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The Pub at MMORPG.COM  » What MMO was the biggest disappointment for you?

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257 posts found
  RefMinor

Elite Member

Joined: 7/16/11
Posts: 3448

Hipster

3/30/12 12:37:08 PM#141
Originally posted by gainesvilleg
Originally posted by hundejahre

Horizons, probably because it was my first real MMO disappointment. So many good ideas done almost right. I still think other MMOs should use the speed bonus moving on roads provided.

You're right.  Why don't MMOs use a speed bonus when traveling on roads?  Such a simple and rational thing to do.  But usually running your horse up a mountain or through a thick forest is just as fast LOL

 

SWG had slower travel uphills, unless you were a fully trained scout and ranger.

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  Cuathon

Hard Core Member

Joined: 10/24/04
Posts: 2244

Draw Something is now an MMO. God has forsaken us.

3/30/12 12:37:55 PM#142
Originally posted by gainesvilleg
Originally posted by hundejahre

Horizons, probably because it was my first real MMO disappointment. So many good ideas done almost right. I still think other MMOs should use the speed bonus moving on roads provided.

You're right.  Why don't MMOs use a speed bonus when traveling on roads?  Such a simple and rational thing to do.  But usually running your horse up a mountain or through a thick forest is just as fast LOL

Well technically you can run as fast as you want through the woods. You will just end up tripping or being speared on a branch or hitting a tree. Also having static speeds is silly.

In TTS running will have a velocity system. So you can choose how fast to run on foot or with any mount. You will have to deal with a stamina type meter though. You will be able to have an adrenaline burst to run faster for a bit and so forth as well. With effects similar to irl.

Also potions will interact with body chemistry with some effects on this system and on some others.

  Mithrandolir

Hard Core Member

Joined: 2/28/05
Posts: 1485

Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt

3/30/12 12:41:18 PM#143

Both WAR and AoC are on the top of my list of most dissappointing.

With one it was like I ordered filet and got ground beef, and with the other I might have actually recieved filet but every time I took a bite the chef came running out of the kitchen and hit me over the head with a hammer. It doesn't really matter which was which, just that both experiences royally sucked.

 

 

  Demogorgon

Novice Member

Joined: 3/16/12
Posts: 94

3/30/12 12:41:53 PM#144

My biggest disappointment is the genre itself since the WoW paradigm.

It was promising so much but then devolve into a sociopathic fast track easy mode souless task treadmill all wrapped up in a lobby base dungeon grinder package.

edit: With ca$h $hop

  Xthos

Elite Member

Joined: 4/18/10
Posts: 1610

3/30/12 12:42:26 PM#145

I would say WARs hype burned me (last game I bought into any hype for)...I did play it longer than Rift, which I played a lot longer than SWTOR....But I went into SWTOR not expecting much, and I say I got my moneys worth...1 month of play, it wasn't a good mmo imo, but I did the story and such...

So WAR let me down the most, Rift just went different directions during development, and was too small/railed/dailied...Trion is a good company though, they listen and seem to do good work, maybe listen too much imo, but they seem to have quality people.

 

  Calintz333

Advanced Member

Joined: 12/10/07
Posts: 1171

TWILIGHT ONION!

3/30/12 12:44:42 PM#146

In order 

#1 FFXIV

#2 Tera

#3 Rift

#4 Aion

#5 Pirates of the burning sea

  khelbon

Novice Member

Joined: 3/13/04
Posts: 97

3/30/12 12:46:18 PM#147

Mine were AoC, SWTOR and APB...

I bought all 3 pre-order style but I was hugely disappointed in all 3.

Biggest was APB by far cause it was kinda fun in beta but release was....just....GAH....then they shut down.

But SWTOR was second....I was blinded by all the hype and no one could tell me anythng different that this game was going to be the best thing since sliced bread. Preordered many months in advance and patiently waited for release. Got two toons to 50 within the first month <PowerTech and a Sniper> did some raiding which we won't go into here on how boring and BUGGY it was then decided that I was tired of all the bugs and how truely boring the game was so I walked away. THOUGH I did like the sniper class story...was kinda interesting.

AoC..Memory leak nuff said.

Now I play single player game on both the PC and PS3 while I wait to see if GW2 will pan out. No more pre-orders for me.

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 5770

3/30/12 12:47:23 PM#148

I can't say I ever felt "burned" as I have always had a decent idea of what 90% of the game was about.

 

But I was mmmm surprised I guess at just how badly WAR world PvP just fell out of all touch with anything like a decent mechanic after level 30.  It just fell apart and had some assinine stuff like public quest involvement.  And it really just didn't need to suck like that.

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 4345

3/30/12 12:48:13 PM#149

Vanguard. I thought it had something new but it had more of the old. On top of that it was poorly made.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  User Deleted
3/30/12 12:55:23 PM#150

FFXIV hands down. Anybody who played it at launch probably knows why: bugs, UI controls and mechanics designed by a billion inbred monkeys banging at a keyboard, ridiculous lag, ...).

I'm not saying SWTOR because it to me was like a "meh" one-night stand - you wake up in the morning and move on with your life. FFXIV on the other hand was like taking a hot chick home with you only to find out she's a he.

And what comes to some other popular candidates like AoC, WAR, I actually enjoyed them for quite some time. Even had my best ever tanking experience ever in WAR RvR (ok I'm not usually playing a tank but still). And the infamous Yakhmar and other boss resets in AoC were even hilarious at times causing more laughter than frustration.  

  maplestone

Elite Member

Joined: 12/10/08
Posts: 2163

3/30/12 1:26:42 PM#151

I don't think I've ever failed to get my money's worth out of an MMO.  There are a few that just didn't click for me, but I realized it during the trial period.

The game I most wanted to like but didn't was Ryzom - the mechanics were very interesting, but I just sort of ground to a halt inching my way through the newbie island.

  hazy

Apprentice Member

Joined: 1/02/04
Posts: 91

3/30/12 1:28:40 PM#152

The only game that ever really sucked AND got my money was FFXIV, I was dumb enough to believe all the BS during the beta and paid for it by buying the CE for $80. Needless to say SquareEnix will never get another cent from me. Though this was still mainly my fault, I saw all the signs but was so desperate for a MMO I ignored my gut.

 

UXO/UO2 - never came out, and that is a true dissapointment.

 

Others that I was lucky enough to never waste money on though they still were dissapointments:

DF, MO, Earthrise, Chronicles of Spellborn, Aion, Vindictus

 

There's probably more but I can't think of them atm.

  theblurch

Spotlight Poster

Joined: 5/01/10
Posts: 61

 
3/30/12 3:06:46 PM#153

Made a poll, just to see if we can get some interesting voting results.

  Rayshe

Hard Core Member

Joined: 11/30/11
Posts: 1147

3/30/12 3:17:59 PM#154

Face of Mankind was mine. This requires abit more explanation, the only fault of the game itself was the combat was difficult and unfixable (this is mainly because the second your not a walking tank any player that joins turns it into a open world deathmatch.) but they had things that easily made up for it. Playerbased Economy meaning every item in the game needed to be mined and crafted to be put on the market. Factions that were set in number but completely player run. Colonies that another faction could attempt to walk in and take. Politics that ment that if you decided to randomly shoot someone you were going to feel a backlash.

 

And then the community killed it. the Player Run Senate got dropped because the Players didn't see a point in keeping it. Corperations acted more like Waring Countires, The game stopped being based on politics, Relations, Markets and War. then just became about Markets and War.

 

This became the worst type of Disappointment because it died slowly, and i spent close to 200-300 dollars paying a subscription.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Cuathon

Hard Core Member

Joined: 10/24/04
Posts: 2244

Draw Something is now an MMO. God has forsaken us.

3/30/12 3:23:30 PM#155
Originally posted by LadyNoh

Face of Mankind was mine. This requires abit more explanation, the only fault of the game itself was the combat was difficult and unfixable (this is mainly because the second your not a walking tank any player that joins turns it into a open world deathmatch.) but they had things that easily made up for it. Playerbased Economy meaning every item in the game needed to be mined and crafted to be put on the market. Factions that were set in number but completely player run. Colonies that another faction could attempt to walk in and take. Politics that ment that if you decided to randomly shoot someone you were going to feel a backlash.

 

And then the community killed it. the Player Run Senate got dropped because the Players didn't see a point in keeping it. Corperations acted more like Waring Countires, The game stopped being based on politics, Relations, Markets and War. then just became about Markets and War.

 

This became the worst type of Disappointment because it died slowly, and i spent close to 200-300 dollars paying a subscription.

Politics is irrelevant. The motivations of real world politics simply can't exist in games. In irl for instance we have demographics with diverging ideas. Pro choice vs pro life for example. Then various other gender issues, race issues, scarce resources, which is really what its all about, and so forth. 

Face of Mankind has none of those things. And in general the majority of persons irl were not spending time fighting. In MMOs its almost all about the fighting.

  User Deleted
3/30/12 3:23:46 PM#156
Originally posted by theblurch

Made a poll, just to see if we can get some interesting voting results.

Wish I could have chosen more then one!

  Lazureus

Novice Member

Joined: 11/14/11
Posts: 27

3/30/12 3:26:54 PM#157

The only one I can realy say that was a dissapointment in the way that I did not like it from the start and I thought I would is Age of Conan.

 

I played WoW from 2 month before TBC till 3 month into Cata, I don't know how long is that but it is most likely the game I have played the most in my life; thou I did play Fallout 2, Baldur's Gate 2 and Planescape Torment so many time over and over it could still beat it. anyway.

I did not play for a lonf time in Aion (maybe 3 month including beta), Warhammer was very good concept but it was badly implimanted. I still like very much this whole game on paper plus the IP is awesome. I did play Rift for a year, I liked the dynamic stuff but in the end it got old. Played SWtOR like I would play a single player RPG, so I don't know if I would count it.

 

Depite behing a fan of Tolkien and Lord of the Rings in general, I never got into the game for some reason, the art style I think.

 

I played alot of EVE too but that too in the end started to bored me.

 

So those are all good game I realy liked and at one time or another realy enjoyed (exept AoC). Even back in the day when I was playing Everquest (my first MMO) I could always find something interesting... so no, not alot od dissapointment per say,

  Rayshe

Hard Core Member

Joined: 11/30/11
Posts: 1147

3/30/12 3:30:02 PM#158
Originally posted by Cuathon
Originally posted by LadyNoh

Face of Mankind was mine. This requires abit more explanation, the only fault of the game itself was the combat was difficult and unfixable (this is mainly because the second your not a walking tank any player that joins turns it into a open world deathmatch.) but they had things that easily made up for it. Playerbased Economy meaning every item in the game needed to be mined and crafted to be put on the market. Factions that were set in number but completely player run. Colonies that another faction could attempt to walk in and take. Politics that ment that if you decided to randomly shoot someone you were going to feel a backlash.

 

And then the community killed it. the Player Run Senate got dropped because the Players didn't see a point in keeping it. Corperations acted more like Waring Countires, The game stopped being based on politics, Relations, Markets and War. then just became about Markets and War.

 

This became the worst type of Disappointment because it died slowly, and i spent close to 200-300 dollars paying a subscription.

Politics is irrelevant. The motivations of real world politics simply can't exist in games. In irl for instance we have demographics with diverging ideas. Pro choice vs pro life for example. Then various other gender issues, race issues, scarce resources, which is really what its all about, and so forth. 

Face of Mankind has none of those things. And in general the majority of persons irl were not spending time fighting. In MMOs its almost all about the fighting.

I spent maybe 1% of my time (the time i actually enjoyed) in that game fighting. and i loved that for it. MMOs being all about fighting is a opinion not a fact. ill agree motivations of real world politics were irrelevant, In Game politics was different. Discussing deals, forming alliances, supporting others. hell the game still has a elected president that has the power to write laws (which had to be agreed to by the senators) into the game which changes how the police faction operates. Factions who did not agree with those laws could potentially join the senate and petition the other senators to get the law repealed. Wars that attempted to force change by increasing a bodycount (since this game does have permadeath) weren't unheard of either.

 

So its not that Politics were irrelevant, it was that there was a seperate from RL Politics and IG politics.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  User Deleted
3/30/12 3:32:31 PM#159

EQ2.  I played it for a week or two and totally hated it.

 

 

 

 

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

3/30/12 3:35:50 PM#160

 

Warhammer

 

Worst disappointment in gaming for me.....worst EVER.

President of The Marvelously Meowhead Fan Club

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