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Adalwulff
Hard Core Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between" |
3/21/12 3:43:58 PM#121
Originally posted by Bunks Thats the point a few people here seem to be avoiding, all things are equal in PvP. If a player REALLY wanted something to work at, something to be proud of, they could go be the best at PvP and win the WvW for thier server. Couldnt get more proud than that! |
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Adalwulff
Hard Core Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between" |
3/21/12 3:46:03 PM#122
Originally posted by Volkon Thats exactly my point, the system you guys are talking about would change that, and people would be getting 2 shotted. The way the system is now, nobody will be getting 2 shotted, because uber gear doesnt matter, so grinding for uber gear doesnt matter. And your wrong about the level 80 gear at minum stats, only if a level 5 goes into the WvW does he get the minimum level 80 gear. The players who are actually level 80, will have slightly better gear, but nothing too large, as to be able and 2 shot the other player. |
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3/21/12 3:48:02 PM#123
Originally posted by Bunks I'm going to have to agree with Bunks here. He sells his point this best. Anyone who thinks GW2 is NOT going to be what he just described has another thing coming. Well, except for the eSport PvP which is going to be a lot more competitive/hardcore than what most MMOs offer because it is very non-RPG oriented. Kind of funny really, almost a completely seperate game inside a game completely different than that particular piece of it. MMO History: |
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3/21/12 3:52:36 PM#124
Originally posted by DarkPony
Thank you ... I was scratching my head the whole read.
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3/21/12 3:53:01 PM#125
Games encouraging players to be arsholes to each other..... That line of your well written post get to the heart of alot of problems as an older gamer I have had to put up with and endure for far too long. In Wow loot ninjas are rampid and no matter what format there is for master looter on raids even though you see a raid through the loot masters always give the tokens, or best gear to a friend or guildmate and now with the gear fashion system its even worse. I played EQ about one month after it launched and that game for its time was awesome. I'm not comparing it to graphics. or abilities (They never got the magician class right imo) but the community of eq was the best at the time. I met many many players that would join you in a goup that was camping an item and if that item dropped no one would even dare approach the mob until the players whos turn it was to loot got their item. Then these good people would not just bail immdeiately after but would stay for a long time and help the next player in line clear the spawns and mob to get their item. You rarely see that often in today's gaming world. The second best community or perhaps almost tie with the EQ community was Daoc when it first launched. The players had the same mindset as the EQ playerbase in terms of helping in questing, item farming etc. RARELY did I even encounter anyone back then ninja looting or screwing someone in a trade etc. If your character name was flagged for that type of behavior good luck because you might as well reroll completely as other players made it a point to warn others about that type of activity and those players were never part of any raids or guilds I belonged too. So my point into the op post is that while I agree with his observations and his perception of the topic part of the fault lies within the playerbase. This imo is because the general playerbase has the same self entitlement attitude I see in this new generation of players and they are not afraid to steal in game loot, say the most disgusting and vulgar things, make nasty racial and hate remarks and then have the balls to demand the easiest leveling format, gear progression format and then act like the achieved something wonderful. The true REWARD and what made players GREAT way back when was the kindness, respect and willing to help attitude that made that charater shine above the rest. What does it matter if the snob, rude, elite best geared group kills a dungeon boss in 5 mintues or a lesser band of geared players takes 12 mintues but has actual fun doing it and then makes sure the right loot goes to the right people thus giving everyone a feeling of satisfaction and accomplishment. Then your hopes and excitement of getting your chance next time if you did not get what you needed, did not drop etc, are real and you look forward to grouping, playing with these fine players. That among all the other op's points is missing in the gaming world in this new era of self entitlements.
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3/21/12 3:54:48 PM#126
Originally posted by Bunks I honestly think GW2 is going to sell a lot of copies initially because people don't really know what kind of game it really is. Many of those people will leave after a while because you can't be "hard core raiders, gankers, kill stealers, wallet warriors(gold farm purchasers) , people who spend half their day trying out how to ruin somone else's gameplay etc" But it is my hope that those that stay and enjoy the game for what it is will have finally found a home AWAY from all those other people. How bad is it? I honestly predict a good 2 million or so first month sales and less than a half a million playing after a few months. "No raids I can't get better gear I can't... get better gear to make me not suck at PvP!" and bam, gone. As long as I'm having fun and GW2 really isn't like the other games I've been playing since 2004, I'll be a happy camper. MMO History: |
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3/21/12 3:56:24 PM#127
Originally posted by MorbidCurio
no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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3/21/12 3:57:20 PM#128
Originally posted by Dream_Chaser
AWESOME READ!! You win the internets today! ![]() |
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3/21/12 4:00:14 PM#129
Originally posted by Adalwulff
There's a difference between a challenge and doing something stupid. Becoming the No. 1 tennis player in the world = challenge Trying to become the No. 1 tennis player in the world by playing without a racket and shoes = stupid |
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3/21/12 4:03:38 PM#130
Originally posted by BadSpock You're probably right, 2 million or so with a large drop off afterwards. TBH, I hope it does something like that because 90% of my frustration with MMO's of late, were the people who played it and how they played it. If losing half or more of the population leaves people who like teamwork, fair PvP, and casuals, I will be very very satisfied. |
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3/21/12 4:04:52 PM#131
After 13 pages, I'd just like to add my voice to the rest offering up some kudos for a really well-written and intelligent post. If I could +rep, I would.
Thanks for posting! |
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3/21/12 4:07:04 PM#132
Originally posted by RefMinor Buying skills=buying spells. Not ability sorry if you misunderstood. And in reply to your other statement that this then means that anet has gimped said player. No one forced him to bypass the pve portion of the game which in effect will give you the skill (ability) to use those skills (spells). Nor did he have to purchase anything to only play PvP. |
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3/21/12 4:09:53 PM#133
Great post. Thanks for taking the time to share! He who keeps his cool best wins. |
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3/21/12 4:11:01 PM#134
Originally posted by Neverdyne But you can still work at getting things you are not forced to buy. You can work spending time to accomplish your goals. It sounds like your sense of fun is based upon what other people are not allowed to do and less working at your own goals. |
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3/21/12 4:11:08 PM#135
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3/21/12 4:11:34 PM#136
Originally posted by Pivotelite People with Time get rewarded. People with Money get rewarded. People without time or money shouldn't bother. It's simple, basic logic. |
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3/21/12 4:12:43 PM#137
Originally posted by Neverdyne Does buying the best racket and shoes mean you will win the French Open? |
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3/21/12 4:20:12 PM#138
Originally posted by Neverdyne Then why is it that raiders are always the focal point for end game progression? There are all kinds of other play styles out there that do not get this kind of attention. Even games that start casually, end up with raid grinds that screw over any other play style. I call it the great bait and switch of the MMO genre. Whether a game is casual or hardcore, hardcores are always the ones foremost in the developers' minds when it comes to rewards and the way content is styled, especially in the higher levels. Yes, there are plenty of quasi-casual games, but they're always corrupted by hardcore end game paradigms. Currently, developers have this deluded belief that they can cater to both, so you end up with content that is not as appealing to casuals and yet is not hardcore enough for the super achievers. If we ever needed a market that embraced niche gaming, this is the time for it. All of this fuss going on lately is merely the beginning of the unrest gamers are feeling about hybridized and homogenized gameplay and I'm afraid it's only going to get worse before it gets better. |
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3/21/12 4:20:48 PM#139
That was a pleasant read, lad. I actually bursted out to laugh when read about the "prettiest pony on the block". Sadly, I'll have to agree with mostly everything you said here. Although I don't believe that people will be good. They WILL have to socialize in this game, but this doesn't necessarily mean that they will. There will always be elitist, arseholes, jerks, douchebags, you can call them whatever you want. But at least I know that out there are some people that do actually enjoy this kind of gameplay. And, hopefully, I will find those people and group up with them for even more enjoyment. |
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3/21/12 4:22:58 PM#140
Originally posted by Tardcore Uhm ... Must have been some other pony. (But yeah, you are right. At least we live to tell the tale ^_^ ). |
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