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4/06/12 3:46:45 PM#101
Originally posted by Zezda Exactly. This thread is pretty humorous and clearly created with one intention when you consider that this game offers more, even much more, than the vast majority of subscription MMORPGs. It may just offer the most game, at launch, than any MMORPG to date. Add on top of that the fact that the game was designed from the ground up to avoid or address most of the negatives of status quo MMORPG design and one can start to understand the frustration that lead to this thread and most of the negative comments here in. It' looks to be a broader and better game than the games people are paying a subscription to play, but there is no subscription fee to play it. GW2 not only redefines the MMORPG genre, but it makes many fans of every subscription based MMORPG out there feel like they are being ripped off by their game of choice! Of course, there must be something wrong with GW2. Some flaw that they can point at to justify what appears to be a huge disparity in value, which just leads to a lot of grasping at straws and self deluding misinformation. At least they can fall back on their game of choice for grindy, linear, quest hub driven game play and endless "end game" gear inflation treadmills. Arenanet had to leave a niche or two for other games you know, as no game can be everything for everybody, (though GW2 seems to offer much for most). Buy to Play would have sent ripples through the genre even if paired with a some what less than full AAA MMORPG offering. That the game appears to take on the best subscription based titles in the space and looks very good in comparison might just mean those ripples become a tsunami. I often ask "Exactly what does your subscription based MMO offer that GW2 doesn't offer just for the box price"? Well? Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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4/06/12 5:03:52 PM#102
Originally posted by fiontar An excellent reply. Incredibly I have seen a number of posts in which people actually want the game to have a subscription fee. A lot of people have become extremely comfortable with being ripped off to the point where they actually avidly support it. GW2 may very well highlight this for them. I think a lot of people are not going to like the way that makes them feel about the current games they have "dedicated their souls too". They just dont want things to change, even when it's for the better. I think you are correct. I think the final question you presented is going to make a lot of people feel a bit cheated by the other mmos with subscription fees......and so it should |
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4/06/12 5:13:49 PM#103
Aww - I almost pity you OP for not managing to grasp the paradigm shift. All my pity aside: See you in GW2, but I am quite confident I won't miss you when you leave.
He who writes in blood and aphorisms does not want to be read, he wants to be learned by heart. |
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4/06/12 5:33:09 PM#104
Originally posted by Halandir Yep and ArenaNet won't miss him either. Everyones a winner! |
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4/06/12 5:47:09 PM#105
Originally posted by gainesvilleg
if they announced that, i would lose interest. and even though i look forward to eventually trying the game, if i never played it, it wouldn't really bother me. |
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4/06/12 6:10:34 PM#106
If GW2 never releases, it will fail. Same logic ftw. He who keeps his cool best wins. |
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4/06/12 7:12:02 PM#107
Originally posted by Vesavius
Preach it, Brotha! President of The Marvelously Meowhead Fan Club |
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4/06/12 7:16:24 PM#108
pver left the pve games to whine about a pvp game=fail.
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4/06/12 7:31:52 PM#109
I'm kind of jealous of all the people who've played endgame in GW2 enough to know what's there. Oh wait.... you say they haven't? Ridiculous. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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4/06/12 7:33:29 PM#110
Originally posted by Eir_S you mean structured pvp and WvW? youtube is that way --------------> |
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4/06/12 7:36:31 PM#111
It will be a HUGE success. The devs are pros and a class act. In fact the game itself is a class act.
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4/06/12 7:37:38 PM#112
Originally posted by Eir_S Well, by the OP's definition of endgame content, he's right. He defined it, clearly, as "progressive group pve" or, in layman's terms, raids.
Yeah, the pve raiding guilds will avoid this game. It will attract small group players who just do dungeon crawls all day, or join on the fly large scale group content with random strangers. Which just described a large amount of WoW's (as an example) pve players. Hardcore raiders exist in that game, but Deathwing kills on LFR are about 842343232 times the number of those on Heroic. Simple because most players want to run in, kill the boss, get a chance at the loot, and not have to deal with the grief and drama that "serious" raiding tends to incur.
TLDR: This game will (sigh, here come the flames) appeal to the casual PVE crowd. Which is great, cause there's a LOT of that crowd.
PVPers of all groups sizes, however, will find quit a lot to interest them. Although many will be turned off by the lack of open world, full loot pvp, I think WvWvW has strong appeal and there will be a crowd for the Battleground-style fights.
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4/06/12 7:38:30 PM#113
Originally posted by Zzad Sounds like somebody needed to find a better guild....... |
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4/06/12 7:39:30 PM#114
Originally posted by Z3R01 Hm where have you been? do you not read any forums just post somehings from your own fantasy. If you follow the resent game release's you would know that lot of players,well most of them leav the game when it comes to the boring group/raid gear grinding endgame. That can not be couse the group/raid gear grinding gameplay is very fun thing to do, so get used to it you will see the most of the games in the future without those boring group/raid gameplay. |
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4/06/12 7:45:11 PM#115
Originally posted by Z3R01 From my experience less then 10% of a playerbase actually participates in end game raiding. The overall vast majority of gamers in games likme WoW. SWToR or Rift spend the majority of their time doing 5 mans, PvP and overall having fun with solo stuff.
ANet has gone out of their way to make a game that caters to the main playerbase of MMOs but on top of that have added one of the best forms of PvP which is arguably the greatest form of PvP since the creation of the world in RvR 3 faction setup in its own zones.
You sir are one of the greatest trolls to ever post on this site because your total disregard to all things even remotely GW2 related is lacking substance and articulable defensible materials.
You'll buy it not because it doesnt have a sub (which I seriously doubt you will but I digress) it will because the game offers more content and a better experience then any themepark game to of came out since WoW.
You do realize that their is more to content then "HERP-A-DERP" Raidz are awesome! |
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4/06/12 8:51:32 PM#116
People should look to GW1. No updates, the population drops severely after the release of each campaign because they don't give signifigant content updates. Nothing was really ever added except they did try to balance skills. GW2 is probably more of the same, you don't get content unless you buy it, be it by box expansions or however they decide to put it out. Does not deserve a sub fee. Also does not warrant cash shop, the alternative to sub fees. |
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4/06/12 8:55:56 PM#117
Originally posted by Betakodo So you're saying GW2 is basically worth a box price and that's it? We've already been over the cash shop, it's their way of raking in development funds like any MMO, and they give you the choice to pay or not pay, unlike a sub. They'll make more money or less money than a sub game per month, but ultimately it's up to the players to decide whether it's worth it. If I didn't know better, I would swear some people here head rival companies and want to see ANet fail. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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