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3/29/12 4:12:57 PM#21
Originally posted by Draemos This /thread.
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3/29/12 4:17:02 PM#22
Originally posted by Soopaman A portion that is both loyal and expanding. "i don't waste my time building relationship in games" - nariusseldon |
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3/29/12 5:27:28 PM#23
Originally posted by RefMinor Expanding, yea right. Ummm, no. |
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3/29/12 5:48:47 PM#24
Another thing was World of Darkness would come with perma-death merchanics. I don't think that will appeal to the mass market (nowadays you need mass market appeal). I am not sure if the mechanic will be an option or applied to all servers. Hopefully it will be an option (like optional perma-death servers). Again, World of Darkness has potential but right now the IP is too much still niche. I am sure CCP will be profitable but I don't think they will reach critical mass market potential. However the game will definitely appeal to fans of the developers and/or fans of the White Wolf franchise. |
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3/29/12 6:02:30 PM#25
Originally posted by Liddokun Only the Prince of each major city will have the ability to inflict perma death. This Prince is elected by the players so I doubt a griefer will ever have access to the ability. Also WoD will only have one server (like Eve) so no varying rulesets on multiple servers. You're most probably right about this game not appealing to the masses though, at least I hope so. That being said, we're talking about vampires here and the vampire myth has always been extremely popular.
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3/29/12 6:09:36 PM#26
Originally posted by Charas
Ccp has such a wonderful track record with players in lofty positions of authority acting in mature and measured ways though. There would certainly never, ever, be an issue for me to put my trust in getting perma-killed as long as the community currently witnessed in EvE is present to balance the players power and position. What I am trying to say ... is I completely trust my time, effort, and attachments to the kind of player(s) that CCP currently calls customers. The system isn't final though, lets hope they choose to implement this player lead system of perma death instead of something that is MUCH less sensible. |
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3/29/12 6:12:08 PM#27
Only if I could purchase enough to effectively gain control of the company and make some much needed changes. Otherwise, no. I don't see CCP as a particularly wise or profitable investment as long as their current management is in place. |
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3/29/12 6:12:34 PM#28
Originally posted by Liddokun Mass market appeal is the last thing MMORPG's need right now. We see lots of new MMORPG's come out with mass market appeal, and then fail. All the while a game like EVE with a niche market continually makes money and grows consistently. As the market gets more and more saturated the niche games will be much less risky than the mass market ones. Niche games will find a strong fanbase while mass market games will get their share of tourists but not long term players since there will be so many similar mass market games out there. Are you a Pavlovian Fish Biscuit Addict? Get Help Now! |
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3/29/12 6:14:31 PM#29
lol @ all the armchair stockbrokers. |
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3/29/12 6:15:03 PM#30
Well since CCP is the one company in Iceland that actually weathered the recession and economic climate in Iceland, yes I would get stock in CCP. |
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3/29/12 6:28:03 PM#31
Originally posted by Dragonantis
Why should CCP suffer from the economic climate in Iceland? their costumer base isnt from iceland...
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3/30/12 2:52:16 AM#32
I would never risk money on a company that's run by incompetent people. |
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Corehaven
Advanced Member
Joined: 7/27/11
I swear by my pretty floral bonnet, I will end you. |
3/30/12 2:54:27 AM#33
I would not except just before the launch of Darkness. If they're still going at that point maybe. They're spread kind of thin right now with DUST and all, and I dont trust them as a viable company. But once it looks like they're going to do fine with DUST, EvE, and World Of Darkness (just as it is coming out) then yea I might.
Right now though they're not a sure thing as far as I'd be concerned. |
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3/30/12 2:58:15 AM#34
I almost bought stock in Funcom, knowing that it goes up when they start talking about a new game (AoC, TSW), but that it needs to fly the moment they actually start showing footage of it. The same would have applied to CCP when they announced Dust and WoD, but before showing any proof of either. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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3/30/12 2:58:50 AM#35
Originally posted by kattehus Their so called steady growth has been mediocre at best. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/30/12 4:16:58 AM#36
Originally posted by Precusor Compared to... ? filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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3/30/12 6:11:46 AM#37
2011 "growth" compared to any year before... |
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