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3/24/12 11:35:51 PM#141
Originally posted by waynejr2 WoW fans are delusional to think that Star Wars fans are not more hardcore then them. Also my last count even Bioware is releasing content faster then Blizzard lol |
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3/24/12 11:45:02 PM#142
i am happy to say I agree with the OP. We are finally seeing a time where none of the upcoming games are blatant WoW copies... Which is incredibly refreshing. WoW has made a huge impact on the genre and that will always remain, but at least the blatant copies have all been released. 2003-2011 in my mind = the dark age of MMOs. Between Archeage, Planetside 2, and Guild Wars 2 we might actually have some stimulating fun in the next few years. :-) Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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3/25/12 12:30:58 AM#143
Originally posted by Puremallace And it shows in the piss poor quality of their latest title. Speed of development does not a great game make. ...but, back on topic. I'm trying to fathom what would inspire a publishing house and its investors to adopt an attitude of, "We want them to drop the current game that they're playing to buy another version of the current game they're playing." The whole, "We want another WoW! Clone it!" mentality baffles me. People have invested time and money into WoW. If they're going to be lured away from that time and financial investment, you don't give them more of the same 'ol same 'ol, that's just ridiculous. Do you borrow features that people have come to like? Of course. It's not like Blizzard started out with a plethora of original ideas when they made WoW--- they just took some good ideas (some that had already been implemented in other games) and enfolded them into something made by Blizzard. But beyond some "features" (e.g. intuitive, easy-to-use interface, in-depth macro system, guild banks, dungeon finder tools, etc), the overall premise should be original, and the approach should try to be something people haven't seen before, not a direct rip-off of another game model with a new coat of paint. |
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3/25/12 12:47:42 AM#144
The WoW clone mentality will continue up until the next big thing comes around and gets millions of people playing. It may be GW2 or something else, but that will be the new clone. Back in the day everything was an Everquest clone. Fact of the matter is that a "fail" for some is still a success. Just because you don't like the game does not mean it is a failure. Realistically as long as the game is making money it will continue to produce content updates which means it is not a failure. EQ2, Rift, DCUO, LOTOR,SWTOR,ect all have something in common. They were all hyped a ton and still dissapointed some people who had unrealistic expectations. People still love these games and play them, and they all produce pretty frequent content updates (3-6 month range for most, 2-3 for one or two of them). Ironically enough one of the slowest updating MMOs lately has been WoW...the most successful. Play what you enjoy. As long as you are having fun it really doesn't matter what constitutes as "failure" in some people's eyes. This especially applies to opinions coming from,quite frankly, the most jaded group of mmo players' website. |
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3/25/12 2:40:59 AM#145
I do wonder what LA 's knee jerk reaction will be to TOR's falling numbers. If SWG's history tells us anything, we should be expecting something epic coming from them soon...under the guise of Bioware too.
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3/25/12 2:50:35 AM#146
Originally posted by Obraik Hah I didn't think about that. Hilarious. I wonder if LA will put the screws to them. You want to throw away your money developing something stupid, go ahead. |
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3/25/12 2:51:13 AM#147
TOR wont be the end of Wow clones. Many if not all Wow clones have actually done worse than TOR and that never stopped anyone. The only thing that stops Wow clones is a more successful game with another concept to copy. If GW2, Class 4, Titan or something else do really well they would start copying that instead. |
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3/25/12 3:28:55 AM#148
Originally posted by bigsmiff
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3/25/12 3:46:39 AM#149
Originally posted by Loke666
lol except GW2 is another THEMEPARK that is CLONING everything it does from OTHER GAMES. It may not be a direct clone of wow, but its not something new or different.
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3/25/12 5:18:32 AM#150
All these types of threads show is that none of you amatuer CEO's and Development guru's know bugger all about running a successful business. Its like me claiming I can outsmart Sir Alex Ferguson at Football management. Though I might when I become manager of Arsenal FC. This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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3/25/12 5:51:33 AM#151
Originally posted by RefMinor
You know if you keep on repeating something it doesn't eventually make it fact.
From Massively..
Star Wars: The Old Republic subscription numbers stabilize at 1.7 million It's shaping up to be one hell of a good month for BioWare. If you consider the amount of money made by the launch of Mass Effect 3 and by the continued success of Star Wars: The Old Republic, the entire studio must be swimming in pools of gold coins a la Scrooge McDuck by now. At any rate, it would appear that Star Wars: The Old Republic's subscriber numbers have stabilized at about 1.7 million active subscribers.
This is at the time of the article and hopefully they'll tells us again what the numbers are around the 2nd week of April and then we can see if there is a drop if they are silent about sub numbers then then we will certain know numbers are dropping. But we can also find out when EA release their quarterly financial report. This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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3/25/12 6:10:38 AM#152
Originally posted by William12 GW2 is indeed a themepark, I never said anything else. And most of the features do have been in other games in some form or another. But stuff like changing out the quests for DEs have never been done before. The game is not a MMO made completely from scratch by starting at pen and paper RPGs and make it to a computer game all over again like WoDO but I never said it was. All that does not matter for this argument, GW2 ain't a Wow clone and if the devs of new games clone it instead of Wow it would be the end of Wow clones. |
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3/25/12 6:16:27 AM#153
Originally posted by CalerxesOriginally posted by RefMinor So the vast majority of the 1.7m there were at 31st Dec subbed, that's anything from 1.2m to 1.69m, no mention of how many of those unsubbed at the end of Jan or the End of Feb, as a statement of subs at the time it was made in march it is essentially meaningless. this is especially so since the game required a game card (ending this week) or credit card details in order to register. Blind denial of the evidence will not change the facts. The truth will out in the year end investor reports but ALL anecdotal evidence points to severe falls in numbers. "i don't waste my time building relationship in games" - nariusseldon |
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3/25/12 6:21:11 AM#154
Originally posted by RefMinor Uhm, while i don't really like to take a side in that debate he actually posted links supporting his theories while you posted your own opinion. So put up some proof (at least something as good as the link) or you are losing this discussion.. |
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3/25/12 6:30:57 AM#155
Originally posted by sekira I think you're seeing it the wrong way. SWTOR had 2M sales+. That number represents them getting back about 60% of their design costs. I will be generous with maintenance and employee costs and forego saying two paid months pays it all off and say three paid months will pay it all off Well that means SWTOR is profitable after only three months. Yeah that's the kicker, an MMO doesn't even have to do that great of sales to be profitable. I smell a century of WoWclones. Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker |
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3/25/12 7:04:18 AM#156
Originally posted by Loke666Originally posted by RefMinor http://www.morningstar.com/earnings/34910064-electronic-arts-inc-ea-q3-2012.aspx These are the only official figures quoted, this is a transcript of the EA Q3 financial year 2012 (period ending dec 31st) margin call with investors. They quote 2m sales with 1.7m active ( ie 300k not activated, or activated and credit card cancelled), all the quote above said was that of those 1.7m a vast majority went on to subscribe, that may be true so all we know 1.2m to 1.69m took at least a month after the initial free period. So for some more actual figures rather than generalised non legally binding CEO spin we need to wait for the Year End financials sometime after 31st March, this is why they are cramming in free trials to try to pick up extra subs before those figures are announced, my opinion which is in line with all anecdotal evidence is they are falling hard. Eg http://www.swtor.com/community/showthread.php?t=350700 http://www.mmorpg.com/discussion2.cfm/thread/336517/page/46 "i don't waste my time building relationship in games" - nariusseldon |
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3/25/12 7:09:56 AM#157
Originally posted by troublmakerOriginally posted by sekira They don't get the full $60, the wholesalers, distributes and retailers take a cut. So with maybe 40$ a piece is $80m or 40% of costs "i don't waste my time building relationship in games" - nariusseldon |
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3/25/12 11:57:48 AM#158
Originally posted by RefMinor
The plural of anecdote is not data This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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3/25/12 12:40:56 PM#159
Originally posted by CalerxesOriginally posted by RefMinor I repeat all anecdotal evidence is that subs are falling fast from the Q3 figures and that we have to wait for the year End figures to see where it has gone. I repeat this because I have no idea what your statement means. "i don't waste my time building relationship in games" - nariusseldon |
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3/25/12 4:00:30 PM#160
Originally posted by RefMinor
It means that no matter how much ancedotal evidence you have, like having more than one piece (plural) it will never be hard cold data or... Anecdotes like this do not prove anything. In any case where some factor affects the probability of an outcome, rather than uniquely determining it, selected individual cases prove nothing; e.g. "my grandfather smoked 40 a day until he died at 90" and "my sister never went near anyone who smoked but died of lung cancer". Anecdotes often refer to the exception, rather than the rule: "Anecdotes are useless precisely because they may point to idiosyncratic responses." Even when many anecdotes are collected to prove a point, "The plural of anecdote is not data." (Roger Brinner)
We can only take what the CEO of EA has said until we have other evidence that he is not telling the truth. Until that time all other theories are conjecture and assumptions. So the real truth will out with EA's quarterly finances and projections for the future. This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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