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Guild Wars 2

Guild Wars 2 

General Discussion  » Graphics look already outdated

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311 posts found
  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

3/29/12 6:02:52 PM#201
Originally posted by micaelmorais

Graphics was always the main part of the video game to have sucess in market, people is blind saying people dont care about graphics but they really care. 

Actually I could give two crpas about graphics. What matters to me is are the Aesthetics well done and does it suspend my disbelief, but more important is how well does the game play out.

 

But thanks for telling us objectively what's subjectively important.

  Doomedfox

Advanced Member

Joined: 4/01/10
Posts: 588

3/29/12 6:06:26 PM#202

 

Graphics are not bad at all especially inside of towns or some outside areas do look very nice.

However if you compare it with FF14 than yes the graphics are outdated since a FF14 in max settings Blows away GW2 and FF14 is 1 year old already.

Yet FF14 is the best example as to why good graphics don't make a good game ;) 

  IPolygon

Advanced Member

Joined: 11/20/11
Posts: 666

3/29/12 6:09:34 PM#203

Can we please wait until the game is released. We will not see the game on its highest setting until it's optimized.

  bowzef1990

Novice Member

Joined: 3/13/12
Posts: 58

3/29/12 6:16:54 PM#204

Art style in guildwars 2 looks great i give props for that

 

But from some footage i have seen some textures are really bad and some animeation are bad compair to mmos i beta tested also grapphicaly speaking

The core engine has less Bells and whistles then Unreal Ungine used by Tera

so everyone should know this most of modifaction to Gw2 engine is lighting from gw 1 engine thats about it reallyy.... not lot diffrent in terms of engine update

Game engine

Guild Wars 2 uses a heavily modified Guild Wars game engine which includes support for true 3D environments, more detailed environments and models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system.

Gaile Gray has indicated the game will support DirectX 10, but not require it to play. Guild Wars 2 will utilise the Havok physics engine to provide ragdoll animation and destructible environments, as well as occlusion culling technology licensed from Umbra Software to optimise 3D object rendering.

If you read it and how its worded between the lines you may see major improvment depending on your computer and  your GPU

Im not sure how much of API is used from Dx10 but i do hope there is more then just DX10 shadows i am hoping for more Dx10 features

  Deivos

Elite Member

Joined: 10/14/04
Posts: 1283

Iarð skal rifna, ok upphiminn.

3/29/12 6:33:59 PM#205

...by your own post that sounds like plenty more than 'most modification to lighting'...

As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius

  bowzef1990

Novice Member

Joined: 3/13/12
Posts: 58

3/29/12 6:46:06 PM#206
Originally posted by Deivos

...by your own post that sounds like plenty more than 'most modification to lighting'...

Ok let me try and explain it

It depends on your GPU and What the engine supports

If it just has simple Dx10 Feature just enable it right? well it may not look any better or only make shadows look better nothing more

Nothing wrong with Dx9 Witcher 2 proven that

Besides that Lighting and shadows are improved

TEXTURES AND ANIMITION ARE IMPROVED

but textures are not improved by as much as you think they are this what you must understand it may say improved but you don't know by how much of improvment its a vague as hell

and combat mechs have lot to do with engine but nothing to do with graphics

Wile the animiations are good they not as good as they could be for a MMO

i dont see why MMO also cannot support High rez Textures either considering lot of games dont  do this yet it performance drop is like 5 FPS max

But then again we dont know what features of Dx10 is going be implemented it could just be there to have it say its a Dx10 title but have no features just like WoW does with Dx10 and 11 turned on but no improvment at all just FPS boost

  Azmodai

Novice Member

Joined: 11/06/11
Posts: 160

3/29/12 6:52:31 PM#207
Originally posted by Games888

cant have good graphics and massive pvp at the sametime, just not possible. 

TERA says hi!!!, 

We can easily get 100+ PVP wars in TERA in The  OPEN WORLD without a spec of Lagg.

Anyone who says GW2's graphics look better than TERA is DREAMING, Fanboy or not... The graphics are just not comparable.

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3194

Facts do not require fiction for balance.

3/29/12 6:54:05 PM#208

So if I'm have DirectX 11, I'm good.

Oderint, dum metuant.

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3194

Facts do not require fiction for balance.

3/29/12 6:54:41 PM#209
Originally posted by Azmodai
Originally posted by Games888

cant have good graphics and massive pvp at the sametime, just not possible. 

TERA says hi!!!, 

We can easily get 100+ PVP wars in TERA in The  OPEN WORLD without a spec of Lagg.

Anyone who says GW2's graphics look better than TERA is DREAMING, Fanboy or not... The graphics are just not comparable.

You don't realize you're lagging because you have to stop to cast any spell or attack anyhow.

Oderint, dum metuant.

  k-damage

Advanced Member

Joined: 12/27/11
Posts: 741

3/29/12 6:56:02 PM#210

People complaining about such graphics being "subpar", or "horrible" are just not gamers to my eyes, but uneducated amateurs who don't give a damn about gameplay, lore, ambience and general interest. It's always safe to judge on graphics when you don't understand anything about ingame rules.

- "Hey Billy, it's your turn to roll the dice, what card will you use in this situation ?"

- "Oh well er ... well ... I don't know ..." 

*Plays the card with the prettiest drawing*

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  fiontar

Elite Member

Joined: 4/07/04
Posts: 3560

3/29/12 7:01:25 PM#211
Originally posted by Azmodai
Originally posted by Games888

cant have good graphics and massive pvp at the sametime, just not possible. 

TERA says hi!!!, 

We can easily get 100+ PVP wars in TERA in The  OPEN WORLD without a spec of Lagg.

Anyone who says GW2's graphics look better than TERA is DREAMING, Fanboy or not... The graphics are just not comparable.

I've done the TERA betas. I prefer GW2 by a good margin. Tera is a cute game that comes off like a high budget offering with Asian F2P aesthetics and art design. GW2 not only has a comperable engine, but vastly superior aesthetics and art design. Yes, a lot of that is subjective, but anyone who looks at the two games with any objectivity can see that the game engines are in the same league and stylistic differences account for varying preferences.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Andurin

Apprentice Member

Joined: 1/28/05
Posts: 127

3/29/12 7:26:55 PM#212

I'm sure AN wants people to be able to run the game with a reasonable rig.  The more people that are able to run it means more people are able to play it.  

 

It's stylized like WoW has the cartoony graphics GW2 has it's own style.  These graphics are really nothing to complain about from an MMO.  People with a nice rig like myself will be able to crank up the settings and it will look even better but they want to keep it reasonable so more people will be able to run it. 

  bowzef1990

Novice Member

Joined: 3/13/12
Posts: 58

3/29/12 7:40:31 PM#213
Originally posted by Andurin

I'm sure AN wants people to be able to run the game with a reasonable rig.  The more people that are able to run it means more people are able to play it.  

 

It's stylized like WoW has the cartoony graphics GW2 has it's own style.  These graphics are really nothing to complain about from an MMO.  People with a nice rig like myself will be able to crank up the settings and it will look even better but they want to keep it reasonable so more people will be able to run it. 

lol let me just tell you something

Graphics can scale if devs choose to do so il give example

Dx9 Mode with Low settings anyone with a HD 3000 Intel can play it

But you can scale the graphics by a loads more then we are getting in todays games

it is possible make a game look very bad graphicaly and on the top of scale in max settings also possible make game look like Witcher 2 in Dx9 Mode

Also same goes for Dx9/Dx10/Dx11 the whole idea of wanting more people play so lowing graphics for everyone else is pathetic excuse of lazy development in graphical department its easy enough to cater to Low end machines and Extreme Top end machines like mine

Just they choose not to do so its not about having more people play that comes down to how they can scale the textures lot games like witcher 2 i pretty sure you can half the texture size in rez to gain more FPS makes game look horrible

ALl theses games can add features that have option to turn off

High rez textures

AA

Uber AA

SOA

+ more loads more features

If they wanted to Anet and easly make game on pair with Gw1 on low settings considering its update engine from Gw1 thats called scaleing it is possible and easy then most people think wile in advance option in game have option to turn on Full Dx11/10 Features with all bells in whistles i mention aboved

 

  Andurin

Apprentice Member

Joined: 1/28/05
Posts: 127

3/29/12 8:02:31 PM#214
Originally posted by bowzef1990
Originally posted by Andurin

I'm sure AN wants people to be able to run the game with a reasonable rig.  The more people that are able to run it means more people are able to play it.  

 

It's stylized like WoW has the cartoony graphics GW2 has it's own style.  These graphics are really nothing to complain about from an MMO.  People with a nice rig like myself will be able to crank up the settings and it will look even better but they want to keep it reasonable so more people will be able to run it. 

lol let me just tell you something

Graphics can scale if devs choose to do so il give example

Dx9 Mode with Low settings anyone with a HD 3000 Intel can play it

But you can scale the graphics by a loads more then we are getting in todays games

it is possible make a game look very bad graphicaly and on the top of scale in max settings also possible make game look like Witcher 2 in Dx9 Mode

Also same goes for Dx9/Dx10/Dx11 the whole idea of wanting more people play so lowing graphics for everyone else is pathetic excuse of lazy development in graphical department its easy enough to cater to Low end machines and Extreme Top end machines like mine

Just they choose not to do so its not about having more people play that comes down to how they can scale the textures lot games like witcher 2 i pretty sure you can half the texture size in rez to gain more FPS makes game look horrible

ALl theses games can add features that have option to turn off

High rez textures

AA

Uber AA

SOA

+ more loads more features

If they wanted to Anet and easly make game on pair with Gw1 on low settings considering its update engine from Gw1 thats called scaleing it is possible and easy then most people think wile in advance option in game have option to turn on Full Dx11/10 Features with all bells in whistles i mention aboved

 

Yeah, they have obviously been extremely lazy buildling a massive world.  

  bowzef1990

Novice Member

Joined: 3/13/12
Posts: 58

3/29/12 8:09:54 PM#215
Originally posted by Andurin
Originally posted by bowzef1990
Originally posted by Andurin

I'm sure AN wants people to be able to run the game with a reasonable rig.  The more people that are able to run it means more people are able to play it.  

 

It's stylized like WoW has the cartoony graphics GW2 has it's own style.  These graphics are really nothing to complain about from an MMO.  People with a nice rig like myself will be able to crank up the settings and it will look even better but they want to keep it reasonable so more people will be able to run it. 

lol let me just tell you something

Graphics can scale if devs choose to do so il give example

Dx9 Mode with Low settings anyone with a HD 3000 Intel can play it

But you can scale the graphics by a loads more then we are getting in todays games

it is possible make a game look very bad graphicaly and on the top of scale in max settings also possible make game look like Witcher 2 in Dx9 Mode

Also same goes for Dx9/Dx10/Dx11 the whole idea of wanting more people play so lowing graphics for everyone else is pathetic excuse of lazy development in graphical department its easy enough to cater to Low end machines and Extreme Top end machines like mine

Just they choose not to do so its not about having more people play that comes down to how they can scale the textures lot games like witcher 2 i pretty sure you can half the texture size in rez to gain more FPS makes game look horrible

ALl theses games can add features that have option to turn off

High rez textures

AA

Uber AA

SOA

+ more loads more features

If they wanted to Anet and easly make game on pair with Gw1 on low settings considering its update engine from Gw1 thats called scaleing it is possible and easy then most people think wile in advance option in game have option to turn on Full Dx11/10 Features with all bells in whistles i mention aboved

 

Yeah, they have obviously been extremely lazy buildling a massive world.  

what? thats invaild argument very invailed Bulding the "massive world " does not mean that game cannot have awsome graphics my whole post is about catering to low end machines and Extreme ones by extreme i mean GTx 680 SLI with a Quad core scaleing in graphics is easy and not hard at all i don't know everything but i been messing with Engines every since i was 13 so i know whats possible and how easy it is to do so

Extreme PC tick of a box

High End pc tick of a Box

Low End PC tick of a Box

Its just scaleing easy as hell Engine features can be updated into engine if they wanted to before starting the game devolpment and slowly omptimize it

i mean how hard could it be to even have a Dx11 API to enable Low levels of tesstilion on buildings and Foilage? not that hard if they were to plan that from begining then it be possible its not like they can't do it they can its just a choice and i can tell you a GTX 680 SLI setup could handle any MMO with Low Level Tesstilion

  bluegame

Novice Member

Joined: 4/03/08
Posts: 5

3/29/12 8:15:39 PM#216

how would u feel if u cant play a game cuz u graph card cant handle it?? they just doing us a favor learn to think more about others and not your self...

  mechtech256

Advanced Member

Joined: 9/05/05
Posts: 199

3/29/12 8:19:52 PM#217

The GW2 engine is just a slightly upgraded GW1 engine (with support for more polys, higher resolution textures, and some more post processing), that's what ANet said in an interview.

 

Yes, the engine is ancient, and in my opinion, it really shows and detracts from the game. Yes, the art direction is amazing, but technically the engine is really poor.

 

Dynamic lighting and shadows are poor, you don't even have features that DX9 games have had for 5+ years like Parallax texture mapping, etc. It's also a real shame that a game coming out in 2012, and probably expected to be on the market until 2017 or so will still be using DX9. There are a lot of great features like per pixel motion blurring, tesselation, and much better lighting that you can easily implement if you have a DX11 rendering path.

 

DX10 came out in 2007. I understand that DX9 support is important, but GW2 technically is absolutely ancient.

forcegamr Xfire Miniprofile
  bowzef1990

Novice Member

Joined: 3/13/12
Posts: 58

3/29/12 8:27:01 PM#218
Originally posted by bluegame

how would u feel if u cant play a game cuz u graph card cant handle it?? they just doing us a favor learn to think more about others and not your self...

you must be stupid or something it's called SCALEING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! o.o good example!!!!
 
though Bf3 on PC is only dx10 and 11 suported
 
on Console its pract a dx9 title with very very VERY Low textures i know architecture of a console is different to a PC so it's not a even compare but it's a example how a dev can scale.
 
it's easy consider that very old hardware PS3 and XBox360 has it goes to show it's not about what specs you have longs you got a norm pc with something like a Intel HD 3000 or even  a 5450 ATI card.
 
You can easily play games but only on low then there's the resolution your gaming at smaller the resolution more FPS but visuals drop and looks horrible but that's price you pay for having old hardware
 

Update Minimum System Requirements Announced

- Windows® XP Service Pack 2 or better
- Intel® Core™ 2 Duo 2.0 GHz, Core i3, AMD Athlon™ 64 X2 or better
- NVIDIA GeForce 7800, ATI Radeon X1800, Intel HD 3000 or better (257MB of video RAM and shader model 3.0 or better)
- 25 GB available HDD space
- Broadband Internet connection
- Keyboard and mouse

if you telling me that no mmo player can support this game then they need to stop being stingy and by a new PC the req is pretty low  but in theroy it could even be lower if they wanted to scale it down even more

  User Deleted
3/29/12 8:49:28 PM#219
Originally posted by bowzef1990
Originally posted by bluegame

how would u feel if u cant play a game cuz u graph card cant handle it?? they just doing us a favor learn to think more about others and not your self...

you must be stupid or something its called SCALEING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! o.o good example!!!! though Bf3 on PC is only dx10 and 11 suported on Console its pract a dx9 title with very very VERY Low textures i know artechure of a console is diffrent to a PC so its not a even compare but its a example how a dev can scale its easy consider that very old hardware PS3 and XBox360 has it goes to show its not about what specs you have longs you got a nom pc with Intel HD 3000 or even  a 5450 ATI card you can easly play games but only on low then theres a the resulation your gaming at smaller the rez more FPS but visuals drop and looks horrible but thats price you pay for having old hardware

 

Update Minimum System Requirements Announced

- Windows® XP Service Pack 2 or better
- Intel® Core™ 2 Duo 2.0 GHz, Core i3, AMD Athlon™ 64 X2 or better
- NVIDIA GeForce 7800, ATI Radeon X1800, Intel HD 3000 or better (257MB of video RAM and shader model 3.0 or better)
- 25 GB available HDD space
- Broadband Internet connection
- Keyboard and mouse

if you telling me that no mmo player can support this game then they need to stop being stingy and by a new PC the req is pretty low  but in theroy it could even be lower if they wanted to scale it down even more


Dude, clearly you are a graphics guru of the highest order.  A magnificent maven of everything techie.  Though a bit condecending with maybe a tad too much douchebaggery thrown in.  But for gods sake, if you expect anyone to actually read your posts, could you maybe use just a little PUNCTUATION?  thank you

EDIT:  30 exclamation points in a row, doesn't count

  bowzef1990

Novice Member

Joined: 3/13/12
Posts: 58

3/29/12 9:02:34 PM#220
Originally posted by GWFandaddy
Originally posted by bowzef1990
Originally posted by bluegame

how would u feel if u cant play a game cuz u graph card cant handle it?? they just doing us a favor learn to think more about others and not your self...

you must be stupid or something its called SCALEING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! o.o good example!!!! though Bf3 on PC is only dx10 and 11 suported on Console its pract a dx9 title with very very VERY Low textures i know artechure of a console is diffrent to a PC so its not a even compare but its a example how a dev can scale its easy consider that very old hardware PS3 and XBox360 has it goes to show its not about what specs you have longs you got a nom pc with Intel HD 3000 or even  a 5450 ATI card you can easly play games but only on low then theres a the resulation your gaming at smaller the rez more FPS but visuals drop and looks horrible but thats price you pay for having old hardware

 

Update Minimum System Requirements Announced

- Windows® XP Service Pack 2 or better
- Intel® Core™ 2 Duo 2.0 GHz, Core i3, AMD Athlon™ 64 X2 or better
- NVIDIA GeForce 7800, ATI Radeon X1800, Intel HD 3000 or better (257MB of video RAM and shader model 3.0 or better)
- 25 GB available HDD space
- Broadband Internet connection
- Keyboard and mouse

if you telling me that no mmo player can support this game then they need to stop being stingy and by a new PC the req is pretty low  but in theroy it could even be lower if they wanted to scale it down even more


Dude, clearly you are a graphics guru of the highest order.  A magnificent maven of everything techie.  Though a bit condecending with maybe a tad too much douchebaggery thrown in.  But for gods sake, if you expect anyone to actually read your posts, could you maybe use just a little PUNCTUATION?  thank you

EDIT:  30 exclamation points in a row, doesn't count

yeah i know my punctuation sucks and my spelling is not the best if its bit hard to understand i can try and edit it to make it more clear

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