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Guild Wars 2

Guild Wars 2 

General Discussion  » Guild Wars 2 CBT3 | Good PvP & WvW Videos

4 Pages « 1 2 3 4 » Search
77 posts found
  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

3/31/12 1:50:04 PM#41
Originally posted by Beachcomber

So, as usual in pvp Ranged > mele. So much for groundbreaking !

I love how you blatantly failed to watch the very FIRST video in the entire thread! Well done!

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/31/12 1:52:52 PM#42
Originally posted by terrant
Originally posted by DJJazzy
Originally posted by Beachcomber

So, as usual in pvp Ranged > mele. So much for groundbreaking !

So I heard that all characters have access to Ranged weapons (and melee weapons).

Also, ALL melee builds have access to closing/pursuit skills..and many have hamstring effects. There's not a lot of "I kite you till you die" going on here.

If you get kited in this game that pretty much tells you that you are playing terribly. There is no excuse for that.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

3/31/12 1:54:41 PM#43
Originally posted by DJJazzy
Originally posted by terrant
Originally posted by DJJazzy
Originally posted by Beachcomber

So, as usual in pvp Ranged > mele. So much for groundbreaking !

So I heard that all characters have access to Ranged weapons (and melee weapons).

Also, ALL melee builds have access to closing/pursuit skills..and many have hamstring effects. There's not a lot of "I kite you till you die" going on here.

If you get kited in this game that pretty much tells you that you are playing terribly. There is no excuse for that.

Just watch the first video in the thread. It pretty much shows that this is blatantly false. (Has a hammer warrior pretty much dominating melee & range classes w/ equal ease. Only time he has trouble is when he gets dogpiled by a caster, necro, and a bunch of minions.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/31/12 2:04:14 PM#44

Oh I'm agreeing with you aesperus. 

What is happening in the cases where people complain about melee being owned is that they are used to other mmo conventions. The combat in GW2 is meant to fluid, that means weapon swaps, change of playstyles, using utility skills and not just damage skills. People will learn and adapt to it I'm sure. And if they don't? Well they won't enjoy the game very much then.

  User Deleted
3/31/12 3:15:45 PM#45
Originally posted by aesperus
Originally posted by Beachcomber

So, as usual in pvp Ranged > mele. So much for groundbreaking !

I love how you blatantly failed to watch the very FIRST video in the entire thread! Well done!

I watched the one where the ranged line up and take pot shots, while the mele run about like headless chickens.

 

 

  Zeroxin

Elite Member

Joined: 6/21/06
Posts: 2408

My words are not here to sway you,they are here to make you understand.

3/31/12 4:19:07 PM#46
Originally posted by Beachcomber
Originally posted by aesperus
Originally posted by Beachcomber

So, as usual in pvp Ranged > mele. So much for groundbreaking !

I love how you blatantly failed to watch the very FIRST video in the entire thread! Well done!

I watched the one where the ranged line up and take pot shots, while the mele run about like headless chickens.

The fact remains that if the melee suck, they suck. You can't blame that on combat positioning but rather you should blame that more on the skill of the player.

This is not a game.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

3/31/12 4:25:00 PM#47
Originally posted by Zeroxin
Originally posted by Beachcomber
Originally posted by aesperus
Originally posted by Beachcomber

So, as usual in pvp Ranged > mele. So much for groundbreaking !

I love how you blatantly failed to watch the very FIRST video in the entire thread! Well done!

I watched the one where the ranged line up and take pot shots, while the mele run about like headless chickens.

The fact remains that if the melee suck, they suck. You can't blame that on combat positioning but rather you should blame that more on the skill of the player.

This ^

The only place in PvP where melee are at a clear disadvantage is during keep sieges (during which they can simply just switch to a number of ranged weapons). However, depending on the class you can also run gank parties / intercept groups, attack supply lines, or infiltrate into the enemy's keep and try and pick off the defenders.

However, this will not prevent you from being terrible. A good example of this would be the permastealth thief videos. The ones in this thread show the thief playing laughably poor. However, there are earlier threads showing a permastealth thief completely dominating a match.

Not only do melee classes have quite a few gap closers, but they also have lots of stuns, knockdowns, and dazes to deal with ranged classes.

If you've PvPed much in GW1, you can expect a similar dynamic in GW2. There are already builds forming, and as certain ones get popular, people learn to expect and deal with those builds by forming counter builds. This isn't specific to ranged or melee classes at all, btw. It's just going to be a constantly revolving door of builds, meta builds, and balanced builds.

  Shroom_Mage

Advanced Member

Joined: 9/21/05
Posts: 856

It's all or nothin'!

3/31/12 4:32:32 PM#48


Originally posted by Master10K

Engineer PvP (720p) | TapRepeatedly


Why is this private now??? I just added it to my queue last night. Come on, TapRepeatedly, don't lock people out of your best videos!

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

 
3/31/12 4:39:16 PM#49
Originally posted by Shroom_Mage

Originally posted by Master10K

Engineer PvP (720p) | TapRepeatedly


Why is this private now??? I just added it to my queue last night. Come on, TapRepeatedly, don't lock people out of your best videos!

Huh? I watched it earlier. No idea why he put it on private now.

Edit: Found out what he had to say.

[UPDATE] "Youtube has decided to attempt to Stabilize the video, causing warping. I've disabled this and moved the video to PRIVATE but it needs to rebuffer. It should be rectified very shortly."

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/31/12 4:40:18 PM#50
Originally posted by Shroom_Mage

 


Originally posted by Master10K

 

Engineer PvP (720p) | TapRepeatedly


 

Why is this private now??? I just added it to my queue last night. Come on, TapRepeatedly, don't lock people out of your best videos!

According to Lewis he had to reload it or something. So look for it in a bit. It is probably the best pure pvp video out there.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1004

3/31/12 4:59:43 PM#51
Originally posted by DarkPony

What's that WAR RVR video doing in your list?

Oh wait ...

 

But seriously, I thought I was looking at a Warhammer RvR video a few times to be honest; bashing in doors, fighting npc guards and keep lords, funneled geography rather than wide and open, mainly fighting over premade objectives and the steamrolling of all players that happen to be in the way of the zerg , ....

Animation and sound wise it looked pretty great though, and I bet you can do a lot of fun things with trebuchets, reinforcements and whatnot (like WAR allowed for pots of oil, rams, etc).

First impression: Y U SO MUCH WAR RVR ANET?!

:- /

But WAR RVR consisted of Order versus Freekills, luckily in GW2 you don't have bright wizards running around wiping 40 people with one skill.

  BLOBtheTROLL

Novice Member

Joined: 11/18/08
Posts: 72

3/31/12 5:15:31 PM#52

thx for videos , I dont think I will play this game. still nothing can compare to dakfall combat and expiriance.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4103

GW2 socialist.

3/31/12 5:21:01 PM#53
Originally posted by DarkPony

- will our poor pc's handle multiple hundreds of players fighting in the same area?

That is my main concern for WvW.  So far I haven't heard anything super negative, in fact pretty decent for a beta, BUT.. I have a big fear of lag.  Lagophobia.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

 
3/31/12 6:14:17 PM#54
Originally posted by Eir_S
Originally posted by DarkPony

- will our poor pc's handle multiple hundreds of players fighting in the same area?

That is my main concern for WvW.  So far I haven't heard anything super negative, in fact pretty decent for a beta, BUT.. I have a big fear of lag.  Lagophobia.

I would be concerned about lag issues, if I didn't already see footage from EU players playing on US server and exepriencing no noticeable lag.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4103

GW2 socialist.

3/31/12 6:33:29 PM#55

Oohh, well that's good news then.  My pc is otherwise equipped to handle the game, so hopefully no worries there.

Now if they'd just add mounts.  :D

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  RobertDinh

Apprentice Member

Joined: 9/19/04
Posts: 695

3/31/12 7:17:17 PM#56

Actually a lot of people seemed to complain about the lag... especially in WvW... unfortunately they are still under nda. 

 

Edit: Cougar Alert

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

 
3/31/12 8:15:54 PM#57
Originally posted by RobertDinh

Actually a lot of people seemed to complain about the lag... especially in WvW... unfortunately they are still under nda.

Performance issues due to not being fully optimized, maybe. Lag, no.

  dadante666

Hard Core Member

Joined: 5/07/11
Posts: 361

you stop laughing when hear the same joke ,but always cry for the same thing...

3/31/12 9:23:47 PM#58

omfg they fix thief they are sooo much better now than at the begin ,cause at the begin they really sux and stealth dint help at all but now they add more inisiative point and make the thief more better whit  being stealth ..but i think they gonna neft it imean its really looks op knowing  he can be perma stealth aslong he hit whit (5) idk but lets hope not

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4103

GW2 socialist.

3/31/12 9:32:52 PM#59
Originally posted by dadante666

omfg they fix thief they are sooo much better now than at the begin ,cause at the begin they really sux and stealth dint help at all but now they add more inisiative point and make the thief more better whit  being stealth ..but i think they gonna neft it imean its really looks op knowing  he can be perma stealth aslong he hit whit (5) idk but lets hope not

The Thief can't be "perma-stealth".  It would be interesting and an awesome scouting tool, but I think I prefer it this way since perma is too WoW-like and WoW's PvP is anything but balanced.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  RobertDinh

Apprentice Member

Joined: 9/19/04
Posts: 695

4/01/12 12:13:00 AM#60
Originally posted by Master10K
Originally posted by RobertDinh

Actually a lot of people seemed to complain about the lag... especially in WvW... unfortunately they are still under nda.

Performance issues due to not being fully optimized, maybe. Lag, no.

No... they pretty much complained about the lag... not performance.... please stop rose tinted goggling every legitimate concern. 

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