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3/27/12 6:31:55 AM#41
Originally posted by komobo This is not entirely true, with excessive spam, you literally can not dodge an enemies attack and makes someone who spams still able to deal massive amounts of damage, look at GW2s greatsword weapon, you can swing and swing non-stop while turning in all directions, your dodge has a CD and while your dodging he can just keep running while spamming his sword to the area you are dodging and hit you regardless. It does not take nearly as much thought as when you know missing a skill causes serious repercussions.
If you fought another person using a greatsword as well, same gear and he was spamming do you think you could kill him without taking a decent amount of damage? Let alone a 2v1, which in TERA is entirely possible to beat two people with the same gear and class as you by yourself. |
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3/27/12 6:35:52 AM#42
Aion and Rift have combat systems nearly identical to WoW's, and these are your examples? There is more to a combat system than whether or not it has targeting! Zelda: Ocarina of Time, Dragon Age, Guild Wars, Metroid Prime, Phantasy Star Online, and WoW all have targeting systems and none of them have even vaguely similar combat. "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss |
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3/27/12 6:36:05 AM#43
Originally posted by evilastro I don't know if you took in his post well or not, but saying "skills are more meaningful and tactical" in GW2 without rooted combat coupled with the point that they don't require aiming doesn't really make sense.
That just makes me think of WoW where you spam frostbolt, not very tactical. Not bashing GW2 combat at all, but just saying your statement doens't make much sense.
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3/27/12 6:43:09 AM#44
Originally posted by Sector13 I don't think TERAs combat limits control at all actually, I feel its part of being tactical and cautious when in combat. Especially against a PC-player who is unpredictable and able to react to whatever another PC-player decides to dish at them. Even combat against BAMs force you to make critical decision, which decide whether or not you are good or not in soloing BAMs. TERAs combat is fluid, more at higher-lvls including the use of glyphs. No where did I mention that TERA "limits your control" I did say however, that its not for everyone... Here is video of berserker: One of the slower classes HERE
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3/27/12 6:51:27 AM#45
I don't mind being rooted when using a skill in Tera and I very much enjoyed the aiming of skills (more MMO's should do that), but what I did mind was not being able to move after I initiated a skill to cancel it and avoid an incoming attack. I felt like I had less control during combat than a traditional MMO where you can move at any time. I'd gladly trade the Tera aiming for traditional tab/lock targeting if it means I retain constant, fluid control over my character. MMO games would be pretty cool if it weren't for the people. |
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3/27/12 6:52:02 AM#46
I don't think TERAs combat limits control at all actually, I feel its part of being tactical and cautious when in combat. Especially against a PC-player who is unpredictable and able to react to whatever another PC-player decides to dish at them. Even combat against BAMs force you to make critical decision, which decide whether or not you are good or not in soloing BAMs. TERAs combat is fluid, more at higher-lvls including the use of glyphs. No where did I mention that TERA "limits your control" I did say however, that its not for everyone... Here is video of berserker: One of the slower classes HERE That's completely beside his point. Please use reading comprehension when replying to posts. He is trying to explain why Tera's combat is not like most action games or FPS's, and you keep explaining why you like Tera's combat. You're making the assumption that when he says it "limits control" he means that it's a bad thing. Look at your first sentence. It doesn't limit control because it's more tactical? No, it does limit control, but that's okay because combat is more tactical as a result. "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss |
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3/27/12 6:58:06 AM#47
Originally posted by Pivotelite When you have played GW2, or even GW1, it will make sense. GW1 uses tab targetting, and has by far the most skill based / tactical PvP combat in the MMO genre, far more than TERA offers. Aiming does not equate to skills being meaningful or tactical. The class skills in TERA are pretty generic, and to be honest there isnt much thought involved in combat aside from aiming and dodging. GW2 doesnt have aiming (aside from AE and column attacks) but the skills on your hotbar mean more than something to cast on cooldown. I dont understand why you think this is confusing?
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3/27/12 6:59:26 AM#48
Originally posted by Shroom_Mage you know what? No sense in arguing over something that I can only see in videos, I have to wait like most to actually play the game. Until then GW2 combat just seems less appealing than TERAs, that is my opinion...until I try it for myself.
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3/27/12 7:00:35 AM#49
Originally posted by Shroom_Mage At least someone gets it. |
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3/27/12 7:03:44 AM#50
Originally posted by Shroom_Mage To Sector13 it is bad thing, anything about TERA is a bad thing. Do you even know how many times this guy posts in TERA forumns??? (Everything negative btw) What I'm saying... Is it may do so, but has its purpose, why are you going out of your way to make a point I already got for someone else? Some people agree its a bad thing and won't play TERA cuz of that sole reason...
I was going to ignore it, but why do people always revert back to claiming they are smarter than others, name calling or think 1 view of comment is better than another.. It's pretty sad |
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3/27/12 7:09:36 AM#51
I did expect to get some sort of resentment and anger for targeting your precious MMO (GW2), its to be expected for such an over-hyped / dream-come ture MMO. Honestly don't care what people say and think about any game, they don't decide whether I'll play it or not and will enjoy it or not. |
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3/27/12 7:11:28 AM#52
Originally posted by Shroom_Mage aion don't use global CDs and is hardly a spam fest of skill
and that berzerker vid, that char have a really nice weapon with atq speed, he is attakcing faster then normal, plus his running speed is also higher then normal, that is high lvl play not everyone will get there |
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3/27/12 7:11:53 AM#53
Originally posted by evilastro As I fail to see why you think GW2 is so tactical I ask why you think TERA isn't. I don't doubt GW2, but don't discredit TERA either.
In TERA I have to look at my opponents position, I have to watch the opponents animations(so i can dodge/block), I also have to pay attention to my cooldowns(just like in GW2), I also need to sneak in hits to restore mana with my poorly damaging left mouseclick, I also can not spam my skills due to rooting(as I can leave myself exposed), I also have to use skills accordingly to the situation present. Lastly certain skills also fire once and then after one second passes the cooldown starts, but if clicked rapidly can fire up to three times, therefore even something as simple as a normal skill can become more powerful in the right circumstances(also evident with skills that can be charged). Hell you can even use mobs to your advantage, an archer was charging on me and dodge was on CD so I run behind the mobs and there you go, successfully avoided his attack.
There is a metric crapload of tactics in PvP especially if you want to be successful. |
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3/27/12 7:13:54 AM#54
Originally posted by Pivotelite
Agreed, senseless spamming in Tera may not be as efficient as in GW2 because in Tera there is a strict directional requirement, in other words you have to aim your abilities in Tera but that has nothing to do with the animation lock. Whether dodging as per your example is efficient or not, depends entire upon the distance you travel when dodging. There is no reason to assume that the short distance you travel in Tera when dodging is mirrored in GW2. However, the reason for this short distance in Tera is exactly due to the presence of animation lock. Do i think 2v1 in GW2 is possible? I have no clue as i haven't tried the game yet. But i can tell you that i have certainly done 2v1 in WoW to name one, which undeniably were due to nooby opponents as is the case with your 2v1 Tera example, i am sure. * Waves at Pushkina * |
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3/27/12 7:14:55 AM#55
Originally posted by R.I.O.T And when I try to point something out that is legitamate you toss it aside like it doesn't matter. That is why fanboys are annoying, You said that it has FPS like controls and I am explaining that it doesn't technically, how is that negative? You generalize GW2 as being tab target as though it's exactly like WoW and Aion when others are explaining that it isn't. I'm just pointing out how your statements are flawed and you act like I am bashing TERA. Yes, limited controls are bad to me, but that wasn't the point of the discussion but like most fans you jump right to the "omg he's bashing TERA again" crap. It's almost like you people never had real criticizim in your lives before. |
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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
3/27/12 7:26:04 AM#56
Originally posted by Pivotelite In GW you do have to worry less about targeting But you can still dodge and avoid damage. Its actually close to DCOU
On other hand in GW2 you have far more effects you can put on target. From blind, bleed, curses, root, knockdown...etc Its very tactical in its self.
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3/27/12 7:29:21 AM#57
you know what? No sense in arguing over something that I can only see in videos, I have to wait like most to actually play the game. Until then GW2 combat just seems less appealing than TERAs, that is my opinion...until I try it for myself. I guess I can't add anything if you absolutely refuse to so much as acknowledge a single one of my points.
I don't care what his opinion on Tera actually is. He expressed that he preferred other systems. So what? It doesn't change his argument. He never said it was bad in this thread. He only expressed that it wasn't for him. Do you really think that the only thing he's trying to explain is why the system is bad? Did you truly completely miss that he's trying to explain that Tera's combat is different from FPS-style games and not as similar as you were making it out to be? You really need to work on your reading comprehension. I never said GW2 didn't have a targeting system, and Sector13 never (in this thread) said that Tera's combat was inherently bad for being more restrictive. In his first post in this thread, he even said he likes where Tera is pointing MMOs. Where the hell do you get that he's trying to bash the game? Stop being so defensive. We're not attacking Tera. We're not even criticizing the game, and yet you're putting up a brick wall. "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss |
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3/27/12 7:32:25 AM#58
Originally posted by Sector13 |
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3/27/12 7:34:28 AM#59
Are you some kind of meta troll??? Do you even realize what you're doing? You're making up arguments for us and then coming up with rebuttals to those made-up arguments! I beseech you! Read our posts! "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss |
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3/27/12 7:37:33 AM#60
Short snappy answer to the OP: NO, they are RPGs not FPS |
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