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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Seems like the game has peaked on XFire

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1805 posts found
  Fed1

Novice Member

Joined: 1/17/08
Posts: 174

3/31/12 11:13:25 PM#1421

 

I hope all realize that a drop in people playing per day or hours per day has nothing to do with the number of people subscribed. Especially in a story content driven MMO like SWTOR geared towards the more casual.

Example Casual games can have the bulk of players playing 2-3 days a week vs Hardcore where players play 6-7 days a week. So, a casual game with 500k playing a day would 1.5+ million subs. OTHO, A hardcore game with 500k would have 500k subs.

Unfortunately, XFIRE does not provide data on subs or even the relative hardcorness of its users.

 

 

  rguilbert

Novice Member

Joined: 1/10/11
Posts: 108

4/01/12 1:38:17 AM#1422
Originally posted by Fed1

 

I hope all realize that a drop in people playing per day or hours per day has nothing to do with the number of people subscribed. Especially in a story content driven MMO like SWTOR geared towards the more casual.

Example Casual games can have the bulk of players playing 2-3 days a week vs Hardcore where players play 6-7 days a week. So, a casual game with 500k playing a day would 1.5+ million subs. OTHO, A hardcore game with 500k would have 500k subs.

Unfortunately, XFIRE does not provide data on subs or even the relative hardcorness of its users.

 

 

If I remember right, there were 80,000 per day played in December.  Now there are 16-17000.

 

So, based on your theory about casual users:

If Xfire hours played per day  for TOR accurately shows people playing 2-3 hours per week...

Then we should interpret the 120,000 hours played per week as there being 48,000 casual players playing TOR now on Xfire.

We can also interpret the earlier 560,000 hours played per week (during the first month) as there being 224,000 casual players playing TOR per week in December on Xfire.

Seems like 176,000 casual players have quit playing TOR on Xfire.  Any way you slice it...a decline is a decline.

 

The point people are making is the relative decline.  Not how many subscriptions are active.  There is no way to spin this (no matter how much you like the game).

  Ubel12

Novice Member

Joined: 10/17/03
Posts: 154

4/01/12 1:47:53 AM#1423

All I know is simply this. Bioware ( I love you btw Bioware ), is that they can spin a great story no matter which way you look at it. This game, the one we are all talking about has a great story, and that story is translated through all classes. Take a momnent and appreciate the story they are tyring to telll. Enjoy the game for what it is. I respect Bioware for what they made us, what they worked so hard to accomplish. All I have to do is thank Bioware. They are truely gamers best friends.

sgtdoom12 Xfire Miniprofile
  Fed1

Novice Member

Joined: 1/17/08
Posts: 174

4/01/12 2:54:48 AM#1424
Originally posted by rguilbert
Originally posted by Fed1

 

I hope all realize that a drop in people playing per day or hours per day has nothing to do with the number of people subscribed. Especially in a story content driven MMO like SWTOR geared towards the more casual.

Example Casual games can have the bulk of players playing 2-3 days a week vs Hardcore where players play 6-7 days a week. So, a casual game with 500k playing a day would 1.5+ million subs. OTHO, A hardcore game with 500k would have 500k subs.

Unfortunately, XFIRE does not provide data on subs or even the relative hardcorness of its users.

 

 

If I remember right, there were 80,000 per day played in December.  Now there are 16-17000.

 

So, based on your theory about casual users:

If Xfire hours played per day  for TOR accurately shows people playing 2-3 hours per week...

Then we should interpret the 120,000 hours played per week as there being 48,000 casual players playing TOR now on Xfire.

We can also interpret the earlier 560,000 hours played per week (during the first month) as there being 224,000 casual players playing TOR per week in December on Xfire.

Seems like 176,000 casual players have quit playing TOR on Xfire.  Any way you slice it...a decline is a decline.

 

The point people are making is the relative decline.  Not how many subscriptions are active.  There is no way to spin this (no matter how much you like the game).

Except that the ratio of hardcore to casual is different now than it was in December.  The hardcore that bought and played the 1st month have mostly moved on.

 

  User Deleted
4/01/12 2:58:23 AM#1425

was shocked to see that a december thread was still alive in here....(brushes the cobwebs from his shoulders).

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1458

4/01/12 5:16:04 AM#1426
Originally posted by rguilbert
Originally posted by Fed1

 

I hope all realize that a drop in people playing per day or hours per day has nothing to do with the number of people subscribed. Especially in a story content driven MMO like SWTOR geared towards the more casual.

Example Casual games can have the bulk of players playing 2-3 days a week vs Hardcore where players play 6-7 days a week. So, a casual game with 500k playing a day would 1.5+ million subs. OTHO, A hardcore game with 500k would have 500k subs.

Unfortunately, XFIRE does not provide data on subs or even the relative hardcorness of its users.

 

 

If I remember right, there were 80,000 per day played in December.  Now there are 16-17000.

 

So, based on your theory about casual users:

If Xfire hours played per day  for TOR accurately shows people playing 2-3 hours per week...

Then we should interpret the 120,000 hours played per week as there being 48,000 casual players playing TOR now on Xfire.

We can also interpret the earlier 560,000 hours played per week (during the first month) as there being 224,000 casual players playing TOR per week in December on Xfire.

Seems like 176,000 casual players have quit playing TOR on Xfire.  Any way you slice it...a decline is a decline.

 

The point people are making is the relative decline.  Not how many subscriptions are active.  There is no way to spin this (no matter how much you like the game).

 

Actually it's from 12000 (max in 2th january) to 4000 (now) xFire players, per day. Would be 84000 and 28000 per week.
  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1481

4/01/12 9:20:00 AM#1427
Originally posted by Fed1

 

I hope all realize that a drop in people playing per day or hours per day has nothing to do with the number of people subscribed. Especially in a story content driven MMO like SWTOR geared towards the more casual.

Example Casual games can have the bulk of players playing 2-3 days a week vs Hardcore where players play 6-7 days a week. So, a casual game with 500k playing a day would 1.5+ million subs. OTHO, A hardcore game with 500k would have 500k subs.

Unfortunately, XFIRE does not provide data on subs or even the relative hardcorness of its users.

 

 

Fed1: on what basis are you making your claims - about hardcore and non-hardcore players etc. First there is a relationship - that's what statistics is about; what we don't know is how good the relationship is. Saying SWTOR is a single player game and so folks hon't need something like XFire or Vent would potentially be more damming! What would that say about the long term future of SWTOR as an mmo however>

Some valid points have been made about your example - and it is worth questoning the data.

The fact remains however that the high average hours played in the first week or two matched EA's happy talk about how many hours SWTOR had notched up. Then EA gave an average number of hours per player and .... roll of the drums ... that matched up as well.

Now years down the line when you have an unknown number of sleeper accounts who hardly play it will be much harder - but SWTOR is only 3 months old.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3545

Hipster

4/02/12 8:35:17 AM#1428
I noticed yesterday was down nearly 10% to 3911 on the prior Sunday, possible a lack of weekend trial affected this, seems like a fair drop in 1 week.
  GMan3

Apprentice Member

Joined: 8/27/10
Posts: 2239

4/02/12 8:39:57 AM#1429

    Can someone tell me if SWTOR is still the second highest played MMO tracked by XFire?  Last I knew it was second only to WoW and for obvious reasons.

"If half of what you tell me is a lie, how can I believe any of it?"

  Rosha

Advanced Member

Joined: 1/02/07
Posts: 28

4/02/12 8:43:25 AM#1430

So in a quick guild poll, 202 guildies responsed and only 4 of our people use Xfire - not a great representation, that's not even a "good" representation.

So personally I can't harken that Xfire is a be all end all of anything as more than half of those players spend their time pvping.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3545

Hipster

4/02/12 8:43:43 AM#1431
Originally posted by GMan3

    Can someone tell me if SWTOR is still the second highest played MMO tracked by XFire?  Last I knew it was second only to WoW and for obvious reasons.

 

not sure about in MMO category only but in all games highest was 4th, currently 7th

 

 

XFIRE Game Rank : 7

 

No change for 0 days

 

Highest Rank: 4 on 2012-01-17

 

Publisher : Electronic Arts

 

Release Date : 2011-12-20

 

Genre : Role-Playing

 

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1458

4/02/12 9:36:49 AM#1432
Originally posted by GMan3

    Can someone tell me if SWTOR is still the second highest played MMO tracked by XFire?  Last I knew it was second only to WoW and for obvious reasons.

Yes it is, but it's much closer to Aion than to WoW. Wow has 18.000 players, SWTOR 4.000, Aion 2.000, Eve 1000.

In january SWTOR had 12.000, so you can guess where this is going if things don't change. It's losing 2-4% every week.

 

 

DAY DATE # PLAYERS % PREV WEEK  % FROM MAX NOTES
Monday 05/03/12 4582 -19,42% -61,17%  
Tuesday 06/03/12 4371 -9,37% -62,96%  
Wednesday 07/03/12 4398 -6,62% -62,73%  
Thursday 08/03/12 4272 -4,92% -63,80%  
Friday 09/03/12 4216 -8,03% -64,27%  
Saturday 10/03/12 4487 -5,68% -61,97%  
Sunday 11/03/12 4652 -8,26% -60,58%  
Monday 12/03/12 4384 -4,32% -62,85%  
Tuesday 13/03/12 4170 -4,60% -64,66%  
Wednesday 14/03/12 4299 -2,25% -63,57% free 7 day trial
Thursday 15/03/12 4444 4,03% -62,34% free week end
Friday 16/03/12 4667 10,70% -60,45%  
Saturday 17/03/12 4981 11,01% -57,79%  
Sunday 18/03/12 5186 11,48% -56,05%  
Monday 19/03/12 4237 -3,35% -64,09%  
Tuesday 20/03/12 4025 -3,48% -65,89%  
Wednesday 21/03/12 3950 -8,12% -66,53%  
Thursday 22/03/12 4029 -9,34% -65,86%  
Friday 23/03/12 3908 -16,26% -66,88%  
Saturday 24/03/12 4238 -14,92% -64,08%  
Sunday 25/03/12 4323 -16,64% -63,36%  
Monday 26/03/12 3774 -10,93% -68,02%  
Tuesday 27/03/12 3718 -7,63% -68,49%  
Wednesday 28/03/12 3657 -7,42% -69,01%  
Thursday 29/03/12 3638 -9,70% -69,17%  
Friday 30/03/12 3508 -10,24% -70,27% all-time low
Saturday 31/03/12 3718 -12,27% -68,49%  
Sunday 01/04/12 3911 -9,53% -66,86%  

 

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3545

Hipster

4/02/12 9:45:33 AM#1433
Originally posted by Rosha

So in a quick guild poll, 202 guildies responsed and only 4 of our people use Xfire - not a great representation, that's not even a "good" representation.

So personally I can't harken that Xfire is a be all end all of anything as more than half of those players spend their time pvping.

 

You do understand the concept of statistics? 2% is a very good sample base for a large population, to put it into context political polls have in the uk for a poll taking 2000 out of 40,000,000 voters (not exact figUres) 0.005%
  User Deleted
4/02/12 9:57:32 AM#1434

I'm no fan, but i do have to point out that it could just be like Rift is right now, people waiting for a particular patch. Right now Rift players en masse are waiting for 1.8 it could be that SWTOR players are waiting for 1.2 (especially since it has everything that was missing).

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3545

Hipster

4/02/12 10:00:58 AM#1435
Originally posted by itgrowls

I'm no fan, but i do have to point out that it could just be like Rift is right now, people waiting for a particular patch. Right now Rift players en masse are waiting for 1.8 it could be that SWTOR players are waiting for 1.2 (especially since it has everything that was missing).

 

It could be, most of us are trying not to make too many conclusions, more just watching the data and trying to predict and analyse events, although personally I can't see how big a draw 1.2 will be to those who have left, good for those still playing with the legacy stuf maybe, but there doesn't appear much to draw people back in.
  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1762

I cannot fiddle but I can make a great state of a small city.

4/02/12 10:03:14 AM#1436
Originally posted by itgrowls

I'm no fan, but i do have to point out that it could just be like Rift is right now, people waiting for a particular patch. Right now Rift players en masse are waiting for 1.8 it could be that SWTOR players are waiting for 1.2 (especially since it has everything that was missing).

 

That's part of the problem in my eyes.  8-9 years ago i don't recall ever just waiting on a patch to continue playing.  I was on every day doing something and i'm not talking about some silly daily quests.  I miss when everyone else was on every day as well.  I'm disgusted by the whole log in to raid then log off shit that's going on today.  It's no wonder there are no communities any longer.  No community, no reason to log on.

  Fed1

Novice Member

Joined: 1/17/08
Posts: 174

4/02/12 11:09:56 AM#1437
Originally posted by RefMinor
Originally posted by Rosha

So in a quick guild poll, 202 guildies responsed and only 4 of our people use Xfire - not a great representation, that's not even a "good" representation.

So personally I can't harken that Xfire is a be all end all of anything as more than half of those players spend their time pvping.

 

You do understand the concept of statistics? 2% is a very good sample base for a large population, to put it into context political polls have in the uk for a poll taking 2000 out of 40,000,000 voters (not exact figUres) 0.005%

Generally people who understand statistics and who have only had an introductory course in the subject, realize the importance RANDOM samples. And in case anyone is unsure. XFIRE is not a random sample of SWTOR players.

 

 

 

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3545

Hipster

4/02/12 11:20:49 AM#1438
Originally posted by Fed1
Originally posted by RefMinor
Originally posted by Rosha

So in a quick guild poll, 202 guildies responsed and only 4 of our people use Xfire - not a great representation, that's not even a "good" representation.

So personally I can't harken that Xfire is a be all end all of anything as more than half of those players spend their time pvping.

 

You do understand the concept of statistics? 2% is a very good sample base for a large population, to put it into context political polls have in the uk for a poll taking 2000 out of 40,000,000 voters (not exact figUres) 0.005%

Generally people who understand statistics and who have only had an introductory course in the subject, realize the importance RANDOM samples. And in case anyone is unsure. XFIRE is not a random sample of SWTOR players.

 

 

 

 

No one is claiming it is a completely random sample, however if you had read Rosha's post you would have seen that his argument was that only 4 out of 200 of his guild used XFire, my reply pointed out that 2% was a very healthy proportion for a sample of a large population.
  sirphobos

Hard Core Member

Joined: 6/10/11
Posts: 614

4/02/12 11:22:26 AM#1439

Now up to 144 pages of people arguing over whether X-Fire data is representative of overall player trends or not.  Impressive.

  Ankur

Apprentice Member

Joined: 3/19/12
Posts: 340

4/02/12 11:25:07 AM#1440
Originally posted by sirphobos

Now up to 144 pages of people arguing over whether X-Fire data is representative of overall player trends or not.  Impressive.

This thread is on a loop.

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