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Guild Wars 2

Guild Wars 2 

General Discussion  » So can we call Guild Wars 2 the ultimate Care Bear MMO?

6 Pages « 1 2 3 4 5 6 » Search
114 posts found
  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/30/12 2:51:48 AM#81

Are you trying to actually legitimize this thread, Dark Pony?

  Azmodai

Novice Member

Joined: 11/06/11
Posts: 160

3/30/12 2:52:49 AM#82
Originally posted by DarkPony
Originally posted by DarkPony

Is there no exclusive benefit to running hard mode dungeons, for instance? Or the hardest (dragon) encounters?

Will there be no unique rewards to certain Dynamic Event sequences?

I can't for the love of god imagine rewards being flat and similar across the board unless they did away with the entire BoP concept and made everything (the phat epix you'd normally find by raiding) BoE and tradeable, (and with that: having an instant way to buy them off the AH through gem for gold trading).

Personally I don't believe there won't be any gear progress. Just look at this vid. Seems you need somekind of currency thingy to unlock all the armor bonusses.

 

Still no reply to the vid and my theorymongering. Wat aboot it, u gusy?

 

They won't answer any question since you seem to know your stuff and bullshttin out of their asses wont help them:(.

  k-damage

Novice Member

Joined: 12/27/11
Posts: 738

3/30/12 2:53:11 AM#83
Originally posted by Monorojo

The majority of the fans of this game seem to be completely against personal achievement and any osrt of progression that will make any players better than anyone else.

 

This sounds to me like an MMO for all the people who failed horribly in other MMORPGs, whether it be PvP or PvE. You don't have the time to invest in your character and make serious progression? Get Guild Wars 2. This game is ideal for parents, but does not seem like a good fit for the hardcore or even regular mmo player whatsoever. This seems to be a haven for casuals and "bads".

 

Am I missing something here?

Yeah, you're missing the part where people can get personal achievement and progression in other means than with equipment. GW2 will absolutely not please casuals, because they will be stomped by skilled players, who have far more tools in this mmo to shine than any other ones.

In fact, you missed pretty everything about GW2 mechanics. You also missed the opportunity not to create a thread about how uninformed and misguided you are. 

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

3/30/12 2:55:27 AM#84
Originally posted by DarkPony
Originally posted by DarkPony

Is there no exclusive benefit to running hard mode dungeons, for instance? Or the hardest (dragon) encounters?

Will there be no unique rewards to certain Dynamic Event sequences?

I can't for the love of god imagine rewards being flat and similar across the board unless they did away with the entire BoP concept and made everything (the phat epix you'd normally find by raiding) BoE and tradeable, (and with that: having an instant way to buy them off the AH through gem for gold trading).

Personally I don't believe there won't be any gear progress. Just look at this vid. Seems you need somekind of currency thingy to unlock all the armor bonusses.

 

Still no reply to the vid and my theorymongering. Wat aboot it, u gusy?

 

The game is still in beta and a lot of stuff is still covered by the NDA, so we simply do not know. However, there is a Yogcast video which shows players being turned into pigs as part of an event and when they were done, they were able to purchase some items that would turn them into pigs at will.

Now, obviously it's a fluff item but it's a good indication that there may be so unique rewards for certain events. Probably ones that take a bit of exploring to find.

  stormseekaz

Advanced Member

Joined: 6/22/08
Posts: 165

3/30/12 3:01:21 AM#85
Originally posted by Monorojo

The majority of the fans of this game seem to be completely against personal achievement and any osrt of progression that will make any players better than anyone else.

 

This sounds to me like an MMO for all the people who failed horribly in other MMORPGs, whether it be PvP or PvE. You don't have the time to invest in your character and make serious progression? Get Guild Wars 2. This game is ideal for parents, but does not seem like a good fit for the hardcore or even regular mmo player whatsoever. This seems to be a haven for casuals and "bads".

 

Am I missing something here?

 No, you aren't missing anything.  Guild Wars 1 was an arena RPG with little character power growth potential.  And I am under the impression that Guild Wars 2 will be like this as well, from what all the fans are saying.

There are two big features in RPGs.  Roleplaying, identifying with your character.  And leveling up, growing skills and power.  Games like Guild Wars where level and gear doesn't matter are not real RPG's they are just first person shooter's with swords and spells, in 3rd person.  So I guess we should call them "TPC's"  or "Third Person Casters."  I played Guild Wars 1 like a single player game, and treated it as such.  As soon as I got to level 20 on my first character, I lost all drive to continue playing.  There was no room for character growth, once you acquired the elite skills you needed, or whatever the super ones were called.  When I want PVP with a level playing field, I play games like Tribes or TF2.  They are alot more fun PVP then auto targeting spell/ability queue games.  Darkfall, Oblivion, and Skyrim have hands down the best Archery of any games, and its because they archery plays like FPS, with projectiles affected by gravity.

I wouldn't say Guild Wars 2 is for bad players or casual players, its just not for real RPG players.  Let me provide an example, out of all the people I have ever met in AAA MMORPG's, no one has ever talked about Guild Wars, people talked about WoW, DAoC, FFXI, EQ, EQ2, UO.  But no guild wars.  It was like Guild Wars 1 was in a different genre.  Its like a single player lobby game with battlegrounds and arenas.  Thats not an MMORPG.  Diablo 1 and Diablo 2 were not MMORPG's.  They were single player RPG's with online functionality.

 

  wormywyrm

Apprentice Member

Joined: 11/01/04
Posts: 1703

3/30/12 3:02:14 AM#86

One of the things I liked about GW1 was the interesting dichromacy of PvP and PvE.  I usually enjoy the fear, excitement, suspense that comes along with games with open world PvP (something GW1 lacks) but I have noticed that almost all MMORPGs I have played never brought that anyways.  Perhaps EVE does, and games I used to love like Diablo 2 (hardcore of course) certainly did, and even games I play now like minecraft (pvp survival) do a great job at this...  But WoW and SWG (the MMOs I spent the most time in aside from planetside) never brought that sort of excitement anyways.  So I was surprised to find that it really wasnt missing from GW1.

I do crave for an open world pvp where extreme advantage is not given to players with good gear.  But few AAA MMOs have that, sadly, GW2 doesnt seem to either.  WoW certainly didnt (barely anyone doing world PvP and it is too gear focused).  I really enjoyed planetside.

But GW1's total lack of open world PvP didnt really matter seeing how most MMOs dont have it anyways.  And it wont especially be missed from GW2 either.  Would it be nice?  Yes.  I think it would also go well with GW2's lack of gear grinding.

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  ZombieKen

Advanced Member

Joined: 3/30/10
Posts: 4000

3/30/12 3:02:15 AM#87

Very different design than most.  It's not all about gear, but rather all about "player" skill and strategy.

 

Of anything, that's one thing ArenaNet has done exceedingly well in my opinion.

  ZombieKen

Advanced Member

Joined: 3/30/10
Posts: 4000

3/30/12 3:03:01 AM#88
Originally posted by DJJazzy

Are you trying to actually legitimize this thread, Dark Pony?

*BIG GRIN*

  ZDPhoenix

Apprentice Member

Joined: 11/30/07
Posts: 203

3/30/12 3:07:22 AM#89

I honestly believe that the only way you could call GW2 this "ultimate Care Bear MMO" garbage is if you solely judge progression by competing against other players, instead of progression being a team oriented goal.

 

And if you really feel that way... why not play a PvP/Elite Raid-centric game? This is what the era of WoW clones has cursed us with. A generation of MMO'ers who literally can't understand anything that goes a different path.

After a decade of PvP games and (pardon my swearing) god damn PvP-centric, crap talking juveniles; I welcome a game like Guild Wars that places even PvP into the realm of Teamwork.

The whole care bear statements are old now. There's no growth, it's the same as saying nub or scrub in a game now. It's just an ignorant thing to do, that really doesn't make sense, unless you're in that focused atmosphere, which GW2 is not.

 

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/30/12 3:07:55 AM#90

To answer DarkPony's question, or part of it. Explorable mode dungeons (what you call hardmode) gives tokens for armor that is unique to that dungeon. What you saw in that video was the token vendor. You can upgrade the armor by use of runes, and the runes can drop off of monsters and such. Most everything is BoE and when they are soulbound you can still use them on your other alts I believe (bound on account). Only things that are Bop are the tokens I believe. Story mode dungeons give the weapons. This is all for the rare equipment (the gold ones),

  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1175

I cannot fiddle but I can make a great state of a small city.

3/30/12 3:08:04 AM#91

OP sounds like the type of person that gears out low level twinks and thinks he's awesome in PVP because he "pwns" people with said gear.  That's hardcore right there.

I'm not one to call people out but this thread is stupid.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/30/12 3:09:02 AM#92
Originally posted by DJJazzy

Are you trying to actually legitimize this thread, Dark Pony?

Yeah I've been known to do that.

It's because behind the OP's very skeptical presentation, there's a very interesting subject in regards to this game.

I wish all people would look at that vid I linked and see for themselves that this game still has gear progress. Whether that defends the game against the notion that it doesn't have any gear progress and thus must be a shallow game or attacks the notion that the game doesn't have any gear progress which makes it a better game, I leave up to anyone's personal interpretation.

I'm kind of neutral in this.

 

  ZDPhoenix

Apprentice Member

Joined: 11/30/07
Posts: 203

3/30/12 3:12:01 AM#93
Originally posted by DarkPony
Originally posted by DJJazzy

Are you trying to actually legitimize this thread, Dark Pony?

Yeah I've been known to do that.

It's because behind the OP's very skeptical presentation, there's a very interesting subject in regards to this game.

I wish all people would look at that vid I linked and see for themselves that this game still has gear progress. Whether that defends the game against the notion that it doesn't have any gear progress and thus must be a shallow game or attacks the notion that the game doesn't have any gear progress which makes it a better game, I leave up to anyone's personal interpretation.

I'm kind of neutral in this.

 

Your sig is definitely legit.

Seems like you're just trying to stir stuff up, with well worded posts; then claiming neutrality.

And I salute you for it. Haha.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/30/12 3:12:49 AM#94
Originally posted by heartless
*snupage*

The game is still in beta and a lot of stuff is still covered by the NDA, so we simply do not know. However, there is a Yogcast video which shows players being turned into pigs as part of an event and when they were done, they were able to purchase some items that would turn them into pigs at will.

Now, obviously it's a fluff item but it's a good indication that there may be so unique rewards for certain events. Probably ones that take a bit of exploring to find.

Yeah, stuff like that is still reward for effort. Would be weird if GW2 wouldn't have plenty of that I think. No game can go without it and it offers a way to distinct yourself from the micro transaction insta-loaded kind of player.

But next to that there's going to be gear progress nonetheless I feel.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/30/12 3:16:10 AM#95
Originally posted by DJJazzy

To answer DarkPony's question, or part of it. Explorable mode dungeons (what you call hardmode) gives tokens for armor that is unique to that dungeon. What you saw in that video was the token vendor. You can upgrade the armor by use of runes, and the runes can drop off of monsters and such. Most everything is BoE and when they are soulbound you can still use them on your other alts I believe (bound on account). Only things that are Bop are the tokens I believe. Story mode dungeons give the weapons. This is all for the rare equipment (the gold ones),

Thanks for that clarifimacationalysing.

We can now conclude that GW2 still has gear progress linked to dungeons. But whether it will be a long and arduous ride or a short and easy mode one to get the most out of it remains to be seen.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/30/12 3:16:36 AM#96
Originally posted by DarkPony
Originally posted by DJJazzy

Are you trying to actually legitimize this thread, Dark Pony?

 

I wish all people would look at that vid I linked and see for themselves that this game still has gear progress. 

 

Well I answered your question about the vendor above. They are token vendors for that specific dungeon. The bonuses are for the runes that apply to that armor set.

But you can get similar armor, power wise, through other means such as crafting. What the dungeon armor sets will be are better looking, but that is subjective.

  Monorojo

Apprentice Member

Joined: 6/19/08
Posts: 393

 
3/30/12 3:16:40 AM#97
Originally posted by heartless
Originally posted by therez0

 


Originally posted by Zylaxx
The majority of the haters of this game seem to be completely against anyone who thinks MMO's are games and that progression and elitist attitudes are the main reason why fans of GW2 are excited and will make "skilled" players icons of the game.
 
This sounds to me like an MMO for all the people who dislike the elitism and time consuming bullcrap that is in other MMORPGs, whether it be PvP or PvE. You don't have the attitude to invest in your skills and make serious changes? Get WoW Clone version 2.0. This game is ideal for anyone, but seems like a good fit for the anyone who enjoys the game and not someone who makes it their life via shirking the everyday social activities of other people, such as personal hygene, working, going to school and being a productive member of society. This seems to be a haven for people who want to have fun.
 
Am I missing something here?


 

Yeah, you forgot to sign your post with a carebear stare.

I'm getting tired of that 'carebear' phrase being slung as a slur, so lets meme it up and turn it into a positive attribute.

Especially when the term is used incorrectly. "Care bear" is used to reffer to a player who hates open world PvP. It has nothing to with gear progression, raids or any other such nonsense.

This is wrong on so many levels. Carebear was originally not just for PvP. I understand most of you have not been playing MMOs as long as I have (since the mid 90s) but you should not be spouting misinformation like this as fact.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

3/30/12 3:18:35 AM#98
Originally posted by DarkPony
Originally posted by heartless
*snupage*

The game is still in beta and a lot of stuff is still covered by the NDA, so we simply do not know. However, there is a Yogcast video which shows players being turned into pigs as part of an event and when they were done, they were able to purchase some items that would turn them into pigs at will.

Now, obviously it's a fluff item but it's a good indication that there may be so unique rewards for certain events. Probably ones that take a bit of exploring to find.

Yeah, stuff like that is still reward for effort. Would be weird if GW2 wouldn't have plenty of that I think. No game can go without it and it offers a way to distinct yourself from the micro transaction insta-loaded kind of player.

But next to that there's going to be gear progress nonetheless I feel.

Of course there will be gear progression. Even GW1 had it. The thing that separates GW2 from other MMOs is that gear does not have as big an impact as it does it other games.

Not sure if you were refering to GW2 but micro transactions will not allow you to buy gear, only costumes which have no stats.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/30/12 3:19:39 AM#99
Originally posted by ZDPhoenix
Originally posted by DarkPony
Originally posted by DJJazzy

Are you trying to actually legitimize this thread, Dark Pony?

Yeah I've been known to do that.

It's because behind the OP's very skeptical presentation, there's a very interesting subject in regards to this game.

I wish all people would look at that vid I linked and see for themselves that this game still has gear progress. Whether that defends the game against the notion that it doesn't have any gear progress and thus must be a shallow game or attacks the notion that the game doesn't have any gear progress which makes it a better game, I leave up to anyone's personal interpretation.

I'm kind of neutral in this.

 

Your sig is definitely legit.

Seems like you're just trying to stir stuff up, with well worded posts; then claiming neutrality.

And I salute you for it. Haha.

... but my intentions are good V_V

Despite GW2 not being a perfect match with my preferences, I'm seriously interested in the way they've build this game, how it will end up at launch and curious about how successful it will be.

 

  k-damage

Novice Member

Joined: 12/27/11
Posts: 738

3/30/12 3:20:03 AM#100
Originally posted by Monorojo
This is wrong on so many levels. Carebear was originally not just for PvP. I understand most of you have not been playing MMOs as long as I have (since the mid 90s) but you should not be spouting misinformation like this as fact.

You claim playing mmos for so long but yet you dare saying that progression and achievement are tied to gear instead of skill ?

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

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