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News & Features Discussion  » Star Wars: The Old Republic: The Legacy System Explained

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66 posts found
  Yanshee

Novice Member

Joined: 5/04/11
Posts: 59

3/22/12 9:51:02 PM#41

Oh the game they could have had... had SOE fired Smedley, rolled back the NGE and allowed SWG to just progress...


  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 7114

“No path is darker then when your eyes are shut.” -Flemeth

3/22/12 9:52:43 PM#42
Originally posted by rojo6934

the legacy system sounds more better (yeah, more better)


i might get 1 month sub after this is implemented to check it out myself. It really is a big improvement over the current state

Lol, love your icon! It has some hyper hyper! XD

 

As to the Legacy system... I will judge it when I see it. So far it seems to me though Bioware should have focussed on more pressing things.

Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs!

Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects,

But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation,

Amen!

  newbo

Novice Member

Joined: 10/31/11
Posts: 38

3/22/12 10:10:26 PM#43

Originally posted by itbewilly

I was about to see if anyone posted this video. Glad someone did. There is one part of the video that confuses the hell out of me but im guessing its a typo or some kind of error considering the Legacy stuff it said to be being introduced in 1.2


If you pause the video at 4:57 when the Legacy menu thing is open you can see on the top "Coming in 1.3!" Maybe some of the Legacy stuff they showed will not be released this next patch or maybe they made an error.



 


You are correct, some of the legacy features are not being shipped until 1.3, those include more things related to making levelling an alt easier such as mounts at level 1.


  Samhael

Hard Core Member

Joined: 5/28/04
Posts: 459

3/22/12 10:27:47 PM#44

still 25 days before my already-paid sub is up. I guess I'll learn the dangers of getting a 3 month sub some day... 


I didn't think they could make top-end consular gear look worse but 1.2 will be proving that incorrect. The whole force ability on non-force characters just doesn't feel right in game terms no matter what nice words they try to wrap it up in.


Maybe I'll check it out again in 18-24 months after the population continues to decrease.


  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 1425

3/22/12 10:33:39 PM#45

The Legacy system is all well and good but how about fixing something that is dear to most Star wars fans and that is SPACE. Space is not a mini game, it was not a mini game in the movies either. We want a fully fleshed out Space and not some silly mini game on rails. Dont get me wrong I have been one of SWTOR biggest supporters on these forums, but a major component of Star Wars is Space and we SWTOR biggest fans would like you to work on it immediately


  newbo

Novice Member

Joined: 10/31/11
Posts: 38

3/22/12 10:49:45 PM#46

Originally posted by eddieg50

The Legacy system is all well and good but how about fixing something that is dear to most Star wars fans and that is SPACE. Space is not a mini game, it was not a mini game in the movies either. We want a fully fleshed out Space and not some silly mini game on rails. Dont get me wrong I have been one of SWTOR biggest supporters on these forums, but a major component of Star Wars is Space and we SWTOR biggest fans would like you to work on it immediately




As much as I agree with the game needing a fully fleshed out space system, think about. There is no way players are going to get a full space system before either an expac, or at least patch 1.5~. Designing these things, especially if you want a good space system, is going to take time. If its that big of an issue for you, I'd unsub for a while, and just check back around fall or something.

  cherenga

Apprentice Member

Joined: 11/29/11
Posts: 19

3/23/12 1:24:58 AM#47

Those guys are gonna cause George Lucas a heart attack.


 


  BruceYee

Novice Member

Joined: 8/04/08
Posts: 132

3/23/12 1:53:28 AM#48

They are still using Hi-Res textures for game trailers.


"If you can control a man's thinking, you do not have to worry about his actions. When you determine what a man shall think you do not have to concern yourself about what he will do."-Winston Churchill

  Collabor

Novice Member

Joined: 1/01/10
Posts: 38

3/23/12 3:45:22 AM#49

WILLIAM WALLCE????? Is that really his name (senior game designer)? i wonder how many co-workers in the office yell out, "FRRREEEEEDOM!" on a daily basis.


  sassoonss

Apprentice Member

Joined: 9/16/07
Posts: 1092

3/23/12 3:55:58 AM#50

1 question for this legacy system the alts and main toon have to be on the main server or it can be accross servers on my account

  sassoonss

Apprentice Member

Joined: 9/16/07
Posts: 1092

3/23/12 3:56:45 AM#51
Originally posted by eddieg50

The Legacy system is all well and good but how about fixing something that is dear to most Star wars fans and that is SPACE. Space is not a mini game, it was not a mini game in the movies either. We want a fully fleshed out Space and not some silly mini game on rails. Dont get me wrong I have been one of SWTOR biggest supporters on these forums, but a major component of Star Wars is Space and we SWTOR biggest fans would like you to work on it immediately

they are planning to fully expand the space but its not in the next patch - perhaps by end of the year

  MurlockDance

Apprentice Member

Joined: 6/20/10
Posts: 923

3/23/12 5:23:28 AM#52

Actually, this legacy system reminds me of an evolved form of the champion level abilities in DAoC at least if we're talking about mixing and matching other class abilities. This is really not such a bad thing in itself : more customization and more player choice in how they tweek their characters, even if it is just for appearances, is never negative in my view. Sure there might be other pressing matters BW should work on before that, but the legacy system is definitely not a bad addition to the game.


Playing MUDs and MMOs since 1994.

  alexhpy98721

Novice Member

Joined: 3/09/10
Posts: 33

3/23/12 8:17:23 AM#53

I`m excited they are excited about the exciting new features... COME ON.

 

This is like pure marketing talk... 

 

Races mean nothing except pure roleplay thing ,they have no racial abilities...

Also if they allow sith purebloods to be jedi knights... i would lol a bit.

They overhyped this game so much, i mean the leveling up is decent enough and the story is okish(i played a few classes and went with a mate to see the storyline of 2 more while he did them)  unless you play a trooper(worst story by far in my opinion)

 

I know they said EA forced them to release early and stuff but still, that`s no excuse in my book, just more marketing talk...(blame EA everyone already hates them anyway)

 

Still, now that everyone sells his account very cheap and some people even sell new cd keys for like 20 euros it`s worth picking it up and playing a bit for the leveling experience(that is the only good part imo)

 

So get it if it`s cheap or wait for sales... it should get cheaper since i`ve seen a lot of people quit.(but new ones might join too since it`s Star Wars)

  Goreson

Novice Member

Joined: 1/26/11
Posts: 128

3/23/12 10:17:14 AM#54

Originally posted by musicmann

Way to go Bioware, for pushing the roll an alt as content, and not really fixing the true problems that the game has. How about pull the training wheels off and let players get off your predefined railed path. How about add in tools and systems that create player interdependency amongst the community and really have something to do outside of combat. How about letting players really have open world pvp and knock down all the instances and barriers that seperate the 2 factions from each other. Man, i could go on forever about how to add things into this game that would turn it  into an actuall mmorpg, but since Bioware are the masters of the gaming world, they will continue to push out minimal things that will keep this title a SPRPG with coop features.





 


Hm... weird... must be playing a different game... or why did Imp players managed to kill me a couple of times in contested territories on different planets while I was trying to complete a quest or just exploring - just as I killed some Imp players who were doing the same?


Yeah Musicman, please do go on forever, because apparently you like to show everybody that SWTOR is not the game YOU wanted it to be and therefore it can't be the type of game that it 'claims' to be... *rolls eyes*


As to the Legacy system: nice enough... will offer a quite number of different options... and yes, it may take the 'unique' out of some of the character classes... but anybody who has seen the original trilogy knows how much things from one character may potentially also be find in a related other character ;-)


  newbo

Novice Member

Joined: 10/31/11
Posts: 38

3/23/12 10:26:44 AM#55
Originally posted by BruceYee

They are still using Hi-Res textures for game trailers.

This dead horse again? Yeah that would be because you can use high-res textures in 1.2.

  musicmann

Novice Member

Joined: 12/25/05
Posts: 1122

3/23/12 10:51:08 AM#56
Originally posted by Goreson

Originally posted by musicmann

Way to go Bioware, for pushing the roll an alt as content, and not really fixing the true problems that the game has. How about pull the training wheels off and let players get off your predefined railed path. How about add in tools and systems that create player interdependency amongst the community and really have something to do outside of combat. How about letting players really have open world pvp and knock down all the instances and barriers that seperate the 2 factions from each other. Man, i could go on forever about how to add things into this game that would turn it  into an actuall mmorpg, but since Bioware are the masters of the gaming world, they will continue to push out minimal things that will keep this title a SPRPG with coop features.





 

Hm... weird... must be playing a different game... or why did Imp players managed to kill me a couple of times in contested territories on different planets while I was trying to complete a quest or just exploring - just as I killed some Imp players who were doing the same?


Yeah Musicman, please do go on forever, because apparently you like to show everybody that SWTOR is not the game YOU wanted it to be and therefore it can't be the type of game that it 'claims' to be... *rolls eyes*


As to the Legacy system: nice enough... will offer a quite number of different options... and yes, it may take the 'unique' out of some of the character classes... but anybody who has seen the original trilogy knows how much things from one character may potentially also be find in a related other character ;-)


Riiight!!. The game i wanted it to be was the one that Bioware said it was and then delivered something else. I make no bones about how disappointed i am in TOR. I also have told everyone here that you can go back and look at my posting history and see, while i was excited, i was no fanboi or hater of TOR.

I can go back and pull up interviews with Bioware devs, some that worked on the origional SWG that said, they know what Sandbox and themepark is, and TOR would fall somewhere in the middle. They also kept pushing that TOR is a real mmorpg and the worlds are huge and a player could just wonder off in any direction and explore to their hearts content. They also said that companions were not pets and TOR also was setup for many different playing styles as well as players who loves crafting and dedicated themselves could sell the best items in the game.

Well, let's see how the game actually turned out. The game has zero sandbox, in fact it's a more on rails game than any other so called mmo that has ever been released. Can we say SPRPG wit coop features. The worlds are all instanced off and have exhaustion zones and there's not a single area that is not tied to a quest for being there. I guess having around 7 to 10 players on the same planet is really a wide open game world. It's also worth note that from level 1 to 50, i seen a total of 5 or 6 different faction players. Let's talk about trying to do anything solo without a companion. You can't because without them being called you die and die quickly. well, that throws being able to play the game like you want to. The last thing that they misled people was the dedicated crafters crafting the best stuff in-game. We all know that is a lie and the so called best stuff is from running operations and doing daily pvp.

So yea, call me what you want, but the truth is the truth. Sorry if it hurts. The game does not do The SW IP justice and actually hurts the mmorpg genre.

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2193

3/23/12 12:13:36 PM#57
Originally posted by headphones
Originally posted by Burntvet
Oh look, another TOR puff piece here at mmorpg.com. What a surprise.... Gee I wonder how that could happen...

you're right! how dare they have mmo news on the biggest patch of tor so far! i mean, what do they think this is? an mmo site? pfft.

they should do more stories about what's happening with pong.

edit: cuz pong is oldskool and oldskool means yer kewl.

 

And your point is?

Pong was at least "innovative" and "groundbreaking" at its time, TOR is clearly not.

There is ANOTHER article on TOR at mmorpg.com today.

They are sure pushing this game hard... anyone wonder why?

 

 

"There is zero gold spam in most F2P games." - Nariusseldon

  WhiteLantern

Hard Core Member

Joined: 1/27/10
Posts: 2586

3/23/12 12:15:57 PM#58
Originally posted by Burntvet
Originally posted by headphones
Originally posted by Burntvet
Oh look, another TOR puff piece here at mmorpg.com. What a surprise.... Gee I wonder how that could happen...

you're right! how dare they have mmo news on the biggest patch of tor so far! i mean, what do they think this is? an mmo site? pfft.

they should do more stories about what's happening with pong.

edit: cuz pong is oldskool and oldskool means yer kewl.

 

And your point is?

Pong was at least "innovative" and "groundbreaking" at its time, TOR is clearly not.

There is ANOTHER article on TOR at mmorpg.com today.

They are sure pushing this game hard... anyone wonder why?

 

 

Loosen the tin-foil hat, buddy. There are people other than yourself who enjoy the game and are interested in seeing what is upcoming.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  umcorian

Apprentice Member

Joined: 4/06/11
Posts: 174

3/23/12 12:56:26 PM#59

Legacy System:


Bringing some of the awesome from Sith to Republic, one level 50 at a time. ;)


I couldn't help but notice not a single thing they said wasn't geared toward: "These awesome Sith abilities/races being usable on the Republic side!" 


  itbewilly

Hard Core Member

Joined: 6/05/09
Posts: 288

3/23/12 1:35:56 PM#60
Originally posted by Logansan

Is it just me or is the whole Legacy system is just a handfull of things that almost every other MMO already have but they have just group them all and called it a Legacy  "system". To call it "groundbreaking" is a little much.

Its just you. The class race bonuses the Legacy system offer's is nothing like "other games offer"

Maybe if Trolls could Stoneform out of effects at some point like Dwarves could then sure id say you are right but the class racials/talents like Force Choke can be conpared to say gnomes ability Escape Artist all of a sudden due to some achievement being open to Tauren players on that same account.

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