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3/28/12 5:51:00 PM#261
short answer: no long answer: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO |
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3/28/12 6:08:06 PM#262
You'd still be a jack ass for paying 50 bucks a month to play a MMORPG by the requirements set in this thread. Comparisons to whatever else don't really apply is the point. Each experience is different and has varying worths to people. Then there's a line drawn. A 50 dollar a month MMORPG is right up there with the 10k dollar hot dog. A sane person should point and laugh. I used to play MMOs like you, but then I took an arrow to the knee. |
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3/28/12 6:14:42 PM#263
If the MMO were worth it, then of course I would! People pay 50 bucks for a single player game that will only last a few weeks, they do this on a regular basis. There's really nothing that off base for this.
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3/28/12 6:25:53 PM#264
I totally would pay 50 a month for a good MMO with no cash shop and no expansion cash grabs. Just a pure virtual world that I don't feel like I'm being lead along by a rope the entire time. The last time I really felt like that was in pre-Age of Shadows Ultima Online, sure there were boring spots, but the fact that players actually wanted to interact with each other back then made it worth while. Even world of warcraft feels a lot less like a large world and a lot more like hand holding then when it started. When it started you would get a kill quest, and actually need to explore the world and navigate based on land marks in the quest description, where as now a blue area is highlighted on the map where you need to run to for the quest. The rest of the world can safely be ignored as you stright line it to the highlighted blue area. I can't honestly blame Blizzard for this though, it was done to cater to the largest gaming audience which is more casual players who don't want to spend hours exploring a virtual world just to complete an objective. |
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3/28/12 6:28:51 PM#265
Why not...?
I spend more than that a month on cigars, let-alone 1 round @ the pub with the fellas. Obviously.. @ $50/month is a premium game. So mostly RPG'ers.. no children, no kali_kidz.. |
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3/28/12 6:30:42 PM#266
Originally posted by PukeBucket Well that really depends on where you live what kind of stable you rent the place from and whats included in the prize tho. I do tend to agree however 800$ only for the stable place is a bit high BUT add to that the cost of the coach the money for the horse trailer the gas costs for all the tournaments plus the fees to join them and 800$ is a joke.Not even mentioning the new saddle every once in a while that's another 1000$ easily.(if you are lucky) Its the same with gaming some take there hobby's more serious than others and are willing to spend more for it there is no right or wrong in this debate just a matter of personal opinions. Like i already stated earlier if this MMO would be so good that it would occupies all my gaming time i would even save a lot of money over a year. |
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3/28/12 6:35:05 PM#267
With the advent of F2P...good luck charging 50$ per SUB...LOL...this thread is funny. |
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3/28/12 7:11:25 PM#268
I would pay $50 a month for a mmo with these aspects:
Cheers " Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. " Once An Addict Always An Addict . |
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3/29/12 1:02:05 AM#269
Originally posted by PukeBucket It is up to the individual, but yes, I would get more use out of the best MMO to ever be seen a month, than I would a smart phone, so you may think I am the jack ass for paying $50, and I would look at you and think, hey whats with the jack ass too, for paying that money for a phone...Then we both may look at some guy dropping $100 out drinking and both think he is the jack ass.... Then we all look at the guy buying the pole dancer a $50 big drink at a strip club and think the same....Thing is, if the entertainment is worth it to you, you will pay, and if someone made the best game EVER....I think it would be worth it to a lot of people... I spend way more than $50 on luxury, entertainment, and convienience every month, so do most people I know... I won't say its the smartest thing ever, but it's life....I work, make good money, and I buy and do what I want to do, that is within my means. I have a feeling that once I am dead, new mmos are going to really suck.
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3/29/12 1:53:45 AM#270
Yes. The game would have to be on its game in: * Content (PVP and PVE) For app. $1.66 a day on a typical 30 day month I would not feel bad at all provided it was a quality product. Thats about the cost of a soft drink at the gas station these days. This kind of game would never exist in todays MMORPG world though. It would be impossible to create. You can already see on this post how, if everyone didnt feel like they were being personally catered to they would nerd rage in nano seconds. Catering to every players whims and trying to make everyone happy is the downfall of every MMO. Make a challenging, quality product with great customer support and a selectied player base to create a specific type of community. 50.00 a month for a closed game with a selective admittance process and the key factors I pointed out above? Absolutely.
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3/29/12 3:11:45 AM#271
Nope, I wouldn't. I think that the game to end all games, that makes everyone perfectly happy and satiates every little gaming need is an impossibility. If I paid that much a month for one game it'd have to make me never want to play another gane ever again, and I happen to like a bit of variety in my gaming life. I'm not going to pay close to the equivalent cost of an SPG per month for an MMO. I realise that some folks already almost do this, but every new MMO, play for the 'free' month and then head off to the next new shiny...but that's not my thing either. I'm generally subbed to / playing 2 MMOs at a time, and have SPGs on the side for when I feel like something different. Spending $600 a year on a single game would be a touch beyond me. |
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3/29/12 6:21:58 PM#272
$50 per month or $600 per year. Hell no way.... $20 /mo is about my limit. |
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4/04/12 1:50:58 AM#273
Originally posted by Suraknar If it was actually free to play they'd go bust, the term is a scam, the idea is they can get more money from you by selling you items in game then they can by charging a sub, end of story. You're probably like, yeah but I just won't buy that shiny Sword of PaytoWin.... but, when everyone else is running around with it and you aren't, you gonna be like... well its only 5 dollars, .... so you buy it, then you notice everyones got an Orb of IPwn4FiveDollars and your like, well, its only 5 dollars.... ad Stupidium. Theres no such thing as Free to Play. |
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Adamantine
Advanced Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
4/04/12 3:35:40 AM#274
Many people do: double, tripple and quattro accounts, websites, teamspeak and other servers. |
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4/04/12 3:38:34 AM#275
Short answer.. no. |
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4/04/12 3:47:06 AM#276
Yes. If it would keep my mind active all the time, if it would interest me that Heavy as from the start - tickling all my senses over the first month (and NOT having a vague feeling of this game is already at its end) then yes, I would pay 50stones per month. Keep in mind, that you can sell people everything if the quality is that briliant that people will give the credit by their own, without any pressure that the game will not be available for them anymore if they do not pay. A huge company could afford such a fee. But the amount of content that this would include would basicly mean: Every month a totally new game. And a totally new game in MMO-perspectives is such an incredible huge amount of content, that I think this is nearly impossible.
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4/04/12 3:50:50 AM#277
Yes. It would not be expensive compared to P2W games anyway. Of course it would also have to be a very good game. |
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