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4/03/12 5:37:58 PM#21
Originally posted by WhiteLantern lol educate the poor guy though |
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4/03/12 5:39:46 PM#22
Originally posted by Hedeon Was going to, but I wasn't sure I could do it............nicely.
You know what Mom always said..................... I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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4/04/12 6:37:31 AM#23
Some games can pull it off really well (like FFXIV). Other games do it moderately okay (TERA), and then there are games like ArcheAge and Guild Wars 2, where the theme is VERY inconsistent.
ArcheAge should have stuck to its guns (or not as the case may be) and kept it fantasy, instead of butchering the genre. I feel like they incorporated all these features badly, and decided at the last minute they were going to go steampunk. It does feel pretty ridiculous how half the things are steam-powered and electrical and the other half not. It makes no sense.
Guild Wars 2 is even worse though. When you look at TERA and FFXIV, they have high-tech cultures too, but it all meshes well together and there doesnt really seem like a lot of conflict between high and low tech cultures.
I love ArcheAge, but OP is definitely right to voice concerns about this. The devs really went overboard in this aspect. |
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4/04/12 6:51:12 AM#24
I 100% agree with you. I don't like the idea of having steam engines and underwater helmets either. If they can do that than surely they would have things like guns, bombs etc... pretty much things that would make swords, horses and other medeival aspects obsolete. It just doesn't make much sense. It is one of the things that really annoys me about WOW. You have guards walking around with swords and armour and then some other guy some where has a flying machine with bombs. Again, it is just silly. I also agree though with gameplay over look and feel I just wish they would keep to the fantasy asepect. Rather than having a helmet to go underwater why not just have a potion that allows you to do it. Or if you want to fly why not have a levitation spell that lets you do it. You can still do these cool things without having to bring in unrealistic non-medeival original fantasy elements. Just my humble opinion. |
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4/04/12 6:55:58 AM#25
Originally posted by alyosha17 Steam? Electricity? Wut? Game lore says machines are powered by Akium, which is one of the main things players farm on the third continent. Akium is pretty much the petroleum of ArcheAge world, having different forms and states, and it's used in many crafted items. (Heck you need a lot of akium logs to craft the "tank"). Aside from that they didn't suddenly "change" theme. Akium powered machines have always been there. I think the mistake here is trying to "classify" the game into a "fantasy" or whatever else game. Why classify it? Just take for a custom fantasy genre with its own originality. |
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4/04/12 7:04:52 AM#26
Originally posted by alyosha17 The whole concept of steampunk/magic games is that half of it should work on steam while the other half aint. all books , all games using steampunk have somekind of fraction thats against the steam part and uses only magic, be it a "playable" fraction or a "npc" fraction.
I would also like to remind people of REAL history, there was a time we used cannons AND catapults, there was a time we used Guns AND Swords, there was a time we couldd Dive using big heavy metal helmets and still used wooden ships, (those metal diving helmets are not 1950's , they are more 1850's :P ) and diving helemts have bin used since before diving bells, those apeared around 16th century. 1832 Netherlands
AA takes it a bit further by mixing alot of 14th-18th century togetter as is normal in games, I find it strange that someone would complain about wraping up a few slow invention century's but seem having no problem whit ELF only games whit creatures and magic that never ever exsisted at all and is all compleetly made up and have no consistend background at all but what the writer of the game Made Up.
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
4/04/12 7:06:43 AM#27
Originally posted by nateslo
This is true, but even fantasy has to adhere to it's own internal logic... I get what the OP is saying tbh. If you are gonna have advanced 50's tech mixed in with steam mixed in with swords then the fantasy needs to be clear about why that has happened. True, fantasy is limitless by definition, but to connect the gamer to that fantasy you need to avoid contradictions, or at least explain them in a way thats acceptable enough to not break their willing suspension of disbelief. Otherwise the world just starts to look like a random pile of ideas that makes no sense, which will constantly jar your gamer out of the immerion you are surely trying to create in a game like this. In short, to buy into your world they have to believe in it. Now, I don't know much about AA lore, so I make no judgements on the game, I am just making a general point. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
4/04/12 7:10:17 AM#28
Originally posted by Eladi
Because it's not about how fantastical the idea is, it is about creating a believable internal logic to easily enable the willing suspension of disbelief. Elves can be completely true to this internal logic, but rocket boots might not be.
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4/04/12 7:19:14 AM#29
And I thought it was only me who has issues with this. I totally agree with OP, there is no coherent theme in ArcheAge, and I don't like it. I can live with the asian cute avatars but seeing a guy in berumuda shorts beside a knight in full armor just does not do it for me. Sorry. And the Japan comment. Classic. Reminds me of a famous german footbal player, Matthaeus, who once said: "Milano or Madrid, the main thing is Italy". :) |
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4/04/12 7:28:24 AM#30
Originally posted by Vesavius the how is AA's world not true to that "rule" its more complicated then a simple Elfen world but its got its own timeline of inventions, its Not EARTH. it got its own creatures, it got magic, and it got a power scource that enables the use of "machines" it uses low tech that we have seen used in europe and asia in the early century's and seen used togetter whit older tech. sure making a "tank" is a bit streching, but nothing great minds in the past have tought of, ours were just horse powered, in AA they got two powerscources, the fuel Akium and the Magic in the world so thier "evolution" would go diferent. The whole "problem" brought op in this thread about "a believable internal logic to easily enable the willing suspension of disbelief" Might say more about the lack of fantasie and open mind to other posiblity's of sertain players then about the "quality" of world building by the game company. Its proably like whit movies, some can only handle simple and mindless movies like Amarican Pie or Project X and others like 12monkeys, moon and Magnolia |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
4/04/12 8:17:08 AM#31
Originally posted by Eladi
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4/04/12 8:31:28 AM#32
Originally posted by Eladi It's not strange at all. "elf only" games or whatever fantasy trope one wants to use is easier to swallow precisely because it doesn't exist. There is less of a tug on the logic centers becasue you have to disregard so much to accept magic worlds. But technology based in reality is something that we do know about. There is a huge difference between the feel of the 14th centurty and the 18th century. Don't get me started on the disco stuff. Still, the game world works because it is supposed to be a hodge podge of ideas. IT still feels wrong but I"m not going to lose sleep over it. |
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4/04/12 8:37:29 AM#33
then you will absolutely hate Otherland :=) |
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4/04/12 8:42:10 AM#34
Alot of Asian IP's are like this, they take a very broad romanticised version of real things/places/era's and mash them. For instance, the popular anime D.Gray Man seems to be set in the 1800's, yet they have giant robots and giant demon robots that consume souls as their powersource, but they still use the oldchool 1800's telephones. Sounds realy dumb and lame right? Watch the anime and you'll change your mind, if you actually like anime in the first place that is. There is prob better examples than that, but that was the first thing that came to mind. |
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4/04/12 9:10:34 AM#35
Originally posted by RefMinor Yes, keep thinking those happy thoughts when the trolls come for you too, spreading falsehoods and innuendo like a farmer spreads manure. Enjoy this quiet period of relative obscurity. You will have your zen detachment tested when the drooling asshats finally turn in your direction. By the way, thank you for bringing up GW2 in this unrelated thread. You see, it's not just the ignorant fanbois who can't prevent themselves from bringing the game up where it has no business. |
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4/04/12 9:28:47 AM#36
Historically the introduction of a new technology did not immediately completely replace earlier things. Gunpowder, caused major changes, yes. But it took hundreds of years before it replaced the swords, spears and lances. Cannons existed alongside catapults, often because the cannons had to be moved to a new site, the catapults and trebuchets could be built on site. Catapults and Bows and Swords were cheap to produce and easy to maintain, gunpowder was rare difficult and dangerous to manufacture until much later. Personally I dislike the steam tractor, but hey, if I can suspend disbelief long enough to accept Magic, walking and talking Cats (Ferres), trees being grown in a few days and a mount that is an animated temple statue, well then, I can hope to stretch it a little bit futher. |
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Dewm
Spotlight Poster
Joined: 5/29/09
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
Originally posted by Anthur
That right there...summed up my whole point. Its little things, that arn't game effecting... but little things. |
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Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
4/04/12 11:07:03 AM#38
Originally posted by Eladi
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
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4/04/12 11:15:43 AM#39
It doesn't dirsturb me ... yet :) ... i would love to be able to form an opinion about that SOON.
Any one seen suckerpunch? ... bunch of styles mixed ... Pure awesomeness ... http://www.youtube.com/watch?v=ChDoQaqhHL8&feature=related The Repopulation - Scfi Fi Sandbox. |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
4/04/12 11:20:38 AM#40
I am strangely ok with my fantasy game not being realistic. Shoot, even star wars has swords, vibroblades or lightsabers but they are still just swords of a kind. The Law of Conservation of Stupidity: |