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News & Features Discussion  » Guild Wars 2: So Much to Do in Tyria

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210 posts found
  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

3/26/12 10:37:48 PM#141

Originally posted by grimfall


Originally posted by dimasok


I dont understand what's the argument is about.




 




GW2 is NOT open world-PVP. It's the same PVP as you would have in say SWTOR and RIFT but way more exciting due to the objectives, weapons (balistas, etc), scale (server vs server), etc but its NOT open-world PVP




You can argue all you want about the disadvantages of open-world PVP but fact of the matter is that GW2 is simply NOT open-world pvp! Its just a statement of fact, not a biased opinion for or against it!



Wrong. The guild wars producer, or whatever said it was their version of open world PVP.  Everything that comes out of A-Net's mouth must be taken as Gospel, therefore it is open world PVP.


Be very careful, or you'll induce another wall of text quote.



 


They're all silly arguments. All games claiming "open world PvP" still have areas where you cannot PvP, usually in towns or certain neutral areas. Does that make them any less open pvp? No.


It is not a battleground. The Mists is an extremely large map, it encompasses that of a whole other world, that's why it's called Open World PvP. It's its own world, separate from the rest of the game, where PvP is open for any and all to take part in. That there is a separate non-pvp world as well in the game doesn't make the pvp world anything less than it is.


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Dakirn

Hard Core Member

Joined: 2/16/04
Posts: 370

3/26/12 11:07:05 PM#142

Originally posted by pacov




Originally posted by Jarin




You don’t have to have a degree in Quantum Physics or Nuclear Science to figure out how to use skills and to use them effectively. With a limited number available to have active at any given time, it’s quite easy to get into the world and start fighting. You can watch your skills progress right on your action bar as the hotkey shows what percentage of the skill is complete. As soon as that baby lights up, WHOMP! You can use it immediately without having to hunt it down in your skills menu. Of course all skills can be mixed and matched but the starter set is pretty effective at the get-go.For those with a more detailed oriented view of gaming, the skill and trait systems offer a wealth of micromanagement joy. There are so many skills and so many ways to apply them that it’s going to take a long while for the Flavor of the Week builds to start showing up. For those of a serious skill building mind set,








Does this mean that there are more skills for one weapon that what's unlocked on the action bar?  I was under the impression that only skills on the right side of the bar could be switched out.











 




The skill slot #3 is the beauty slot of mix and match skills. For example if you wield a sword and pistol, the #3 skill will change to accomodate both weapons and will be different from wielding a sword and a dagger. The third skill slot is therefore called dual wielding skill, so it only works on single weapons not 2 handed, but it still provides a lot of variety.





 


This is only for the Thief profession. All others have 3 on mainhand, 2 on offhand, 5 on 2h weapons.


  palulalula

Novice Member

Joined: 9/07/11
Posts: 670

3/27/12 12:55:56 AM#143

Quote--'' You don’t have to have a degree in Quantum Physics or Nuclear Science to figure out how to use skills and to use them effectively. ''-- Well that sounds not very impressive for hardcore pvp players. Hope it will be not again brute power pvp without need for actual player skills. Why all developers try to make things so simple and easy for players, on the end we will fight like in shooters


  Olgark

Advanced Member

Joined: 5/20/10
Posts: 294

3/27/12 1:02:01 AM#144

Seen all this hype before with SWTOR. Not going to fall for it again. I seen youtube vids and the graphics look like a game from the mid 90's and the game play is still go kill XX amount or find XX amount of parts. Then return.


It has a class system and levels involved so there is a grind for exp still.


 


  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

3/27/12 1:10:11 AM#145
Originally posted by Olgark

Seen all this hype before with SWTOR. Not going to fall for it again. I seen youtube vids and the graphics look like a game from the mid 90's and the game play is still go kill XX amount or find XX amount of parts. Then return.


It has a class system and levels involved so there is a grind for exp still.


 

That pretty much tells me you are clueless. Only certain quest even require you to turn in anything. And unless every tester is a liar, its far and few between.

 

As for videos. Please, SWTOR had a handful of them prior to release. If it wasnt for Beta I would have wasted my money. As for GW2, I not only know how to play the game,  Ieven know every square inch of the starting zones lvl 1-15.

  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

3/27/12 1:36:26 AM#146

People still dont know the difference between an Instance and a zone?!  HAHAHA!!


For all those people who think WvW is instanced, please do not buy this game, I do not want to deal with you in game, you will obviously be so lost, you wont know what to do with yourself.


Seriously, do yourself a favor and just walk away now...walk away


  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/27/12 1:44:41 AM#147
Originally posted by Adalwulff

People still dont know the difference between an Instance and a zone?!  HAHAHA!!


For all those people who think WvW is instanced, please do not buy this game, I do not want to deal with you in game, you will obviously be so lost, you wont know what to do with yourself.


Seriously, do yourself a favor and just walk away now...walk away

Actually it was about people not understanding the difference between "open world pvp" and PVP in a designated, fenced off area, away from the main game world.

But I mentioned the "i-word" to describe the latter and some people, much like yourself, jumped all over it and went semantics on my ass as a means to avoid the initial point.

  Br3akingDawn

Advanced Member

Joined: 2/01/11
Posts: 1317

3/27/12 1:46:29 AM#148

Originally posted by Rohn

So, it has good graphics, combat, the ability to group, quests, and multiple races.




Wow, that's never been done before....




For all the hype, that's what I'm hearing - when actually playing it, this game is a lot "more of the same" than ANet has been making it sound.




Have to wait and see.





 


Sure theres plenty of things been done before, what do you expect? how many MMOs had been out!? its not a new world here! but everything they do, its better. Thats all that matters.


  User Deleted
3/27/12 1:49:14 AM#149
Originally posted by Adalwulff

People still dont know the difference between an Instance and a zone?!  HAHAHA!!


For all those people who think WvW is instanced, please do not buy this game, I do not want to deal with you in game, you will obviously be so lost, you wont know what to do with yourself.


Seriously, do yourself a favor and just walk away now...walk away

you'd never see them anyway thanks to them being phased out.

  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

3/27/12 2:03:06 AM#150

Originally posted by DarkPony


Originally posted by Adalwulff

People still dont know the difference between an Instance and a zone?!  HAHAHA!!




For all those people who think WvW is instanced, please do not buy this game, I do not want to deal with you in game, you will obviously be so lost, you wont know what to do with yourself.




Seriously, do yourself a favor and just walk away now...walk away



Actually it was about people not understanding the difference between "open world pvp" and PVP in a designated, fenced off area, away from the main game world.


But I mentioned the "i-word" to describe the latter and some people, much like yourself, jumped all over it and went semantics on my ass as a means to avoid the initial point.



 


Actually, no we get it just fine, what you dont get, is that we are fine with the HUGE PvP zone they gave us.


If they want to call it open world, then fine, I dont agree that it is, and so do others, but we are fine with it. Thats the part that you dont seem to understand.


The huge zone is just like DAOC, and thousands of players were fine with that too. So its you that doesnt seem to get the point, the GW2 system is a great system because it doesnt allow griefing.


Thats why your upset, you were so looking forward to griefing.   :(


  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

3/27/12 2:06:46 AM#151

Originally posted by headphones


Originally posted by Adalwulff

People still dont know the difference between an Instance and a zone?!  HAHAHA!!




For all those people who think WvW is instanced, please do not buy this game, I do not want to deal with you in game, you will obviously be so lost, you wont know what to do with yourself.




Seriously, do yourself a favor and just walk away now...walk away



you'd never see them anyway thanks to them being phased out.



 


You will NOT be phased out in WvW...hahahaha...omg how can you even think that?


I can see it now, three servers, battleing it out to see who wins control of the zone. But wait, half the players are phased out....LOLOLOL!!!!


You dont have a clue do you? You have no idea how GW2 works do you?


  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

3/27/12 2:12:18 AM#152
Originally posted by Adalwulff

You dont have a clue do you? You have no idea how GW2 works do you?

No they do Ada, they just hope we don't. Which is why they are upset. Being left out is a horrible feeling.

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

3/27/12 2:20:52 AM#153
Originally posted by Adalwulff

Originally posted by headphones


Originally posted by Adalwulff

People still dont know the difference between an Instance and a zone?!  HAHAHA!!




For all those people who think WvW is instanced, please do not buy this game, I do not want to deal with you in game, you will obviously be so lost, you wont know what to do with yourself.




Seriously, do yourself a favor and just walk away now...walk away


you'd never see them anyway thanks to them being phased out.



 

You will NOT be phased out in WvW...hahahaha...omg how can you even think that?


I can see it now, three servers, battleing it out to see who wins control of the zone. But wait, half the players are phased out....LOLOLOL!!!!


You dont have a clue do you? You have no idea how GW2 works do you?

I think he might have been joking.

  Kreedz

Novice Member

Joined: 5/11/11
Posts: 445

3/27/12 2:20:53 AM#154
Originally posted by DarkPony
Originally posted by Sylvarii
Originally posted by DarkPony

(But if WvWvW will mean long term pvp fun by the buckets (rather than "repetitive XL battleground") that might change).

We already know that WvWvW is not a battleground PVP it's open world PVP

Not really. It's still in an instanced off part of the game with predetermined objectives. Also there are examples of large battlegrounds like AV in WOW (which also happens to have small group and single player secondary objectives) which kind of closes the gap between battlegrounds and world pvp. i.e. I wonder if WvWvW still feels like being in a vast BG such as AV.

,structual PVP is your battleground type PvP but you know this already.

Yesh.

Why would you have a problem with battleground PVP anyway,your favorite game has it.

Wut?

I'm not talking about your latest fad either. 

Doublewut?!

 

 

Not gonna lie.

 

Seen you get behind a few games with much fervor, only to be dissapointed.

 

I could say ArcheAge will fail horribly, but I dont know enough about the game, so stating that would just be ignorant on my part.

 

But your last fad, SWTOR, turned out exactly the opposite of what you thought it was going to be.

 

Either you attach yourself to the shiniest new thing and go with it, or you actually dont research your games very well.

 

GW2's WvWvW (and I know others will disagree with me here) is not instanced per se. It might as well be called a zone, because that is what it is, a PvP centric zone where 3 servers battle for supremacy.

 

But of course people will argue semantics and say that it is instanced, because there will be a multitude of servers battling it out in their own WvWvW zones with whichever other servers they been paired up with for that fortnight.

 

Saying its instanced is the same as saying The Barrens of the Blackrock Server are an instance of The Barrens of the Proudmoore Server.

 

It's Silly.

 

 

Also, if the games you like tend to fail horribly, then by the law of the universe, games you dislike must succeed tremendously. /shrug

"The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln

  cherenga

Novice Member

Joined: 11/29/11
Posts: 19

3/27/12 2:29:42 AM#155

are u torturing me, i wanna play now




 





 

  Reskaillev

Advanced Member

Joined: 11/29/06
Posts: 160

It's vaporware!

3/27/12 2:51:59 AM#156

wow..that was rather harsh :O

Anyway I dont really get this discussion..open world pvp is the following according to me:

- anyone can enter and start the killing in large open maps

If we go by this definition WvW in GW2 is definitely open worl pvp, BUT I think Darth Pony is thinking of open world as the thing where the ENTIRE world is open for pvp?

But honestly what would it matter? If I called my apples turnips would you care?

"Isn't a raid plundering villages in WoW or something like that?" - Robert Desable

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

3/27/12 2:57:04 AM#157
Originally posted by Reskaillev

wow..that was rather harsh :O

Anyway I dont really get this discussion..open world pvp is the following according to me:

- anyone can enter and start the killing in large open maps

If we go by this definition WvW in GW2 is definitely open worl pvp, BUT I think Darth Pony is thinking of open world as the thing where the ENTIRE world is open for pvp?

But honestly what would it matter? If I called my apples turnips would you care?

or he is immersed in a game of semantics, not realizing that the designers of the game have split the two parts into wholly and completely different worlds of gameplay.

 

Which is understandable for someone who is old school, and is resistant to something new. But the funny part, it isn;t new, it's just never been done all under one roof.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/27/12 3:04:21 AM#158

Originally posted by Adalwulff



Actually, no we get it just fine, what you dont get, is that we are fine with the HUGE PvP zone they gave us.


I saw the maps, I saw the vids but whether it's so huge like people make it out to be, I am not sure. The terrain looked pretty small scale: i.e. pretty funneled and it's chopped into separate sub-zones.


But feel free to point me to some hugeness, I'd love to take that back as WvWvW is one of the reasons why I am still curious about GW2.




If they want to call it open world, then fine, I dont agree that it is, and so do others, but we are fine with it. Thats the part that you dont seem to understand.


To me open world pvp is pvp in the main game world, not in a separate designated area. *shrugs*

The huge zone is just like DAOC, and thousands of players were fine with that too. So its you that doesnt seem to get the point, the GW2 system is a great system because it doesnt allow griefing.


The zone also is just like WAR RVR, (long sessions of gate bashing, npc keep lord fighting, massive zerging, etc) not so many people were fine with that. Which way it will topple remains to be seen. I'm hoping along with you that it will be a blast but lets not get ahead of ourselves.


Thats why your upset, you were so looking forward to griefing.   :(


Fallacious thinking for others. Don't do it.


What I like most of all in a world which allows for open world pvp is that you have to be at your guard at all times; it's much more unpredictable compared to having just AI and agro ranges to worry about, it makes for many exciting moments and it's a source of unlimited gameplay adding an extra layer of content and incentives to a gameworld. Not griefing, unless you want to call roaming around looking for enemy players to kill (once) and move on again, "griefing". In that case, yes, I love to "grief".





 


 


  Celcius

Advanced Member

Joined: 7/20/04
Posts: 933

3/27/12 3:15:32 AM#159

I love how people call it "not world pvp" just because it is a seperate zone. Last time I checked, world pvp is when you are fighting people out in the world in an area where anyone can join at anytime. This pretty much defines it in GW2. It is nearly identical to DAOC which is what this game models its WvW off of. Pretty sure you actually "zone" into the frontiers now in that game too. Guess that means it isn't world pvp there either huh?  Not to mention the WvW rewards affect your entire server. If thats not world pvp, then nothing is. Maybe you just miss ganking low health mages while they are resting after killing a mob. Thats not world pvp, thats what real pvpers like to call a joke. Real pvp is when you can fight for your entire faction or server in a conflict greater then yourself and feel like you are having an impact on both the conflict and the world at large. With the reward system for WvW you are getting that; just as the bonuses to power ect affected you in DAOC.

  Kreedz

Novice Member

Joined: 5/11/11
Posts: 445

3/27/12 3:19:39 AM#160
Originally posted by DarkPony

Originally posted by Adalwulff



Actually, no we get it just fine, what you dont get, is that we are fine with the HUGE PvP zone they gave us.


I saw the maps, I saw the vids but whether it's so huge like people make it out to be, I am not sure. The terrain looked pretty small scale: i.e. pretty funneled and it's chopped into separate sub-zones.


But feel free to point me to some hugeness, I'd love to take that back as WvWvW is one of the reasons why I am still curious about GW2.

So what exactly is your definition of huge?

 

Just a little confused by your earlier comment of:

"I wonder if WvWvW still feels like being in a vast BG such as AV"

 

Because if were using Alterac Valley as the standard here, Then I think the WvWvW zone will more than sate your hunger, not to mention the 3 base zones for each of the competeing servers...

 

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