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I wouldnt say that. I guess 200$we is alot when your working at mcd's but i myself (luckily) dont work there and am able to support funcom through money from my own business. Funcom knows this is their last chance to release a grea tproduct starting at launch. 200 dollars is 2 pennies in the grand scheme of things.. but if my 200$own will help pay wages to work overtime to make sure theirfinal effort one in which will brwak the mold, i am willing to support ir.
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4/04/12 12:56:35 PM#142
Originally posted by maitrader Your own business, huh? That business wouldn't entail uhh... "online community management" now, would it? |
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4/04/12 12:57:42 PM#143
Originally posted by maitrader To say that you can't remember the launch of any mmo being spectacular is relative and at the least we can atleast rate games by release as in better or worse. From my experience games like LOTRO,COH,EVE(from what I hear) had relatively smooth releases games like Vanguard,AO,and AOC had some of the worse. I do agree it seems that some of the games that try for complexity seem to have worse releases. Honestly though I'm a consumer and if I consume a good I expect a certain level of quality one that Funcom has yet to reach while many other mmo's have until they get that fixed I wouldn't trust them to give them money for something I haven't seen work completely as intended. |
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4/04/12 1:03:41 PM#144
No matter if it's an indie company or a large corporation, if I like what I see in their product I'll buy it. In the case of The Secret World I know I like it and I'll leave it at that so yes I had no issue paying them for something I liked and truth be told I will have a harder time giving ArenaNet a similar amount for their MMO at this point in time but that's because I have yet to see it for myself.
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4/04/12 1:04:07 PM#145
Originally posted by maitrader Why do all of your posts assume to otell us what Funcom "knows" how do you "know" what they "know" you can't even prove they believe that. What I would assume Funcom knows at this point is that they haven't messed up too bad yet because folks are still willing to give them money before seeing the product while they have already squandered two opportunities to build a positive rep in this industry. Whether you think $200 is alot or not is irrelevant to me I wouldn't be happy about giving a single dollar to someone who was either decieving me to get it or simply wasn't going to deliver what I expect for that money. honestly if you believe so much in Funcom and what they do (and money is no object) why not go all in and actually invest in the company. |
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4/04/12 1:06:18 PM#146
Originally posted by Unshra GW2's lifetime sub is $60 |
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4/04/12 1:18:22 PM#147
Originally posted by GoldenArrow Not only do they get their income from box sales and CS, but also from expansions. Guild Wars 1 had three of such expansions. Also, for GW1 they didn't have a CS right at the start. They started with that roughly 2 years ago, gradually offering more paid services like: extra storage and extra character slots.
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/04/12 1:20:31 PM#148
Originally posted by ariboersma |