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3/25/12 10:26:13 AM#61
I had no intention to buy GW2 even before I knew that there would be a cash shop. Main reason: From what I've read about the game (but I didn't read much) I got the idea that the game is primarily aimed at competitve gamers (e-sport) but provides little in terms of a believable virtual world. Not my cup of tea. Have fun. (I've also read posts that GW2 would resemble DAoC and that's why I first was very interested. DAoC is my favourite PvP MMORPG of all times. However, after seeing the concept of W v W v W I was astonished that anyone could compare that to DAoC. There's nothing persistent in W v W v W in my opinion, you hack away at a bunch of random guys for 2 weeks and then the server resets and you hack away at another bunch of random guys. That's not a persistent world!) I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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3/25/12 10:32:02 AM#62
Real money in the in-game economy is my largest and only significant objection.
It's not enough to turn me to a GW2 "hater", but I feel it cheapens the value of the buy to play model into being a B2P/F2P hybrid, and consider it a questionable decision at best. |
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3/25/12 10:35:40 AM#63
Don't like to play another button masher. I want a game that works with a 3 button mouse and WASD. It's not only a cash shop that makes an MMO unfair, also the equipment you play with. A guy with a 2 footpedals and a 12 button mouse will pwn and that sucks. There are ways to make it work by activating with secondary keys. Like shit + MB1, ctrl + MB1, space + MB1 makes 3 x 3 = 9 abillities. but Developers are too lazy to come up with a new design. As soon as I see a hotbar or a overloaded UI i'm getting a turnoff. This shit is so 90's. It's either COD or WoW, so screw it. |
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3/25/12 10:39:23 AM#64
Originally posted by dronfwar Not going to happen, and thank god. Herp derp consoles have enough 'too simple' games for you. Until we have a better way to play games than button inputs, we need lots of them to have any complexity to a game. |
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3/25/12 10:43:34 AM#65
Originally posted by dronfwar GW and now GW2 has probably the most simplistic UI out there. You obviously are bored and want to troll. If not inform yourself please... |
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3/25/12 10:44:55 AM#66
Originally posted by mazut I have seen the videos but whatever... |
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Originally posted by dronfwar
You shouldn't be playing any PC games at all then, stick to consoles mate, you're asking for so much simplicity it's just..gah... It's still your opinion but come on... basic mouse buttons and WASD is herpderpihavenobrainherpderp Oh and, cash shop is mostly cosmetic, there are some items in there like the revive orb but can not be used in WvW.
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3/25/12 10:49:41 AM#68
Originally posted by ComfyChair herp derp needs little pictograms for every chessman at the bottom of the board edit: and when herp derp hovers over the king pictogram it will show him the abillity(can make 1 step in any direction), in case herp derp has forgotten |
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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
3/25/12 10:50:18 AM#69
Originally posted by mazut So its 5 Which is better than 4 , obviously. But 8 classes and you will need to buy 3 more slots if you want to play them all - which many will - because they are real cool and unique.
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3/25/12 10:50:37 AM#70
Originally posted by corpsegank I did never own a console try harder |
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3/25/12 10:50:53 AM#71
Originally posted by Larsa
I believe you are exactly correct. GW2, like it's predecesor, is set up to be another competitive e-sport arena game, with a few trappings of an MMO tacked on. To keep everyone competitive, they limit character development to almost nothing. AoC initially tried to do the same thing for a similar reason, and got raked over the coals for it. The development/improvement of characters ended when you hit max level. This is fine for a competitive FPS, but terrible design for a true MMORPG. You're absolutely correct - WvW in GW2 will be nothing like DAOC. World v World in GW2 is a two week deathmatch, with a winner and loser proclaimed so the server ladders can be rearranged. There's zero differentiation between the factions, all the races and classes are the same, unlike DAOC. It's not a persistent struggle, so no long term politics or rivalries, also unlike DAOC. Again, just more competitive e-sport nonsense. Definitely not a virtual world. Same thing with the CCG combat setup mechanics, done for balance to appease the e-sport crowd, and at the expense of being a real RPG. Add to that dynamic events that aren't dynamic ("oh look, the centaurs are attacking that town.... again. Guess I'll push them from Stage 3 in their scripted, repetitive track back to Stage 2.... again"). It hasn't been released, so haven't played it long term. Really have to wait and see how the entire game is, of course. Hell hath no fury like an MMORPG player scorned. |
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3/25/12 11:02:22 AM#72
Originally posted by Lobotomist If expansion add more slot or you can buy with gold if you dont want to pay cash. I think I will be pretty busy and will buy new slots later. Might buy bank space depends on howmany bags are available. |
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3/25/12 11:04:49 AM#73
My problem with GW2 is it seems aimed at ultra casual and bad players by not having gear progression. With no carrot you end up with lazy players who simply do not play. The RvR sounds interesting and even exciting but the game seems greatly overhyped and aimed at those players who do not have the pateince, skill or desire to play MMOs. |
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3/25/12 11:05:10 AM#74
the only thing i dislike about GW2 is they don't have full body VR suits for complete immersion. :) |
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3/25/12 11:08:19 AM#75
Originally posted by Zippy LMAO many people on these forums would consider that a plus because no gear progression means players have to be skillfull to be successful. Like in pvp for instance. How many ultra bad pvpers do you think farm points from their deaths in matches to go buy whole suits of gear and then come back with so much resistance they almost never die again. think about that. No gear progression means that pretend elitest jerks in these games can't discriminate due to someone not having a single piece of gear on as well. It's a plus both ways. |
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3/25/12 11:15:11 AM#76
Originally posted by itgrowls
Again, that's great for the competitive e-sport players, but terrible as an RPG design where the ability to continually develop a character is very important. Hell hath no fury like an MMORPG player scorned. |
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3/25/12 11:41:53 AM#77
You are serious arent you?? Even if this is joke, it is not funny. How can one be bad with having bad gear, both in PvP and PvE. I am sorry, but this game is actually not aimed at elitist people and GS scumbags. If this game live up to its philosophy, the skill will determine who is bad, and who is good player, not the resilience rating/stats/whatever the green text on your gear is. Because this is "Why dont you like GW2" thread, it is ok that you wrote your reason, but i hope that people like you will not be greater part of community. If that would be case, the game may catter to the likes of you, and that would be reason for me not to like it. And please no 'carrot on a stick' or GS hunt that was WoW and the likes. I am loathing of it. Main MMO at the moment: Guild Wars 2 |
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3/25/12 11:51:45 AM#78
Originally posted by Rohn how hard is it for people to learn that the development doesn't have to be gear based for it to be fun and constructive, the development happens with YOU and the choices you make in your chosen storyline, if you're constantly replacing gear guess what, that's not development that's having to change out a piece of gear every patch which is boring as hell and gives way too much power to the elitest jerks who ruined LK with gearscore in the first place, doesn't do a single thing for character development other then here's a new carrot. |
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3/25/12 11:54:12 AM#79
Originally posted by dzoni87 Don't worry, they were never the majority to begin with, they were just catered to because they started claiming that games like WoW were too soft on people and everyone wanted Vanilla WoW back. It's the whole drive behind this minority of players to keep others from enjoying games that are directly made for the casual majority and find ways to throw wrenches into the works at every turn, so they can machinema their results and post them on youtube. |
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Adalwulff
Elite Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between" |
3/25/12 12:23:42 PM#80
Originally posted by Zippy That is just not true, not even close. Its the lazy players who want to win PvP with uber gear, instead of teamwork and skill. You get that gear by raiding, which is about as exciting as watching grass grow and just as easy. There is nothing hard about raiding, only time consuming. Time does not equal skill. |