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News & Features Discussion  » Star Wars: The Old Republic: Game Update 1.2 – Legacy Preview

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114 posts found
  evicton

Apprentice Member

Joined: 6/21/11
Posts: 399

4/10/12 12:12:03 PM#21
Originally posted by pags411

It's great to see these changes coming soon to the game.  I was really excited for this game as I watched its development.  I wanted to love the game for many different reasons, and there are a number of innovations that I hope to see incorporated into the MMO RPG genre (i.e. companions, player ships).  Sadly, it seems apparent that this game was gutted and forced onto shelves well before it was ready to be released.  This is going on the 5th month of live servers for TOR, and they're finally adding QOL features that most games launch with or patch in after a few weeks.  While the server stability and overall game performance was above average for a new title in this genre, the design philosophy and content fall incredibly short.

I empathize with people who defend this game, but eventually you have to come to terms with reason by understanding that TOR launched in the post-WoW and Rift eras.  There are features that these games have and new games need.  It goes without saying that this game has some great ideas.  People will play and enjoy this game for a long time if BW is able to swallow their pride and consolidate down to a handful of servers.  Nevertheless, this game probably won't see wipespread popularity and adoration considering EAs approach to the industry, and the deflated first impression this game made with the MMO community.  Your first major content patch mainly consists of things that should have launched in the game and an incomprehensible rich system for leveling alts?  Raiding guilds and pvp guilds are looking for a game with end game.  Bioware is making a KOTOR 3 online.

While you make some good points you miss the biggest point when you say raiding guild and pvp guild are looking for end game.

Tor launched in this era with 2 raids, both wow and rift launched with 0

Patch 1.2 for rift was when they added their first raid. 1.2 for Tor is implemented their 3rd raid. The 2nd post launch flashpoint added.

Wow's adding raid timelines was even worse at launch 1.1 gave us ony and Molten Core. It wasn't until 1.6 that Black Wing Lair was added almost 8 months after release.

Tor has alot of faults, adding raid content for end game raiding guilds is not one of them.

  Valentina

Apprentice Member

Joined: 5/28/06
Posts: 1662

4/10/12 12:42:12 PM#22

Speak for yourself, I am looking forward to playing Chiss force users on both factions. Just because it doesn't interest you doesn't mean it only interests children and roleplayers. I'm neither, and I'm looking forward to it. The people I play with are looking forward to unlocking species for different classes and the opposite faction too. It's a game, you're not supposed to be taking it super seriously, you're supposed to be playing for fun and this system is "for fun".


  crysent

Apprentice Member

Joined: 6/01/05
Posts: 844

4/10/12 1:05:35 PM#23

Originally posted by Valentina

Speak for yourself, I am looking forward to playing Chiss force users on both factions. Just because it doesn't interest you doesn't mean it only interests children and roleplayers. I'm neither, and I'm looking forward to it. The people I play with are looking forward to unlocking species for different classes and the opposite faction too. It's a game, you're not supposed to be taking it super seriously, you're supposed to be playing for fun and this system is "for fun".





 


Why?  Seriously...Not trying to be condecending -but if your not a child or a roleplayer what difference the races in this game which are essentially all the EXACT same except for their skin color and a few VERY VERY minor tweaks (horns, tattoos) would make to you I can't wrap my head around.


I just don't see the motivation.  As I said, if they had added unique races that were actually unique, not just different colored humans I could see the intrsts (who woulden't want a Wookie smuggler or Ewok Jedi) but the system to be implemented just seems...well..underwhelming to say the least.


  ktanner3

Master

Joined: 3/19/06
Posts: 4150

Trolls will be ignored

4/10/12 1:08:42 PM#24

I love how role players are being completely dismissed by posters here. Did you guys forget what RPG stands for?

While it will be nice to role play a sith pureblood with other classes, it would have been nice to add more races eg: wookies,trandoshian. It's not like it should be hard to do. You don't even have to hire more actors. Wookies always roar and trandoshians always hiss. Just add subtitles on the bottom like they already do in this game when you talk to a non-english speaking species. Problem solved.

Currently Playing: Star Wars The Old Republic

  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

4/10/12 1:12:39 PM#25

Most Role-players forgot what RPG means.

Is role players wanted to roleplay they wouldnt be playing a game which dictates from start to finish with no variation what your story is...

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

4/10/12 1:13:50 PM#26
After seeing Bioware's judgement in action, my guess would be that the first new race they implemented would be the Gungan.
  davestr1zl

Novice Member

Joined: 8/04/11
Posts: 220

4/10/12 1:19:38 PM#27

Originally posted by RefMinor


Originally posted by crysent

A couple points:




 




1)  Hasn't this 1.2 legacy system been beaten into the ground?  Who cares if you can make your other chars siblings?  I get it, it's for roleplayers, that's great but really pretty uninspiring.  Nothing real ground breaking going on here..you can be blue skinned people as jedi now..cool.




2) they are basically removing race/class restrictings purchasable with legacy points...again..really uninspiring, really only a big deal if you are a roleplayer.




3)  Lastly I'm not so sure I would claim 'things have been ticking along nicely' for ToR...logged into the servers lately?



 


Surely it penalises role players as they would need to keep the family tree pure, ie they couldn't have the different races related as it would screw up the RP side.

 


The family tree doesnt necessary need to be a 'family', theres options for adopted children, allies, and even adverseries etc (as well as all the other standard parent/children/brother/sister/etc stuff).


  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6529

"I fight so you don't have to."

4/10/12 1:26:59 PM#28

Is it just me or does the legacy system sound reallly... boring. I mean it is mostly fluff, race/class combos which does not affect anything functional, just looks and emotes. Skills on 20 min timer and only with companion out which makes it useless in PvP. A complete waste if you ask me.

New warzone and op. does sound interesting and also the new PvP ranking system, but I would have preferred them fixing Illum instead. But atleast these three will add something useful to the game, unlike the legacy system which seems useless to me.

 

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 5296

4/10/12 1:34:53 PM#29

You forgot to mention another important aspect of the patch!


Higher Res textures on player characters will FINALLY come with patch 1.2 !


Or did they rolled it back again?? o.0


  Gruug

Elite Member

Joined: 4/03/08
Posts: 1209

The more you know, the more you know you don't know.

4/10/12 1:37:13 PM#30
Originally posted by Yamota

Is it just me or does the legacy system sound reallly... boring. I mean it is mostly fluff, race/class combos which does not affect anything functional, just looks and emotes. Skills on 20 min timer and only with companion out which makes it useless in PvP. A complete waste if you ask me.

New warzone and op. does sound interesting and also the new PvP ranking system, but I would have preferred them fixing Illum instead. But atleast these three will add something useful to the game, unlike the legacy system which seems useless to me.

 

 

The above opinion is an example of why you never take seriously what you read in these forums. Yes, Legacy may be pointless to the above poster. However, to many, it will be a much appreciated addition to the PVE side of the game. Not everyone that plays MMO's .... and here's the shocker.....plays PVP. So, you can hate on anything you want and come to the forums and whine and moan about it all you can....just remember dear reader that they are doing so because they want THIER's and don't care about YOURS.

Let's party like it is 1863!

  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

4/10/12 1:39:45 PM#31
Originally posted by Yamota

Is it just me or does the legacy system sound reallly... boring. I mean it is mostly fluff, race/class combos which does not affect anything functional, just looks and emotes. Skills on 20 min timer and only with companion out which makes it useless in PvP. A complete waste if you ask me.

New warzone and op. does sound interesting and also the new PvP ranking system, but I would have preferred them fixing Illum instead. But atleast these three will add something useful to the game, unlike the legacy system which seems useless to me.

 

Yeah adds one more PVE raid to be rolled over in a week and farmed for the next 3-6 months. And a flashpoint there is no point in doing more than once.

And legacy has 0 gameplay changes (cept for gate cooldown reduction) and leveling crap. Meh

I guess we'll see if 1.2 has the "endgame" required to keep subs (including mine).

  Vindicta

Apprentice Member

Joined: 8/05/03
Posts: 100

4/10/12 1:40:55 PM#32

Ugh. Too little, too late for me. Since I quit back in early March I haven't been following as much, and they STILL haven't got 1.2 out? I mean, how much do they freaking need to talk about it? How many "free weekends" are they gonna give? None of these additions matter if the world is cold and dead (which is why I left).


  echolynfan

Novice Member

Joined: 1/26/10
Posts: 721

I ain't got a gat but I gotta soldering gun

4/10/12 1:41:42 PM#33
Originally posted by toljar

Honestly, I'm enjoying SWTOR to the fullest. I have a community that keeps things fresh and interesting every step of the way. I have noticed a lot of the people who complain that they are leaving the game either did not belong to part of a competent group/community able to run things beyond the basics or they think everything should be spoon fed to them and not have to earn up to anything.


SWTOR has its rough edges there is no doubt on that; however, I do feel that 1.2 will have some of the stuff that players are craving. Legacy system, yes this has been beaten into the ground by every website out there but everyone needs to remember that this is just a small thing of what is yet to come. World of Warcraft, Rift, Asheron's Call, Everquest and every other great game didn't get developed over night and everyone fell in love with them eventually down the road. (Actually Asheron's Call and Everquest being in the pre-golden era of MMO's where fantastic games with lost of stuff to do pretty early on.)


So every troll that sees SWTOR in the tag somewhere and feels the need to just come around and try to talk crap on it. Go ahead, the numbers you see do not lie the game has lost population and subscription. You however are not missed and I hope you enjoy sitting around not playing a game while waiting on "the next bg game" (thats going to flop just as hard with all these demands the gamer populations put on developers now days).

Sorry - there's NOTHING being added to SWTOR now that does anything to improve a piss-poor excuse for an MMO. It took them HOW MANY MONTHS to come up with this crap? The only way SWTOR will ever get better is if EA/Bioware sells it to someone who knows what they're doing.

Currently playing as Pete Puma on Excalibur. FF ARR - The best MMO I've played since SWG!

  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6529

"I fight so you don't have to."

4/10/12 1:57:59 PM#34
Originally posted by Gruug
Originally posted by Yamota

Is it just me or does the legacy system sound reallly... boring. I mean it is mostly fluff, race/class combos which does not affect anything functional, just looks and emotes. Skills on 20 min timer and only with companion out which makes it useless in PvP. A complete waste if you ask me.

New warzone and op. does sound interesting and also the new PvP ranking system, but I would have preferred them fixing Illum instead. But atleast these three will add something useful to the game, unlike the legacy system which seems useless to me.

 

 

The above opinion is an example of why you never take seriously what you read in these forums. Yes, Legacy may be pointless to the above poster. However, to many, it will be a much appreciated addition to the PVE side of the game. Not everyone that plays MMO's .... and here's the shocker.....plays PVP. So, you can hate on anything you want and come to the forums and whine and moan about it all you can....just remember dear reader that they are doing so because they want THIER's and don't care about YOURS.

Instead of going on with the usual "hater" nonsense maybe you can tell me exactly why this legacy thing will add to PvE?

Because taskforce and flashpoint, as I mentioned, actually will add something substantial. But I dont see anything in this legacy thing which is useful, exept for roleplayers. Because I have said exactly why I think this wont add much to the game where as you have said nothing of substance.

  Kabaal

Advanced Member

Joined: 8/02/05
Posts: 2958

Haggis Humper

4/10/12 2:05:11 PM#35

It'll add extra CC to PvE, something every class can do with. Other than that it's just cosmetics and certainly not enough to keep me playing. The only thing that would have is if they'd overhauled Ilim instead of this leaving it a barren afterthought, an extra warzone just doesn't cut it especially when more same faction vs same faction is introduced.

 

For me the novelty of it being star wars kept me playing much longer than i would have in any other game and i don't see one thing in the 1.2 patch that could convince me to resub at the middle of this month. I already have 5 50's so the legacy system is useless to me other than the group buffs, i love open world objective PvP but the failure that is ilum is closed for business with no improvements on the horizon in this patch or even a guesstimate of time scale, the warzones were fun for a while but the same 3 (now to be 4) over and over and over can wear on anyone's nerves.. if i just wanted set maps i could play countless other games that give 10-20+ maps for matches.

  palulalula

Novice Member

Joined: 9/07/11
Posts: 670

4/10/12 2:14:38 PM#36

Originally posted by Harafnir




Originally posted by toljar



Honestly, I'm enjoying SWTOR to the fullest. I have a community that keeps things fresh and interesting every step of the way. I have noticed a lot of the people who complain that they are leaving the game either did not belong to part of a competent group/community able to run things beyond the basics or they think everything should be spoon fed to them and not have to earn up to anything.








SWTOR has its rough edges there is no doubt on that; however, I do feel that 1.2 will have some of the stuff that players are craving. Legacy system, yes this has been beaten into the ground by every website out there but everyone needs to remember that this is just a small thing of what is yet to come. World of Warcraft, Rift, Asheron's Call, Everquest and every other great game didn't get developed over night and everyone fell in love with them eventually down the road. (Actually Asheron's Call and Everquest being in the pre-golden era of MMO's where fantastic games with lost of stuff to do pretty early on.)








So every troll that sees SWTOR in the tag somewhere and feels the need to just come around and try to talk crap on it. Go ahead, the numbers you see do not lie the game has lost population and subscription. You however are not missed and I hope you enjoy sitting around not playing a game while waiting on "the next bg game" (thats going to flop just as hard with all these demands the gamer populations put on developers now days).











 








It is intresting that you can sit here and insult people in all sorts of ways, and at the same time call about 70-80% od the people that bought the game, tried it for a long time and found it lacking "Trolls". That is a LOT of people you call trolls. but you think of yourself as what, the lost member of the carebears? Serriously. You like it. says a lot more about you, than the tons of people disappointed.





 


And you got that 70-80% from where? From your imagination or what?? It is cool game and for sure one of the best we have today


  crysent

Apprentice Member

Joined: 6/01/05
Posts: 844

4/10/12 2:16:28 PM#37

Originally posted by Kabaal

It'll add extra CC to PvE, something every class can do with. Other than that it's just cosmetics and certainly not enough to keep me playing. The only thing that would have is if they'd overhauled Ilim instead of this leaving it a barren afterthought, an extra warzone just doesn't cut it especially when more same faction vs same faction is introduced.


 


For me the novelty of it being star wars kept me playing much longer than i would have in any other game and i don't see one thing in the 1.2 patch that could convince me to resub at the middle of this month. I already have 5 50's so the legacy system is useless to me other than the group buffs, i love open world objective PvP but the failure that is ilum is closed for business with no improvements on the horizon in this patch or even a guesstimate of time scale, the warzones were fun for a while but the same 3 (now to be 4) over and over and over can wear on anyone's nerves.. if i just wanted set maps i could play countless other games that give 10-20+ maps for matches.



 


This is exactly how I feel and have felt - the complete and utter disregard by the devs for Ilum has been the final straw for me.  I don't want 1 more WZ, as you said Wzs over and over and over to infinite gets old fairly quickly.  I  could careless about cosmetic stuff, certainly I have no problem with it being added, but my god could they have prioritized things a little better?


  palulalula

Novice Member

Joined: 9/07/11
Posts: 670

4/10/12 2:18:15 PM#38

Like i said before SWTOR need little time and Bioware is awesome team, we can see in future this game on the top. Sure it is not for everyone but many players will find safe heaven in this game. After people get bored with some new ''shooter like mmo's'' they weill return back to classic style.


  stragen001

Apprentice Member

Joined: 1/09/09
Posts: 1737

Mr Flibble is VERY cross

4/10/12 2:21:57 PM#39

All of this stuff should have been in at launch. It reeks of the game being pushed out to meet the holiday 2011 deadline before various basic features were complete. 


Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 2370

"A strange game. The only winning move is not to post."

4/10/12 2:26:35 PM#40
Originally posted by RefMinor
Originally posted by evicton



Originally posted by RefMinor






Originally posted by crysent



A couple points:








 








1)  Hasn't this 1.2 legacy system been beaten into the ground?  Who cares if you can make your other chars siblings?  I get it, it's for roleplayers, that's great but really pretty uninspiring.  Nothing real ground breaking going on here..you can be blue skinned people as jedi now..cool.








2) they are basically removing race/class restrictings purchasable with legacy points...again..really uninspiring, really only a big deal if you are a roleplayer.








3)  Lastly I'm not so sure I would claim 'things have been ticking along nicely' for ToR...logged into the servers lately?




 




Surely it penalises role players as they would need to keep the family tree pure, ie they couldn't have the different races related as it would screw up the RP side.




 



People can be added into the legacy as allies or rivals, thus they can be included into their legacy without having to actually relate them to all your characters. Also children can be labeled adopted giving a person another means to add someone to the legacy without actually having to 'relate' them to it.



 

 

How do midichlorians pass from adoptive Jedi dad to smuggler son

You DON'T want to know.

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