Trending Games | Guild Wars 2 | Final Fantasy XIV: A Realm Reborn | Elder Scrolls Online | Neverwinter

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » fanboyism is actually making me dislike the game

15 Pages First « 9 10 11 12 13 14 15 » Search
298 posts found
  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:23:04 PM#261
Originally posted by Kyelthis
Originally posted by gainesvilleg
Originally posted by Kakkzooka
Originally posted by gainesvilleg
Originally posted by toddze
Originally posted by bishbosh

*snip*

*snip*

*snip*

*snip*

True, it is clearly my opinion.  You can say it will stay at $60 for the first year I say othewise.  I have no evidence other than the game is "built from the ground up with microtransactions in mind" and hence could easily support F2P.  I believe when the initial rush of die hards to purchase thier F2P-style game for $60+ is over, Anet will lower the price significantly on the box.

My opinion, yes.

Yes, you have irrefutable evidence that the game is built from the ground up with microtransactions in mind, with all of those xp boosts and keys for chests with buffs in them. Everyone will buy those because honestly, who will even try to play the game without those? Right?

LOL you do know that quote is from Anet not me...

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2594

We all breathe and we all die.

4/08/12 12:24:33 PM#262
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
Maybe a new term is required rather than P2W, how about GoP, Grind or Pay?

 

Just curious, what are you grinding for?

From what I have read, you get bumped up in WvW, and the PvE has some sort of system for that too. I dont get it.

 

What I don't get is if the game is as optimised against making cash shop purchases as people say then why are ANet going to the trouble and expense of putting the cash shop in?

Time and extra conveince lol.

I shit you not Ref, it's possible to put a cash shop in for those who don't have time and still make what's in it not an actual need and not p2 fucking win or to not get your ass whooped or to exceed those not using it period.

It's possible, but let me guess God didn't really create you to give two shits about the facts, as he didn't create me to shead a tear over this the OP and others shitting out false info.


How can that be possible? You dont know what other players consider a competition or how they are trying to win when they play a MMO. Any advantage can be P2W.

Without advantages a CS will not be very profitable. Thats why most games with a CS sell them.

Oh Lord please tell me what you gonna buy that's gonna set you apart stat wise against other level 80s.

PVE in gw2 is about cooperation

WvWvW, is unbalance, what  are you gonna by xp boosts that only work by killing mobs, would you like to see videos of how much experience you get from killing mobs, the boost don't stack either.

PVP nothing can be bought to even catch up with skills.

Because they infact id say they built the game with microtrasactions in mind, but there is not one single thing, not one, I mean that shit not one, not one, not one, malfunction not one...

damn item in that shop just from leak shit that you will need to fuck someone up who is using it.

I will in fact donate my kidney, after I donate my heart to ANET, I mean I'm already blind as it is, and I must be a fanboy, but I be damn, if I sit here  and watch false shit, it'ss all good to be concerned or skeptic, but I swear to God, thes false ass assumptions, are literaly amusing.

I think while typing, I need some more popcorn and koolaid.

P Diddy said the word himself and no this word does not go to the person I just qouted but it's called bitchassness.

It's flowing through this thread like a river.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Loser60

Novice Member

Joined: 9/27/10
Posts: 171

I beg your pardon.

4/08/12 12:25:39 PM#263
Originally posted by gainesvilleg
Originally posted by Kakkzooka
Originally posted by gainesvilleg
Originally posted by toddze
Originally posted by bishbosh

people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

I agree with the OP. The GW2 fans are immature and cultish. Every game has these types, some games more so than others. I have followed every major MMORPG on this site since Darkfall. (Darkfall was the reason I actually made an account on this site, not because I wanted to play DF but because its cultish fanbase was absolute morons, and an absolute blast to "troll".) I dont forsee GW2 cultish fans to surpass those of the DF board, but without a doubt they are a close 2nd to DF. Its rather sad.

That being said, nothing that takes place on the forums will deter me from playing a game because when its all said and done forum followers are but a very small fraction of a games player base. I have my reserves about this game, I am not liking what I am hearing, theres been way to many red flags that are just screaming out. I went from definate pre-order to I am going to wait and see what people will say about the game around a month after it launches, especially after the "new game feeling" wears off. Thats where the real reveiws come from. This game isnt going to be the 2nd coming of christ that the cultists make it out to be. But it just makes for free entertainment on the forums when the game launches. 

The wise thing to do if you are on the fence is just wait for it to go F2P.  That is how the game is structured anyway, they just know they can fleece their die hard fans the extra $60+ for the box as well.  The cost of this game will be down to $30 within 3 months, $15 within 6 months, and F2P before their first expansion.

Your crystal ball has a crack in it.

True, it is clearly my opinion.  You can say it will stay at $60 for the first year I say othewise.  I have no evidence other than the game is "built from the ground up with microtransactions in mind" and hence could easily support F2P.  I believe when the initial rush of die hards to purchase thier F2P-style game for $60+ is over, Anet will lower the price significantly on the box.

My opinion, yes.

Good opinion, but I doubt it will actually go F2P. The price will probably go down in 3-4 months, thats true, but it will not go F2P. GW1 has a stable medium population right now or so I hear, and thats so long after its release and I still hear about people buying it. Not all games which are built with microtransactions in mind are destined to go F2P. (Yes I know GW1 got a cash shop some time after reelease, not from the start. Since it worked out well I think Anet is going to try it again.)

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:25:42 PM#264
Originally posted by RizelStar
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
Maybe a new term is required rather than P2W, how about GoP, Grind or Pay?

 

Just curious, what are you grinding for?

From what I have read, you get bumped up in WvW, and the PvE has some sort of system for that too. I dont get it.

 

What I don't get is if the game is as optimised against making cash shop purchases as people say then why are ANet going to the trouble and expense of putting the cash shop in?

Time and extra conveince lol.

I shit you not Ref, it's possible to put a cash shop in for those who don't have time and still make what's in it not an actual need and not p2 fucking win or to not get your ass whooped or to exceed those not using it period.

It's possible, but let me guess God didn't really create you to give two shits about the facts, as he didn't create me to shead a tear over this the OP and others shitting out false info.


How can that be possible? You dont know what other players consider a competition or how they are trying to win when they play a MMO. Any advantage can be P2W.

Without advantages a CS will not be very profitable. Thats why most games with a CS sell them.

Oh Lord please tell me what you gonna buy that's gonna set you apart stat wise against other level 80s.

PVE in gw2 is about cooperation

WvWvW, is unbalance, what  are you gonna by xp boosts that only work by killing mobs, would you like to see videos of how much experience you get from killing mobs, the boost don't stack either.

PVP nothing can be bought to even catch up with skills.

Because they infact id say they built the game with microtrasactions in mind, but there is not one single thing, not one, I mean that shit not one, not one, not one, malfunction not one...

damn item in that shop just from leak shit that you will need to fuck someone up who is using it.

I will in fact donate my kidney, after I donate my heart to ANET, I mean I'm already blind as it is, and I must be a fanboy, but I be damn, if I sit here  and watch false shit, it'ss all good to be concerned or skeptic, but I swear to God, thes false ass assumptions, are literaly amusing.

I think while typing, I need some more popcorn and koolaid.

P Diddy said the word himself and no this word does not go to the person I just qouted but it's called bitchassness.

It's flowing through this thread like a river.

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/08/12 12:30:40 PM#265
Originally posted by gainesvilleg

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

  Kyelthis

Apprentice Member

Joined: 5/06/10
Posts: 261

4/08/12 12:32:45 PM#266
Originally posted by Cetra

if you already like GW2, just play the game and enjoy like everyone else fanboy or not.

If you are on the fence or belong to the hate group, it doesnt matter fanboy or not. Because the game doesnt appeal to you in the first place. Using fanboyism as an excuse for hate is weak.

+1 to you Cetra. 

This is what the OP and a few other in this thread should try and understand. If they don't like a certain aspect of the game, in this case the cash shop, then that's fine but using fanboyism as an offensive tool is childish. I don't know if I'm even considered a fanboy of this game since I've been looking at this game with a realistic eye since the reveal. I haven't been all "omg omg arenanet take my money, ect ect". There are a few things that I hope they change myself, but all I can do is hope that they make the right decisions in developing it before launch. That's all any of us can do.

So, to everyone freaking out about the cash shop, chill out a bit, send feedback if you get into the betas, send them an email if you'd like (they do respond to these) community@arena.net.

  sapheroith

Novice Member

Joined: 3/21/12
Posts: 122

4/08/12 12:32:59 PM#267
Originally posted by gainesvilleg
Originally posted by RizelStar
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
 

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

Put it short: there is no "boost".

WOW: The Most Well Known Non-Free Non-Browser Client-Based 3D Fantasy MMORPG In Some Parts of the World.

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:33:47 PM#268
Originally posted by heartless
Originally posted by gainesvilleg

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:34:54 PM#269
Originally posted by sapheroith
Originally posted by gainesvilleg
Originally posted by RizelStar
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
 

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

Put it short: there is no "boost".

There most definately are RvRvR boosts with influence.  If you deny this you have no credibility.

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  sgel

Apprentice Member

Joined: 7/11/08
Posts: 607

I've got this creature on my back.. it just wont let go.

4/08/12 12:37:08 PM#270
Originally posted by gainesvilleg
Originally posted by sapheroith
Originally posted by gainesvilleg
Originally posted by RizelStar
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
 

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

Put it short: there is no "boost".

There most definately are RvRvR boosts with influence.  If you deny this you have no credibility.

READ the boosts, REALIZE you are absolutely WRONG, shut up and enjoy a brilliant game.

Peace.

"This creature softened my heart of stone. She died and with her died my last warm feelings for humanity." - Joseph Stalin

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

4/08/12 12:37:28 PM#271
Originally posted by Eir_S

If people could actually put up a good argument, no one would have to defend the game.  But I guess you don't have a problem with all the whiners and trolls.  Too bad for you, don't play the game if you're that one-sided.

Not only that, but the MMORPG community is not even a drop in the bucket of people who will be playing the game.  Miss out on a good game because you read a forum, see if anyone cares.

So let me get this straight. Fanboys fanatically defend games because no one can put up a good argument?

Wow, that has to be one of the most far fetched explanations of fanboyism I have ever heard. Good one! 

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/08/12 12:38:51 PM#272
Originally posted by gainesvilleg
Originally posted by heartless
Originally posted by gainesvilleg

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:39:23 PM#273
Originally posted by sgel
Originally posted by gainesvilleg
Originally posted by sapheroith
Originally posted by gainesvilleg
Originally posted by RizelStar
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
 

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

Put it short: there is no "boost".

There most definately are RvRvR boosts with influence.  If you deny this you have no credibility.

READ the boosts, REALIZE you are absolutely WRONG, shut up and enjoy a brilliant game.

Peace.

 

From the GW2 wiki:

 

Spending influence

Influence can be spent in the guild interface in different categories.:

 

Art of War

In the Art of War category, guilds may purchase buffs that are useful in WvW.

 

Summary Description Cost Required Research Research Time
Research Art of War Level 1 Increase your guild's skill in Art of War to Level 1 500 Influence - 16 hours
+10% Influence for 3 Days All influence earned in pvp is increased by 10% for 3 days. 100 Influence Guild Research 1.png 1 day
Research Art of War Level 2 Increase your guild's skill in Art of War to Level 2 1000 Influence Guild Research 1.png 1 day
WvW Fort +10% Experience For 12 Hrs, any fortification held by your guild in World Vs World will give increased exp to defending allies. Lasts 12 hours. 200 Influence Guild Research 2.png 16 hours
WvW Fort +10% Magic Find For 12 Hrs, any fortification held by your guild in World Vs World will give allies a better chance to discover rare loot. Lasts 12 hours. 200 Influence Guild Research 2.png 16 hours
WvW Fort +5 Supply For 12 Hrs, any fortification held by your guild in World Vs World will give improved Supply to all allies. Lasts 12 hours. 200 Influence Guild Research 2.png 16 hours
WvW Fort +5 Karma For 12 Hrs, any fortification held by your guild in World Vs World will give karma to defending allies for each kill near the fort. Lasts 12 hours. 200 Influence Guild Research 2.png 16 hours
Research Art of War Level 3 Increase your guild's skill in Art of War to Level 3 5000 Influence Guild Research 2.png 3 days
WvW Fort +40 Vitality For 12 Hrs, any fortification held by your guild in World Vs World will give improved Vitality to all allies. Lasts 12 hours. 200 Influence Guild Research 3.png 1 day
WvW Fort +40 Toughness For 12 Hrs, any fortification held by your guild in World Vs World will give improved Toughness to all allies. Lasts 12 hours. 200 Influence Guild Research 3.png 1 day
WvW Fort +40 Power For 12 Hrs, any fortification held by your guild in World Vs World will give improved Power to all allies. Lasts 12 hours. 200 Influence Guild Research 3.png 1 day
WvW Fort +40 Precision For 12 Hrs, any fortification held by your guild in World Vs World will give improved Precision to all allies. Lasts 12 hours. 200 Influence Guild Research 3.png 1 day
Research Art of War Level 4 Increase your guild's skill in Art of War to Level 4 ? Influence Guild Research 3.png ? days
WvW Fort +10% Healing For 12 Hrs, any fortification held by your guild in World Vs World will give improved Healing to all allies. Lasts 12 hours. 200 Influence Guild Research 4.png 1 day
WvW Fort +10% Player Health For 12 Hrs, any fortification held by your guild in World Vs World will give improved Health to all allies. Lasts 12 hours. 200 Influence Guild Research 4.png 1 day
Guild Catapult Create a Catapult Siege engine that costs less supply to set up than normal. (requires Foundry from Architecture) 500 Influence Guild Research 4.png 1 day
Research Art of War Level 5 Increase your guild's skill in Art of War to Level 5 ? Influence Guild Research 4.png ? days
WvW Fort +5% Swiftness For 12 Hrs, any fortification held by your guild in World Vs World will give improved Swiftness to all allies. Lasts 12 hours. 500 Influence Guild Research 5.png 1 day
Guild Siege Suit Create a Siege Suit that costs less supply to set up than normal. (requires Foundry from Architecture) 500 Influence Guild Research 5.png 1 day

 

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2594

We all breathe and we all die.

4/08/12 12:41:26 PM#274
Originally posted by sapheroith
Originally posted by gainesvilleg
Originally posted by RizelStar
Originally posted by Hurvart
Originally posted by RizelStar
Originally posted by RefMinor
Originally posted by Adalwulff
Originally posted by RefMinor
 

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

Put it short: there is no "boost".

Play with guild > Earn influence > WvWvW boost = Play to just get boosts.

Cash > gems > Gold from other people who will have enough > Buy drinks that you can get get with silver > get influence > RvRvR Boosts

First you gotta unlock the tiers

You also got to spend huge amounts of cash

You also don't need to unless your iq isn't high because all you need is a decent size guild and just play and you get influence

Can't stack the important ones like stat ones

It only effects a keep for an certaint amount of time

Yes his logic has and will for ever be proved wrong but it's why he has his head deep in the sand, he can't listen even if he wanted to.

You guys will almost be paying for an aprtment and that'f if you get gold for the gems you sale.

People got to have gold to get gems, people will of course have to get gems for gold, how ever things in the cash shop is obtainable or unlockale in game as well.

You'll find boosts scattered in mobs, that don't stack.

XP boosts are only for mobs, so if you sitting there grinding mobs but not DE's someone with no boosts will level up faster than you.

Sieges are cheap by the way, and they require supply, you also need supply to upgrade keeps and defenses and offense.

This is just some extra stuff to get rid of any further claims.

Oh also your guild must capture and defend a keep in orde for those boosts to work

Also no boosts give you a pass from an ass whooping.

For got about that heartless pointed it out.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:41:28 PM#275
Originally posted by heartless
Originally posted by gainesvilleg
Originally posted by heartless
Originally posted by gainesvilleg

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

But the point is, it DOES provide PVP boosts, hence the pay2win aspect:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/08/12 12:44:50 PM#276
Originally posted by gainesvilleg
Originally posted by heartless
Originally posted by gainesvilleg
Originally posted by heartless
Originally posted by gainesvilleg

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

But the point is, it DOES provide PVP boosts, hence the pay2win aspect:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

It does not. Because in order for RvRvR boosts to work, the guild needs to capture aand defend a keep and that requires a lot of people. In other words, only big guilds will be able to capture and defend keeps and big guilds do not need to purchase influence with gold.

  evicton

Hard Core Member

Joined: 6/21/11
Posts: 386

4/08/12 12:48:52 PM#277

While I certainly wouldn't base my choice on the forums the op's point is not without merit.

My favorite recent one is this.

 

Cash shop leak shows xp boosts in the cash shop.

 

Average forum response "Only stupid people will buy those cause of the awesome sidekicking up feature in pve which truly makes GW2 a different kind of game and only people who don't understand how the game works would want to buy those exp boosts'

 

ANet announces that the side kicking feature will not be implemented in pve.

Average forum response "This is an awesome change..they took the one feature I didn't like in the game and removed it"

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:49:10 PM#278
Originally posted by heartless
Originally posted by gainesvilleg
Originally posted by heartless
Originally posted by gainesvilleg
Originally posted by heartless
Originally posted by gainesvilleg

No not EXP boosts, real actual pay2win boosts in RvRvR:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

But the point is, it DOES provide PVP boosts, hence the pay2win aspect:

cash->gems->gold->influence->RvRvRboosts = Pay2Win

It does not. Because in order for RvRvR boosts to work, the guild needs to capture aand defend a keep and that requires a lot of people. In other words, only big guilds will be able to capture and defend keeps and big guilds do not need to purchase influence with gold.

Keeps can be captured fairly easily, especially off-hours.  And the pay2win boosts that you can buy will help you defend it once you capture it.  Sure, overwhelming zerg defeats anything but that is true for any game.  Overwhelming zerg defeats an "uber sword of pwnage" as well but that doesn't change the fact that it is pay2win.

cash->gems->gold->influence->RvRvRboosts = Pay2Win

This is true no matter the contortions you go through to pretend it isn't.

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:50:48 PM#279
Originally posted by evicton

While I certainly wouldn't base my choice on the forums the op's point is not without merit.

My favorite recent one is this.

 

Cash shop leak shows xp boosts in the cash shop.

 

Average forum response "Only stupid people will buy those cause of the awesome sidekicking up feature in pve which truly makes GW2 a different kind of game and only people who don't understand how the game works would want to buy those exp boosts'

 

ANet announces that the side kicking feature will not be implemented in pve.

Average forum response "This is an awesome change..they took the one feature I didn't like in the game and removed it"

Exactly, the fans with blinders on don't see the tweaking of game mechanics to push people to cash shop is already happening.  They recently added the ability to become a squad commander as well, although as Anet said this will cost "a LOT" of gold.

cash->gems->gold...

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 4773

4/08/12 12:50:49 PM#280
Originally posted by bishbosh

people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

Man I hate posts like this, usually they are done by someone who thinks there point of view is better and is aggitated that no one seems to agree with them. Due to this percieved wrong they decide that the game is going to fail because there is just an over whelming amount of sheep that just lap up everything with a grin regardless of how bad it is. 

The whole "If you don't agree with me then you are a troll/moron/shill/fanboi or w/e" is just a bad choice if you want to discuss anything or if you simply want people to listen to what you have to say.

It would have helped a lot more if you had given specific examples as well this way we could better judge the validity of this thread.

15 Pages First « 9 10 11 12 13 14 15 » Search