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Guild Wars 2

Guild Wars 2 

General Discussion  » Anyone else avoiding this game for the first 3-6 months due to the unrealistic hype?

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354 posts found
  botrytis

Elite Member

Joined: 1/04/05
Posts: 2030

4/10/12 6:28:51 AM#221
Originally posted by Saxx0n

Just like that atrocious cash shop in GW1.

 

 

The cash shop in GW1 was not atrocious . Maybe you want a Pay 2 Win shop... Not here!


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Saxx0n

Novice Member

Joined: 10/15/10
Posts: 532

4/10/12 6:29:25 AM#222
Originally posted by Z3R01

Why? Best time to play GW2 would be at the start. Every mechanic in the game relies on a massive population.

Why would I want to join late after everyone leaves? Dynamic events will suck, pvp queues will take forever to pop and open world pvp will be a wasteland. 

GW2 is going to be glorious fun the first month or two then as people move to a new game or back their original games it will be dead and empty. 

These no sub so why leave?

(mod edit)

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2441

4/10/12 6:35:04 AM#223
Originally posted by Saxx0n
Originally posted by Z3R01

Why? Best time to play GW2 would be at the start. Every mechanic in the game relies on a massive population.

Why would I want to join late after everyone leaves? Dynamic events will suck, pvp queues will take forever to pop and open world pvp will be a wasteland. 

GW2 is going to be glorious fun the first month or two then as people move to a new game or back their original games it will be dead and empty. 

These no sub so why leave?

 (mod edit)

 People get tired of games no matter what. wouldn't the best time to play GW2 be at the start when everyone else is experiencing the same content as you? 

 

Playing: GW2
Waiting on: Neverwinter, Elder Scrolls Online

  Nadia

Elite Member

Joined: 7/26/03
Posts: 8159

4/10/12 8:11:37 AM#224
Originally posted by Puremallace

Why any GW2 fan assume this game is immune to the retards in the mmo community is beyond me?

i have to agree with this comment

the more popular a game is, the more morons it will attract

 

that said, I'm looking forward to GW2 anyhow :)

EQNext press http://EQ3Wire.com

EQ2: Freeport server
GW2: Stormbluff Isle

  L0C0Man

Novice Member

Joined: 1/30/09
Posts: 918

4/10/12 8:17:42 AM#225
Originally posted by Nadia
Originally posted by Puremallace

Why any GW2 fan assume this game is immune to the retards in the mmo community is beyond me?

i have to agree with this comment

the more popular a game is, the more morons it will attract

 

that said, I'm looking forward to GW2 anyhow :)

One advantage here from other games I've tried, though... ignore lists (from what I've read) will be account based, so people can't just make a new alt to keep pestering someone.. :)

What can men do against such reckless hate?

  wormed

Advanced Member

Joined: 11/14/11
Posts: 260

4/10/12 10:54:50 AM#226
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

  UOvet

Novice Member

Joined: 6/26/07
Posts: 510

4/10/12 11:41:13 AM#227
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

My flaming sword with no stats is going to win you. Along with the fact I hit level cap 3 days before you. Hype has been created by fan made videos not Anet. Is what it is, there is enough information to make an educated guess how the game is going to turn out unlike how how SWTOR, Secret World currently is, among other games who stay close to their vest.

  mastersomrat

Apprentice Member

Joined: 12/17/10
Posts: 344

4/10/12 11:44:16 AM#228

I've gotten use to waiting six months for any game.

  Scripture1

Apprentice Member

Joined: 3/13/08
Posts: 410

"I will have obedience and not sacrifice"

4/10/12 12:25:31 PM#229
Originally posted by Monorojo

I'm sorry but I have been tricked by this level of hype before and I will not be tricked again. With the (arguably) pay to win model, the incredibly simplistic combat, the unbalanced zerg fest that is WvWvW, etc....I just do not see what the fanatics are smoking.

 

I have high hopes for Guild Wars 2 but will not be playing until the unrealistic hype is crushed and the game is brought back down to earth.

It must be pretty lonely on that bandwagon my friend.... Even if I wasn't prepurchasing it today, I wouldn't take that long to find out if I want to play it or not....

  User Deleted
4/10/12 12:27:44 PM#230

Yep, its a pay to win game.

Certainly not paying £65 for that.

  caremuchless

Advanced Member

Joined: 3/19/11
Posts: 492

4/10/12 12:28:05 PM#231
Originally posted by Monorojo

I'm sorry but I have been tricked by this level of hype before and I will not be tricked again. With the (arguably) pay to win model, the incredibly simplistic combat, the unbalanced zerg fest that is WvWvW, etc....I just do not see what the fanatics are smoking.

 

I have high hopes for Guild Wars 2 but will not be playing until the unrealistic hype is crushed and the game is brought back down to earth.

1 It's not pay to win.

2 There is no unrealisitc hype.

3 Stop drinking the hatorade.

  Alot

Hard Core Member

Joined: 1/04/11
Posts: 1982

Minister of Propaganda for GW2 Fascist-Capitalist Party

4/10/12 12:29:21 PM#232
Originally posted by Beachcomber

Yep, its a pay to win game.

Certainly not paying £65 for that.

AAAWWWW YEAHH!!!

I won't be seeing your face in the game! 

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/10/12 12:33:06 PM#233
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

There is no reason to refute it, the absolutely idiocy of that statement does that already.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2596

We all breathe and we all die.

4/10/12 12:42:08 PM#234
Originally posted by caremuchless
Originally posted by Monorojo

I'm sorry but I have been tricked by this level of hype before and I will not be tricked again. With the (arguably) pay to win model, the incredibly simplistic combat, the unbalanced zerg fest that is WvWvW, etc....I just do not see what the fanatics are smoking.

 

I have high hopes for Guild Wars 2 but will not be playing until the unrealistic hype is crushed and the game is brought back down to earth.

1 It's not pay to win.

2 There is no unrealisitc hype.

3 Stop drinking the hatorade.

 

He is not hating, he's trying to bring reality, and hoping no one gets blinded by hype. Only for those few but not many spreading hype about the game like saying unrealistic things, for example this gane cures cancer, this game is God, m if you don't like GW 2 you shouldn't be alive. He's only targeting those people for whom I'm still looking for as of late. He's not talking about the people who have faith in ANET and who like the game, only those spreading positive lives. He's also not taargeting those who go on crusades against the game and spread negative lies or false facts, in fact he agrees with almost every one who says something negative about the game need it be false or incorrect hell agree. But long as you or anyone believes Guild Wars 2 is a God, cures cancer, and is literally perfect, then the OP isn't talking to you or people with a strong dislike on this game. He means no harm to us, though he hopes many don't really like the game, for reasons well never but do already know. So yea guys stop spreading unrealistic hype but the OP really doesn't care if you spread false info, unrealistic negative bs, and something negative.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

4/10/12 12:49:06 PM#235
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

Tab targeting may be helpful to lock on to a particular target, but there are important differences: 1) pretty much all abilities for all classes are able to be cast on the move; 2) most combat requires dodging 3) many abilities require you to target placement and kiting mobs through them (e.g. warlock AOE debuff) so again, regular movement is required.  It is not equivalent to say, WoW where you run into position, start your DPS rotation, move out of fire, resume DPS rotation etc. These things are demonstrated on the numerous videos available, the gamebreaker.tv ones are pretty good.

Furthermore, what game doesn't have some version of a cash shop. WoW has pets you can buy for real money and sell on the AH, which may become more valuable with Pokemon being added. D3 has a real money cash shop where you can buy real advantage in PvP (for which Blizz gets $1.25 transaction fee). TSW has a cash shop and a sub fee. I could go on and on. I am not saying I like these things, I'm saying that they are common practice, and I am hoping that ANet remains good on their pomise to sell only cosmetic or convenience items. I don't complain when someone buys a $25 sparklepony mount from Blizz, nor do I care if they buy a hat from the GW2 cash shop.

But given your comments, I suspect that you are not interested in a discussion.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

4/10/12 1:19:52 PM#236
Originally posted by RizelStar
Originally posted by caremuchless
Originally posted by Monorojo

I'm sorry but I have been tricked by this level of hype before and I will not be tricked again. With the (arguably) pay to win model, the incredibly simplistic combat, the unbalanced zerg fest that is WvWvW, etc....I just do not see what the fanatics are smoking.

 

I have high hopes for Guild Wars 2 but will not be playing until the unrealistic hype is crushed and the game is brought back down to earth.

1 It's not pay to win.

2 There is no unrealisitc hype.

3 Stop drinking the hatorade.

 

He is not hating, he's trying to bring reality, and hoping no one gets blinded by hype. Only for those few but not many spreading hype about the game like saying unrealistic things, for example this gane cures cancer, this game is God, m if you don't like GW 2 you shouldn't be alive. He's only targeting those people for whom I'm still looking for as of late. He's not talking about the people who have faith in ANET and who like the game, only those spreading positive lives. He's also not taargeting those who go on crusades against the game and spread negative lies or false facts, in fact he agrees with almost every one who says something negative about the game need it be false or incorrect hell agree. But long as you or anyone believes Guild Wars 2 is a God, cures cancer, and is literally perfect, then the OP isn't talking to you or people with a strong dislike on this game. He means no harm to us, though he hopes many don't really like the game, for reasons well never but do already know. So yea guys stop spreading unrealistic hype but the OP really doesn't care if you spread false info, unrealistic negative bs, and something negative.

 

The ONLY people that I ever see saying ridiculous things like GW2 is God, perfect, or cures cancer are the haters trying to argue their hate cases.  None of the fans of the game say such ridiculous crap.  Furthermore, the "simplistic combat" quote from above is moronic.  The combat is FAR less "simplistic" than any other MMO currently on the market.  Either he's just saying that as something to add to his hate parade or he's not paid any attention to the actual combat.

 

To try to pretend someone is full of good will and bringing "reality" to the GW2 threads is really stupid.  Do you honestly think people are THAT dumb to believe something like that.  When we can plainly see from having played at cons ourselves or knowing people in the beta, etc.....do you honestly think we'll believe your petty accusations of "fail" this and fail that over what we have seen and experienced with our own eyes and hands?

 

Trolls are a joke, full of fake vitriol and expecting others to believe their negative spin.  Nothing but fucking forum politicians trying to get someone to buy their brand of bullshit.

President of The Marvelously Meowhead Fan Club

  gordiflu

Novice Member

Joined: 1/22/07
Posts: 749

4/10/12 1:46:02 PM#237
Originally posted by Charlizzard
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

Tab targeting may be helpful to lock on to a particular target, but there are important differences: 1) pretty much all abilities for all classes are able to be cast on the move; 2) most combat requires dodging 3) many abilities require you to target placement and kiting mobs through them (e.g. warlock AOE debuff) so again, regular movement is required.  It is not equivalent to say, WoW where you run into position, start your DPS rotation, move out of fire, resume DPS rotation etc. These things are demonstrated on the numerous videos available, the gamebreaker.tv ones are pretty good.

Furthermore, what game doesn't have some version of a cash shop. WoW has pets you can buy for real money and sell on the AH, which may become more valuable with Pokemon being added. D3 has a real money cash shop where you can buy real advantage in PvP (for which Blizz gets $1.25 transaction fee). TSW has a cash shop and a sub fee. I could go on and on. I am not saying I like these things, I'm saying that they are common practice, and I am hoping that ANet remains good on their pomise to sell only cosmetic or convenience items. I don't complain when someone buys a $25 sparklepony mount from Blizz, nor do I care if they buy a hat from the GW2 cash shop.

But given your comments, I suspect that you are not interested in a discussion.

So as long as you move, combat is not simplistic? Then, since you have to be on a permanent run when playing Quake, then Quake has an extremelly deep and complex combat, right?

But, oh, wait, you have to react to combat and dodge. Ah, I got it, I got one button to press on certain enemy attacks. Now this changes everything, now I see how deep and complex combat is.

I am not a hater, just sceptical. I have checked videos, forums, and such, cos I am, like many others, on the look for a decent new MMO to play, and so far I have seen nothing that makes me think that combat is so complex. I can actually think of a few quite old MMOs with combat that looks more challenging and interesting .

The hype is there, and it's undeniable. Wether it's the company or the fans who have created it, I don't care. The hype is there.

And the cash shop is also there. Will it be yet another P2W? I don't know. The cash shop is there period. And really, trying to find a single cash shop that does not offer P2W elements is really hard. Nobody has addressed that point yet, so there must be a reason.

Nobody has addressed the "biggest zerg wins" issue either. I can only think of one game at this moment, a very old one by the way, with open world PVP that does not follow the "biggest zerg wins" rule. All the rest do.

So, after some posts, my main concerns are still there. Hype, simplistic combat, cash shop and zergy pvp. So I can't help feeling sceptical.

Will it be a good game? I am sure it will. Will there be a before and an after GW2 like so many want to believe? I am 100% sure there won't.

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

4/10/12 2:00:25 PM#238
Originally posted by gordiflu
Originally posted by Charlizzard
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

Tab targeting may be helpful to lock on to a particular target, but there are important differences: 1) pretty much all abilities for all classes are able to be cast on the move; 2) most combat requires dodging 3) many abilities require you to target placement and kiting mobs through them (e.g. warlock AOE debuff) so again, regular movement is required.  It is not equivalent to say, WoW where you run into position, start your DPS rotation, move out of fire, resume DPS rotation etc. These things are demonstrated on the numerous videos available, the gamebreaker.tv ones are pretty good.

Furthermore, what game doesn't have some version of a cash shop. WoW has pets you can buy for real money and sell on the AH, which may become more valuable with Pokemon being added. D3 has a real money cash shop where you can buy real advantage in PvP (for which Blizz gets $1.25 transaction fee). TSW has a cash shop and a sub fee. I could go on and on. I am not saying I like these things, I'm saying that they are common practice, and I am hoping that ANet remains good on their pomise to sell only cosmetic or convenience items. I don't complain when someone buys a $25 sparklepony mount from Blizz, nor do I care if they buy a hat from the GW2 cash shop.

But given your comments, I suspect that you are not interested in a discussion.

So as long as you move, combat is not simplistic? Then, since you have to be on a permanent run when playing Quake, then Quake has an extremelly deep and complex combat, right?

But, oh, wait, you have to react to combat and dodge. Ah, I got it, I got one button to press on certain enemy attacks. Now this changes everything, now I see how deep and complex combat is.

I am not a hater, just sceptical. I have checked videos, forums, and such, cos I am, like many others, on the look for a decent new MMO to play, and so far I have seen nothing that makes me think that combat is so complex. I can actually think of a few quite old MMOs with combat that looks more challenging and interesting .

The hype is there, and it's undeniable. Wether it's the company or the fans who have created it, I don't care. The hype is there.

And the cash shop is also there. Will it be yet another P2W? I don't know. The cash shop is there period. And really, trying to find a single cash shop that does not offer P2W elements is really hard. Nobody has addressed that point yet, so there must be a reason.

Nobody has addressed the "biggest zerg wins" issue either. I can only think of one game at this moment, a very old one by the way, with open world PVP that does not follow the "biggest zerg wins" rule. All the rest do.

So, after some posts, my main concerns are still there. Hype, simplistic combat, cash shop and zergy pvp. So I can't help feeling sceptical.

Will it be a good game? I am sure it will. Will there be a before and an after GW2 like so many want to believe? I am 100% sure there won't.

I didn't know you needed a whole tutorial on GW2. I assume you are familiar with the variety of weapon skills, how skills vary depending on what you have equipped in your main/offhand/2hand, the unique class powers (e.g. warlock death shroud), the elementalist attunements and engineer kits, the skills you choose to unlock to fit your playstyle (e.g. one of three different kinds of self-healing), the traits that you spec into to further define you character (e.g. increased crit, chance to summon pet). If you're looking for an actual discussion you might want to remove the sarcasm from your replies.

If you call this simple without actually having tried it so be it.

If you don't like the gameplay as seen in recent videos then perhaps you want to look at others, the gamebreaker.tv ones are pretty good. If you don't like the gameplay then why are you posting on the GW2 forums using so many negative assumptions? Do you devote this much energy to other things you don't like? Not sure what your agenda is.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  UOvet

Novice Member

Joined: 6/26/07
Posts: 510

4/10/12 2:59:42 PM#239
Originally posted by gordiflu
Originally posted by Charlizzard
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

Tab targeting may be helpful to lock on to a particular target, but there are important differences: 1) pretty much all abilities for all classes are able to be cast on the move; 2) most combat requires dodging 3) many abilities require you to target placement and kiting mobs through them (e.g. warlock AOE debuff) so again, regular movement is required.  It is not equivalent to say, WoW where you run into position, start your DPS rotation, move out of fire, resume DPS rotation etc. These things are demonstrated on the numerous videos available, the gamebreaker.tv ones are pretty good.

Furthermore, what game doesn't have some version of a cash shop. WoW has pets you can buy for real money and sell on the AH, which may become more valuable with Pokemon being added. D3 has a real money cash shop where you can buy real advantage in PvP (for which Blizz gets $1.25 transaction fee). TSW has a cash shop and a sub fee. I could go on and on. I am not saying I like these things, I'm saying that they are common practice, and I am hoping that ANet remains good on their pomise to sell only cosmetic or convenience items. I don't complain when someone buys a $25 sparklepony mount from Blizz, nor do I care if they buy a hat from the GW2 cash shop.

But given your comments, I suspect that you are not interested in a discussion.

So as long as you move, combat is not simplistic? Then, since you have to be on a permanent run when playing Quake, then Quake has an extremelly deep and complex combat, right?

But, oh, wait, you have to react to combat and dodge. Ah, I got it, I got one button to press on certain enemy attacks. Now this changes everything, now I see how deep and complex combat is.

I am not a hater, just sceptical. I have checked videos, forums, and such, cos I am, like many others, on the look for a decent new MMO to play, and so far I have seen nothing that makes me think that combat is so complex. I can actually think of a few quite old MMOs with combat that looks more challenging and interesting .

The hype is there, and it's undeniable. Wether it's the company or the fans who have created it, I don't care. The hype is there.

And the cash shop is also there. Will it be yet another P2W? I don't know. The cash shop is there period. And really, trying to find a single cash shop that does not offer P2W elements is really hard. Nobody has addressed that point yet, so there must be a reason.

Nobody has addressed the "biggest zerg wins" issue either. I can only think of one game at this moment, a very old one by the way, with open world PVP that does not follow the "biggest zerg wins" rule. All the rest do.

So, after some posts, my main concerns are still there. Hype, simplistic combat, cash shop and zergy pvp. So I can't help feeling sceptical.

Will it be a good game? I am sure it will. Will there be a before and an after GW2 like so many want to believe? I am 100% sure there won't.

You want single player combat incorporated into an MMO. Sorry, won't happen for a while due to a thing called limitations. Atleast in GW2 you can dodge and when your weapon swings it will hit multiple enemies regardless of the skill used as long as someone is in the way. It's a step in the right direction, can't really argue that.

 

Fix biggest zerg wins? I don't know, read up on the mechanics a little more regarding WvW. Either do that or form up your own group and try to lead for once. Nobody ever used to cry about the numbers game before MMO went mainstream.

 

People have gone over the hype thing a million times. Just look at the other 10 threads. It's not really Anet generated so much as it's fan generated, which in my opinion is a good thing and opposite of games like SWTOR, etc and so on in the recent past that try to fool you with CGI and Dev diaries.

 

I'm not sure what else to tell you, and I don't understand your last sentence.

  gordiflu

Novice Member

Joined: 1/22/07
Posts: 749

4/10/12 3:08:13 PM#240
Originally posted by Charlizzard
Originally posted by gordiflu
Originally posted by Charlizzard
Originally posted by wormed
Originally posted by gordiflu
Let's see:

Level of hype: check

Cash Shop: check

Simplistic combat: check

PVP zerging: check

And really, I can not come with a single example of a F2P game that does not offer P2W items and a single Open world pvp that does not follow the old principle "the biggest zerg wins".

So, how is his personal opinion that inaccurate?

 

I have no idea how GW2 fanboys can refute this statement.

The hype, which is almost completely and totally created by the blind horde, is definitely evident and rampant.

There will be a cash shop, simple as that. Not to mention there will be a way to get money in the game through the use of gem sales. To me, that's pay to win. It will give you a monetary advantage, period.

It's so funny how people just absolutely HATED on tab targeting and how they were tired of it but because it's GW2, it's totally fine. It's not basic and boring because they spiced it up! (except not really.)

Tab targeting may be helpful to lock on to a particular target, but there are important differences: 1) pretty much all abilities for all classes are able to be cast on the move; 2) most combat requires dodging 3) many abilities require you to target placement and kiting mobs through them (e.g. warlock AOE debuff) so again, regular movement is required.  It is not equivalent to say, WoW where you run into position, start your DPS rotation, move out of fire, resume DPS rotation etc. These things are demonstrated on the numerous videos available, the gamebreaker.tv ones are pretty good.

Furthermore, what game doesn't have some version of a cash shop. WoW has pets you can buy for real money and sell on the AH, which may become more valuable with Pokemon being added. D3 has a real money cash shop where you can buy real advantage in PvP (for which Blizz gets $1.25 transaction fee). TSW has a cash shop and a sub fee. I could go on and on. I am not saying I like these things, I'm saying that they are common practice, and I am hoping that ANet remains good on their pomise to sell only cosmetic or convenience items. I don't complain when someone buys a $25 sparklepony mount from Blizz, nor do I care if they buy a hat from the GW2 cash shop.

But given your comments, I suspect that you are not interested in a discussion.

So as long as you move, combat is not simplistic? Then, since you have to be on a permanent run when playing Quake, then Quake has an extremelly deep and complex combat, right?

But, oh, wait, you have to react to combat and dodge. Ah, I got it, I got one button to press on certain enemy attacks. Now this changes everything, now I see how deep and complex combat is.

I am not a hater, just sceptical. I have checked videos, forums, and such, cos I am, like many others, on the look for a decent new MMO to play, and so far I have seen nothing that makes me think that combat is so complex. I can actually think of a few quite old MMOs with combat that looks more challenging and interesting .

The hype is there, and it's undeniable. Wether it's the company or the fans who have created it, I don't care. The hype is there.

And the cash shop is also there. Will it be yet another P2W? I don't know. The cash shop is there period. And really, trying to find a single cash shop that does not offer P2W elements is really hard. Nobody has addressed that point yet, so there must be a reason.

Nobody has addressed the "biggest zerg wins" issue either. I can only think of one game at this moment, a very old one by the way, with open world PVP that does not follow the "biggest zerg wins" rule. All the rest do.

So, after some posts, my main concerns are still there. Hype, simplistic combat, cash shop and zergy pvp. So I can't help feeling sceptical.

Will it be a good game? I am sure it will. Will there be a before and an after GW2 like so many want to believe? I am 100% sure there won't.

I didn't know you needed a whole tutorial on GW2. I assume you are familiar with the variety of weapon skills, how skills vary depending on what you have equipped in your main/offhand/2hand, the unique class powers (e.g. warlock death shroud), the elementalist attunements and engineer kits, the skills you choose to unlock to fit your playstyle (e.g. one of three different kinds of self-healing), the traits that you spec into to further define you character (e.g. increased crit, chance to summon pet). If you're looking for an actual discussion you might want to remove the sarcasm from your replies.

If you call this simple without actually having tried it so be it.

If you don't like the gameplay as seen in recent videos then perhaps you want to look at others, the gamebreaker.tv ones are pretty good. If you don't like the gameplay then why are you posting on the GW2 forums using so many negative assumptions? Do you devote this much energy to other things you don't like? Not sure what your agenda is.

2 posts, 2 moderate posts, both brief, in 24 pages of posts, and I am dedicating how much energy to what?

Yet, you have only managed to address 1 of my 4 main concerns, adding a couple of personal attacks in the process. Sorry mate, I am not a hater (while your fanboism can be seen shinning from Pluto, eclipsing the light ofr the Sun). As I said, I am just sceptical. I did say I don't doubt this will be a good game. I did also say I don't believe it will be the coming of the Mesiah either.

Still I will answer the only point you have managed to address.

Skills varying depending on the weapon you are using. I can't see how is this adding any complexity to combat once I have chosen the weapon I am going to use, except if I am changing weapons constantly in combat. Something that I don't expect to happen with only 8 buttons for hotkeys.

Unique class powers. Are you serious here? Is there any class based MMO where this does not happen? How is this adding any complexity to the game that we have not seen before and that we are using on our daily gaming basis?

Attunement and kits, and choosing your skills: this may add complexity to builds, ok. Any classless MMO has more complexity than that anyway. And still I can't see how is this adding any complexity to actual combat. Once you have made your decisions, that's it. Combat is still the same.

So, yes, simplistic combat. Like in 99% of the MMOs out there, true, but simplistic anyway. Since they were going to revolutionize I don't know what yet with their no-trinity reactive combat thing... well I am disappointed.

 

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