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So if you could totally reassign your SP, how many players do you think they would have reactivate there accounts?
Or CCP, you can continue laying off, take on Sony, etc.
For me, it would probably get you a few months while I try out a couple new things. I've only played 3 times in the past 7 years, for no more than 6 months anyway, so if you want to omgwtf are you retarted? It won't make a lot of difference to me either way. |
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3/29/12 1:14:51 PM#2
Why would they do that eve has the most subcribers than its ever had. It has never been lower on subs one year than the other it just keeps gaining subs slowly but steady. Why would they reset the SP when its dosent evne take long to be competative. After the first month I was jsut a comeptative a a vet in a BC, even beat a few of them. Now im cross training Caldari because most of ym Amar training is done. My toon si 1 year old and it only took that long to get there. One year to catch up and be competative to the vets on 100% fo their level. |
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3/29/12 1:18:45 PM#3
Originally posted by Zecktorin EVE is a great game I'm not here to flame it. I've posted negative things about their SP system before and won't jump in again on that. But you know what I would really like to see. A breakdown of how many active accounts as well as how many unique players. I definately understand that total accounts are increasing but anybody who plays EVE knows most veterans have multiple accounts. As time goes on, this increases. I would like to see the following graph plotted over time: 1) Include one line for total # of accounts and 2) Include one line for total number of unique players I'm curious how much of the increased accounts are vets with additional accounts and how many are actually new people. GW2 "built from the ground up with microtransactions in mind" |
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3/29/12 1:26:45 PM#4
Originally posted by gainesvilleg Yes you make a very good point here, but something you have to realise most people actually do not use more than one account. CCP had a conversation on this somewhere. And most people who do use multiple accounts use only 2. Honestly alot of the peole who had 5 or 6 accounts dont play anymore. How ever I do beleive that people who have 2 accounts is roughly around 20-25% of the population. they are about 500k or 600k subs? so 20% of that. By the way thank you for having a discussion instead of slaming down everyone elses opinions. |
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3/29/12 1:45:48 PM#5
Another point of fact is the number of peak concurrent users everyday has been steadily increasing over the years. Currently its around 55k. |
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3/29/12 1:53:32 PM#6
Not many I would think, I doubt many quit wishing they could switch career.
"i don't waste my time building relationship in games" - nariusseldon |
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3/29/12 1:55:28 PM#7
Originally posted by RefMinor Why when it only takes about a week to be decent at any career. The SP system isnt as bad as everyone says lol geez. |
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3/29/12 2:02:19 PM#8
Originally posted by notmex You mean an individual player being able to refund their SP and redistribute the points? I'm suprised CCP hasn't done that yet. It would have to be a very very limited feature, possiblely even requiring you pay for it. I knew a lot of people who would've taken advantage of it. I'm not sure if it would impact sub numbers. "How should I know if it works? That's what beta testers are for. I only coded it." |
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3/29/12 2:25:23 PM#9
I am an EvE newcomer (well been a few months now) and I got a 2nd account (for mining, industry etc..) honestly I have no idea why I shied away from EvE in the past .. probably the open PvP. But having played mostly theme park and raiding mmo's since the original EQ, I know myself and lots of my friends have grown tired of the hamster wheel, and were primed for the sandbox, and I havent looked back. I already got a handful of my old MMO friends to try it out too, and they too are now hooked. I have a feeling (and its just a feeling) a LOT of people in the MMO space are ready for the Sandbox, maybe they just don't realize it yet. Far from perferct, but a breath of fresh air after 10 years of theme parks.
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3/29/12 2:26:40 PM#10
Originally posted by ZecktorinOriginally posted by RefMinor That was my point. "i don't waste my time building relationship in games" - nariusseldon |
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3/29/12 2:28:53 PM#11
Originally posted by sycofiend You chose the red pill when you played in the sand. "i don't waste my time building relationship in games" - nariusseldon |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
3/29/12 2:31:19 PM#12
I thought about it, have 3 accounts with anywhere from 50-65M SP's, almost all focused on combat skils. I might be tempted to come back if I could reset the points and retrain one of them in Industry, but not sure the current batch of industrial players would appreciate the extra competition.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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3/29/12 2:33:43 PM#13
I had been chatting with some of my corp mates about a feature like that recently actually. I proposed that you pay 40 dollars to have All your SP reset but the negative of that would be you would lose all the skillbooks you had injected into your character. This would force long time players to really think about doing it considering how expensive many skill books are. For example a carrier skill book is about 450million ISK. equals to about 1 game time code or 17 dollars and 50 cents in real world cash.
With these pro's and cons it would also keep the skillbook market alive considering people that took the plunge would need to repurchase all the skill books. Wouldnt effect the character bazaar much either :) I think its a win-win situation tbh
Pro's all your sp back
Negatives Lose all your injected skill books pay 40 USD |
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3/29/12 2:56:09 PM#14
Originally posted by RefMinor Sorry misread your post lol |
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Originally posted by Zecktorin I haven't played much, but I've never seen the 55k online like 2005. So I doubt they have more subscribers. They layed off last summer, and now in bed with Sony for Dust. Where do you get they are doing good from that? |
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3/29/12 4:38:39 PM#16
Originally posted by notmex For probably the 128789'th time, hardly anyone. |
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Originally posted by Zecktorin Takes 156 day to get projectile turrets up alone, not training any specializations. That's not including core skills for engineering, electronics, mechanics, navigation, starship command. You must be an easy target. |
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3/29/12 5:07:51 PM#18
I would play if they made a new server, not really interested in resetting skillpoints. As I've said before I would prefer a server that resets every year or so, so everyone starts from scratch. A server like that would need some changes to the game, faster skilltraining and some other stuff. It would be fun if they added changes after every reset so it feels new and fresh aswell, like new starsystem layout, new mods, ships, skills, implants, asteroids, missions, NPCs, business opportunities etc. Basically I want back the feeling of EvE being new and unexplored with lots of possibilities, the game is so figured out at this point, everything is very familiar and people are settled in roles they have perfect skillpoints to perform. The game feels kind of stale to me at this point, I think it needs something drastic like a new server and lots of changes, server resets would promote action all over the place imo. |
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3/29/12 5:09:28 PM#19
Originally posted by notmex You don't need to be in a HAC with T2 guns and equip to be usefull. |
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Originally posted by Quesa True, I was canon fodder when I first started. |
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