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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
3/21/12 1:18:00 PM#21
Originally posted by Aori Random loot is the ONLY thing left from Diablo. The UI is for consoles, the graphics are WoWish, and character customization was stripped right out. And if you think there aren't going to be thousands of players using the same "l33t" tactics, I don't know what to tell you. If you don't use the best skills handed to you then you'll just be gimping yourself. That is not customization, that is conformity. Customization in Diablo is a thing of the past. Period. This is NOT what Diablo is supposed to be about. If you are happy with it then great, have fun. I myself have found PoE to be more of a successor to Diablo than D3.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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3/21/12 1:25:00 PM#22
Originally posted by Zekiah So far alot of the skills have been very good, while some weaker than others it right now has come down to what i like to use the most. You might wanna try the beta or read about the game before you spout your ignorance. Diablo franchise has ALWAYS been about loot though mainly with its powerhouse D2, it remains true with D3, i don't know who you're trying to fool. EVERYONE of my characters in Diablo2 had the bare min stat requirements i needed and the rest went into Vitality because of the GEAR. |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
3/21/12 1:29:45 PM#23
Originally posted by Aori Um, excuse me but I'm IN beta so who's the one spouting? Like I said, if you're happy with the game, great, have fun. However, D3 is nothing more than a WoWish version of Diablo developed for consoles and kids. Period. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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3/21/12 1:40:15 PM#24
Originally posted by Zekiah http://www.mmorpg.com/gamelist.cfm/game/644/view/forums/thread/344536/Firefall-beta-for-D3-beta.html |
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3/21/12 2:06:31 PM#25
Zekiah, come back when you have access to the 25-30+ (100+ with runes) skills and abilities each class has at max level and let us know if you still think there are no options. Here is a handy resourse the www.diablo3.com lots of real D3 info on there, that way you dont have to assume things. |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
3/21/12 2:11:51 PM#26
Originally posted by expresso Assume what? I'm in beta and can read. I understand the fanatacism that goes along with games/gamers but what gets lost in all of that is that *gasp* some people actually have different opinions. Imagine that! Reality sure gets skewed through rose-colored specs. Enjoy D3, I won't be purchasing it. Nothing personal, just a difference of opinion, that's all. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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3/21/12 2:35:16 PM#27
1. I don't think Blizzard meant to use the term "magic find". Yeah, it was a long time, but there was a lengthy developer discussion back in the day about how MF was a bad game mechanic and poor design, at least in terms of being a gear stat.
2. This is an inverse rested bonus. I don't know if makes the game more fun. It does, however, promote longer play periods and more farming. Guess it depends what people's deinition of fun is. I loved D2, but I've grown up. This game sounds like a giant loot grind for people who need pointless virtual accomplishment to make themselves feel better. It feeds the BlizKiddie stereotype, which in this case, may be more well deserved than other past games. If you don't worry about it, it's not a problem. |
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3/21/12 2:41:40 PM#28
this is not so good... so when I kill this rare monster I cant log of for a while to kill some newbies at darkfall ?! Blizz have to make Diablo to a sandbox, fullloot, pvp game !! (with 3 factions) |
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3/21/12 4:03:12 PM#29
Blizzard: Man endgame is going ot be much more fun now! We added a buff that just makes you grind for me useless virtual shinies! We realized the formula worked In WoW, people love seeing high level elite items flood their screen, so we thought we would do it to diablo 3 also! Happy grinding!
Im not impressed. Not at all. |
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3/21/12 5:26:12 PM#30
Cool system. I wish they would give Decard Cain a purpose, though. He doesn't even identify items anymore. He just stands there. |
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3/21/12 7:28:09 PM#31
I love the irony of this post you do realize you're posting on MMORPG.com right?? |
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3/21/12 7:31:22 PM#32
To judge a game by one aspect alone , is not wise . For me Diablo 2 was all about the atmosphere , the haunting music , the replayability . The game mechanics were important , but in the background for me . I'm beta testing D3 , and I have to say I love the new ability system . Lots of choices , lots of abilities to chose from , and no need for a spreadsheet or a calculator . You like what it does , you use it , or you choose another .I can see how that can upset guys that love to bring math into the perfect build , but maybe its not the end of the world . Final judgement will be reserved for the full product . |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
3/21/12 7:43:05 PM#33
Originally posted by stefanakisgr What makes you think I'm judging the game on one aspect when I posted a few of my reasons for not buying the game? I'm glad you enjoy beta and the game but I'm also in beta and don't enjoy the game. I can see why arguments spiral out of control at times here, people just simply fail to read what was posted but instead read into them what they want to see. People have different likes and opinions, that's really all there is to it. Some people are going to like D3 and others are going to be disappointed, nothing new in the gaming world. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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pandrax
Apprentice Member
Joined: 7/17/04
The gates of Hell are open night and day; smooth the descent and easy is the way. |
3/22/12 12:16:37 AM#34
I can tell you right now, the majority of people who love D2 are going to be in love with D3. Let me know how your version of Diablo works out, Zekiah. Obviously you know exactly how the game should have been made. I am curious to see what you think would of made a better Diablo? Personally, for me and many others, Blizzard has fixed a lot of the annoyances that were inherently built into the previous Diablo, and for this I am thankful. ~ ~ Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams. |
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3/22/12 12:52:22 AM#35
Well i don't know every detail about this game yet however i do hope they left the fail model of the endgameratrace behind because that's a very old model of a game. Rushing to end game is never fun even in themeparks. |
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3/22/12 2:35:37 AM#36
is this true that the official lunch if diablo III is on may 15? |
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3/22/12 6:19:57 AM#37
I don't think point #2 is really accurate. The new system is designed to grant a bonus after the first set of champion/elites killed in a game that persist in that session until you leave the game or switch builds. This encourages players to:
1. Not change out skills builds for each new challenge/boss 2. Stay in game sessions together longer
I don't know that this bonus continues to grow over time (although I would agree with that design), but this removes the old game-hopping experience players would do in D2 jumping to Baal-run-789, then Baal-run-780, etc. Hopefully this builds more player interaction and comraderie outside of just guilds. |
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3/22/12 8:30:09 AM#38
yes |
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3/22/12 8:37:21 AM#39
burning adrenaline was better, but sounds interesting. LFD tools are great for cramming people into content, but quality > quantity. |
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3/22/12 9:05:12 AM#40
So pretty much it enforces using the same skills and playing for longer periods?
Nothing amazing on first sight |
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