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News & Features Discussion  » Diablo 3: Making the End Game Fun & Exciting

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40 posts found
  Zekiah

Novice Member

Joined: 1/06/07
Posts: 2541

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

3/21/12 2:18:00 PM#21
Originally posted by Aori
Originally posted by Zekiah
Originally posted by ProfRed
Originally posted by Zekiah
Originally posted by Kizzatta

Originally posted by Purutzil

Um okay... how is this making it fun and interesting? I don't get that... I do hope they don't go about making the game all about 'max level'. To me, the ability to continue leveling up to max was the best.... then again you did have skills you could invest in and stats which made it feel more dymanic. I just hope dumbing down the genre doesn't make the game more lack luster.





 

Hopefully max difficulty permadeath curves this 'dumbing down'.

Won't solve the overall dumbing down of the game. They stripped D2, slapped a Torchlight cover on it and called it a day.

Very disappointed with D3, will not be purchsing until it hits the serious bargain bins...and then maybe. I'm really pissed about what they did to this game, been waiting for it for ten years and it's just garbage compared to what it should have been.

The main thing they dumbed down is the leveling process.  They gave the player less options when leveling up, but what they have done is create a skill/rune/loadout system where they want for their to be millions of viable combinations without one or two min/maxed builds that everyone runs or they are gimped.  They still have a lot of build flexibility and their goal is to keep it balanced where all combinations are viable so in a way they have made the end game choices much more robust instead of a few cookie cutter builds that dominate all.  Of course this will come down to overall balance.

If you are referring to the game being made too easy as was the case through patch 15 of beta they have turned up the difficulty greatly and now even those calling for crazy difficulty are appeased with normal mode alone.  The game will plenty difficult and harsh with hardcore, and the four layers of difficulty.  I think that many haven't paid very close attention that are calling it dumbed down or too easy. 

There are NO options when leveling up. Period. Everyone gets the same exact stuff, including runes that now are handed out instead of found. And make no mistake about it, there WILL BE min/maxed builds. You're going to see thousands of cookie cutter players pretending to be different.

The entire game was designed for consoles and kids and is no longer Diablo but rather WoWablo. Some people will enjoy the game and others won't. Personally, I find D3 insulting to the Diablo franchise, but that's just me.

It will be very hard to distinguish min/max builds as some abilities are just better in different situations. With the new buff that will present it be interesting. some people may do a heavy aoe to rush thru trash but struggle on bosses, or more of a single target setup because of the end goal or possibly just a middle of the road setup. Alot of options are available for the end game.

min/max aside, gear will play a HUGE role as you aren't going to have every item drop be the same. It is nothing like WoW in terms of gear and that is what D2 was always about and remains the same in D3.

Random loot is the ONLY thing left from Diablo. The UI is for consoles, the graphics are WoWish, and character customization was stripped right out. And if you think there aren't going to be thousands of players using the same "l33t" tactics, I don't know what to tell you. If you don't use the best skills handed to you then you'll just be gimping yourself. That is not customization, that is conformity. Customization in Diablo is a thing of the past. Period.

This is NOT what Diablo is supposed to be about. If you are happy with it then great, have fun. I myself have found PoE to be more of a successor to Diablo than D3.

 

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  Aori

Novice Member

Joined: 1/28/06
Posts: 1824

3/21/12 2:25:00 PM#22
Originally posted by Zekiah
Originally posted by Aori
Originally posted by Zekiah
Originally posted by ProfRed
Originally posted by Zekiah
Originally posted by Kizzatta

Originally posted by Purutzil

Um okay... how is this making it fun and interesting? I don't get that... I do hope they don't go about making the game all about 'max level'. To me, the ability to continue leveling up to max was the best.... then again you did have skills you could invest in and stats which made it feel more dymanic. I just hope dumbing down the genre doesn't make the game more lack luster.





 

Hopefully max difficulty permadeath curves this 'dumbing down'.

Won't solve the overall dumbing down of the game. They stripped D2, slapped a Torchlight cover on it and called it a day.

Very disappointed with D3, will not be purchsing until it hits the serious bargain bins...and then maybe. I'm really pissed about what they did to this game, been waiting for it for ten years and it's just garbage compared to what it should have been.

The main thing they dumbed down is the leveling process.  They gave the player less options when leveling up, but what they have done is create a skill/rune/loadout system where they want for their to be millions of viable combinations without one or two min/maxed builds that everyone runs or they are gimped.  They still have a lot of build flexibility and their goal is to keep it balanced where all combinations are viable so in a way they have made the end game choices much more robust instead of a few cookie cutter builds that dominate all.  Of course this will come down to overall balance.

If you are referring to the game being made too easy as was the case through patch 15 of beta they have turned up the difficulty greatly and now even those calling for crazy difficulty are appeased with normal mode alone.  The game will plenty difficult and harsh with hardcore, and the four layers of difficulty.  I think that many haven't paid very close attention that are calling it dumbed down or too easy. 

There are NO options when leveling up. Period. Everyone gets the same exact stuff, including runes that now are handed out instead of found. And make no mistake about it, there WILL BE min/maxed builds. You're going to see thousands of cookie cutter players pretending to be different.

The entire game was designed for consoles and kids and is no longer Diablo but rather WoWablo. Some people will enjoy the game and others won't. Personally, I find D3 insulting to the Diablo franchise, but that's just me.

It will be very hard to distinguish min/max builds as some abilities are just better in different situations. With the new buff that will present it be interesting. some people may do a heavy aoe to rush thru trash but struggle on bosses, or more of a single target setup because of the end goal or possibly just a middle of the road setup. Alot of options are available for the end game.

min/max aside, gear will play a HUGE role as you aren't going to have every item drop be the same. It is nothing like WoW in terms of gear and that is what D2 was always about and remains the same in D3.

Random loot is the ONLY thing left from Diablo. The UI is for consoles, the graphics are WoWish, and character customization was stripped right out. And if you think there aren't going to be thousands of players using the same "l33t" tactics, I don't know what to tell you. If you don't use the best skills handed to you then you'll just be gimping yourself. That is not customization, that is conformity. Customization in Diablo is a thing of the past. Period.

This is NOT what Diablo is supposed to be about. If you are happy with it then great, have fun. I myself have found PoE to be more of a successor to Diablo than D3.

 

So far alot of the skills have been very good, while some weaker than others it right now has come down to what i like to use the most. You might wanna try the beta or read about the game before you spout your ignorance.

Diablo franchise has ALWAYS been about loot though mainly with its powerhouse D2, it remains true with D3, i don't know who you're trying to fool. EVERYONE of my characters in Diablo2 had the bare min stat requirements i needed and the rest went into Vitality because of the GEAR.

  Zekiah

Novice Member

Joined: 1/06/07
Posts: 2541

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

3/21/12 2:29:45 PM#23
Originally posted by Aori
Originally posted by Zekiah
Originally posted by Aori
Originally posted by Zekiah
Originally posted by ProfRed
Originally posted by Zekiah
Originally posted by Kizzatta

Originally posted by Purutzil

Um okay... how is this making it fun and interesting? I don't get that... I do hope they don't go about making the game all about 'max level'. To me, the ability to continue leveling up to max was the best.... then again you did have skills you could invest in and stats which made it feel more dymanic. I just hope dumbing down the genre doesn't make the game more lack luster.





 

Hopefully max difficulty permadeath curves this 'dumbing down'.

Won't solve the overall dumbing down of the game. They stripped D2, slapped a Torchlight cover on it and called it a day.

Very disappointed with D3, will not be purchsing until it hits the serious bargain bins...and then maybe. I'm really pissed about what they did to this game, been waiting for it for ten years and it's just garbage compared to what it should have been.

The main thing they dumbed down is the leveling process.  They gave the player less options when leveling up, but what they have done is create a skill/rune/loadout system where they want for their to be millions of viable combinations without one or two min/maxed builds that everyone runs or they are gimped.  They still have a lot of build flexibility and their goal is to keep it balanced where all combinations are viable so in a way they have made the end game choices much more robust instead of a few cookie cutter builds that dominate all.  Of course this will come down to overall balance.

If you are referring to the game being made too easy as was the case through patch 15 of beta they have turned up the difficulty greatly and now even those calling for crazy difficulty are appeased with normal mode alone.  The game will plenty difficult and harsh with hardcore, and the four layers of difficulty.  I think that many haven't paid very close attention that are calling it dumbed down or too easy. 

There are NO options when leveling up. Period. Everyone gets the same exact stuff, including runes that now are handed out instead of found. And make no mistake about it, there WILL BE min/maxed builds. You're going to see thousands of cookie cutter players pretending to be different.

The entire game was designed for consoles and kids and is no longer Diablo but rather WoWablo. Some people will enjoy the game and others won't. Personally, I find D3 insulting to the Diablo franchise, but that's just me.

It will be very hard to distinguish min/max builds as some abilities are just better in different situations. With the new buff that will present it be interesting. some people may do a heavy aoe to rush thru trash but struggle on bosses, or more of a single target setup because of the end goal or possibly just a middle of the road setup. Alot of options are available for the end game.

min/max aside, gear will play a HUGE role as you aren't going to have every item drop be the same. It is nothing like WoW in terms of gear and that is what D2 was always about and remains the same in D3.

Random loot is the ONLY thing left from Diablo. The UI is for consoles, the graphics are WoWish, and character customization was stripped right out. And if you think there aren't going to be thousands of players using the same "l33t" tactics, I don't know what to tell you. If you don't use the best skills handed to you then you'll just be gimping yourself. That is not customization, that is conformity. Customization in Diablo is a thing of the past. Period.

This is NOT what Diablo is supposed to be about. If you are happy with it then great, have fun. I myself have found PoE to be more of a successor to Diablo than D3.

 

So far alot of the skills have been very good, while some weaker than others it right now has come down to what i like to use the most. You might wanna try the beta or read about the game before you spout your ignorance.

Diablo franchise has ALWAYS been about loot though mainly with its powerhouse D2, it remains true with D3, i don't know who you're trying to fool. EVERYONE of my characters in Diablo2 had the bare min stat requirements i needed and the rest went into Vitality because of the GEAR.

Um, excuse me but I'm IN beta so who's the one spouting?

Like I said, if you're happy with the game, great, have fun. However, D3 is nothing more than a WoWish version of Diablo developed for consoles and kids. Period.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  2D34DLY4U

Novice Member

Joined: 9/18/07
Posts: 62

3/21/12 2:40:15 PM#24
Originally posted by Zekiah

Um, excuse me but I'm IN beta so who's the one spouting?

Like I said, if you're happy with the game, great, have fun. However, D3 is nothing more than a WoWish version of Diablo developed for consoles and kids. Period.

http://www.mmorpg.com/gamelist.cfm/game/644/view/forums/thread/344536/Firefall-beta-for-D3-beta.html

  expresso

Tipster

Joined: 3/10/10
Posts: 2178

3/21/12 3:06:31 PM#25

Zekiah, come back when you have access to the 25-30+ (100+ with runes) skills and abilities each class has at max level and let us know if you still think there are no options.


Here is a handy resourse the www.diablo3.com lots of real D3 info on there, that way you dont have to assume things.


  Zekiah

Novice Member

Joined: 1/06/07
Posts: 2541

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

3/21/12 3:11:51 PM#26
Originally posted by expresso

Zekiah, come back when you have access to the 25-30+ (100+ with runes) skills and abilities each class has at max level and let us know if you still think there are no options.


Here is a handy resourse the www.diablo3.com lots of real D3 info on there, that way you dont have to assume things.

Assume what? I'm in beta and can read. 

I understand the fanatacism that goes along with games/gamers but what gets lost in all of that is that *gasp* some people actually have different opinions. Imagine that!

Reality sure gets skewed through rose-colored specs.

Enjoy D3, I won't be purchasing it. Nothing personal, just a difference of opinion, that's all.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  HurricanePip

Novice Member

Joined: 3/07/04
Posts: 169

3/21/12 3:35:16 PM#27
1. I don't think Blizzard meant to use the term "magic find". Yeah, it was a long time, but there was a lengthy developer discussion back in the day about how MF was a bad game mechanic and poor design, at least in terms of being a gear stat.

2. This is an inverse rested bonus. I don't know if makes the game more fun. It does, however, promote longer play periods and more farming. Guess it depends what people's deinition of fun is.

I loved D2, but I've grown up. This game sounds like a giant loot grind for people who need pointless virtual accomplishment to make themselves feel better. It feeds the BlizKiddie stereotype, which in this case, may be more well deserved than other past games.

If you don't worry about it, it's not a problem.

  Mari2k

Novice Member

Joined: 9/18/07
Posts: 385

3/21/12 3:41:40 PM#28

this is not so good... so when I kill this rare monster I cant log of for a while to kill some newbies at darkfall ?!

Blizz have to make Diablo to a sandbox, fullloot, pvp game !! (with 3 factions)

  demonic87

Apprentice Member

Joined: 5/15/06
Posts: 439

3/21/12 5:03:12 PM#29

Blizzard: Man endgame is going ot be much more fun now! We added a buff that just makes you grind for me useless virtual shinies! We realized the formula worked In WoW, people love seeing high level elite items flood their screen, so we thought we would do it to diablo 3 also! Happy grinding!


 


Im not impressed. Not at all.


  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 1318

3/21/12 6:26:12 PM#30

Cool system.


I wish they would give Decard Cain a purpose, though. He doesn't even identify items anymore. He just stands there.


  Asamof

Apprentice Member

Joined: 9/19/04
Posts: 740

3/21/12 8:28:09 PM#31

Originally posted by HurricanePip

1. I don't think Blizzard meant to use the term "magic find". Yeah, it was a long time, but there was a lengthy developer discussion back in the day about how MF was a bad game mechanic and poor design, at least in terms of being a gear stat.



2. This is an inverse rested bonus. I don't know if makes the game more fun. It does, however, promote longer play periods and more farming. Guess it depends what people's deinition of fun is.



I loved D2, but I've grown up. This game sounds like a giant loot grind for people who need pointless virtual accomplishment to make themselves feel better. It feeds the BlizKiddie stereotype, which in this case, may be more well deserved than other past games.


 


 


I love the irony of this post


you do realize you're posting on MMORPG.com right??


  stefanakisgr

Novice Member

Joined: 7/18/10
Posts: 38

3/21/12 8:31:22 PM#32

Originally posted by Zekiah

And by "builds" I mean how their skills are used. There are no "builds", just how you use what's handed to you. You aren't building ANYTHING in D3 except for your gear.


A successor to D2? Nope, not hardly. Not even close.



 


To judge a game by one aspect alone , is not wise . For me Diablo 2 was all about the atmosphere , the haunting music , the replayability . The game mechanics were important , but in the background for me . I'm beta testing D3 , and I have to say I love the new ability system . Lots of choices , lots of abilities to chose from  , and no need for a spreadsheet or a calculator . You like what it does , you use it , or you choose another .I can see how that can upset guys that love to bring math into the perfect build , but maybe its not the end of the world . Final judgement will be reserved for the full product . 


  Zekiah

Novice Member

Joined: 1/06/07
Posts: 2541

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

3/21/12 8:43:05 PM#33
Originally posted by stefanakisgr

Originally posted by Zekiah

And by "builds" I mean how their skills are used. There are no "builds", just how you use what's handed to you. You aren't building ANYTHING in D3 except for your gear.


A successor to D2? Nope, not hardly. Not even close.



 

To judge a game by one aspect alone , is not wise . For me Diablo 2 was all about the atmosphere , the haunting music , the replayability . The game mechanics were important , but in the background for me . I'm beta testing D3 , and I have to say I love the new ability system . Lots of choices , lots of abilities to chose from  , and no need for a spreadsheet or a calculator . You like what it does , you use it , or you choose another .I can see how that can upset guys that love to bring math into the perfect build , but maybe its not the end of the world . Final judgement will be reserved for the full product . 

What makes you think I'm judging the game on one aspect when I posted a few of my reasons for not buying the game? I'm glad you enjoy beta and the game but I'm also in beta and don't enjoy the game.

I can see why arguments spiral out of control at times here, people just simply fail to read what was posted but instead read into them what they want to see. People have different likes and opinions, that's really all there is to it. Some people are going to like D3 and others are going to be disappointed, nothing new in the gaming world.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  Pandrax

Apprentice Member

Joined: 7/17/04
Posts: 373

The gates of Hell are open night and day; smooth the descent and easy is the way.

3/22/12 1:16:37 AM#34

Originally posted by Zekiah


Originally posted by stefanakisgr





Originally posted by Zekiah




And by "builds" I mean how their skills are used. There are no "builds", just how you use what's handed to you. You aren't building ANYTHING in D3 except for your gear.




A successor to D2? Nope, not hardly. Not even close.







 




To judge a game by one aspect alone , is not wise . For me Diablo 2 was all about the atmosphere , the haunting music , the replayability . The game mechanics were important , but in the background for me . I'm beta testing D3 , and I have to say I love the new ability system . Lots of choices , lots of abilities to chose from  , and no need for a spreadsheet or a calculator . You like what it does , you use it , or you choose another .I can see how that can upset guys that love to bring math into the perfect build , but maybe its not the end of the world . Final judgement will be reserved for the full product . 



What makes you think I'm judging the game on one aspect when I posted a few of my reasons for not buying the game? I'm glad you enjoy beta and the game but I'm also in beta and don't enjoy the game.


I can see why arguments spiral out of control at times here, people just simply fail to read what was posted but instead read into them what they want to see. People have different likes and opinions, that's really all there is to it. Some people are going to like D3 and others are going to be disappointed, nothing new in the gaming world.



 


I can tell you right now, the majority of people who love D2 are going to be in love with D3. Let me know how your version of Diablo works out, Zekiah. Obviously you know exactly how the game should have been made. I am curious to see what you think would of made a better Diablo? Personally, for me and many others, Blizzard has fixed a lot of the annoyances that were inherently built into the previous Diablo, and for this I am thankful.


~ ~

Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  User Deleted
3/22/12 1:52:22 AM#35

Well i don't know every detail about this game yet however i do hope they left the fail model of the endgameratrace behind because that's a very old model of a game. Rushing to end game is never fun even in themeparks.


  Heartily24

Novice Member

Joined: 3/19/12
Posts: 11

3/22/12 3:35:37 AM#36

is this true that the official lunch if diablo III is on may 15?

  Talin

Novice Member

Joined: 5/20/04
Posts: 825

You only live once... make it count!

3/22/12 7:19:57 AM#37

Originally posted by HurricanePip

1. I don't think Blizzard meant to use the term "magic find". Yeah, it was a long time, but there was a lengthy developer discussion back in the day about how MF was a bad game mechanic and poor design, at least in terms of being a gear stat.



2. This is an inverse rested bonus. I don't know if makes the game more fun. It does, however, promote longer play periods and more farming. Guess it depends what people's deinition of fun is.



I loved D2, but I've grown up. This game sounds like a giant loot grind for people who need pointless virtual accomplishment to make themselves feel better. It feeds the BlizKiddie stereotype, which in this case, may be more well deserved than other past games.


 


I don't think point #2 is really accurate. The new system is designed to grant a bonus after the first set of champion/elites killed in a game that persist in that session until you leave the game or switch builds. This encourages players to:


 


1. Not change out skills builds for each new challenge/boss


2. Stay in game sessions together longer


 


I don't know that this bonus continues to grow over time (although I would agree with that design), but this removes the old game-hopping experience players would do in D2 jumping to Baal-run-789, then Baal-run-780, etc. Hopefully this builds more player interaction and comraderie outside of just guilds.


  dimugorgon

Novice Member

Joined: 12/07/11
Posts: 1

3/22/12 9:30:09 AM#38

yes


  azmundai

Apprentice Member

Joined: 3/18/10
Posts: 1424

3/22/12 9:37:21 AM#39

burning adrenaline was better, but sounds interesting.

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  User Deleted
3/22/12 10:05:12 AM#40

So pretty much it enforces using the same skills and playing for longer periods?

 

Nothing amazing on first sight 

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