| 276 posts found | |
|---|---|
|
3/22/12 11:11:18 AM#41
Probably when they stopped charging subscriptions to play |
|
|
3/22/12 11:13:31 AM#42
RMT is a problem with me because I am cheap... I am really cheap... or as I like to say I am frugal. And given the option to NOT pay for content I won't. And that puts me in a predicament... because I don't mind spending $15 a month for content, but when I am confronted with each and every purchase that may increase my enjoyment of a game I will 95% of the time say "NO WAY".
I understand this is a psychological issue, and monetary-wise there may be no "meaningful" difference between paying $15 a month and paying for $3 worth of content every week. But microtransactions leave a sour taste in my mouth, and will often drive me away from a game with how cheap I am as a person. I have the money... I would just rather save it and play the game without paying, and eventually get frustrated because I don't want to have to pay for the smallest upgrade that would make the game more enjoyable...
Maybe I will get used to it down the road, but for now I can't bring myself to take part in the microtranscation game. "They essentially want to say 'Correlation proves Causation' when it's just not true." - Sovrath |
|
|
3/22/12 11:15:00 AM#43
I blame the gota have it now! gen. ie. my teen age kids and the younger croud...kinda funny, If they click a button or need somthing and its not instantly there its either broken or not any good. lol just a thought |
|
|
3/22/12 11:15:51 AM#44
Ugh meant to edit and did quote, how do you delete posts? "They essentially want to say 'Correlation proves Causation' when it's just not true." - Sovrath |
|
|
3/22/12 11:16:22 AM#45
Developers don't care anymore about giving you a whole gaming experience as we were used. They care about money, and if a few of us are ready to spend 500€ every month... just screw the rest. Where is that presentation where a developer explained their experience going F2P? |
|
|
3/22/12 11:18:40 AM#46
Originally posted by BadSpock Well then in your drug analogy the RMT should be tightly controlled and restricted. A junky going to a methadone clinic doesn't get the real deal and the substitute is controlled and limited. The whole idea behind legalization is that a dangerous system is monitored for the safety of the users and the general public to minimize crime. Legal RMT without limits imposed by the company doesn't mirror the drug scenario at all. It would be like governments selling cheap clean drugs willie nilly and not considering the consequences. It may be better than an illegal RMT system, and that is questionable, but unregulated it will change how games are played and will have unintended side-effects and consequences. Just opening up RMT without any thought at all (which sounds a lot like what those companies in the OP are doing) is a bad idea. Just accepting it and letting it run unchecked due to the inevitibility of its occurance is far too fatalistic for my liking. |
|
|
3/22/12 11:19:16 AM#47
It happened when people realized it is just a game and that they would rather spend some money to save time. Not everyone makes minimum wage and eats ramen noodles all the time. Not everyone determines their self worth based on how well they do at a game. So those who wish to enjoy playing a game instead of having a second job farming in it, will spend a small amount of money to help them do that. Do you realize it is just a game? |
|
|
3/22/12 11:20:53 AM#48
Originally posted by Sepulcher Games are supposed to be played. Do you play tennis and pay to have a set won? |
|
|
Alders
Hard Core Member
Joined: 1/28/10
I cannot fiddle but I can make a great state of a small city. |
3/22/12 11:22:09 AM#49
Originally posted by fundayzHow did the paradigm shift so much that people actually stand for it now when you would have had internet riots if this happened only 6 years ago?
When everyone realized that some form of RMT was going on anyways. It's yet to be determined whether the floorgates will open with controlled and optional RMT or if it'll just remain the same as it's ever been; some people do it and some don't. |
|
3/22/12 11:28:50 AM#50
Originally posted by fundayz /sigh Because it wasnt called cheating until companies actually called it such. There were NO problems at all with people SELLING HOUSES AND ACCOUNTS ON EBAY in UO, EQ1 and AC1 until Sony tried to put a stop to it back in 2001 which lead to Microsoft doing as well. Hell I made $750 selling my account with a level 112 character on my Asherons Call account before they put a stop to those things by placing it in the TOS. So again, if its up to the company to call something cheating...its up to them to stop calling it that. Its THEIR RULES not YOURS. Is it cheating for a free2play game based on microtransactions to sell items to fund the game? HELL NO... THAT is what GW2 is. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
|
|
3/22/12 11:29:55 AM#51
The players have all the power...all the control. If you don't like the CS then don't play the game. If you like GW2 and have decided to play, then play by the ruleset that has been developed by ANET. If after playing a month you feel that the CS impacts your fun of GW2 then give honest, unemotional feedback to ANET. MMO's are ever-evolving games. Players do impact the original games but it takes time and metrics to fine tune a game. GW2 has the potential to be a great game...ANET and players have the potential to make it better or worse. Unemotional feedback based on ingame experience will help...wailing and weeping before we even get our hands on the game is absolutely worthless. The players have all the power. Let's use it wisely. |
|
|
3/22/12 11:31:44 AM#52
Originally posted by Metentso
*Spits coffee over monitor Lmao |
|
|
3/22/12 11:33:20 AM#53
Eve Online http://speedtest.net/result/2112016336.png |
|
|
Cuathon
Hard Core Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
3/22/12 11:34:50 AM#54
Originally posted by RoyalPhunk
|
|
3/22/12 11:37:01 AM#55
Originally posted by Metentso Actually I PAY for the balls and I PAY for the racket so I can PLAY tennis. What you want is for me to go farm for 10 hours so I can get buy a ball and then go farm for another 10 hours for another ball and then farm for 10 hours for a racket so I can farm for 10 hours for a mount to get to the court faster so I can then play tennis. Congrats...you still dont get it. Playing tennis is the fun part...you choose to take 30 hours to be able to play it. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
|
|
3/22/12 11:39:20 AM#56
There is no way to avoid the simple fact that money will always buy an advantage in any sort of activity.
For games it used to be abstract, where better conneciton and equipment could provide an advantage. Though games were truley just a hobby and not really commercialized; considered a high revenue endavor.
With the realization and masses compaies, who's main goal is to make a profit, are going to exploit the players as much as possible to such ends. It would only make sense to offer a competative edge to those who pay money.
Perhaps in the future they may exist regulated games where there is an extreme focus on ensuring everyone cannot obtain an in game advatange through RMT. Until then, we just have to deal with it and use the power to not pay and play those games which go to far. |
|
|
3/22/12 11:40:10 AM#57
Its always been ok. You give real money, you gain access.
And if you think about it almost every game is pay to win. You have to be in it to win it :D |
|
|
3/22/12 11:41:07 AM#58
Originally posted by Xerith But regardless, this would have happened in D3 or not. So I find this a welcome addition even if I dont plan to use it, I can easily make a few dollars here and there selling Items I dont want/need. I never sold anything for money in Diablo 2, but if this feature was there then I would have sold plenty of items but even better thing is now its being managed by a secure non 3rd party site, prices will drop because anyone will have the option to sell stuff for Real Money Securely and Safely and then either cash out or sit on that for a certain unique/hard to get item. |
|
|
3/22/12 11:58:30 AM#59
Originally posted by jtcgs ok. you choose to take 1 second to win it.
|
|
|
Cuathon
Hard Core Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
3/22/12 12:00:17 PM#60
Originally posted by ForumPvP
PvE IS THE GAME. Its not what you do until "end game" where the real game starts... I bet this guy LOVES WoW. |