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4/03/12 10:51:11 AM#121
There is no honeymoon period for Tera. Most MMOs spend a lot of money trying to convince players how different and fun their MMO is, only to find out that it's pretty much like the last MMO you played just a different IP, buggier, and no endgame content. Tera is the opposite in that it starts out slow but gets better as people level up. Anybody that's been following it regularly should know exactly what to expect. If not for the loss of BGs at launch, and possibly bad timing, I would have been 100% confident in this games success. If they were going to cut out BGs at launch they should go ahead and release the game as there's nothing they need to add to this game between now and May. Almost every forum complaint about the game can be remedied if they just leveled up, and delaying any further is just hurting sales. And about the BGs themselves, that was a serious issue that needed to be fixed so even though that will hurt initial sales, it will be better overall for the long term PvP implications of the game. As someone else mentioned, unless they completely goof up the launch of this game, I can see people sticking around to play Tera for a long time as it will have a very strong community, which is integral to an MMO's long term success. |
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4/03/12 10:58:55 AM#122
I m wit some posters. After playing Tera, I appreciate almost every game I ve played before it. Tera not only, to me anyways, bored me to death. On top of that, terrible timing, not a huge TSW fan, but it will dent it alot, and don t be suprised before the May 1st date that GW2 will have a big announcment. It s only guessing, but if there is an announcment, it will dent Tera bigtime. All said, I find Tera extremely bland and without it s combat system, which I hated, it has really nothing at all to offer. |
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4/03/12 11:58:31 AM#123
What TERA has to offer is an evolution of the current MMO gameplay experience, not a revolution. It's important to see the difference between the two. Why not just go with the revolution? Because not all of the changes are wanted and there are familiar elements staying the same that are tiresome and annoying. Some people like the give and take, if you do that's great and have fun.
TERA on the other hand does not look to make drastic changes to the MMO industry but make it better. Do you have any idea how many system are in TERA? there's even a window for seeing your previous trades with people. Shown in line item form with date, time and who you traded with and when selected shows the exact trade window when you locked it. Now this is not huge by itself but you see this level of polish throughout the game. A foolish person would discount TERA simply because it's not "the latest breakthrough in MMO technology!". If you hate the art style, fine. If you hate that it comes from Korea, fine. If you hate it simply because it's not the game you like more, fine. There's no reason to mislead people though with ulterior motives. You do more damage to the genre overall by tearing down everything you don't personally like. Let games stand on their own and if you can't play a game, even for ten levels, and not discern quality in the environments, animations, UI systems, etc. then say that outright because it will come out in your post regardless. Just not worth my time anymore. |
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4/03/12 12:09:02 PM#124
It is a nice game and the unreal engine works well. I am intrested in how players can hold city states and control taxes and npcs in them. The true action combat is alot better than the standard WoW or SWTOR stand toe to toe and slug it out. In Tera you need to be on the move all the time and keep watching the mobs. Situational awerness will come in handy in Tera. |
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Laughing-man
Hard Core Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
4/03/12 12:11:48 PM#125
Originally posted by Leucent TSW and TERA are totally different styles of games. As someone who has been following both since they were announced, they are nothing alike and will attract different niche audiences, sure there may be some overlap. GW2, TERA, TSW. All are rather different. |
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4/03/12 12:15:31 PM#126
Originally posted by CoolWaters Agreed Shadowbane was an excellent and unique game |
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4/03/12 12:19:14 PM#127
Originally posted by WizGamer i AGREE, except with me it was SWTOR, after playing a game wih a great story, plot, voice overs, cut scenes, companions who craft for you, great sound and lightlning shooting from my finger tips-it is so hard to play games like Tera where your excitement comes from shooting monsters with giant butts (personally I like shapely, butts myself) |
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Laughing-man
Hard Core Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
4/03/12 12:22:15 PM#128
Originally posted by eddieg50 Its TERA, one R, TERRA is a different game. Seriously go check out the game list. Shadowbane was terrible, I'm sorry, I played its beta, I even won a box copy back in the day, could NOT get into it, UO and EQ blew it away, and they came out before.
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4/03/12 2:08:15 PM#129
Originally posted by Laughing-man Never be sorry for being wrong |
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4/03/12 3:03:43 PM#130
I don't think the existence of a honeymoon period is up for debate. But just like the real thing, things don't automatically get worse or destroyed afterwards. The glamour gets rubbed off, but you can also discover new things as time goes on. Potentially, anyway. But for anyone who cares about this game, it's pretty easy to find a laundry-list of faults for it - you shouldn't be getting surprised by too much. It's certainly not reinventing anything, but it's sticking a few things together in a way that makes a surprising amount of difference. And to acknowledge the OP, while Vindictus probably takes most of the blame, this game IS cementing my own convinction that I'll never play another tab-target game again. And if I want to dodge, dammit I'll do it myself. No need to roll dice for me. Mind you, it's also reminded me of what I really liked about the crafting and quest systems in some other games, by virtue of their absence here. A Modest Proposal for MMORPGs: |
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4/03/12 3:38:25 PM#131
Originally posted by eddieg50 Well, I played Skyrim, but I don't come to the Tera forums to brag about it. |
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4/03/12 5:42:35 PM#132
Originally posted by Xasapis Skyrim is not an mmorpg and prob would not fit in, swtor is and thus deserves being discussed on this forum. If someone who plays Tera has something they could relate to swtor I invite them to discuss it on the swtor forums |
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4/03/12 7:36:01 PM#133
Originally posted by Laughing-man Shadowbane was terrible, I'm sorry, I played its beta, I even won a box copy back in the day, could NOT get into it, UO and EQ blew it away, and they came out before. sb isnt the same as uo and eq, its GvG and u need a solid guild to have fun, there arent any at the moment that has it's features i.e. persistent world destructable buildings and castles. it's problem is that there were bugs, and server stability crashes during large sieges. just saying..... |
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4/04/12 3:15:33 AM#134
Originally posted by rexzshadow You got the point. :-) This is exactly what I wanted to say. I dislike in general FPS a lot. :-) So is not problem of Tera, maybe I would enjoy a lot ... but I will never know. :-) |
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4/04/12 3:28:32 AM#135
Originally posted by Volarin You see, company must decide if make happy 100.000 of players over the world (which in this case I guess would include YOU) or make happy 10 milions of players (in this case including ME). What is wrong and what is right is not fact, it is just pure decision of company. You say wow is all that is wrong in mmo, I say wow is all that is good in mmo gaming, best evolution so far. And Blizzard have decided obviusly I'm right. :-) Not all can be pleased. And there are other people that have zillion of different opinions how should mmo look, different from mine but also from yours. Btw do not forget, once people traveled with horses or even walking, today they use cars, trucks, ... Which travel is wrong or right? Horses, like you would still have, or trucks and cars, that pleases me? :-) |
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4/04/12 4:23:31 AM#136
Originally posted by daltanious I hate fps too, well i hate consol fps computer i have no problem. well obt is free i mean if you got decent internet feel free to check it out. (coz takes time to dl) |
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4/04/12 4:35:33 AM#137
Originally posted by daltanious WoW doesn't keep all 10m happy, it keep a portation of it happy at a time, and the other portions say in hope WoW will make them happy. Its kinda like walmart, you become so used to it even when you know its bad you still go. Nothing wrong with it but i guess to most gamer gamer or people who played older mmorpgs WoW is everything that is wrong because WoW doesn't target gamer gamer. WoW has pretty much become something like a facebook game of mmorpgs. Its there with majorty of player who are casual player that plays every now and than and want everything to be there for them. So WoW is pretty much to appeal to a majory is total easy mode. To many gamer gamer easy mode is bad, it takes away the awarding feeling of been able to do something that takes effort and other people can't do. However WoW is majorty casual gamer who don't have or don't want to spend that time or effort so the game is tailor toward them you have group of gamer who see WoW as "evil" Its like the Wii, many "hardcore" gamer bash the Wii for its "casual" games. I don't see it as a bad thing, i mean you have to have these "casual" games there to introduce people to gaming. So WoW is like the stepping stone to maybe other mroe diffuclt mmorpgs. Only problem is how mmorpgs works, unlike single player game you buy and play and your finish, mmorpgs suppose to last. So i guess the main issue is WoW attracts all the casual gamers but they stay casual gamers and never try out other game because most of them can only play 1 mmorpg at a time and thus it a monopoly that kills off other mmorpgs or create well all the clones. See wtih Wii's casual games you play it for a while and get introduced to gamming you might try something from Wii sport to mabye mario party to legend of zelda. Thus we convert none gamer to gamers. However WoW you introduct none mmorpgs player to mmorpgs, so wow is like Wii sports but thing is because it takes to much time most people never move on to the mario or zelda equilivent of mmorpgs, games that not design toward casual gamers because well WoW is eating up all their time and they stick to it. So idk lol to lot of people WoW is all thats wrong with mmorpgs because its so successful been targeting toward casual gamer most mmorpgs made are targeted toward casual gamer and we don't get the mmorpgs we want made. |
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4/04/12 10:21:04 AM#138
Originally posted by rexzshadow I'm not sure you got my point. Trying for last time. I'm from era of CMP, DOS, ... now we have GUI of Windows, Mac, .... Once computers were for hardcore geeks, now are for masses. Are computers for this reason worse? Nope. This can be seen this way only by people not wanting to give up to their DOS. About "hardcore" complainers (not saying you are)... well ... I see them usually (attention, usually) as jobless people, that do not even try to get a job (i used for nearly 2 decades to work from 16 to 20 hours per day), ... or they are "eternal" students which only objective in life is to "study" and take all things on easy. Now back to topic and what did wow to mmo world .... Horses were for hardcore travelers ... but evolution brought us cars and airplanes (=wow). Are horses better and have cars destroyed travel? Nope, they made it better, faster, usable for masses. Makes this cars & co. destroyers of travel? Nope, exactly opposite. But for sure have ruined business to horse sellers. But horse travel is over. Some people just can not accept this. However there will be time when cars do cross line they should not ... and that models go to history. When this happen company tries to repair to error, despite sometimes this error can destroy company. So far wow if still faring good. They just did mistakes with last model Cataclysm, that's all. But for sure no "sound" company would market today car without ac, seatbelts, airbag, .... Wow is simply FUTURE, the STANDARD of mmo world. And does not matter if horse lovers will hate it. |
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4/04/12 11:04:08 AM#139
Originally posted by daltanious Sorry if it was confusing, was just typing what was coming up in my head. What i means is WoW isn't bad or wrong in any ways. However problem with WoW is that because it appeals to casual gamer, and there are large number of casual gamer more company make mmorpgs toward casual player. Thus use none casual get the short end of the stick because less and less mmorpgs are made for us because well they make less money of us. Same arugment was made on the Wii pretty much, however problem is i can't really defend WoW as how the Wii was defended. Because single player games you play and your done and you move to the next one, so casual game is good way for none gamer to become gamers, so people try out causal games and move on to none causal. However mmorpgs doesn't work that way so thats the main issue me and other people have with WoW. Its targeted toward casual, but the casual never move on to none-casual so all the mmorpgs are trying to copy WoW and focus on casual players. And no WoW isn't the future, WoW is like walmart, GW 2 will be like target, and Tera and Rift is like the smaller chain stores. Lot of newer game have feature WoW has and even ones WoW don't so in term of advancement WoW isn't the more advanced. |
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4/04/12 11:13:07 AM#140
@Dalt
I see what you are trying to say and I like how you apply travel but I have a slightly different opinion on what = what. "Horse travel" for MMORPG fans would be PnP games (Dungeons & Dragons, etc.). This is the first iteration of multi-player role playing against generated content (Dungeon Master). People still love to play PnP but it's not the majority. Once you get to cars you can start to compare MMOs since they are similar but changed over time. Buggies and Modele A's? MUDs. They were the first introduction or RPGs to computers. The early games (AC, UO, EQ, etc.) are the muscle cars of the era. They were new and exciting and offered you the best at what was technologically possible at the time. Like the gas scare making muscle cars less attractive, in order to reach a larger playerbase makers had to lessen what was required to play. To me WoW is similar to the introduction of sedans. They were more fuel efficient, easier to drive and cheaper for the masses. Are sedans bad? No, you buy whatever car you want to drive. Just like the reintroduction of a more efficient muscle car I think this is where we stand now. A large portion of gamers are looking for something that is not the same, to us, boring car. The technology is there to make games more like they used to be (group and community focused) while keeping the simplicity and efficiency of WoW. The wildcard here is that people like their sedans. They are comfortable with them and have also invested so much time in them they don't want to move. WoW to it's credit has kept it's playerbase happy all these years. The funny thing is for the sub numbers they tout they don't put half as much effort in their game as smaller entities do. I hope "Titan" is better off for it ;) Just not worth my time anymore. |
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