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Guild Wars 2

Guild Wars 2 

General Discussion  » fanboyism is actually making me dislike the game

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298 posts found
  gainesvilleg

Novice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:48:40 AM#141
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by sidhaethe
Originally posted by gainesvilleg
Originally posted by bishbosh

i dont understand how people swallowed the RMT thing. do you people realise that if you keep taking this crap RMT will be part of every single mmorpg the near future? are you ok with pay2win being an attribute associated with mmorpgs?

everytime you accept crap from devs they are like "woo looks like we can get away with this everytime" this is how we ended up with  8 year+ of wow clones.

when i spend $60 on a game i want that money to spent on creating a fun game and possible creating another fun game in the near future. i dont want it being spent on pay2 win gold farmers paradise systems...

The most ironic thing is not only have many accepted the RMT thing as no big deal, they actually use it as an excuse that absoutely NOTHING in the cash shop could now EVER be pay2win because you can grind for gold to buy gems to buy the item in the cash shop with in-game currency.  So many Anet fans now would literally support the "uber sword of pwnage" offered in a cash shop because "well you can grind gold to buy gems in game" so it is all good.

I am going to outright challenge you on this, because the entire basis of ArenaNet's philosophy rides on the fact that you cannot buy the most powerful weapons in the game with gold (and what would those weapons even be? Anybody who's so opposed to this possibility even understand what "the most powerful weapon in the game" would look like? Anybody even know what Obsidian Armor or Destroyer Weapons are?).

It's possible to be supportive of the fact that the cash shop could sell anything that is also available in the game with gold because the most prestigious (not powerful) weapons and armor in the game will *never* be purchaseable with in-game gold. Nothing they have said about the cash shop has in any remote way reneged on that position.

He believes that buying gems and then selling them on the auction house means that the game is pay2win. I disagree with that, but he seems to be extremely emotional about it in general based on the sheer number of posts he has about the subject.

Yeah, what a crazy notion I am having that that would be pay2win LOL.  I mean, just because in most MMO's this is a bannable offense I have this crazy notion that it provides advantages to those who purchase it.  You got me.  I have to start thinking more clearly...

Right, here you can see how emotional he is about it. I'm not really sure why since all he has to do is not play the game. But this tends to be a pretty emotional site anyway.

Yes, I am so emotional about it.  I aplogize for the stream of obsceneties and yelling I have been doing.  Oh yeah, I haven't been doing any of that.  Just educating those who continue to delude themselves about the pay2win cash shop in GW2.

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5553

4/08/12 12:49:33 AM#142
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by sidhaethe
Originally posted by gainesvilleg
Originally posted by bishbosh

i dont understand how people swallowed the RMT thing. do you people realise that if you keep taking this crap RMT will be part of every single mmorpg the near future? are you ok with pay2win being an attribute associated with mmorpgs?

everytime you accept crap from devs they are like "woo looks like we can get away with this everytime" this is how we ended up with  8 year+ of wow clones.

when i spend $60 on a game i want that money to spent on creating a fun game and possible creating another fun game in the near future. i dont want it being spent on pay2 win gold farmers paradise systems...

The most ironic thing is not only have many accepted the RMT thing as no big deal, they actually use it as an excuse that absoutely NOTHING in the cash shop could now EVER be pay2win because you can grind for gold to buy gems to buy the item in the cash shop with in-game currency.  So many Anet fans now would literally support the "uber sword of pwnage" offered in a cash shop because "well you can grind gold to buy gems in game" so it is all good.

I am going to outright challenge you on this, because the entire basis of ArenaNet's philosophy rides on the fact that you cannot buy the most powerful weapons in the game with gold (and what would those weapons even be? Anybody who's so opposed to this possibility even understand what "the most powerful weapon in the game" would look like? Anybody even know what Obsidian Armor or Destroyer Weapons are?).

It's possible to be supportive of the fact that the cash shop could sell anything that is also available in the game with gold because the most prestigious (not powerful) weapons and armor in the game will *never* be purchaseable with in-game gold. Nothing they have said about the cash shop has in any remote way reneged on that position.

He believes that buying gems and then selling them on the auction house means that the game is pay2win. I disagree with that, but he seems to be extremely emotional about it in general based on the sheer number of posts he has about the subject.

Yeah, what a crazy notion I am having that that would be pay2win LOL.  I mean, just because in most MMO's this is a bannable offense I have this crazy notion that it provides advantages to those who purchase it.  You got me.  I have to start thinking more clearly...

Right, here you can see how emotional he is about it. I'm not really sure why since all he has to do is not play the game. But this tends to be a pretty emotional site anyway.

Yes, I am so emotional about it.  I aplogize for the stream of obsceneties and yelling I have been doing.  Oh yeah, I haven't been doing any of that.  Just educating those who continue to delude themselves about the pay2win cash shop in GW2.

Yeah, now he says that everyone else is deluded but him. Pretty typical. Nothing to see here.

SWTOR is the greatest mmo ever!

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

 
OP  4/08/12 12:51:07 AM#143
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

  xenogias

Advanced Member

Joined: 9/13/07
Posts: 1945

4/08/12 12:51:35 AM#144
Originally posted by bishbosh

i dont understand how people swallowed the RMT thing. do you people realise that if you keep taking this crap RMT will be part of every single mmorpg the near future? are you ok with pay2win being an attribute associated with mmorpgs?

everytime you accept crap from devs they are like "woo looks like we can get away with this everytime" this is how we ended up with  8 year+ of wow clones.

when i spend $60 on a game i want that money to spent on creating a fun game and possible creating another fun game in the near future. i dont want it being spent on pay2 win gold farmers paradise systems that will attempt to take more of my money to fund some child labour magnate's bentley in china.

I think many of us are taking Anet at thier word that the game will never be a gear grind and that end game gear isnt much more powerfull than say a level 70's gear. If its easy to obtain endgame gear ect then by definition it wont be P2W.

As to useing the gold farmers excuse it just doesnt work. If gold farmers where not in every single MMORPG even P2P then ok. But the fact that they are in P2P, B2P, and F2P games makes the gold farmer + cash shop argument illogical.

As to the "woo we can get away with this". Um look at blizzard. They charge $15 a month AND have a cash shop. Yes, its a cosmetic cash shop. But people let them get away with it all the same.

When I spend $60 on a game I look to see if I think it will be fun or not. If yes then I buy it. If no then I dont. If said game I bought has options to buy more (think of it as DLC) I decide if the game is worth buying that extra stuff.  If I'm shown one thing by a company and am given another then yea, I wasted my money but I also know not to spend money on thier games ever again. In another words if Anet lies and endgame really is about having better gear and that gear can only be obtained from the cash shop then i will never buy another Anet game again. But untill the game releases and we get to endgame none of us will know.

  gainesvilleg

Novice Member

Joined: 2/27/11
Posts: 1087

4/08/12 12:51:57 AM#145
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by sidhaethe
Originally posted by gainesvilleg
Originally posted by bishbosh

i dont understand how people swallowed the RMT thing. do you people realise that if you keep taking this crap RMT will be part of every single mmorpg the near future? are you ok with pay2win being an attribute associated with mmorpgs?

everytime you accept crap from devs they are like "woo looks like we can get away with this everytime" this is how we ended up with  8 year+ of wow clones.

when i spend $60 on a game i want that money to spent on creating a fun game and possible creating another fun game in the near future. i dont want it being spent on pay2 win gold farmers paradise systems...

The most ironic thing is not only have many accepted the RMT thing as no big deal, they actually use it as an excuse that absoutely NOTHING in the cash shop could now EVER be pay2win because you can grind for gold to buy gems to buy the item in the cash shop with in-game currency.  So many Anet fans now would literally support the "uber sword of pwnage" offered in a cash shop because "well you can grind gold to buy gems in game" so it is all good.

I am going to outright challenge you on this, because the entire basis of ArenaNet's philosophy rides on the fact that you cannot buy the most powerful weapons in the game with gold (and what would those weapons even be? Anybody who's so opposed to this possibility even understand what "the most powerful weapon in the game" would look like? Anybody even know what Obsidian Armor or Destroyer Weapons are?).

It's possible to be supportive of the fact that the cash shop could sell anything that is also available in the game with gold because the most prestigious (not powerful) weapons and armor in the game will *never* be purchaseable with in-game gold. Nothing they have said about the cash shop has in any remote way reneged on that position.

He believes that buying gems and then selling them on the auction house means that the game is pay2win. I disagree with that, but he seems to be extremely emotional about it in general based on the sheer number of posts he has about the subject.

Yeah, what a crazy notion I am having that that would be pay2win LOL.  I mean, just because in most MMO's this is a bannable offense I have this crazy notion that it provides advantages to those who purchase it.  You got me.  I have to start thinking more clearly...

Right, here you can see how emotional he is about it. I'm not really sure why since all he has to do is not play the game. But this tends to be a pretty emotional site anyway.

Yes, I am so emotional about it.  I aplogize for the stream of obsceneties and yelling I have been doing.  Oh yeah, I haven't been doing any of that.  Just educating those who continue to delude themselves about the pay2win cash shop in GW2.

Yeah, now he says that everyone else is deluded but him. Pretty typical. Nothing to see here.

No, not "everyone else" by a long shot.  In fact I would say many many people now see the GW2 cash shop for what it really is.  Why do you think there are so many threads about it?

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  User Deleted
4/08/12 12:52:34 AM#146
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Sorry I could not point out that by the time you are level 3 on your own you can get these items that are trivial to WvW and wasted your time. 

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

4/08/12 12:56:13 AM#147
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

  sapheroith

Novice Member

Joined: 3/21/12
Posts: 122

4/08/12 12:56:25 AM#148
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by colddog04
Originally posted by sidhaethe
Originally posted by gainesvilleg
Originally posted by bishbosh

i dont understand how people swallowed the RMT thing. do you people realise that if you keep taking this crap RMT will be part of every single mmorpg the near future? are you ok with pay2win being an attribute associated with mmorpgs?

everytime you accept crap from devs they are like "woo looks like we can get away with this everytime" this is how we ended up with  8 year+ of wow clones.

when i spend $60 on a game i want that money to spent on creating a fun game and possible creating another fun game in the near future. i dont want it being spent on pay2 win gold farmers paradise systems...

The most ironic thing is not only have many accepted the RMT thing as no big deal, they actually use it as an excuse that absoutely NOTHING in the cash shop could now EVER be pay2win because you can grind for gold to buy gems to buy the item in the cash shop with in-game currency.  So many Anet fans now would literally support the "uber sword of pwnage" offered in a cash shop because "well you can grind gold to buy gems in game" so it is all good.

I am going to outright challenge you on this, because the entire basis of ArenaNet's philosophy rides on the fact that you cannot buy the most powerful weapons in the game with gold (and what would those weapons even be? Anybody who's so opposed to this possibility even understand what "the most powerful weapon in the game" would look like? Anybody even know what Obsidian Armor or Destroyer Weapons are?).

It's possible to be supportive of the fact that the cash shop could sell anything that is also available in the game with gold because the most prestigious (not powerful) weapons and armor in the game will *never* be purchaseable with in-game gold. Nothing they have said about the cash shop has in any remote way reneged on that position.

He believes that buying gems and then selling them on the auction house means that the game is pay2win. I disagree with that, but he seems to be extremely emotional about it in general based on the sheer number of posts he has about the subject.

Yeah, what a crazy notion I am having that that would be pay2win LOL.  I mean, just because in most MMO's this is a bannable offense I have this crazy notion that it provides advantages to those who purchase it.  You got me.  I have to start thinking more clearly...

Right, here you can see how emotional he is about it. I'm not really sure why since all he has to do is not play the game. But this tends to be a pretty emotional site anyway.

Yes, I am so emotional about it.  I aplogize for the stream of obsceneties and yelling I have been doing.  Oh yeah, I haven't been doing any of that.  Just educating those who continue to delude themselves about the pay2win cash shop in GW2.

Yeah, now he says that everyone else is deluded but him. Pretty typical. Nothing to see here.

No, not "everyone else" by a long shot.  In fact I would say many many people now see the GW2 cash shop for what it really is.  Why do you think there are so many threads about it?

I dont know, maybe kids dont have access to their parent's credit card they used on Wow anymore?

WOW: The Most Well Known Non-Free Non-Browser Client-Based 3D Fantasy MMORPG In Some Parts of the World.

  xenogias

Advanced Member

Joined: 9/13/07
Posts: 1945

4/08/12 12:59:53 AM#149
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

RMT was NOT a lie. They had given NO information about how thier cash shop system would work. Though they did not tell the truth about cosmetic only, I have to give you that. Cosmetic only and RMT are two diffrent things though.

I love how you are making me sound like a fanboi when I am anything but.  We simply disagree about what is P2W. And I am taking the stance of "I'll see whats what when I get to endgame" rather than "This game is doomed even though no one knows for sure what its going to turn out to be."  If you turn out to be right, and it turns into P2W and/or selling gems turns out to be a huge advantage then I will simply stop playing. If it turns out Anet wants to keep thier reputation and the cash shop turns out to be no big deal then I will enjoy the game beyond just getting to 80.

  gainesvilleg

Novice Member

Joined: 2/27/11
Posts: 1087

4/08/12 1:01:36 AM#150
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  xenogias

Advanced Member

Joined: 9/13/07
Posts: 1945

4/08/12 1:01:48 AM#151

[Mod Edit]

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5553

4/08/12 1:04:41 AM#152
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

I agree. I like the system. If someone else wants to pay for an xp boost or some gems, more power to them. I now never need to pay a subscription and can purchase stuff from the store using gold -> gems. It seems like a solid system on paper, now I'm hoping it follows through well.

SWTOR is the greatest mmo ever!

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

4/08/12 1:05:05 AM#153
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

If ArenaNet did that then the game would truly be Pay-to-win and I doubt that people would try to justify it. As it is now, people like you are using sketchy and close-minded logic to try to justify your own views that happen to be completely wrong.

  lokiboard

Novice Member

Joined: 1/12/06
Posts: 200

4/08/12 1:06:16 AM#154

LOL you listen to people on these forums?  I gleen bits of info but as far as taking anyones opinion on gameplay....forget it....I choose my own path.....DECIDE FOR YOURSELF!  Some of these people have agendas......Ex..Like the guy that has invested a bazillion hours in Wow to get everything imaginable just to see server populations drop like a rock.......He might show up here and try to keep you from leaving with some hairbrained BS....AGENDAS....MOTIVES.......Decide for yourself...

  gainesvilleg

Novice Member

Joined: 2/27/11
Posts: 1087

4/08/12 1:09:32 AM#155
Originally posted by romanator0
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

If ArenaNet did that then the game would truly be Pay-to-win and I doubt that people would try to justify it. As it is now, people like you are using sketchy and close-minded logic to try to justify your own views that happen to be completely wrong.

But how could the "uber sword of pwnage" be pay2win by your logic?  It is obtainable in-game via grinding for gold and buying gems is it not?  I'm just extending Anet's and its fans argument to its logical conclusion.  That "Nothing will be in the cash shop that cannot otherwise be obtained through the investment of time."  Now that Anet has deviously added this gems->gold->gems equivalency, ANYTHING they put in the cash shop fits their new cash shop philosophy.  Even an "uber sword of pwnage."

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5553

4/08/12 1:10:49 AM#156
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

If ArenaNet did that then the game would truly be Pay-to-win and I doubt that people would try to justify it. As it is now, people like you are using sketchy and close-minded logic to try to justify your own views that happen to be completely wrong.

But how could the "uber sword of pwnage" be pay2win by your logic?  It is obtainable in-game via grinding for gold and buying gems is it not?  I'm just extending Anet's and its fans argument to its logical conclusion.  That "Nothing will be in the cash shop that cannot otherwise be obtained through the investment of time."  Now that Anet has deviously added this gems->gold->gems equivalency, ANYTHING they put in the cash shop fits their new cash shop philosophy.  Even an "uber sword of pwnage."

It hasn't. And that is why you sound ridiculous.

SWTOR is the greatest mmo ever!

  sapheroith

Novice Member

Joined: 3/21/12
Posts: 122

4/08/12 1:10:51 AM#157
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

Your entire argument is based on assumption, "IF Anet add this....", its just pointless to argue whithout a valid proof.

What if Anet totally remove CS? GW2 will be closed after a few months because there is no source of income after inial pruchase. Maybe thats what you want?

Does RMT improve the game? No, not directly, but it gives Anet fund to fix bugs, and develope new content and expansions.

WOW: The Most Well Known Non-Free Non-Browser Client-Based 3D Fantasy MMORPG In Some Parts of the World.

  Corehaven

Novice Member

Joined: 7/27/11
Posts: 1574

I swear by my pretty floral bonnet, I will end you.

4/08/12 1:13:13 AM#158
Originally posted by romanator0
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

If ArenaNet did that then the game would truly be Pay-to-win and I doubt that people would try to justify it. As it is now, people like you are using sketchy and close-minded logic to try to justify your own views that happen to be completely wrong.

 

Yea but they would never need to put an "Uber Sword of Pwnage" into the cash shop.  They'd just put it into the game.  You could still buy it with real life money.  You just buy gems, sell them at auction, get enough gold, and buy it in game no problem.   And yes, the reverse works too even if they put it in the cash shop. 

 

Regardless, the real issue here is how that would affect Realm VS Realm PVP.  Because as far as I know you can take your gear and all into the Realm VS Realm.   Which could potentially unbalance it. 

 

That is what the people fussing about the cash shop need to center in on.  Its the valid argument here.  Everything else is gravy since in PVE some guy who has bought all sorts of wonderful armor is just an asset to you.  He or she will be a huge help so the more the merrier. 

 

However in Realm VS Realm yes, it could potentially be a problem.   Maybe.  We'll just have to see.  But in no other way does it affect competition.  Thats it.  So for those of you gripping about the cash shop hone in properly on its potential problem.  And as far as I know, Ive just told you what it is.  Then we can discuss the potentials of that.  Not this over generalized stuff that leads nowhere.  REALM VS REALM is the only real potential problem here.  That is all. 

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

4/08/12 1:13:27 AM#159
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

If ArenaNet did that then the game would truly be Pay-to-win and I doubt that people would try to justify it. As it is now, people like you are using sketchy and close-minded logic to try to justify your own views that happen to be completely wrong.

But how could the "uber sword of pwnage" be pay2win by your logic?  It is obtainable in-game via grinding for gold and buying gems is it not?  I'm just extending Anet's and its fans argument to its logical conclusion.  That "Nothing will be in the cash shop that cannot otherwise be obtained through the investment of time."  Now that Anet has deviously added this gems->gold->gems equivalency, ANYTHING they put in the cash shop fits their new cash shop philosophy.  Even an "uber sword of pwnage."

Because then ArenaNet would be directly selling power and I view that as pay2win. I'm not sure about everbody else but I'm sure plenty of other people would agree. So far selling power is something ArenaNet aren't doing and so Guild Wars 2 isn't pay2win despite how much you would like it to be so you could be proven right.

  gainesvilleg

Novice Member

Joined: 2/27/11
Posts: 1087

4/08/12 1:14:27 AM#160
Originally posted by colddog04
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by gainesvilleg
Originally posted by romanator0
Originally posted by bishbosh
Originally posted by sammyeli

You can only carry 10 supply, seige weapon blueprint only costs 10 silver, which you can make by the time you are level 3 and you can purchase more than 5 blue prints by the time you are level 8 if you are doing this solo and not with a guild.

 

You can purchage the most expensive blueprint which is 1 gold and some odd silver by the time you are level 13 or 14 if you are solo that is and not with a guild that is supporting you. 

 

Now for the rest of you please check posting history before you get trolled and lets gtfo out of this thread.

ive heard similar stuff like this before in pay2win game forums. "oh you can always farm in game blah blah etc etc"

ask yourself this

does RMT in anyway improve the game?

no it doesnt. 

developers spent your money to develop the RMT system that could have been used to make the game better.

the RMT system will only make it easier for gold farmers to function if it doesnt then gold farmer will fucntion underground like the normally do.

RMT system is a strong base for implementation of pay2win gameplay

RMT was a big lie, they said only cosmetic items. no in game advantage no matter how small

Gems allow any person to buy anything they want in the cash shop with in-game gold. Want more character slots? Buy some gems with gold. Want more bank slots? Buy some gems with gold. Want to change your character's look? Buy some gems with gold.

The biggest argument against the cash shop right now is that it is pay-to-win and so far nobody has proven that it is.

And this view was EXACTLY my point I made a few posts ago how RMT is now being used to pretty much justify anything.  Now if Anet added the "Uber sword of pwnage" into the cash shop many would say "Hey just buy some gems with gold that isn't pay2win"

I'm sorry it is so hard for you all to see how you are twisting everything to avoid the pay2win stamp on GW2.  By your definition, any game that has this cash->gems->gold->gems type mechanic can not EVER be pay2win no matter how egregious the items are or how much gold a gem is worth.  You have pretty much now removed the pay2win label off of 95% of those games that were once considered pay2win prior to GW2...

 

If ArenaNet did that then the game would truly be Pay-to-win and I doubt that people would try to justify it. As it is now, people like you are using sketchy and close-minded logic to try to justify your own views that happen to be completely wrong.

But how could the "uber sword of pwnage" be pay2win by your logic?  It is obtainable in-game via grinding for gold and buying gems is it not?  I'm just extending Anet's and its fans argument to its logical conclusion.  That "Nothing will be in the cash shop that cannot otherwise be obtained through the investment of time."  Now that Anet has deviously added this gems->gold->gems equivalency, ANYTHING they put in the cash shop fits their new cash shop philosophy.  Even an "uber sword of pwnage."

It hasn't. And that is why you sound ridiculous.

But they HAVE added RvRvR boosts that can be purchased with gold.  They have made the ability to be a squad commander require "lots" of gold.  They have reimplemented the repair mechanic.  They removed the sidekicking up feature to make EXP boosters more valuable.

You act as if they have done nothing but cosmetic items, when they clearly are going down a very dangerous path already.  At best the Anet defenders say "well it is a small advantage" but that is MUCH different than saying "no advantage"

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

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