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3/24/12 8:17:44 AM#181
Anet is gonna learn a valuable lesson in life soon :)
It involves talking the talk, but then having to walk the walk.
With everything anet has hyped up gw2 to be, there is no way they can come close to living up to expectations... Which makes quotes like the OP seem like they are trying to be deceptive and make sure people are pre-purchased before the majority of them truly see the product.
I would also be skeptical because all of the videos you see of gw2, are from sites that are circlejerked with anet, they promote the game and in turn anet gives them stories to write.
I remember mmorpg had videos after the first press beta event, where the guy avoided getting near the WvW because it was so laggy, and tried to promote WvW from a mile away. |
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3/24/12 8:58:06 AM#182
Originally posted by expresso There's no NDA in Blizzard games because they're all sequels, and they admitted they won't make any significant change to Wow : http://www.mmorpg.com/gamelist.cfm/loadNews/23969/Not-Going-to-Significantly-Change-Up-WoW When you look at WoW's expansion history, the only real deep change was lore. But can you see hordes of kids raging because a new lore doesn't please them ? As opposed to how they would rage if the whole game mechanics, balance, and talents did change drastically during the beta. NDA is here to protect from having a public backlash because they were expecting something at release that did completely change during beta, or became obsolete for a reason. Plus, consider idea theft : Wow doesn't change a lot, mechanics are all there, so it's safe not to have a strong NDA as there's no "brand new stunning mechanic idea" that other studios could steal during beta. GW2 has a lot of new ideas to bring, and the way they're implementing them could really be re-used by other studios even before it's released. (Already the case for a lot of new ideas they already uncovered) ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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3/24/12 9:04:27 AM#183
Originally posted by k-damage That's because Blizzard cobbles together ideas from other games. There's nothing original, per se, to steal in WoW. The argument this poster is making here for Guild Wars 2 is misapplied - though this would be the correct argument for SWTOR. EA was hiding the fact that there was not much game to SWTOR, and since they admitted the same, that they were pretty much copying what Blizzard did with WoW (and badly at that, I must add), an NDA would only have served to keep the "story" secret. Although, let's face it, the story isn't "The Matrix" or anything groundbreaking. Re: SWTOR "Remember, remember - Kakk says 'December.'" |
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3/24/12 9:20:35 AM#184
Originally posted by DJJazzy If that were true then this thread would be 300+ pages long by now. |
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3/24/12 9:26:33 AM#185
Originally posted by Bunks selling stuff people want to buy is unethical now?
oh noes they want to sell items in their item shop! their unethical waah waah waah, its not ethical to sell virtual items that dont mean anything!
Highly doubt they give a crap if you think what they do is ethical or not
Apparently stating the truth in my sig is "trolling" |
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3/24/12 9:29:47 AM#186
Originally posted by Shoju Lol! Now I'll bbl, getting new monitor. For sale: Slighlty used monitor, large coffee stain in center... |
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3/24/12 9:32:11 AM#187
wait... how are people complaining about an nda? every game since the ever has had an nda this early into a beta stage. OH NOES!!!! FEAR!!!! and WoW had an nda didn't it?! WOW CLONE!!!!!!!! seriously, either some of these people have run out of ammo to troll with, or they throw a fit when there are too many marshmallows in their cocoa. |
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3/24/12 9:46:55 AM#188
Originally posted by Kakkzooka oh give me a break, no one is concerned with anyone stealing anything. How can your opinion be worth anything when it's so blatantly silly? Did you just shoot from the hip here or are you still riding the old-as-my-grandma hate on blizzard bandwagon? Bad attempt either way. In Anet's defense, NDA is pretty standard practice, but they should realize we mmo players want to ensure we aren't getting a bad product days before release. |
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3/24/12 9:58:02 AM#189
Originally posted by adam_nox which is why there will probably be a bunch more info and videos and opinions available after the beta weekends. (i mean isn't there one happening this weekend?) |
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3/24/12 11:10:22 AM#190
Yes, and the NDA is lifted for the press after the event. I wonder what news they'll bring. |
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3/24/12 11:18:36 AM#191
Originally posted by IPolygon Nothing we haven't heard or seen before :p The game is still good. The cash shop items are more than reasonable (roughly 16% of people on gw2guru were against it in any fashion, and the points made to support that view are pathetic) and are being generally well recieved. So, yeah, nothing spectacular. |
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3/24/12 12:08:40 PM#192
The cash shop items are awful, xp boosts, karma boosts, basically pay to win. |
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3/24/12 12:43:42 PM#193
Originally posted by RobertDinh The amount of XP you gain from killing mobs is minimal when compared to what you gain from completeing events and dungeons. Nevermind that the only competitive format in the game auto levels you to 80 and gives you access to all gear. Just let people with more money then sense throw money at ANET, those of us with common sense will just benefit by having the game financed by others. |
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3/24/12 12:50:39 PM#194
Originally posted by RobertDinh Can you explain HOW that will make someone "win" over someone who doesnt buy from the cash shop? |
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3/24/12 12:57:59 PM#195
Uh they progress faster, can get stuff faster? Pay2win blatantly... i love how the fanbois are trying to downplay it when it is so obviously pay to win.
Btw the auto leveling is irrelevant when it comes to traits. |
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3/24/12 1:02:20 PM#196
Originally posted by RefMinor this |
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3/24/12 1:16:36 PM#197
Originally posted by RobertDinh Since when is being able to get stuff a little faster actually Pay2Win? So what someone gets to level 80 a day before you. In a game where leveling isn't the most important thing ever, does it really matter? In a game where gear is relatively equal for each level, does it really matter? As long as they aren't selling items like Uber Sword of Death, which is more powerful than anything else in the game, you should be good. Heck, I wouldn't really even mind them selling skins in the cash shop. My idea is allow you to buy some armor, but it has absolutely no stats on it. Instead, a t-stone will be coupled with it, allowing you to transfer stats from existing items. |
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3/24/12 1:23:06 PM#198
Originally posted by RobertDinh
I personaly am not effected by what other people have. I will have it also, it will just take me longer. Maybe it is because I have gotten older, but I dont need to be first, and I dont mind if people level faster then me. It actually lets me enjoy games more. Instead of rushing through trying to keep up, I instead try out different builds, explore things a little more, try out different classes. If you only enjoy a game because you need to be first, perhaps this game isnt for you. No harm in that. Just need to relax a little. |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
3/24/12 1:31:20 PM#199
The reasons to have a NDA is simply to help the product finish faster, easier, and with less complications in the making. In Guild Wars 2, which I am sure everyone knows by now is in public beta, is a still incomplete and unfinished product. Guild Wars 2 is completely new to the MMO genre, boasting several new practices never seen or implemented all at once in a single game. Having a NDA not only protects it from haveing ideas stolen by other companies, until it is released with no threat of such happening and affecting it, it also keeps back the overflow of information that would come should there be no NDA, and for a incomplete product at that. The reson for beta is to find bugs and other problems in the game, and for the company to fix those before coming out. Having an umpteen amount of people pointing it out, making a big deal about it, and whining about the problem is counter productive and silly. Also, having a controlled flow of info coming in from its testers allows the company to focus more easily on real problems, and not having a jumbled mess of what is what, allowing for the company to get its job done faster and easier. Now while some MMOs have done without NDAs, it must be remembered that these are 1. Small MMOs that require little testing 2. Huge experienced companies that have been doing this for years now 3. Companies that simply do not care about input, or believe themselves all high and mighty and unable to fail. Of course, there have been cases where 3 has applied to MMOs with and NDA, but they have still ended up popular. Anet and Bioware are both examples of inexperienced companies, both with NDAs, unlike Blizzard which is an example of an experienced one.
http://www.merriam-webster.com/dictionary/innovation |
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3/24/12 1:34:18 PM#200
Originally posted by RobertDinh you don't win an mmo by hitting cap first |
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