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4/06/12 11:03:21 AM#81
Originally posted by Matt_UK My wild guess is that the answer contains the letters e and a |
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4/06/12 11:05:38 AM#82
Originally posted by superniceguy
You could have replaced all that dialogue with this one line....
<---------- Look at my avatar and what's written underneath it.
Would have saved you mucho time and effort. This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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4/06/12 11:19:36 AM#83
I still think its a bit silly to get angry over a game. I do completely understand disapointment though. I CAN understand people being angry about the custom service bioware offers.. not that Im willing to go as far as actually DO calling that customerservice. But I think its more along the lines that people now start to realise lucas is trying to milk star wars for every penny there's left for it. Its painfully obvious the only constant factor in the entire star wars francise, the iron fist hs been wielding a wrecking ball bending and changing the game in hope to draw the same kind of player base and more important revenue's from it. He failed to do so in SWG and now with SwToR. Even the last 3 movies made, where they did have a great story, the execution was very disapointing. Not debating the entertainment lvl of them but the end result was disapointing non the less. I think the bottom line is, that people arent so much angry at the game, I think people are more angry at themselves to let Bioware/lucasart against better knowing.. let them slip them a mickey.
People expected the game and their characters to feel like this : http://www.youtube.com/watch?v=uEMNyy4nS1k
But instead Bioware/lucasart made the game and players feel like this: http://www.youtube.com/watch?v=PRLmetB5Sbo (while still amusing, not what you hoped for.. by a long shot) |
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4/06/12 11:35:56 AM#84
Originally posted by TROLL_HARD Yeah I am completely with you about indie developers. I try to support them frequently through Kickstarter, and always keep an eye on the indie section of Steam. And I love your "McGames" term lol...fits perfectly. I guess I just think it's sad that the video game industry finally has all of the resources that were so desperately needed back in the early days, but these resources are just being used to churn out...McGames as you call them :). Are you team Azeroth, team Tyria, or team Jacob? |
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4/06/12 11:52:56 AM#85
Originally posted by Calerxes LOL. I stopped reading after the "SWG was more popular after the SOE security breach." I mean......WOW. NGE killed SWG. Get over it like the rest of us did in 2005. |
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4/06/12 11:58:03 AM#86
Originally posted by ktanner3 The remaining players didnt really leave during and after the breach andalot of players took the oppertunity to return to it when they offered the free 45 days, a portion of the returners actually re-sub'd.
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4/06/12 12:03:27 PM#87
WHY ? I feel mislead about what the game was.Mislead because I thought the company had the knowlege, interest and capability to complete Illum rvr. Mislead because I thought having to have a "relationship" with same sex companions was NOT going to happen. |
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4/06/12 12:10:23 PM#88
Originally posted by Paithan
NGE killed SWG. Get over it like the rest of us did in 2005. |
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4/06/12 12:12:47 PM#89
Originally posted by Shadanwolf Just a minor details, the ilum story line to complete was interesting. The RvR part despite some flaws "can"be fun and interesting, its the players chosing not to do it, they cant really force people to do it. From what I saw in the trailers and game play videos, as well as taking both lucasarts and bioware's track record into acount the game really was precisely what I expected it to be. people should have known considering did offer beta weekends getting everyone who DID apply to try it. So people COULD have gone and look for them selves. As for the same sex, the only real promise about that was they said the game wont be released with that option and at the time they have no plans to add it, they never ruled out it may be implimented in the future. So Im not seeing where you felt misslead. |
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4/06/12 12:14:44 PM#90
Originally posted by LadyNoh Hahaha so true... |
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4/06/12 12:17:09 PM#91
SWTOR is hated due to a perfect storm of hatred.
First, you have the Star Wars fan. The Star Wars fan loves the original trilogy, but after many many nights of conflicting emotions, finally realizes that the prequel trilogy was horrible. The Star Wars fan was excited about SWTOR due to the amount of money being spent and that it was being made by Bioware, a company known for good story telling. Instead, they get a WoW clone with way too much crowd control and instancing. And in one terrible moment, this group merged with another. Second, you have the standard mmorpg gamer. The gamer loves Bioware for Dragonage, Mass Effect, Kotor ect. The gamer hears about Bioware developing an mmorpg with huge financial backing. Suddenly the possibility for an excellent mmorpg gets in their head and they fantasize about it. Then the Hype machine hits and they are defenseless. They get in the game and realize it's just another WoW clone except for with too much crowd control and instancing. They may like the voice acting, but get tired of a voice actor trying to convince them why they need to kill 10 lizards. Third, you have the sanbox mmorpg fan. This type of gamer is sick of all the WoW clones and longs for the old days of Ultima Online, Asheron's Call ect. They recognize the possibilities for a truly great virtual world but all that ever releases are WoW clones. A huge big budget WoW clone is released and it just one WoW clone too many. So they attack. Luckily for them, this new big budget WoW clone is actually a lot worse than WoW, and has already upset a lot of gamers in it's crappyiness. They smell blood and decide to help send the gaming industry a message. "NO MORE WOW CLONES!!! SEE HOW MUCH MONEY YOU WILL LOSE?" They shout it from the rooftops. The disenfranchised Star Wars fan and the jaded standard mmorpg gamer add their voices. It is the perfect storm.
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4/06/12 12:17:21 PM#92
its true ^^¨they did mess up the mighty IP that star wars is. well its not that bad, but retextured humans and call them species?
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
4/06/12 12:31:07 PM#93
Originally posted by ktanner3 It was. Before the breach there was only 1 full server (Starsider), then after, populations grew, and 2 more servers (Farstar and Chilastra) became full, and SOE had to lock them out from transfers too, which was done just a week before they announced the closure of SWG. Starsider was still full, I was expecting it to drop and then open up to transfers again, but it did not, it was quite amazing, I could not believe my eyes, it was a miracle. Flurry was getting to be next to be full, then the announcement of its closure came, and populations plummeted. Also there was the free transfers, so people came back and moved to other servers, and were loving the game again. This is what SWTOR needs now, otherwise it will just die faster, especially with 200 servers and the majority all dead. If people quit STO then it is because they do not like it, if people quit SWTOR then it is not just because they do not like it, but also because the server they are on is dead. Star Trek Online - Best Free MMORPG of 2012 |
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4/06/12 2:32:37 PM#94
Originally posted by MurlockDance I do agree with most of what you say although I was and still am hooked by the game and it is a good mmo for just starting out, I expect them to make improvements as time goes on especially to the space game, Now if a year goes by and they dont make improvements my comments might and prob will change |
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4/06/12 2:35:22 PM#95
Originally posted by Zorgo Yes and the Latin for Lightsabers is Penideselectrixsama which when distilled down to its essence means my Pen-- is mightier than yours!!!!! |
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4/06/12 3:06:05 PM#96
I've come to the conclusion that gamers these days aren't really sure what they want, they want to wow'd and they want something they can sink their teeth into, yet they don't want to let go of the past, even though most say they want innovation i.e. SWG fans who cannot let go. George Lucas made a wonderful IP, Star Wars. He continued to build on it with the prequels, which I personally thought weren't that bad. I never expected a cerebral work of art like some people. Lucas has always been about entertaining his audience, he does that and does it well. Bioware does a fantastic job of entertaining their audiences as well. Together, these two entertainment giants, yea I said it, combined their creative talents to create an MMO that feels like your playing a movie, exactly what Lucas wanted. There is innovation in the level of story telling, whether gamers choose to see it or not. I played SWG for a long time. It was fun in it's own way, but never did it feel like it came from the movies. That game literally broke the canon in so many ways it was unbelievable. There were many ways to play that game and I had fun doing most of them. However even I realize it was not Star Wars, not even close. SWG could have been placed in just about any Sci-Fi IP and still played the same, especially in the beginning before the Hologrind and then Jedi Village. I play SWTOR and I still have fun with it. If that makes me a Fanboy, so be it. I won't defend it like it's the next coming of whatever religion you adhere to though as I am smart enough to see it's flaws. In the end though, it is entertaining and does have it's strong points, it also has it's weaknesses just like every game that has been released to date. It didn't ruin your childhood and it did not piss on anyones dreams. If it did, then you have some pretty pathetic dreams. Bottom line, it's a game, a freakin video game. If it's fun, play it, if not, don't. Simpe concept eh? Too bad many people find it hard to grasp that. |
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4/06/12 3:25:46 PM#97
Originally posted by agnostic4eve Well put. But if there's one thing I've learning from SWG fanatics, you''ve just committed heresy so get ready for the blow back. ;) NGE killed SWG. Get over it like the rest of us did in 2005. |
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4/06/12 3:44:55 PM#98
Originally posted by agnostic4eve The fact that the battle between absolute good and evil and the demonstration that neither good nor evil are absolute is above your comprehension level does not mean that it is not cerebral. It simply means you suck at story comprehension. The fact it is entertaining only means that the producer is skilled in illustrating his thoughts. Now TOR considers absolute evil to be on the same level of a 15 yo attention whore. Thats when I uinstalled. There is also no risk for a jedi to fall to the dark side and become hunted by the others, which makes the story, whatever it is, of 0 moral interest. That pretty much stops being a story and starts being a playthrough, like all other MMOs. Therefor, there is no innovation what so ever. Not wanting to burst your bubble, but I want to do you a favor: Bioware is dead, its an EA studio now. Stop kidding to yourself. The reality of TOR is that although not a terrible game by 2004 standards, it is a game that is graphically Star Wars, but it is not Star Wars. Star Wars fans will simply continue to wait, along with the Stargate and Star Trek fans, for a videogame worthy of their business. |
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4/06/12 4:04:04 PM#99
Originally posted by superniceguy
I think what you have observed there is people love FREE and people always slow down to observe a car crash. When you put those two together with an MMO you get a temporary rise in population. This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
4/06/12 4:14:11 PM#100
Originally posted by Calerxes It was not just the free 45 days, they also just brought in the the permanent free transfers, so came back and moved to a populated server. The two things together brought people back. The free 45 days did not boost DCUO or Vanguard populations. It also showed that if the game went F2P, it would have done great. People were playing knowing that what they were doing would all be gone after 45 days. If people played it that long term I and still playing it, then they would have subbed. SOE did not lock down free transfers on 2 more servers on a brief spurt. In SWTOR people have shown they do not want to play it even within its first free 30 days, and after paying for the game. SWTOR has shown that even if the game is free, they will not play it long term if is a load of rubbish. If there was population boost for a week or two, that would have proved that people love FREE, but they stayed and sustanined playing from when servers were back online until the game was announced to close, otherwise if they did not plan to resub, then those 45 days would have been a waste of time. Star Trek Online - Best Free MMORPG of 2012 |