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3/26/12 7:31:27 PM#101
Originally posted by Dream_Chaser [Mod Edit] |
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3/26/12 7:33:10 PM#102
Originally posted by Ankur |
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3/26/12 7:34:16 PM#103
Originally posted by dinams [Mod Edit] |
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3/26/12 7:34:18 PM#104
So someone had a negative review. That's good. I really mean that. Look, I'm buying this game as I've been following it since it was announced and I know Anet will put together a quality game. I've no problem with negative stuff. I'll reserve my final judgment for when I can actually play the game myself. From what I've seen and read I won't be disappointed. I'm not going to claim perfection or that it's a 'killer' because I don't really care. If I like the game...I'm gonna play the hell out of it...just like I did with GW1 all the while kickin' with some cool peeps and having fun. You don't wanna come with? That's fine too.
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3/26/12 7:34:32 PM#105
Originally posted by Dream_Chaser You sure? before you accuse me for not wtaching properly do it yourself and listen to the part carefuly where he talks about traditional questing objectives as immersion breakers and wonders why not remove this old system completely since DE-s are supposed to be evolution of classis questing system. The objective was to go 'collect 10 relics'. And there are many objectives like that in DE's.
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3/26/12 7:34:42 PM#106
Originally posted by vlavlavlad if thats how you played the game you did it wrong.. the devs posted saying they basically had to add the "scouts" in because players are so used to a "on the rails" questing experience they had no idea how to play without them.. the game is meant to be explored, it's actually quite a different game by the looks of it if you ignore the scouts and just explore and play do what you want... although hard to judge from videos... go back to EQ1 where you would grind out on mobs til you werent getting exp and then be like.. well i'll go this way see what i can find, they were trying to bring this kind of adventure back into the game.. but apparently gamers these days are too lazy to want to explore and need their hands held |
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3/26/12 7:35:14 PM#107
Originally posted by Distopia There is no misconception, it is different in many ways. Now if people think that we aren't going to go kill mobs or put out fires or what not then yes. The game needs to give you something to do or whats the point. So they have some of the old style quest figured they would, but they even do those in a different way to make the world feel alive and thats good enough for me. |
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Originally posted by dinams No one said it sucks. But lets' temper the enthusiasm. Its not the second coming of Jesus for christ's sake! Its a dynamic take on the traditional mmo staples - streamline this, accelerate that, make the public feel that it is somehow different and you got eveyrone extolling the game like its the messiah of all. It looks very nice and polished, but a lot of people are SERIOUSLY going to be disappointed going in with these kinds of expectations! |
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3/26/12 7:36:28 PM#109
Originally posted by Ankur What's a classls questing system? No, I honestly don't know what that is. It's an evolution of questing systems in general. I'm not sure what a classls is or what it has to do with anything. And he didn't say that he wanted to see the removal of objectives. You can't remove objectives. If you remove objectives then there's no point in doing anything, you just sit around drinking tea. No, he said that he didn't want objectives shoved in his face as a number. You really do need to pay attention. |
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Originally posted by bestever The NPC's standing on one spot like a statue communicating teletaphically with you and chucking quests at you while monsters keep attacking, being defeated, attacking and defeated till the end of time is more braidead than alive. Its not an open world pvp and your decisions have zero impact past the initial "thrill" of something changing. |
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3/26/12 7:37:13 PM#111
Originally posted by dimasok All I see here is people grabbing the article with all their fingers and slapping at people's face as being "THE TRUTH" Nah I dont care if it has a negative preview, but lets not make a big deal out of it, every game has one of those "Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have." |
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3/26/12 7:37:34 PM#112
Originally posted by Ankur Monkey see, monkey do. :P |
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3/26/12 7:39:28 PM#113
Originally posted by Dream_Chaser Seriously dude you are trying too hard here. I clearly mentioned 'traditional questing objectives' he was specifically talking about "go collect and fetch x' type of quests. He wasn't just talking about removing any objective but these old and tired formula of questing which is immersion breaker for him. Anyone can watch the video and listen to what he has to say, not that i can make up stuff and get away with it. |
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3/26/12 7:39:44 PM#114
Originally posted by dinams Couldn't agree more. It's only the people over-inflating it and trying to make out that Guild Wars 2 has fallen apart and will be a failure and a terrible game just because of what some bloke wrote on his blog that gets me down. Really does. |
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3/26/12 7:40:33 PM#115
Originally posted by Ankur Look at your own posts. You just changed your argument. |
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Originally posted by Dream_Chaser Who the hell said it was going to fall apart? People are saying its not as innovative as everyone makes it sound, that doesn't mean it will fall apart or will suck. I expect it to be a fine game but its not revolutionary and the article further corroborates that. |
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3/26/12 7:41:53 PM#117
This is the only preview I have read that does not ignore what is wrong with this game. It is a must read for anyone even remotely interested. Probably the best written prevew for any MMO ive read in years. |
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3/26/12 7:42:04 PM#118
Originally posted by dimasok Do I have to be a mad archivist and go back over the pages where you've posted and gone a little too far? |
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3/26/12 7:43:25 PM#119
Originally posted by bestever Can't agree, as I remember the arguments regarding games like TOR where peeps were tearing it down for its traditional WOW-like questing nature, and in turn saying GW2 didn't have things like that. People obviously had that misconception. Or there would have never been arguments made on that subject in favor of GW2. In short it's a result of people followng hype rather than actual statements made.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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3/26/12 7:43:34 PM#120
Originally posted by Dream_Chaser Nothing has changed my argument is still about 'go get me 10 rat tails' kind of objectives in various stages of DE's. I knew this was going to be the case but for many it is a rude awakening as if something impossible just happened. |
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