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The Pub at MMORPG.COM  » Notch doing new EVE/ELITE style MMO ?

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36 posts found
  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4361

I got so much
trouble on my mind
Refuse to lose.

 
4/04/12 3:52:31 AM#1

Notch (developer of minecraft) just announced his new project.

http://0x10c.com/

 

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3125

The only luck I had today was to have you as my opponent.

4/04/12 3:55:24 AM#2

that is the least-safe looking link I have seen.


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  User Deleted
4/04/12 3:55:47 AM#3

Woohoo! 

 

Sounds cool. I love my Minecraft. Let's see what Notch comes up with now.

 

EDIT: I went to the link and it was okay for me.

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4361

I got so much
trouble on my mind
Refuse to lose.

 
4/04/12 4:39:07 AM#4
Originally posted by TROLL_HARD

Woohoo! 

 

Sounds cool. I love my Minecraft. Let's see what Notch comes up with now.

 

EDIT: I went to the link and it was okay for me.

He is just joking

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6874

4/04/12 4:44:53 AM#5
I don't think this a true mmo, but more a game you can massively coop on if you choose like minecraft.

Read another article somewhere where he was on about bringing back the feel of both elite and freespace
  MumboJumbo

Hard Core Member

Joined: 7/18/10
Posts: 2764

Veni, Vidi, Converti

4/04/12 6:20:01 AM#6
Originally posted by Robokapp

that is the least-safe looking link I have seen.

Agree, looks creepy.

Here's the explanation: from the website

""[...]In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.""

Initially thought c = speed of light, in 0x10^c ?!

Anyone interested in Einstein's General/Special Theory of Relativity + FTL, Warpdrive, Hyperspace, Wormholes etc might dig this game. Also seems the emulation of the 16bit computer is v interesting for powering everything in your ship:

""[...]The computer in the game is a fully functioning emulated 16 bit CPU that can be used to control your entire ship, or just to play games on while waiting for a large mining operation to finish.""

This tickles my interest. Sounds more coop/multiplayer but multiverse/megaverse:

""The cost of the game is still undecided, but it's likely there will be a monthly fee for joining the Multiverse as we are going to emulate all computers and physics even when players aren't logged in. Single player won't have any recurring fees.""

 

 

  Faelan

Apprentice Member

Joined: 11/13/04
Posts: 831

Oops - looks like I'm an internet dog who somehow learned how to type. What has the world come to?

4/04/12 6:49:17 AM#7

OMG...

That... is... creepy... but not the link.

I remember playing some ELITE clone on the Amiga 500 (I'm pretty sure it was available for other computers as well) back in the day. It had the ELITE style gameplay, obviously, but it also had some novel features that were not part of the original ELITE. One being the ability to fly over the surface of planets to land at spaceports for trading goodness and the other being able to program your ship computer with some sort of programming language. I never quite figured out the purpose of this as it was a pirate copy without a manual and I never found the original in the stores. Game was also quite buggy if I remember correctly and considered somewhat of a failure. I can't remember the name and it bugs the hell out of me as I clearly remember the title screen tune. Maybe someone here remembers the name?

I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4361

I got so much
trouble on my mind
Refuse to lose.

 
4/04/12 7:24:14 AM#8
Originally posted by Faelan

OMG...

That... is... creepy... but not the link.

I remember playing some ELITE clone on the Amiga 500 (I'm pretty sure it was available for other computers as well) back in the day. It had the ELITE style gameplay, obviously, but it also had some novel features that were not part of the original ELITE. One being the ability to fly over the surface of planets to land at spaceports for trading goodness and the other being able to program your ship computer with some sort of programming language. I never quite figured out the purpose of this as it was a pirate copy without a manual and I never found the original in the stores. Game was also quite buggy if I remember correctly and considered somewhat of a failure. I can't remember the name and it bugs the hell out of me as I clearly remember the title screen tune. Maybe someone here remembers the name?

Frontier

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4361

I got so much
trouble on my mind
Refuse to lose.

 
4/04/12 7:26:05 AM#9

25 years of Elite :)

http://elite.frontier.co.uk/

Ahh the memories.

 

BTW even idea that Notch is attempting to make new version of Elite fills me with joy. Because for me Elite is the best game ever made.

  Faelan

Apprentice Member

Joined: 11/13/04
Posts: 831

Oops - looks like I'm an internet dog who somehow learned how to type. What has the world come to?

4/04/12 9:07:51 AM#10
Originally posted by Lobotomist
Originally posted by Faelan

OMG...

That... is... creepy... but not the link.

I remember playing some ELITE clone on the Amiga 500 (I'm pretty sure it was available for other computers as well) back in the day. It had the ELITE style gameplay, obviously, but it also had some novel features that were not part of the original ELITE. One being the ability to fly over the surface of planets to land at spaceports for trading goodness and the other being able to program your ship computer with some sort of programming language. I never quite figured out the purpose of this as it was a pirate copy without a manual and I never found the original in the stores. Game was also quite buggy if I remember correctly and considered somewhat of a failure. I can't remember the name and it bugs the hell out of me as I clearly remember the title screen tune. Maybe someone here remembers the name?

Frontier

No, it was not Frontier (although that one did have planetary landings and was buggy as hell, so I can see why that comes to mind). It came years before that and was much more primitive. The really weird thing about it was that built-in programming language for the ship computer and you could also hail other ships. When hailing other ships, it was like text chatting where you could ask things. There was no menu system or anything. Think old-school EQ where you had to find the keywords to trigger a response. I remember using a plug-in cartridge that could freeze the game and bring up a command console where you could look through and edit the contents of the RAM. A hardware hacking device of sorts. I used it to hunt down some of those keywords and figure out responses from the NPCs. Good times. I can't help but wonder if Notch got the idea for the ship computer from that rather obscure game that few people got to play.

I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 6467

4/04/12 10:37:15 AM#11

If it's a fun game without clunky systems design, it'll be a pleasant surprise.

If that fails, maybe I can just wait for the Re-Logic guys (Terraria) to release a fun take on the same premise.

  Cuathon

Hard Core Member

Joined: 10/24/04
Posts: 2244

Draw Something is now an MMO. God has forsaken us.

4/04/12 10:47:52 AM#12
Originally posted by Axehilt

If it's a fun game without clunky systems design, it'll be a pleasant surprise.

If that fails, maybe I can just wait for the Re-Logic guys (Terraria) to release a fun take on the same premise.

Since the masses of players go for fun games the fact that minecraft has far more sales than Terraria indicates that you are playing a shitty game Axehilt. Sorry, its only the logic you used to defend themeparks. Hypocrite much?

  Meltdown

Apprentice Member

Joined: 8/09/03
Posts: 1149

4/04/12 10:57:25 AM#13

Can i set up like 10% of my weekly pay to just directly contribute to Notch and all his projects? I am such a Notch fanboi it's not even funny, he could make a shit-sandwich eatting game and I would pay for it.

 

With that said, it will be... interesting with Notch going into the MMO/Multiplayer space. Because from what I could tell from Minecraft is that while Notch is a superb programmer and game designer, I always felt his skills in the multiplayer/networking space were probably his weakest. So I am not holding my breath for the ultimate multiplayer experience, but I'm sure as a single-player or small co-op game like minecraft it will be very good.

"They essentially want to say 'Correlation proves Causation' when it's just not true." - Sovrath

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4361

I got so much
trouble on my mind
Refuse to lose.

 
4/04/12 11:00:23 AM#14
Originally posted by Faelan
Originally posted by Lobotomist
Originally posted by Faelan

OMG...

That... is... creepy... but not the link.

I remember playing some ELITE clone on the Amiga 500 (I'm pretty sure it was available for other computers as well) back in the day. It had the ELITE style gameplay, obviously, but it also had some novel features that were not part of the original ELITE. One being the ability to fly over the surface of planets to land at spaceports for trading goodness and the other being able to program your ship computer with some sort of programming language. I never quite figured out the purpose of this as it was a pirate copy without a manual and I never found the original in the stores. Game was also quite buggy if I remember correctly and considered somewhat of a failure. I can't remember the name and it bugs the hell out of me as I clearly remember the title screen tune. Maybe someone here remembers the name?

Frontier

No, it was not Frontier (although that one did have planetary landings and was buggy as hell, so I can see why that comes to mind). It came years before that and was much more primitive. The really weird thing about it was that built-in programming language for the ship computer and you could also hail other ships. When hailing other ships, it was like text chatting where you could ask things. There was no menu system or anything. Think old-school EQ where you had to find the keywords to trigger a response. I remember using a plug-in cartridge that could freeze the game and bring up a command console where you could look through and edit the contents of the RAM. A hardware hacking device of sorts. I used it to hunt down some of those keywords and figure out responses from the NPCs. Good times. I can't help but wonder if Notch got the idea for the ship computer from that rather obscure game that few people got to play.

Sounds real interesting, can you please dig up what it was ?

  TruthXHurts

Apprentice Member

Joined: 6/20/10
Posts: 1570

I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum!

4/04/12 11:09:38 AM#15

I'll check it out.

"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 6467

4/04/12 11:29:38 AM#16
Originally posted by Cuathon
Originally posted by Axehilt

If it's a fun game without clunky systems design, it'll be a pleasant surprise.

If that fails, maybe I can just wait for the Re-Logic guys (Terraria) to release a fun take on the same premise.

Since the masses of players go for fun games the fact that minecraft has far more sales than Terraria indicates that you are playing a shitty game Axehilt. Sorry, its only the logic you used to defend themeparks. Hypocrite much?

This should be obvious:

  • Box sales only indicate surface-layer interest, and show very little about whether players actually enjoy a game.
  • MMORPG subscriptions indicate players who like a game enough to continue playing (and paying.)

 

  Apraxis

Elite Member

Joined: 9/28/05
Posts: 659

4/04/12 12:13:07 PM#17
Originally posted by Lobotomist

Notch (developer of minecraft) just announced his new project.

http://0x10c.com/

 

Full Simulated 16 Bit Computer to controll your Ship. Lol. I see a lot of hacking and customizing happening. Interesting approach.. the question is, how will players without any knowledge feel about it. Maybe buy Tools from others like in the real world.

Sounds interesting.

  DAS1337

Elite Member

Joined: 11/28/07
Posts: 1899

4/04/12 12:17:57 PM#18

Wow, I saw numbers and  decided it was incredibly uninteresting.  Though it seems like some of you guys are amped up about it.  So, hope it works out for ya'll.

  Cuathon

Hard Core Member

Joined: 10/24/04
Posts: 2244

Draw Something is now an MMO. God has forsaken us.

4/04/12 12:30:12 PM#19
Originally posted by Axehilt
Originally posted by Cuathon
Originally posted by Axehilt

If it's a fun game without clunky systems design, it'll be a pleasant surprise.

If that fails, maybe I can just wait for the Re-Logic guys (Terraria) to release a fun take on the same premise.

Since the masses of players go for fun games the fact that minecraft has far more sales than Terraria indicates that you are playing a shitty game Axehilt. Sorry, its only the logic you used to defend themeparks. Hypocrite much?

This should be obvious:

  • Box sales only indicate surface-layer interest, and show very little about whether players actually enjoy a game.
  • MMORPG subscriptions indicate players who like a game enough to continue playing (and paying.)

 


You always have an excuse don't you? Even if Terraria had a 50% retention rate and minecraft had a 10% retention rate it would still be more popular. I highly doubt that 50% of people who bought terraria will be playing it a year in.

The fact is that Minecraft is fun for millions of non gamers just like WoW was. If you hate Minecraft that's fine, but its more popular than terraria will ever be. If you want to hide in denial though, free country.

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

4/04/12 12:43:51 PM#20

 

 

Notch has some good ideas, but is TERRIBLE at implementing them... So I'm very very skeptical. And from the website we have 0 amounts of information.

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