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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » This game won't survive the short-term future.

7 Pages « 1 2 3 4 5 6 7 » Search
135 posts found
  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

3/27/12 2:04:51 AM#81
Originally posted by Thane
Originally posted by potbellyrhi
Originally posted by GMan3
Originally posted by Airwren

I'm not sure that other games are what is going to threaten this one.  I think EA/Bioware are what is going to kill it long before another company releases a more appealing title.  They are already wiping out people's end game gear progression just 4 months into the game and releasing a new tier of pvp/pve end game gear.  We're only 4 months into the game.  Didn't it take WOW like 2 years to do that with TBC?  I'm quite certain they weren't bleeding subs during that time either.  The fact is the game is a mile wide and an inch deep.  Sure it looks huge and inviting from the surface, but the minute you dive into it you wake up in traction and are eating out of a tube while having some nurse named Bill wipe your ass for you. 

    Very true, except that you seem to be forgetting that WoW had VERY little quality competition in that time.  As a matter of fact, zero would be a closer number than 5 is.  Also, back in the beginning of WoW's existance, just being able to stay on-line with the game was concidered "High Quality", partly because of the quality of the internet and partly because of the games themselves.  There is a new standard today that requires games to put out content at a MUCH faster pace. 

    I hate to burst your bubble, but if WoW were to be released today in the same fashion it actually was back then, it would have about as much chance of succeeding as SWG did, which was basically nill, it is a truly dead game after all.

Except for the fact theres more content in vanilla WOW from 1-20 than there is in SWTOR. Based off quest numbers in the WOW zones to 20 and SWTOR. SWTOR's problem is a group of RPG developers trying to create an MMO using the advice of the most vocal minority of fans from their RPG games. 

 

Dev's have just gotten lazy. 3 days to max lvl in SWTOR (listening to the story) and another 3hours total to get full BIS gear. Sounds like the scale of a single player game to me. Not to mention 50% of their game breaking stories are horrible. I still sub in the blind hope that 1.2 will do something but ofcourse there really isn't anything that will help 50's consume their time in game cept maybe the couple minutes itll take to que up some new crafted orange gear and pray for a proc.

 

And for some reason BW thinks adding in legacy stuff is a big enough draw for a non-retarded MMO player to keep their sub until their next content patch...

gosh, you're cute.

whats that content you talk about? i think vanilla didn't even have maraudon :P

 

the content ToR had @ release was by far more than wow had on it's days. BUT... that was over 6 years ago. people got spoiled and always expect new games to come out with the content of 3 or 4 expensions ^^

 

seriously, if you talk about "WoW vanilla", you should at least have been playing it *G*

 

 

uh and 3 days to max lvl? yea, when you skip all the content and grind your way up to the top. that's not what ToR is about, you should stick to WoW if that's your gaming style.

true story :>

It had mauradon, it didnt have DireMaul.

And after a month or two when enough people were 50 people started farming BRD, LBRS and UBRS. Which are both bigger (in terms of mobs and time to clear) than EV (which all but the first boss regularly bugs) and KP (less buggy than EV but about as easy).

 

As far as skipping content its the games job to make you want to experience it but go click 12 speeders then auto update to kill 6 bad guys to kill this guys apprentice to kill the master guy for the 30th time is nto content (i would think) anyone would want to experience as often as it is offered.

  Thane

Elite Member

Joined: 8/14/03
Posts: 1361

I'm a leaf on the wind. Watch how I soar.

3/27/12 2:07:33 AM#82

ah, so for you vanilla is the basic wow up to the first addon? kk

my vanilla usually is the "unmodded client", maybe my mistakie, no idea

 

 

anyway, 1.2 was the patch maraudon was introduced :)

"I'll never grow up, never grow up, never grow up! Not me!"

  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

3/27/12 2:07:39 AM#83
Originally posted by DaRoamer
Originally posted by potbellyrhi
Originally posted by Cthulhu23
Originally posted by potbellyrhi
Originally posted by GMan3
Originally posted by Airwren

I'm not sure that other games are what is going to threaten this one.  I think EA/Bioware are what is going to kill it long before another company releases a more appealing title.  They are already wiping out people's end game gear progression just 4 months into the game and releasing a new tier of pvp/pve end game gear.  We're only 4 months into the game.  Didn't it take WOW like 2 years to do that with TBC?  I'm quite certain they weren't bleeding subs during that time either.  The fact is the game is a mile wide and an inch deep.  Sure it looks huge and inviting from the surface, but the minute you dive into it you wake up in traction and are eating out of a tube while having some nurse named Bill wipe your ass for you. 

    Very true, except that you seem to be forgetting that WoW had VERY little quality competition in that time.  As a matter of fact, zero would be a closer number than 5 is.  Also, back in the beginning of WoW's existance, just being able to stay on-line with the game was concidered "High Quality", partly because of the quality of the internet and partly because of the games themselves.  There is a new standard today that requires games to put out content at a MUCH faster pace. 

    I hate to burst your bubble, but if WoW were to be released today in the same fashion it actually was back then, it would have about as much chance of succeeding as SWG did, which was basically nill, it is a truly dead game after all.

Except for the fact theres more content in vanilla WOW from 1-20 than there is in SWTOR. Based off quest numbers in the WOW zones to 20 and SWTOR. SWTOR's problem is a group of RPG developers trying to create an MMO using the advice of the most vocal minority of fans from their RPG games. 

 

Dev's have just gotten lazy. 3 days to max lvl in SWTOR (listening to the story) and another 3hours total to get full BIS gear. Sounds like the scale of a single player game to me. Not to mention 50% of their game breaking stories are horrible. I still sub in the blind hope that 1.2 will do something but ofcourse there really isn't anything that will help 50's consume their time in game cept maybe the couple minutes itll take to que up some new crafted orange gear and pray for a proc.

 

And for some reason BW thinks adding in legacy stuff is a big enough draw for a non-retarded MMO player to keep their sub until their next content patch...

Wow, how much misinformation can you possibly cram into one post?  

Such as? The quests are easy to count.

Its takes less than 3 hours to do both raid zones. I've personally brought in apps in orange gear and geared them in atleast 4/5 rakata in one EV raid.

 

And trooper, Counselor, Knight (imo), and Warrior stories suck. Ofcourse IMO but thats half the classes i.e. 50%

 

So..... what exactly is all the misinformation?

 

Edit: I lvld my BH and Smuggler to 50 over 3 day weekends though i did skip the BS other quests and only listened to the "new" content i.e. the story quests so maybe that is misleading.

This whole post is rubbish.  There is no way you levelled 2 characters to 50 in one weekend, it's not possible.  There is also no way you got 4/5 pieces of rakata gear for a 8 people in 3 hours.  Also 3 is not half of 8 so basically you're 0-3 on facts here.

Are you just taking words you've heard about SWTOR and placing them into random sentences?

Reading comprehension FTW.

 

I lvld 2 toons over 2 different 3 day weekends to 50 supporting my statement of lvling toons in 3 days.

 

As far as 8 ppl 4/5 rakata there is its called 16 man raids, though that wasnt what i was saying either. I can gear up one toon (pending drops, yaay random loot) in 3 hours.

 

And you really should learn to count.

  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

3/27/12 2:11:19 AM#84
Originally posted by Thane

ah, so for you vanilla is the basic wow up to the first addon? kk

my vanilla usually is the "unmodded client", maybe my mistakie, no idea

 

 

anyway, 1.2 was the patch maraudon was introduced :)

The beauty of vanilla WOW (notice i keep going back, cause WOWs a flaming pile now) is by the time most ppl hit 50 new content that had time to be developed was starting to come out. SWTORs lvling curve is so retarded people hit 50 and bail cause they are literally bored to death. Everyone hates those time sinks but its those timesinks whatever they may be that keep people playing. You invest time to better your character, and SWTOR just doesnt offer up any way to better your character at 50.

Just a note: datacrons are a joke, a manditory joke but still.+10 datacron still buggy as hell to get  also =)

 

But yeah i consider up to pre-BWL as vanilla =) Such a long time considering.

  DaRoamer

Hard Core Member

Joined: 5/11/10
Posts: 224

3/27/12 2:15:43 AM#85
Originally posted by potbellyrhi
 

Reading comprehension FTW.

 

I lvld 2 toons over 2 different 3 day weekends to 50 supporting my statement of lvling toons in 3 days.

 

As far as 8 ppl 4/5 rakata there is its called 16 man raids, though that wasnt what i was saying either. I can gear up one toon (pending drops, yaay random loot) in 3 hours.

 

And you really should learn to count.

Still not possible unless you didn't sleep.  At a bare minimum it'll take you 72 hours of game time to get to 50. 

You said "3hours total to get full BIS gear.", you're not going to get this in 1 raid.  How many items drop per boss in 16 man raids?  There are 5 bosses in EV.  Is everyone going to BIS gear in 1 raid? No, so why lie?

3 is still not half of 8, I know how to count.

  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

3/27/12 2:24:47 AM#86
Originally posted by DaRoamer
Originally posted by potbellyrhi
 

Reading comprehension FTW.

 

I lvld 2 toons over 2 different 3 day weekends to 50 supporting my statement of lvling toons in 3 days.

 

As far as 8 ppl 4/5 rakata there is its called 16 man raids, though that wasnt what i was saying either. I can gear up one toon (pending drops, yaay random loot) in 3 hours.

 

And you really should learn to count.

Still not possible unless you didn't sleep.  At a bare minimum it'll take you 72 hours of game time to get to 50. 

You said "3hours total to get full BIS gear.", you're not going to get this in 1 raid.  How many items drop per boss in 16 man raids?  There are 5 bosses in EV.  Is everyone going to BIS gear in 1 raid? No, so why lie?

3 is still not half of 8, I know how to count.

Ok Trooper (1), Counselor (2), Knight (3) Sith Warrior (4) = 3?

8 loot pieces drop per 16man boss not including crafting crap and recipes/comms. 4 of those 8 are rakata pieces, 4 are exotech or pet loot. I've geared up about 14 apps now over the past month and a half between EV and KP in about a week. Maybe missing a BP or weapon but still atleast 4/5. At worst we had to wait 3 weeks for one sage while i geared our gunslingers akaavi's.

 

And your reading comprehension is still shit. "Is everyone going to BIS gear in 1 raid?" I never wrote that did i? Sad part is we've geared some pretty retarded people for the sakes of filling a raid lately. We pugged a sentinel Sunday night through heroic KP and he got atleast a drop every boss plus his rakata weapon in a little under 2 hours. And we left him die in the beginning of every fight because he couldnt grasp the simplist mechanics. I.E. Free loot

At a bare minimum it takes 26 hours to lvl to 50 its been done a couple times by weirdos while getting plvld. W/o plvl i grinded my ass off those 3 days but i still slept atleast 7 hours, still had dinners and went out with the wife. Im sorry if you cant do it but i have a guy in guild who's leveled no alts up to now (so hes not familiar with the quests anymore) and is still managing to lvl his shadow in 5 or 6 days of 3-6 hour a night grind sessions. Hit 50 last night.

  DaRoamer

Hard Core Member

Joined: 5/11/10
Posts: 224

3/27/12 2:34:10 AM#87
Originally posted by potbellyrhi
Originally posted by DaRoamer
Originally posted by potbellyrhi
 

Reading comprehension FTW.

 

I lvld 2 toons over 2 different 3 day weekends to 50 supporting my statement of lvling toons in 3 days.

 

As far as 8 ppl 4/5 rakata there is its called 16 man raids, though that wasnt what i was saying either. I can gear up one toon (pending drops, yaay random loot) in 3 hours.

 

And you really should learn to count.

Still not possible unless you didn't sleep.  At a bare minimum it'll take you 72 hours of game time to get to 50. 

You said "3hours total to get full BIS gear.", you're not going to get this in 1 raid.  How many items drop per boss in 16 man raids?  There are 5 bosses in EV.  Is everyone going to BIS gear in 1 raid? No, so why lie?

3 is still not half of 8, I know how to count.

Ok Trooper (1), Counselor (2), Knight (3) Sith Warrior (4) = 3?

8 loot pieces drop per 16man boss not including crafting crap and recipes/comms. 4 of those 8 are rakata pieces, 4 are exotech or pet loot. I've geared up about 14 apps now over the past month and a half between EV and KP in about a week. Maybe missing a BP or weapon but still atleast 4/5. At worst we had to wait 3 weeks for one sage while i geared our gunslingers akaavi's.

 

And your reading comprehension is still shit. "Is everyone going to BIS gear in 1 raid?" I never wrote that did i? Sad part is we've geared some pretty retarded people for the sakes of filling a raid lately. We pugged a sentinel Sunday night through heroic KP and he got atleast a drop every boss plus his rakata weapon in a little under 2 hours.

At a bare minimum it takes 26 hours to lvl to 50 its been done a couple times by weirdos while getting plvld. W/o plvl i grinded my ass off those 3 days but i still slept atleast 7 hours, still had dinners and went out with the wife. Im sorry if you cant do it but i have a guy in guild who's leveled no alts up to now (so hes not familiar with the quests anymore) and is still managing to lvl his shadow in 5 or 6 days of 3-6 hour a night grind sessions. Hit 50 last night.

Oh, so now it's powerleveling?  Because what you said was "3 days to max lvl in SWTOR (listening to the story)".  Again, there is no way you listened to all the dialogue and got to 50 in a 3 day weekend.  I'm certainly not sorry I can't do it, who the hell wants to level that fast?  It took me 175 hours to get my first 50 because I actually tried to enjoy the game. 

Then you said it ""3hours total to get full BIS gear." except then you keep changing your story about what actually means.  No matter what you try to spin you cannot get FULL BIS gear in 3 hours. 

You're correct, I did miss that you listed 4 classes, it's hard to read your posts because of the awful spelling and punctuation.

 

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1912

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

3/27/12 2:52:00 AM#88
Originally posted by eddieg50

   I have to dis agree with the op and this is why.   People who play swtor play it for different reasons than say eq2 or wow,  People who like it- like it because of the story line, voice overs, cut scenes, excellent sound, companions, small group fun, social points, star wars, . Bioware will continually make new content and that will keep old players and add new. My only hope is that they change the space game into something more substantial, but what they have now in terms of story etc will certainly keep me around

I like Star Wars but this game is not going to keep me around, and story only goes so far. I preferred SWG over EQ2 and WOW, but now SWTORs shallowness has made me like these games more than SWTOR. SWTOR is now my worst MMO (but not worse game). If it was a single player game with online features, and able to buy Flashpoints and Operations as DLC, then I would play it more, but I am not intrested in Flashpoints and Operations, especially when friends are not online to do them with.

Star Wars and the SWG mechanics are what kept me playing SWG. There was plenty to do even when friends were not online. SWTOR just does not have these things. Everything SOE did with SWG was well worth my money, as SWG was my kind of game. Archeage looks like it could be but it is not Star Wars, and not SWG, so I doubt I will bother with that either.

No MMOs interest me atm, and unless they break away from WOW formula, and actually any good, then I may as well just stick to playing WOW, LOTRO, City of Heroes, STO and maybe SOE games on All Access (although starting to get fed up of SOE games where everything is going F2P so could unsub if not worth it, and I have no interest for PS2).

I don't know why people ditch the MMOs, and then go play something else and lose it all and start all over again. I stuck with SWG through thick and thin, from start to end, just building my characters up. The thing I hate most about SWG closing, is that all that 8.5 years is now gone. I played SWG and kept playing SWG because it was my online alerernate virtual life. Most other games are just games. If others play other MMOs and then ditch it for something else, it all just seems a waste of time and investment in time and monthly fess / purchases to me.

If space in SWTOR gets updated to be like SWG, EVE or STO, then it may get me sucked in, but if the next big space update keeps it in its "on rails" version, I think I will ditch it, and play 1 month per year to check out the new content.

Currently looking forward to Kinect Star Wars, it is not a MMO, but should be able to keep me playing as long as SWTOR, if not longer! Also will play more other Star Wars games, old and new, to get my Star Wars fix.

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  potbellyrhi

Novice Member

Joined: 12/02/07
Posts: 39

3/27/12 2:56:27 AM#89
Originally posted by DaRoamer
Originally posted by potbellyrhi
Originally posted by DaRoamer
Originally posted by potbellyrhi
 

Reading comprehension FTW.

 

I lvld 2 toons over 2 different 3 day weekends to 50 supporting my statement of lvling toons in 3 days.

 

As far as 8 ppl 4/5 rakata there is its called 16 man raids, though that wasnt what i was saying either. I can gear up one toon (pending drops, yaay random loot) in 3 hours.

 

And you really should learn to count.

Still not possible unless you didn't sleep.  At a bare minimum it'll take you 72 hours of game time to get to 50. 

You said "3hours total to get full BIS gear.", you're not going to get this in 1 raid.  How many items drop per boss in 16 man raids?  There are 5 bosses in EV.  Is everyone going to BIS gear in 1 raid? No, so why lie?

3 is still not half of 8, I know how to count.

Ok Trooper (1), Counselor (2), Knight (3) Sith Warrior (4) = 3?

8 loot pieces drop per 16man boss not including crafting crap and recipes/comms. 4 of those 8 are rakata pieces, 4 are exotech or pet loot. I've geared up about 14 apps now over the past month and a half between EV and KP in about a week. Maybe missing a BP or weapon but still atleast 4/5. At worst we had to wait 3 weeks for one sage while i geared our gunslingers akaavi's.

 

And your reading comprehension is still shit. "Is everyone going to BIS gear in 1 raid?" I never wrote that did i? Sad part is we've geared some pretty retarded people for the sakes of filling a raid lately. We pugged a sentinel Sunday night through heroic KP and he got atleast a drop every boss plus his rakata weapon in a little under 2 hours.

At a bare minimum it takes 26 hours to lvl to 50 its been done a couple times by weirdos while getting plvld. W/o plvl i grinded my ass off those 3 days but i still slept atleast 7 hours, still had dinners and went out with the wife. Im sorry if you cant do it but i have a guy in guild who's leveled no alts up to now (so hes not familiar with the quests anymore) and is still managing to lvl his shadow in 5 or 6 days of 3-6 hour a night grind sessions. Hit 50 last night.

Oh, so now it's powerleveling?  Because what you said was "3 days to max lvl in SWTOR (listening to the story)".  Again, there is no way you listened to all the dialogue and got to 50 in a 3 day weekend.  I'm certainly not sorry I can't do it, who the hell wants to level that fast?  It took me 175 hours to get my first 50 because I actually tried to enjoy the game. 

Then you said it ""3hours total to get full BIS gear." except then you keep changing your story about what actually means.  No matter what you try to spin you cannot get FULL BIS gear in 3 hours. 

You're correct, I did miss that you listed 4 classes, it's hard to read your posts because of the awful spelling and punctuation.

 

Sorry i just have to ask, what was worth 175 hours of your time enjoying? 13 year old combat? Hands off crafting system? Repetetive (yet voiced over) group quests? The story quests are maybe... an hour or two if you add up all the conversations? PVP might take some time but you would have lvld quicker. Hmm putting on your wizard hat and rubbing one out to twilek dancers? Listening to every conversation in every flashpoint and planet and doing the perscribed quests doesnt equal 175 hours of content. Just curious where those 175 hours of life that were enjoying SWTOR went? Honestly.

 

And while i think later SWTOR might have some promise if the dev's remove Baulders Gate from their ass Superniceguy (IMO) is 100% on point.

  Hauken

Apprentice Member

Joined: 3/22/06
Posts: 650

3/27/12 3:08:05 AM#90

My sub runs out in June i think. I went for the 6 month sub plan. But the last month i havnt logged in once. I just dont get the Star Wars feel out of the game. Its just to much zoning, too little interaction with others, to little MY STORY.

Guess ill wait for TSW, Vanguard F2P or just go back to LotrO.

Hauken Stormchaser
I want pre-CU back
Station.com : We got your game
Yeah?, Well i want it back!!!

  Nobadeeftw

Advanced Member

Joined: 5/09/11
Posts: 125

3/27/12 3:19:30 AM#91
Originally posted by Hauken

My sub runs out in June i think. I went for the 6 month sub plan. But the last month i havnt logged in once. I just dont get the Star Wars feel out of the game. Its just to much zoning, too little interaction with others, to little MY STORY.

Guess ill wait for TSW, Vanguard F2P or just go back to LotrO.

 

That's kind of how I felt about the game too.  It had a lot of stuff; but, it all felt watered down, like it could have been done so much better had they taken the time with each part.  Like questing for instance, all that hype about it being fully voiced, in the end 50% of the dialogue you hear is redundant chatter that has nothing to do with the quest.  It gets boring after awhile, it's like listening to old granpa telling you his war stories for the 1000th time, when all you want to do is go outside and blow stuff up.  The group quests spread out all over the planets, a total bust.  If they turned them into reaccuring events that scaled to the players, it would have turned out much better; but, of course they went the cheap route and look at the results.

Don't even get me started on end game, sure ya, it's a new game; but, damn if I just can't find myself interested in any of the activities at end game.  Raiding?  WoW, ya, I did enough of that over the last 10 years in every other MMO.  Grinding dailies on broken/buggy planets, roll out the fun wagon!  PvP in a game, that's horrible unoptimized.  Seriously, my FPS go from 100 to 1 in populated areas, it actually ran much better in early beta builds.  I only have this problem with this game, none others.  What the in the world was Bioware thinking when they chunked this thing out on the market?

I guess they were in a super hurry to short change everyone with that epic ME3 ending.  =P

  Uronksur

Novice Member

Joined: 8/03/09
Posts: 299

3/27/12 3:24:38 AM#92

Honestly? I've been playing more and more, and having a blast... But that's just me. I understand a lot of the criticism people have about the game, but I've always just been a "slow" player, so maybe I'm not getting through the content as rapidly as others. Maybe in a year I'll be in the same place as some people here, or maybe I won't. Who knows.

Just my 2 cents.

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

3/27/12 3:26:37 AM#93
Originally posted by Uronksur

Honestly? I've been playing more and more, and having a blast... But that's just me. I understand a lot of the criticism people have about the game, but I've always just been a "slow" player, so maybe I'm not getting through the content as rapidly as others. Maybe in a year I'll be in the same place as some people here, or maybe I won't. Who knows.

Just my 2 cents.

Level 30 ish is one plataue, let us know then. If not level 50 will be the kick in the head that makes you say, wow, I could have had a V8. and saved yourself 15 bucks.

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

3/27/12 3:29:32 AM#94
Originally posted by crysent

As the title says, and mark my words.  While this game is doing fine now, and would survive the current market, the horizon for mmo gamers looks as bright as I can remember in the last decade or so.  A quick over-view of what will likely be released this year: Planetside 2, Guild Wars 2, and Archage (not to mention a few lesser knowns Dust and EverquestNext)  - Right now the genre is stale, but in the next year I have a feeling that these games will drain the population from most games currently on the market including ToR.

While there are some innovative features in ToR for the most part its lackluster.  ToR took the safe route of cliche mmo mechanics and its going to bite them down the road when some of the more innovative and promising games release.  Call me a naysayer, a dooms day kinda guy, whatever.

Of course the game won't shut down, that's not what I mean, but we all know that MMO's usually die long before the company actually shuts them down.

The bright side (and I'm stealing this from another poster) is that ToR might have been the game that breaks the 'wow clone' market of MMO's.  Companies might start pushing away from that market and that is a good thing.

 

You can feed me lines about 1.2 and the voice acting and such but there is little doubt that ToR for the most part played it safe and I think it will bite them.

 

Can you read the future? It should be a requirement that any time you compare one game to another, both games must have survived their launch. Planetside 2? GW 2? Archage? Secret World? Let's see what they are like when they actually come out. Rumor has it that GW2 is going to be buy to win. Planetside and TSW are from devs on my perma-boycott list, so I could care less. For thr other two, things just remain to be seen.

Error: 37. Signature not found. Please connect to my server for signature access.

  Uronksur

Novice Member

Joined: 8/03/09
Posts: 299

3/27/12 3:34:36 AM#95
Originally posted by Bunks
Originally posted by Uronksur

Honestly? I've been playing more and more, and having a blast... But that's just me. I understand a lot of the criticism people have about the game, but I've always just been a "slow" player, so maybe I'm not getting through the content as rapidly as others. Maybe in a year I'll be in the same place as some people here, or maybe I won't. Who knows.

Just my 2 cents.

Level 30 ish is one plataue, let us know then. If not level 50 will be the kick in the head that makes you say, wow, I could have had a V8. and saved yourself 15 bucks.

Haha that's depressing: level 29 at the moment.

  mrw0lf

Novice Member

Joined: 4/09/05
Posts: 2311

3/27/12 3:34:59 AM#96

Not read the thread, needless to say I disagree with the op. Once the boomerang  on negative hype kicks in and people adjust their hype expectations for the game, added all the new content that will be added, It will continue to be a cash cow for many years to come.

The new games coming out will suffer from the same unrealistic hype resulting in a huge backlash, it's already started on gw2 and it's not even out yet. It's like sharing your hobby with a load of Mike Teavee's.

-----
“The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6194

There's a beast within every man that stirs when you put a sword in his hand

3/27/12 3:35:36 AM#97
Originally posted by ignore_me
Originally posted by crysent

As the title says, and mark my words.  While this game is doing fine now, and would survive the current market, the horizon for mmo gamers looks as bright as I can remember in the last decade or so.  A quick over-view of what will likely be released this year: Planetside 2, Guild Wars 2, and Archage (not to mention a few lesser knowns Dust and EverquestNext)  - Right now the genre is stale, but in the next year I have a feeling that these games will drain the population from most games currently on the market including ToR.

While there are some innovative features in ToR for the most part its lackluster.  ToR took the safe route of cliche mmo mechanics and its going to bite them down the road when some of the more innovative and promising games release.  Call me a naysayer, a dooms day kinda guy, whatever.

Of course the game won't shut down, that's not what I mean, but we all know that MMO's usually die long before the company actually shuts them down.

The bright side (and I'm stealing this from another poster) is that ToR might have been the game that breaks the 'wow clone' market of MMO's.  Companies might start pushing away from that market and that is a good thing.

This could be true, but isn't it also possible that SWTOR will evolve toward those models with future content?

It is possible but unlikely. The current people in charge has shown no signs of straying away from the WoW clone type of MMORPG. Short of voice acting which is pure fluff.

  Zillen

Novice Member

Joined: 9/15/10
Posts: 144

I am free of all prejudices. I hate everyone equally.
(W.C.Fields)

3/27/12 3:38:20 AM#98

I'm pretty sure that once SW:TOR enters the proverbial backstreets of MMO (should be soon, with the biggest competition in the industry tag-teaming it this year), it's gonna be the kind of MMO that gets r*ped in jail. It's gonna hold its ground for a while, but with this kind of onslaught facing it (a new MMO centring around innovation and no subs, the industry's top dog and its new expansion, and the Secret World underdog) it's going off the radar for sure.

I have no bias towards any of these...except perhaps against WoW. I wouldn't consider WoW's subs suddenly returning to 12 million a good thing for the MMORPG development history. As for GW2 and TSW, I'll be keeping close tabs on both of them till they release. Might play both, until a superior is determined.

Just saying. For a game that poured EA's entire budget into it's development, I'm not convinced that it's subaverage graphics and highly WoW-inspired (they admitted it before the game came out, it's not trolling -_-) gameplay will be able to maintain a profit high enough to satisfy shareholders. And I think that if there's one thing ME3 has shown us is that profit is pretty much the only thing keeping EA interested in Bioware.


I'm really sick of the whole "There's a massive fanbase for X", or "Y would be a WoW-killer if it just had a chance".

There is no massive conspiracy waiting in the MMO playerbase.

There are no "sleeper-agent fans" waiting to convert once the X or Y is unleashed on the world.

  Zillen

Novice Member

Joined: 9/15/10
Posts: 144

I am free of all prejudices. I hate everyone equally.
(W.C.Fields)

3/27/12 3:41:05 AM#99

 


Originally posted by Souldrainer

Originally posted by crysent

 

As the title says, and mark my words.  While this game is doing fine now, and would survive the current market, the horizon for mmo gamers looks as bright as I can remember in the last decade or so.  A quick over-view of what will likely be released this year: Planetside 2, Guild Wars 2, and Archage (not to mention a few lesser knowns Dust and EverquestNext)  - Right now the genre is stale, but in the next year I have a feeling that these games will drain the population from most games currently on the market including ToR.
While there are some innovative features in ToR for the most part its lackluster.  ToR took the safe route of cliche mmo mechanics and its going to bite them down the road when some of the more innovative and promising games release.  Call me a naysayer, a dooms day kinda guy, whatever.
Of course the game won't shut down, that's not what I mean, but we all know that MMO's usually die long before the company actually shuts them down.
The bright side (and I'm stealing this from another poster) is that ToR might have been the game that breaks the 'wow clone' market of MMO's.  Companies might start pushing away from that market and that is a good thing.
 
You can feed me lines about 1.2 and the voice acting and such but there is little doubt that ToR for the most part played it safe and I think it will bite them.



 
Can you read the future? It should be a requirement that any time you compare one game to another, both games must have survived their launch. Planetside 2? GW 2? Archage? Secret World? Let's see what they are like when they actually come out. Rumor has it that GW2 is going to be buy to win. Planetside and TSW are from devs on my perma-boycott list, so I could care less. For thr other two, things just remain to be seen.

 

Correction, sir. [mod edit] who don't read the blog shout pay-to-win from their corner. Planetside and TSW are from perfectly reasonable devs who don't bother the rest of us. Please, leave your personal hate at home.


I'm really sick of the whole "There's a massive fanbase for X", or "Y would be a WoW-killer if it just had a chance".

There is no massive conspiracy waiting in the MMO playerbase.

There are no "sleeper-agent fans" waiting to convert once the X or Y is unleashed on the world.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1912

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

3/27/12 3:49:33 AM#100
Originally posted by mrw0lf

Not read the thread, needless to say I disagree with the op. Once the boomerang  on negative hype kicks in and people adjust their hype expectations for the game, added all the new content that will be added, It will continue to be a cash cow for many years to come.

The new games coming out will suffer from the same unrealistic hype resulting in a huge backlash, it's already started on gw2 and it's not even out yet. It's like sharing your hobby with a load of Mike Teavee's.

I agree that GW2 does not look to be any better in content than SWTOR, but it does look good, and is not P2P. People will only pay what they want. Having said that I doubt I will touch it, as no point starting something new when other existing MMOs are taking up my time.

If SWTOR was F2P, I would probably play it more, but nothing that they are dishing out, warrants my monthly fee.

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