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Guild Wars 2

Guild Wars 2 

General Discussion  » In WvW, siege weapons cost gold. Gems buyers have a WvW advantage

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606 posts found
  st4t1ck

Apprentice Member

Joined: 7/24/10
Posts: 543

3/29/12 4:22:59 PM#301
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

3/29/12 4:25:13 PM#302
Originally posted by Cinge

Just to stir the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

So then why would I sell my gold for some cosmetic crap when I can spend it on stuff that would actually benefit my guild in the game?

If Influence is that important in the game I see most people saving their gold to spend on Influence rather than gems.

  darkehawke

Novice Member

Joined: 11/03/10
Posts: 180

3/29/12 4:26:34 PM#303
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

Currently playing- SWG PreCU & GW 2
Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
Best MMO: SWG
Worst MMO: SWTOR

  User Deleted
3/29/12 4:29:11 PM#304


Originally posted by darkehawke
Some of these pay to win arguments are getting so flimsy I'm starting to think that some of those arguing loudest with barely a basis to their argument are secret gold farm customers who are annoyed at losing out potentially on an advantage.
It is to my understanding, that gems do not bring in new gold, as it is gold that a player has earn already, being bought. Is that no longer the case? Did I miss something?

Yeah because everyone knows that the Cash shop is really a conspiracy devised by ANet and it's loyal customer base to trick ANet's evil master, NCSoft into thinking that there really is a future moneymaking plan in place when everyone knows it's just there for show and isn't really supposed to earn money by not offering anything worth paying real money for.

No RMT gold farmer has ever used money that was spawned from nothing. They have always been earned by someone in game. The difference is that farmers will use the game to obtain gold and items to convert into gold (mats and drops) where as ANet is spawning something of value directly into the economy that did not previously exist in game nor was it worked for. But rather is introduced into the economy via credit card.

The whole statement about gold being earned by players is a straw-man. it has always been that way.

  Cinge

Novice Member

Joined: 3/25/10
Posts: 123

3/29/12 4:29:15 PM#305
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Correct on the "Area" but  all the buffs are "ALL allies".

  st4t1ck

Apprentice Member

Joined: 7/24/10
Posts: 543

3/29/12 4:30:01 PM#306
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

i kno people will buy gold,  still some from gold farmers also, just saying it wont be p2w or ruin my experience like some think

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2593

We all breathe and we all die.

3/29/12 4:30:40 PM#307
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

lol where did this come from?

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  st4t1ck

Apprentice Member

Joined: 7/24/10
Posts: 543

3/29/12 4:30:54 PM#308
Originally posted by Cinge
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Correct on the "Area" but  all the buffs are "ALL allies".

correct. bad wording on my part

  Cinge

Novice Member

Joined: 3/25/10
Posts: 123

3/29/12 4:31:46 PM#309
Originally posted by heartless
Originally posted by Cinge

Just to stir the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

So then why would I sell my gold for some cosmetic crap when I can spend it on stuff that would actually benefit my guild in the game?

If Influence is that important in the game I see most people saving their gold to spend on Influence rather than gems.

I'm just playing devils advocate, but remember there are alot of people that don't care about pvp/influence/min-maxing etc, but love all the costumes, pets etc that would be in a shop, so they might be more inclined to buy gems from people and those people then have extra gold(Via $) to use for anything(including influence).

  darkehawke

Novice Member

Joined: 11/03/10
Posts: 180

3/29/12 4:34:12 PM#310
Originally posted by GeeTeeEffOh

 


Originally posted by darkehawke
Some of these pay to win arguments are getting so flimsy I'm starting to think that some of those arguing loudest with barely a basis to their argument are secret gold farm customers who are annoyed at losing out potentially on an advantage.
It is to my understanding, that gems do not bring in new gold, as it is gold that a player has earn already, being bought. Is that no longer the case? Did I miss something?


 

Yeah because everyone knows that the Cash shop is really a conspiracy devised by ANet and it's loyal customer base to trick ANet's evil master, NCSoft into thinking that there really is a future moneymaking plan in place when everyone knows it's just there for show and isn't really supposed to earn money by not offering anything worth paying real money for.

No RMT gold farmer has ever used money that was spawned from nothing. They have always been earned by someone in game. The difference is that farmers will use the game to obtain gold and items to convert into gold (mats and drops) where as ANet is spawning something of value directly into the economy that did not previously exist in game nor was it worked for. But rather is introduced into the economy via credit card.

The whole statement about gold being earned by players is a straw-man. it has always been that way.

What is it they are spawning into the economy!

In my previous experience most cash shop items are no trade and have no effect on the economy.

Now I never used gw1 cash shop so I can't comment on it.

Currently playing- SWG PreCU & GW 2
Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
Best MMO: SWG
Worst MMO: SWTOR

  Cinge

Novice Member

Joined: 3/25/10
Posts: 123

3/29/12 4:34:19 PM#311
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

This makes no sense. No matter what the gold stays in the game, doesn't matter if its through gems(Via a player) or just straight buying gold from a RMT company.

  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

3/29/12 4:34:20 PM#312
Originally posted by RizelStar
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

lol where did this come from?

IMO there will probably be gold sellers still, so you can buy gems in the cash shop, but you can't buy gold, so gold farmers will sell the gold, i personally would rather support ANet but i see what he is saying.

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  darkehawke

Novice Member

Joined: 11/03/10
Posts: 180

3/29/12 4:36:20 PM#313
Originally posted by RizelStar
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

lol where did this come from?

I'm tired and getting confused with all the whiney threads.

I couldn't wait for this game to come out to play it. Now I can't wait for it to come out so this argument is settled once and for all

Currently playing- SWG PreCU & GW 2
Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
Best MMO: SWG
Worst MMO: SWTOR

  darkehawke

Novice Member

Joined: 11/03/10
Posts: 180

3/29/12 4:39:24 PM#314
Originally posted by Wolvards
Originally posted by RizelStar
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

lol where did this come from?

IMO there will probably be gold sellers still, so you can buy gems in the cash shop, but you can't buy gold, so gold farmers will sell the gold, i personally would rather support ANet but i see what he is saying.

Yeah I thought this thread was about buying gems to buy gold to buy influence.

I was making a point that even without the gems part, people will still buy gold to get the influence if they so wished.

I'd rather my money went back into the game than an external gold selling company.

Currently playing- SWG PreCU & GW 2
Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
Best MMO: SWG
Worst MMO: SWTOR

  Cinge

Novice Member

Joined: 3/25/10
Posts: 123

3/29/12 4:39:56 PM#315
Originally posted by darkehawke
Originally posted by GeeTeeEffOh

 


Originally posted by darkehawke
Some of these pay to win arguments are getting so flimsy I'm starting to think that some of those arguing loudest with barely a basis to their argument are secret gold farm customers who are annoyed at losing out potentially on an advantage.
It is to my understanding, that gems do not bring in new gold, as it is gold that a player has earn already, being bought. Is that no longer the case? Did I miss something?


 

Yeah because everyone knows that the Cash shop is really a conspiracy devised by ANet and it's loyal customer base to trick ANet's evil master, NCSoft into thinking that there really is a future moneymaking plan in place when everyone knows it's just there for show and isn't really supposed to earn money by not offering anything worth paying real money for.

No RMT gold farmer has ever used money that was spawned from nothing. They have always been earned by someone in game. The difference is that farmers will use the game to obtain gold and items to convert into gold (mats and drops) where as ANet is spawning something of value directly into the economy that did not previously exist in game nor was it worked for. But rather is introduced into the economy via credit card.

The whole statement about gold being earned by players is a straw-man. it has always been that way.

What is it they are spawning into the economy!

In my previous experience most cash shop items are no trade and have no effect on the economy.

Now I never used gw1 cash shop so I can't comment on it.

The actual items in the shop will probably not be a issue. Some people have concerns with the boost/keys/loot chest but kinda of minor overall.

The most pressing concern I see from most people who are apprehensiable about the cash shop and the problems it "might" create has to deal with the fact that you can buy gems(the shop currency) with $, then sell those gems to players for gold. In a sense you are buying gold for $ from players legally, almost like a RMT shop but without the middle man and its OK by Anet. Yes there are some  variables invovled such as supply/demand and the conversion ratio, also how important "currency" is(how hard it is to get + money sinks), but its no different then straight $ > gold, which also deals with the same concerns.

 

Both sides have ground to stand on, and no one really knows what could or can happen, time will time. But just sweeping it under the rug like most people do(mostly the fanboys desperately trying to white knight any slightly negative perceptions) is just as wrong.  It will be interesting to see how it works out and if problems crop up. But its better now for players to express these potential issues then just sticking your head in the ground.

 

  Yizle

Apprentice Member

Joined: 4/24/10
Posts: 418

3/29/12 4:41:30 PM#316
Originally posted by RobertDinh
Originally posted by Cromica

I am glad the cash shop is in the game, I think it will keep the majority of the stupid players out.

The type that say things like "OMG cash shop = P2W". When in reality they have no flippin clue what they are talking about.

Cash shops ruin the integrity of a game, this is why they were not used in MMO games early on, because the games were about building and earning what your characters were.  Not paying extra money to cut corners. 

 

Slowly the companies that didn't care about the integrity of mmorpgs started getting casual players more and more accustomed to p2w, so now most people think it isn't a big deal at all.

 

Those same kind of companies are the ones that try to call vindictus mmorpg, when it does not have a persistent world that a massive amount of players can play in at the same time. 

Ok UO had no guild chat, whispers, AH or many other things so that must mean they were left out due to integrity of the game. So lets remove all of that. Also instanced dungeons. But it did have open world hardcore pvp. Based on your bizarre post that means that is good for the integrity of the game so all MMOs should have that.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2593

We all breathe and we all die.

3/29/12 4:45:46 PM#317
Originally posted by darkehawke
Originally posted by Wolvards
Originally posted by RizelStar
Originally posted by darkehawke
Originally posted by st4t1ck
Originally posted by Cinge

Just to stur the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

by the guild that buys the buff and only in the immediate area of the tower/keep/castle/supply depot they own.

Also people will still buy gold even with no cash shop. I'd rather money go back into the game however, rather than gold sellers.

And if you think noone buys gold, than you are deluding yourself.

lol where did this come from?

IMO there will probably be gold sellers still, so you can buy gems in the cash shop, but you can't buy gold, so gold farmers will sell the gold, i personally would rather support ANet but i see what he is saying.

Yeah I thought this thread was about buying gems to buy gold to buy influence.

I was making a point that even without the gems part, people will still buy gold to get the influence if they so wished.

I'd rather my money went back into the game than an external gold selling company.

Ahh ok, so pay money for gold in game to get what gems can get, because you are buying the gems to get what's in the cash shop?

But in order to get gems you must give gold to players in game?

Did I miss something

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3189

Facts do not require fiction for balance.

3/29/12 4:47:06 PM#318
Originally posted by Cinge

Just to stir the pot, influence can be bought via gold, and influence can be used to purchase direct buffs to almost every apsect of the game, including buffs in the WvWvW world. ;P

 

http://wiki.guildwars2.com/wiki/Influence

Already been covered, Minor defensive buffs, only work at a keep that the guild owns. You can only own one.

 

Oderint, dum metuant.

  darkehawke

Novice Member

Joined: 11/03/10
Posts: 180

3/29/12 4:47:28 PM#319
Originally posted by Cinge
Originally posted by darkehawke
Originally posted by GeeTeeEffOh

 


Originally posted by darkehawke
Some of these pay to win arguments are getting so flimsy I'm starting to think that some of those arguing loudest with barely a basis to their argument are secret gold farm customers who are annoyed at losing out potentially on an advantage.
It is to my understanding, that gems do not bring in new gold, as it is gold that a player has earn already, being bought. Is that no longer the case? Did I miss something?


 

Yeah because everyone knows that the Cash shop is really a conspiracy devised by ANet and it's loyal customer base to trick ANet's evil master, NCSoft into thinking that there really is a future moneymaking plan in place when everyone knows it's just there for show and isn't really supposed to earn money by not offering anything worth paying real money for.

No RMT gold farmer has ever used money that was spawned from nothing. They have always been earned by someone in game. The difference is that farmers will use the game to obtain gold and items to convert into gold (mats and drops) where as ANet is spawning something of value directly into the economy that did not previously exist in game nor was it worked for. But rather is introduced into the economy via credit card.

The whole statement about gold being earned by players is a straw-man. it has always been that way.

What is it they are spawning into the economy!

In my previous experience most cash shop items are no trade and have no effect on the economy.

Now I never used gw1 cash shop so I can't comment on it.

The actual items in the shop will probably not be a issue. Some people have concerns with the boost/keys/loot chest but kinda of minor overall.

The most pressing concern I see from most people who are apprehensiable about the cash shop and the problems it "might" create has to deal with the fact that you can buy gems(the shop currency) with $, then sell those gems to players for gold. In a sense you are buying gold for $ from players legally, almost like a RMT shop but without the middle man and its OK by Anet. Yes there are some  variables invovled such as supply/demand and the conversion ratio, also how important "currency" is(how hard it is to get + money sinks), but its no different then straight $ > gold, which also deals with the same concerns.

 

Both sides have ground to stand on, and no one really knows what could or can happen, time will time. But just sweeping it under the rug like most people do(mostly the fanboys desperately trying to white knight any slightly negative perceptions) is just as wrong.  It will be interesting to see how it works out and if problems crop up. But its better now for players to express these potential issues then just sticking your head in the ground.

 

Yeah but that isn't spawning gold is it. It's more like moving gold from one location to another. One player loses the gold and another player gains it rather then one player keeps gold and another player gains it. 

I may be being dumb, but that to me is different than spawning gold into an economy. If it was new gold just being generated than I'd have a huge problem with it

Currently playing- SWG PreCU & GW 2
Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
Best MMO: SWG
Worst MMO: SWTOR

  Voiidiin

Hard Core Member

Joined: 1/13/11
Posts: 586

Soylent green is made from PEOPLE

3/29/12 4:50:16 PM#320

Yah know if some guy in my guild wants to spend ass tons of cash for minor and insignificant buffs... well more power to him i will gladly ride his cash wave and enjoy the benefit. I just do not see how this will give him an unfair advantage over me or any other players.

 

This whole post is one of the haters mountains from a molehill attempts.

Lolipops !

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