: "Anyways, the development costs of the game have now been covered many times over so the future of the company seems pretty secure." Justs shows to me that the lunacy of the AAA companies to invest millions into voice actors and cutscenes is a business trap they set for themselves. People seem to be more than willing to support small indie developers. I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
4/19/12 7:36:50 AM#20
Originally posted by Larsa Info from a friend of a friend, so I don't know how reliable it is, but I heard that 20,000 copies was the amount they needed to sell to make a profit on the game. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |