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Guild Wars 2

Guild Wars 2 

General Discussion  » barely any choice of skills

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65 posts found
  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 399

 
3/31/12 10:29:40 PM#1

everyone who is the same class as you will have exactly the same weapon skills as you. why is there no choice? the only skills you can change are the healing, elite and utility spells but everyone will still have access to these. doesnt seem very RPG like to me.

  User Deleted
3/31/12 10:32:14 PM#2

The skill list is the same for every class in EVERY mmo.  At least in GW2 you can't always predict which ones the other folks will have available at the same time.

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

3/31/12 10:37:38 PM#3

http://gw2.luna-atra.fr/skills_tool/

Plenty of skill choice.

  Redemp

Novice Member

Joined: 7/30/05
Posts: 906

3/31/12 10:37:49 PM#4

 * walks into thread about Guild Wars 2 *

* Notices a rant about lack of skill selection / diversity *

* Notices forum account date and History*

* Walks out of thread*

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/31/12 10:41:38 PM#5

Plenty of choice, whatcha talking about?

  grimm6th

Advanced Member

Joined: 10/22/10
Posts: 977

3/31/12 10:45:21 PM#6
Originally posted by bishbosh

everyone who is the same class as you will have exactly the same weapon skills as you. why is there no choice? the only skills you can change are the healing, elite and utility spells but everyone will still have access to these. doesnt seem very RPG like to me.

Not that you are going to believe this, but if you factor in skills, traits, runes, and weapons (the added effects from weapons that don't have to do with weapon skills), you will find that the number of options is pretty high...too bad nobody under stands that having limitations on the number of skills you can have on your bar at any given time means MORE diversity, not less.

I used to TL;DR, but then I took a bullet point to the footnote.

  niceguy3978

Elite Member

Joined: 6/14/06
Posts: 1696

3/31/12 11:02:18 PM#7

You seem to have the same choices as most other mmorpgs, it is just a matter of when you make those choices.  For the traditional mmorpg you make those choices while exploring/in combat.  In guild wars and guild wars 2 you make that decision before heading out and are limited to that decision until you change it to something else.  It is up to each person which they prefer.  This originally was my main sticking point with the game as it was with the original.  I prefer to have to make my decisions as the combat is taking place, not before.  It is part of the "meta" game to me, I just don't happen to care for it.  Everything else about the game seems to be what I would like, but I never did enjoy the first guild wars mainly because of the limitations on the number of skills available at any given time.

  User Deleted
3/31/12 11:09:45 PM#8
Originally posted by Arawulf

The skill list is the same for every class in EVERY mmo.  At least in GW2 you can't always predict which ones the other folks will have available at the same time.

Incorrect sir. Dark Age of Camelot has 3 Seperate factions with Each faction having a unique class, some spells across has same effect but on say Albion for Crowd control, you need a good Sorc And/or Cleric. For Hibernia, the best CC and instant Mezz is from a bard. For Midgard, the Healer class has the awesome instant aoe stun, and with castable clarity which increases melee speed a huge ton for the 10-20 seconds it lasts, but no other classes have anything compare. There are melee weapon speed buffs but on Hib its a permant castable buff from a Druid. On Albion, for that speed boost the Theurgist has the best (which is a caster/pet class)

 

So essientially there are similiars in spells but not one is identical across the few dozen classes available across the 3 factions.

  DiSpLiFF

Novice Member

Joined: 5/19/09
Posts: 595

3/31/12 11:12:37 PM#9

devs are lazy and this way it would be easier to "balance" pvp. just a guess though. 

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3066

RIP City of Heroes!

3/31/12 11:17:05 PM#10
Originally posted by Redemp

 * walks into thread about Guild Wars 2 *

* Notices a rant about lack of skill selection / diversity *

* Notices forum account date and History*

* Walks out of thread*

Don't leave, the thread will die.

 

Oh wait....

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4107

GW2 socialist.

3/31/12 11:22:57 PM#11

Congratulations, you're wrong?

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  steeler989

Novice Member

Joined: 6/10/10
Posts: 668

Don't freak out, it is just a game.

3/31/12 11:24:06 PM#12
Originally posted by Redemp

 * walks into thread about Guild Wars 2 *

* Notices a rant about lack of skill selection / diversity *

* Notices forum account date and History*

* Walks out of thread*

 


  Vorruga

Novice Member

Joined: 1/28/10
Posts: 30

3/31/12 11:26:46 PM#13

So?

  bazak

Novice Member

Joined: 11/05/07
Posts: 290

3/31/12 11:45:56 PM#14
Originally posted by DShepley60
Originally posted by Arawulf

The skill list is the same for every class in EVERY mmo.  At least in GW2 you can't always predict which ones the other folks will have available at the same time.

Incorrect sir. Dark Age of Camelot has 3 Seperate factions with Each faction having a unique class, some spells across has same effect but on say Albion for Crowd control, you need a good Sorc And/or Cleric. For Hibernia, the best CC and instant Mezz is from a bard. For Midgard, the Healer class has the awesome instant aoe stun, and with castable clarity which increases melee speed a huge ton for the 10-20 seconds it lasts, but no other classes have anything compare. There are melee weapon speed buffs but on Hib its a permant castable buff from a Druid. On Albion, for that speed boost the Theurgist has the best (which is a caster/pet class)

 

So essientially there are similiars in spells but not one is identical across the few dozen classes available across the 3 factions.

yes but thats not what hes talking about, he said that every person of the SAME CLASS has the SAME SKILLS (emphasis not yelling). basicly all theurgists have access to the same spells/skills etc. doesnt matter if each faction doesnt have the same classes you can still predict what skills they will have based on level and class.

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 874

Any fool can know. The point is to understand.

3/31/12 11:51:48 PM#15

Have you ever played a collectable card game? All players have a pretty standard strategies which are expanded with different cards.

If you can only pick 3 (one elite, one heal excluded) cards, changing 1 card means changing 33% of your build. This is a major major change in the way you will play.

You weapons really contain your 'basic attacks' while your other bar is for making yourself somewhat unique.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

4/01/12 12:07:28 AM#16
Originally posted by bazak
Originally posted by DShepley60
Originally posted by Arawulf

The skill list is the same for every class in EVERY mmo.  At least in GW2 you can't always predict which ones the other folks will have available at the same time.

Incorrect sir. Dark Age of Camelot has 3 Seperate factions with Each faction having a unique class, some spells across has same effect but on say Albion for Crowd control, you need a good Sorc And/or Cleric. For Hibernia, the best CC and instant Mezz is from a bard. For Midgard, the Healer class has the awesome instant aoe stun, and with castable clarity which increases melee speed a huge ton for the 10-20 seconds it lasts, but no other classes have anything compare. There are melee weapon speed buffs but on Hib its a permant castable buff from a Druid. On Albion, for that speed boost the Theurgist has the best (which is a caster/pet class)

 

So essientially there are similiars in spells but not one is identical across the few dozen classes available across the 3 factions.

yes but thats not what hes talking about, he said that every person of the SAME CLASS has the SAME SKILLS (emphasis not yelling). basicly all theurgists have access to the same spells/skills etc. doesnt matter if each faction doesnt have the same classes you can still predict what skills they will have based on level and class.

 

The way DAOC specs worked, two characters of the same class could be almost entirely different.  A mend spec healer had a totally different skillset than an augment spec, or a pacification spec.  Or any number of different ways to combine the three.  and which spec you went for would dramatically change the whole way the character played.  Was a balance nightmare, but it was well worth it for how much it brought to the game, IMHO.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 5661

I believe in life before death... So dont forget to enjoy it while you still can.

4/01/12 12:19:35 AM#17

An elementalist playing daggers or playing staff swaps 20 skills out at the same time and turns intoo a whole different class..

 

An elementalist has a totall of 97 skills (so far) of which he can only select 29 at the same time.. 20 bound to the weapons..4 class skills... and 5 selectable skills.

 

In some of the best games available GW, EQ you only had 8 skills in total and that was it... now you have many more skills, based on 7 choices.. LH, RH, healing, 3xUtil,elite.  Add to that your MAster traits and there is more then enough to choose from.

Tough somewhere in the future i hope they'll raise the skillbar to 12... giving you 2 more skills to choose from. Where the new skills six could be a special skill tight to your weapon, to add a bit of diversity to the weapons and another utillity skill. THis could be done with an expansion pack. 

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package)
Worst MMO experience : FF XIV
Currently playing : GW2

  Axlxx

Novice Member

Joined: 3/15/12
Posts: 1

4/01/12 12:21:09 AM#18

Guild Wars 2 has several racial skills for each race. XD

Charrzooka!!! -> http://www.youtube.com/watch?v=xTycWIsLsRg

Charr Guardian with Charrzooka ftw.

  CoolWaters

Novice Member

Joined: 7/08/05
Posts: 91

4/01/12 12:21:52 AM#19
Originally posted by Vhaln
Originally posted by bazak
Originally posted by DShepley60
Originally posted by Arawulf

The skill list is the same for every class in EVERY mmo.  At least in GW2 you can't always predict which ones the other folks will have available at the same time.

Incorrect sir. Dark Age of Camelot has 3 Seperate factions with Each faction having a unique class, some spells across has same effect but on say Albion for Crowd control, you need a good Sorc And/or Cleric. For Hibernia, the best CC and instant Mezz is from a bard. For Midgard, the Healer class has the awesome instant aoe stun, and with castable clarity which increases melee speed a huge ton for the 10-20 seconds it lasts, but no other classes have anything compare. There are melee weapon speed buffs but on Hib its a permant castable buff from a Druid. On Albion, for that speed boost the Theurgist has the best (which is a caster/pet class)

 

So essientially there are similiars in spells but not one is identical across the few dozen classes available across the 3 factions.

yes but thats not what hes talking about, he said that every person of the SAME CLASS has the SAME SKILLS (emphasis not yelling). basicly all theurgists have access to the same spells/skills etc. doesnt matter if each faction doesnt have the same classes you can still predict what skills they will have based on level and class.

 

The way DAOC specs worked, two characters of the same class could be almost entirely different.  A mend spec healer had a totally different skillset than an augment spec, or a pacification spec.  Or any number of different ways to combine the three.  and which spec you went for would dramatically change the whole way the character played.  Was a balance nightmare, but it was well worth it for how much it brought to the game, IMHO.

Are you really not understanding what the guy is saying?

 

So what if 2 of XYZ class COULD have different skills/spec? His point is that in DAOC, as well as just about every other MMO, characters of the same class HAVE ACCESS TO all of the same skills, traits, spec, etc.

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1084

4/01/12 12:24:54 AM#20
Originally posted by Lord.Bachus

An elementalist playing daggers or playing staff swaps 20 skills out at the same time and turns intoo a whole different class..

 

An elementalist has a totall of 97 skills (so far) of which he can only select 29 at the same time.. 20 bound to the weapons..4 class skills... and 5 selectable skills.

 

In some of the best games available GW, EQ you only had 8 skills in total and that was it... now you have many more skills, based on 7 choices.. LH, RH, healing, 3xUtil,elite.  Add to that your MAster traits and there is more then enough to choose from.

Tough somewhere in the future i hope they'll raise the skillbar to 12... giving you 2 more skills to choose from. Where the new skills six could be a special skill tight to your weapon, to add a bit of diversity to the weapons and another utillity skill. THis could be done with an expansion pack. 

/thread

The Deep Web is sca-ry.

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