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Guild Wars 2

Guild Wars 2 

General Discussion  » First negative preview of GW2?

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132 posts found
  Distopia

Drifter

Joined: 11/22/05
Posts: 15106

"what a boring life, HATING everything" -Gorilla Biscuits

3/26/12 7:16:41 PM#81
Originally posted by Adhesive33
Originally posted by Distopia
Originally posted by Adhesive33
 

For me, it just shows that we have different tastes in games, so I put less weight in the review.

It's also strange that points of criticism aimed at GW2 weren't also aimed at TOR.

Regarding the authorship, the actual review looks to be ghost written, but the same author did write a preview piece that put TOR in a very favorable light. 

While I understand your point here, I think it has more to do with expectation. Many seem to have this idea that GW2 is nothing like any MMO out there, "it's all new" seems to be the mindset going in for these peeps. Everyone knew this wasn't the case for TOR, hence no backlash toward a misconception.

Right, but if the reviewer's inability to keep his expectations in check is the reason for the poor review, than the review becomes even less meaningful to me. 

Can't disagree with you there at all.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  Golelorn

Advanced Member

Joined: 4/23/03
Posts: 1054

3/26/12 7:16:48 PM#82
Originally posted by Adhesive33
Originally posted by Distopia
Originally posted by Adhesive33
 

For me, it just shows that we have different tastes in games, so I put less weight in the review.

It's also strange that points of criticism aimed at GW2 weren't also aimed at TOR.

Regarding the authorship, the actual review looks to be ghost written, but the same author did write a preview piece that put TOR in a very favorable light. 

While I understand your point here, I think it has more to do with expectation. Many seem to have this idea that GW2 is nothing like any MMO out there, "it's all new" seems to be the mindset going in for these peeps. Everyone knew this wasn't the case for TOR, hence no backlash toward a misconception.

Right, but if the reviewer's inability to keep his expectations in check is the reason for the poor review, than the review becomes even less meaningful to me. 

C'mon, be honest with yourself. You are only going to accept any review if its positive. Just like those thousands of SWTOR fanbois did who have already quit the game.

 

Look, I hope its a good game, but WoW-like quest are not acceptable.

 

For the record, this reviewer did not review SWTOR.

  Daximus

Apprentice Member

Joined: 10/09/06
Posts: 30

3/26/12 7:17:51 PM#83

I would be a little more apt to believe someone reviewing a MMO if they didn't say "You’ll be fetching, escorting, collecting, and killing ‘til your fingers bleed, as the basic Guild Wars 2 quest structure does little to distance itself from the modern MMO formula established seven years ago by World of Warcraft."

If he thinks that this formula was established by WoW...then he loses all credibility as a game reviewer. Not to say that the game is going to be great, but come on...don't make that claim because then we KNOW you are clueless. However I'm sure there will be much more credible sources who don't like the game, and for various reasons maybe even including one similar to the this reviewer's claim. Post a reputable source with a negative review and I'll give them props and take some of it into consideration before my purchase.

  Ankur

Apprentice Member

Joined: 3/19/12
Posts: 340

3/26/12 7:18:56 PM#84

[Mod Edit]

So amusing to see same people who supported every negative preview of SWTOR acting like white knights when it comes to GW2. Guess what surprise..someone disliked GW2.

  Adhesive33

Novice Member

Joined: 5/21/08
Posts: 230

3/26/12 7:18:57 PM#85
Originally posted by nationalcity

I just don't understand why just because the guy didn't like it means that he should be bashed and criticized.. 

I mean so what? Why does it affect anyone who wants to play the game in the least it makes no sense...

I guess every preview of the game has to be wonderful and rosy which would actually make me worry that the game is too good to be true....

Haven't we learned anything from Hyping a game too much by now?  they can never live up to it....

My opinion is that both positive and negative reviews should be scrutinized for innacuracies and agendas. I don't think anyone is bashing the author personally (unless I missed it), but merely pointing out that the review may have been driven more by a shattering of expectations than actually judging the game on its own merits. That is important for me to know before pre-ordering a game I haven't tried. If I read a well-thought out, credible review pointing out the game's flaws (like I've seen many people do in regards to the lack of depth in the skill chains), than I do take that into consideration. If the combat critique is written by someone accustomed to face-rolling through content, than I'd hope someone would point that fact out to me before I take the crtique too seriously. 

  RizelStar

Apprentice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

3/26/12 7:19:41 PM#86
Originally posted by wolvards
Originally posted by BadSpock
Originally posted by Magnetia

I'm smart enough to see that the quests are essentially still the same tasks presented in a different way. This does not dissuade me. I know enough about the game that i'm not under the illusion that every aspect of DEs are revolutionary. Only the beginning and ending of quests have been changed. The middle is still kill/collect/interact.

Very, very true.

But combine that with public grouping without the group part and combat without the Trinity, well, that is something different.

But is it any good? Does it actually "work" and is it fun?

I have no idea, I haven't played yet!

+1

+1

It's even better when you play em.

If you play Public quests and rifts you'll get a better idea from public quests but you still will get unique ones that I haven't seen in a public quests in GW2 it's mainly on how they execute them and such, they aren't a side thing after all.

Also the huge difference is the actual potential PQ's had is actually being reached with DE's not perfect but those what if moments you had while playing PQ's are in DE's. I'm not going to say perfect, but they made it to where experiencing it is much different experience compared to PQ's and Rifts.

When simple things like making quests organic is into play, it could be a lot more fun participating in.

As well as being able to kill/collect/interact how you want when you want in the quests.

If you look at a lot of them you can do ones with all options but if you want you can collect and pretend your an actual engineer who avoids combat to fix things. They just increase options.

Dont' be fooled into thinking it doesn't have those things though.

They are varied but mainly have more than one way to complete em.

 

Take care and enjoy guys.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  aguliondew

Novice Member

Joined: 2/05/12
Posts: 95

3/26/12 7:20:03 PM#87

It is nice the see the negative stuff about a game but are the negative reviews deal breakers for you? I looked at the cash shop and do not see anything that would give players a major advantage over another. Why would you be concerned about someone have a time advantage? That is like saying I am upset that raiders play 4-6 hours a day. The booster are no real adavantage since all endgame gear will have comparable sets. GW2 endgame gear is more about prestige. 

As far as the dynamic events being a zerg of people I can see that happening during the first weeks. That is why I am sure alot of fanboys will pre-order to get a head start. Still it is troubling to thing about how crowded some zones will be at the start. The kickback system should grealty reduce the zerging of an area as the game progresses. It enables you to explore the enitre world without content becoming to easy/unrewarding since you get karma and loot on your level for exploring low level areas. Unlike the wow-like mmorpgs. 

  dimasok

Novice Member

Joined: 2/04/12
Posts: 192

 
OP  3/26/12 7:21:19 PM#88
Originally posted by Daximus

I would be a little more apt to believe someone reviewing a MMO if they didn't say "You’ll be fetching, escorting, collecting, and killing ‘til your fingers bleed, as the basic Guild Wars 2 quest structure does little to distance itself from the modern MMO formula established seven years ago by World of Warcraft."

If he thinks that this formula was established by WoW...then he loses all credibility as a game reviewer. Not to say that the game is going to be great, but come on...don't make that claim because then we KNOW you are clueless. However I'm sure there will be much more credible sources who don't like the game, and for various reasons maybe even including one similar to the this reviewer's claim. Post a reputable source with a negative review and I'll give them props and take some of it into consideration before my purchase.

You're missing the point. It doesn't matter whether this formula was established by WOW or not, the fact of the matter is that GW2 is not straying far from that formula. Yes, you get quests automatically and events happen all around you but its still same quests, same npc's with questions marks, same events happening ad infinitum (an improved verison of the system in rift) and same everything.

I like these things and I like the server vs server pvp but this is not innovation here - it is just polishing of what's already out there and others have not attempted due to lazyness. ArenaNet at least has the guts to attempt to breath a little bit of fresh air into a stale room full of WOW (and other) copycats

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

3/26/12 7:21:54 PM#89

Every game is going to have a bad review, theres no such a thing as being loved by everybody

Now the problem is when people go all "SEE, THIS GAME SUCKS!", when a single review pops up lol

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Adhesive33

Novice Member

Joined: 5/21/08
Posts: 230

3/26/12 7:22:27 PM#90
Originally posted by Golelorn
Originally posted by Adhesive33
Originally posted by Distopia
Originally posted by Adhesive33
 

For me, it just shows that we have different tastes in games, so I put less weight in the review.

It's also strange that points of criticism aimed at GW2 weren't also aimed at TOR.

Regarding the authorship, the actual review looks to be ghost written, but the same author did write a preview piece that put TOR in a very favorable light. 

While I understand your point here, I think it has more to do with expectation. Many seem to have this idea that GW2 is nothing like any MMO out there, "it's all new" seems to be the mindset going in for these peeps. Everyone knew this wasn't the case for TOR, hence no backlash toward a misconception.

Right, but if the reviewer's inability to keep his expectations in check is the reason for the poor review, than the review becomes even less meaningful to me. 

C'mon, be honest with yourself. You are only going to accept any review if its positive. Just like those thousands of SWTOR fanbois did who have already quit the game.

 

Look, I hope its a good game, but WoW-like quest are not acceptable.

 

For the record, this reviewer did not review SWTOR.

 

Wrong, I'm concerned with both the cash-shop and the level of difficulty, which has been said to be too easy. I never dismissed anyone who said the game was too easy because it was a valid critique and there were no obvious agendas motivating their critique.

And, like I've already mentioned, this author did do an impression peice of SWTOR, exactly like this one, but very positive. 

  Alders

Elite Member

Joined: 1/28/10
Posts: 1638

I cannot fiddle but I can make a great state of a small city.

3/26/12 7:22:30 PM#91
Originally posted by nationalcity

I just don't understand why just because the guy didn't like it means that he should be bashed and criticized.. 

I mean so what? Why does it affect anyone who wants to play the game in the least it makes no sense...

I guess every preview of the game has to be wonderful and rosy which would actually make me worry that the game is too good to be true....

Haven't we learned anything from Hyping a game too much by now?  they can never live up to it....

 

Not liking the game and giving reasons is perfectly acceptable and i welcome that. 

Not understanding game mechanics and basing your opinion on that is unacceptable.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15106

"what a boring life, HATING everything" -Gorilla Biscuits

3/26/12 7:22:31 PM#92
Originally posted by Golelorn

C'mon, be honest with yourself. You are only going to accept any review if its positive. Just like those thousands of SWTOR fanbois did who have already quit the game.

 

Nothing he said should have lead to this projection onto him.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  User Deleted
3/26/12 7:22:39 PM#93

Interesting as Totalbisquit a no-holds-barred game reviewer i've trusted for years has stated how awesome this game is.

 

Listen here

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

3/26/12 7:23:42 PM#94
Originally posted by itgrowls

Interesting as Totalbisquit a no-holds-barred game reviewer i've trusted for years has stated how awesome this game is.

 

Listen here

The game has a negative review 

It sucks

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Ankur

Apprentice Member

Joined: 3/19/12
Posts: 340

3/26/12 7:25:49 PM#95
Originally posted by itgrowls

Interesting as Totalbisquit a no-holds-barred game reviewer i've trusted for years has stated how awesome this game is.

 

Listen here

He also mentioned 'go kill and collect X' type of objectives as immersion breaker and he suggests to chuck out this traditional questing system out of de"s. The only difference is that OP elaborated more on this point and TB didn't.  But yes this 'go get me 10 rat tails' nonsense exists in GW2.

  dimasok

Novice Member

Joined: 2/04/12
Posts: 192

 
OP  3/26/12 7:27:37 PM#96
Originally posted by Ankur
Originally posted by itgrowls

Interesting as Totalbisquit a no-holds-barred game reviewer i've trusted for years has stated how awesome this game is.

 

Listen here

He also mentioned 'go kill and collect X' type of objectives as immersion breaker and he suggests to chuck out this traditional questing system out of de"s. The only difference is that OP elaborated more on this point and TB didn't.  But yes this 'go get me 19 rat tails' nonsense exists in GW2.

Of course it exists. And the NPC's aren't going to mind their own business and have monsters rape their babies and they wont run after the monsters to rescue them - instead YOU will receive the quest to do it along with everyone else in the vicinity while the NPC's will stand there still and wait for you to return and telepathically commucate their thanks while still standing still like statues.

Its a more dynamic version of a traidtional mmo setup. I will buy and play it. But I admit it is that.

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1779

Dyslexics of the world...UNTIE!

3/26/12 7:29:11 PM#97

I seriously don't get this community. A lot of you were the same ones that said SWTOR was "the same old fetch quests" and you griped about it. But, let GW2 be tagged with having the same fetch quests and it's OK?!

 

/shrug...P2W cash shop and fed-ex quests are the NEW cool I guess.

 

  Dream_Chaser

Novice Member

Joined: 4/14/11
Posts: 1054

3/26/12 7:29:21 PM#98

Sounds like a trad MMORPG fan trying to scrape the barrel in order to make the game look bad.

All I know is that I watched this, and my excitement levels went off the charts.

You just can't argue with a video like that.

---

@Ankur

No, you're wrong.

Sigh.

...why can't people be observant? Is it too much to ask that people listen to what they're actually watching? Are my expectations too high? I'm sorry... are they? Come on, don't be lazy.

What he said was that there was a number in the objectives that didn't need to be there, he was told that the had to look through 10 of something in total, and he didn't want to know that. He'd prefer that they just strip that kind of information out of the descriptions all together because he doesn't feel it does the game any favours.

  dimasok

Novice Member

Joined: 2/04/12
Posts: 192

 
OP  3/26/12 7:29:27 PM#99
Originally posted by vlavlavlad

 

The reality is that the game uses the same old MMORPG formula and does not bring much new stuff in. The graphics are without a doubt are the best, the combat system is really nice (even though having 5 active skills after quite a few many kills started getting dry). I participated in this past weekend beta for the first time also. What kills this game IMO is how repetitive events are and how frankly the quest system sucks. Move a bit further in the map you will find the telescope icon which is the main npc that will point you to empty heart icons which are the markers for the same old go get this or kill so much of this type of quest. The main storyline which I was playing as a human guardian the one of the orphan trying to find his real parents was also not top quality stuff. Events also are nothing more than an unorganised mess also. Will I buy this game, yes and I will play it no doubt, but I'm not all that crazy about it. And if it had a subscription based service I would not buy it, as I do not see anything out of the same old deal in here. I did not get into SWTOR either, Is basically WOW in space. 

+1

Thank you!

  Thorkune

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Joined: 9/28/06
Posts: 1779

Dyslexics of the world...UNTIE!

3/26/12 7:30:35 PM#100
Originally posted by dimasok
Originally posted by Ankur
Originally posted by itgrowls

Interesting as Totalbisquit a no-holds-barred game reviewer i've trusted for years has stated how awesome this game is.

 

Listen here

He also mentioned 'go kill and collect X' type of objectives as immersion breaker and he suggests to chuck out this traditional questing system out of de"s. The only difference is that OP elaborated more on this point and TB didn't.  But yes this 'go get me 19 rat tails' nonsense exists in GW2.

Of course it exists. And the NPC's aren't going to mind their own business and have monsters rape their babies and they wont run after the monsters to rescue them - instead YOU will receive the quest to do it along with everyone else in the vicinity while the NPC's will stand there still and wait for you to return and telepathically commucate their thanks while still standing still like statues.

Its a more dynamic version of a traidtional mmo setup. I will buy and play it. But I admit it is that.

That makes rat killing more epic right?  o.O

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