Trending Games | Final Fantasy XIV: A Realm Reborn | Elder Scrolls Online | Guild Wars 2 | Firefall

  Network:  Mist League FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » This is great. Guild Wars 2 is clearly working.

14 Pages « 1 2 3 4 5 6 7 » Last Search
273 posts found
  Dream_Chaser

Novice Member

Joined: 4/14/11
Posts: 1051

 
OP  3/21/12 12:58:27 PM#41

@drakaena

People tried elitism through those in GW1.

Didn't work.

Same for Champions Online, really.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3241

Opportunist

3/21/12 12:59:21 PM#42
Originally posted by DarkPony

Oh dear ... someone just made instant gratification, lack of long term gameplay incentives and Anet's player conflict avoidance philosophy sound good ... and got away with it!?

BM' ing this for future reference.

I disagree on almost all parts but I do recognize your speach writing capacities. You could probably sell people bricks for gold bars.

Sometimes I love your wit and insight.  This is one of those times.  I'm just a little bit disappointed Soylent Green wasn't in the OP list, but I'll get over it.

  st4t1ck

Apprentice Member

Joined: 7/24/10
Posts: 545

3/21/12 12:59:35 PM#43
Originally posted by tordurbar

Although I agree that  GW2 is making some out of the box decisions I can't say that I agree with the OP that "everyone is equal at max level" is a good thing. This is an interesting way of balancing pvp but my experience has been that most pvp players don't want equality they want to "pawn" their opponents.

What incentive is there to continue playing? Somebody correct me if I am wrong but it seems that at max level the only thing that I can shoot for are more achievements and titles. For some this might be fun but for me, if you are not progressing in either gear or in character points then I lose interest.

I do think that GW2 is doing something that will keep me going after max level for some time - downleveling in dynamic events. I have never heard of this before and I am eager to see how it turns out.

Im gonna play gw2 for the same reason i play all my other "Video Games"   to have fun,  everyone feels that they have to be rewarded to have fun,  my reward is the enjoyment i get out of playing, and i myself will get more enjoyment from losing or winning close fights  then from owning or getting owned which is what happens in gear grind games

  tordurbar

Advanced Member

Joined: 5/02/10
Posts: 328

3/21/12 1:00:07 PM#44

I don't :)   My post came out a little more negative than I expected. The OP is right on for what I feel is the most important facet of GW2 - ArenaNet is making some radical changes. I am not one that appreciates change for the sake of change but some of their ideas really have me interested and even those that I don't agree with I am eager to see how they work out.

  drakaena

Apprentice Member

Joined: 1/11/06
Posts: 348

3/21/12 1:02:41 PM#45
I only played gw1 at the beginning, so I really don't remember, but there's going to be a divide between people with titles and those without.

I guess the difference is those without will still be on a level playing field. Titles won't give you any in-game advantage. But logic says those with titles will be superior in skill to obtain said titles.
  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2630

We all breathe and we all die.

3/21/12 1:03:20 PM#46
Originally posted by DarkPony

Oh dear ... someone just made instant gratification, lack of long term gameplay incentives and Anet's player conflict avoidance philosophy sound good ... and got away with it!?

BM' ing this for future reference.

I disagree on almost all parts but I do recognize your speach writing capacities. You could probably sell people bricks for gold bars.

 

interesting very interesting lol.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3279

Facts do not require fiction for balance.

3/21/12 1:05:20 PM#47
Originally posted by tordurbar

Although I agree that  GW2 is making some out of the box decisions I can't say that I agree with the OP that "everyone is equal at max level" is a good thing. This is an interesting way of balancing pvp but my experience has been that most pvp players don't want equality they want to "pawn" their opponents.

What incentive is there to continue playing? Somebody correct me if I am wrong but it seems that at max level the only thing that I can shoot for are more achievements and titles. For some this might be fun but for me, if you are not progressing in either gear or in character points then I lose interest.

I do think that GW2 is doing something that will keep me going after max level for some time - downleveling in dynamic events. I have never heard of this before and I am eager to see how it turns out.

The incentive to continue playing, and what ANet is trying to achieve, is simply a game you want to keep playing. Why chase a carrot down the narrow path of endgame, erecting walls behind you to all content prior, when you can make it so the entire world always remains viable and worth experiencing? When you can run level 30 explorer mode dungeons at level 80 and still have your arse handed to you if you're not careful, all to get armor that will be as good as your level 80 armor (actually, you can put your level 80 stats on it) simply because you like the challenge and the look... well, there you go. Your incentive to continue playing is because it's fun, no matter where you are or what level you are.

Oderint, dum metuant.

  drakaena

Apprentice Member

Joined: 1/11/06
Posts: 348

3/21/12 1:05:31 PM#48
I would bet anything titles will be used as achievements are looked upon in wow. You can't join so and so pro team if you don't have this or that title proving your skill.
  Dream_Chaser

Novice Member

Joined: 4/14/11
Posts: 1051

 
OP  3/21/12 1:07:14 PM#49
Originally posted by drakaena
I would bet anything titles will be used as achievements are looked upon in wow. You can't join so and so pro team if you don't have this or that title proving your skill.

1.) It didn't work that way in GW1. I fail to see why it would in GW2.

2.) The only content that requires other people is dungeons, and that's five-man content. If you don't have four other friends at the ready to play a game with you, then just play one of the other types of content available (dynamic events, personal storyline, et cetera).

  MorbidCurio

Novice Member

Joined: 3/24/11
Posts: 129

3/21/12 1:07:19 PM#50

Entitlement? I'm not entirely sure on your logic here. So people who have the time or skill to do community-driven events, aka raids, somehow either intrinsically entitled or they feel entitled. I could follow you if you mean the former, but judging fromy our particular form of rhetoric you are implying the latter.

 

Raids these days only take as much time as you want them to. Most of them aren't terribly hard and you can clear them in either one sitting over two to three hours or spend one hour over a couple of nights. One hour isn't that hard to find...hell, two hours isn't that hard to find. Yet, somehow, people that think like you seem to believe the rest of us who spend our FREE time differently feel like we're entitled to some secret club that we don't want you in.

That might be true for some, but it is hardly true for all.

How many hours do you spend per day just putzing around not really doing anything? Any time you spend where you have no concerns that require you to do something is FREE time. How you choose to spend that free time is entirely up to you. If you spend a few hours at the bar with some friends then you're choosing to have fun that way. If you spend an hour or two raiding then you're choosing to have fun that way.

Your views of raiding are horribly flawed and perhaps that's where all of this stems from. You adamantly believe it's just about getting gear and, for some, you might be right. However, for far more people raiding is just about enjoying a common interest with friends and strangers who share that interest. Gear is an afterthought that is just shiney stuff that bosses have fall out of them.

Think of it like almost any single-player game.

I'll use Zelda as a classic example. You play the game because you want to have fun playing the game, not because you want to find dat new shiney sword for dem bigger numberz. So you're playing the game, hitting things in the face, cutting grass, following the story when a giant boss appears!

Boy! What a fun fight that was! Wait...what's this?

A treasure chest?! I wonder what's in it.....

Hey! A new shield that let's me flip monsters up! Sweet!

That's how I, and many others, view raiding in an online game. The item rewards are generally less shiney and impressive than in a single-player game, but when you can organize twenty people to all achieve one common goal there is a very warm, fuzzy feeling that is only just one step below beating another team at your choice of sport. The game devs (hopefully) tried to kill all of you, but your group came out ahead.

Some people will take this too far and snub their nose at anyone who hasn't 'achieved' what they have and, unfortunately, this is a growing group. Perhaps for this reason alone doing away with standard raiding is worthwhile. With that said, though, this isn't 'entitelement' it's just elitism and many modern MMOs are already combating it by shifting raid tiers and providing what has come to be called 'welfare' gear to get people started.

Developers want as many players as possible to see the content they make. It doesn't make any sense to spend money and time making something that only a handful of people will see. The genre today makes it very easy to get "in" to raiding, but it's really up to you if you want to do that. Clearly, for you, you don't. But just keep this in mind:

In earlier days of online gaming it wasn't about gear. It was about playing the game. Then, over time, people came to find really powerful items that made their characters stronger. Some people gathered up a large number of powerful items and their characters became extremely powerful as a result. They then would go around and kill or otherwise impress-upon other players who in turn would want to be that 'uber'. And thus the gear treadmill was born.

Every MMO will have some form of gear treadmill because PLAYERS will create one. Some people will always gather up as many powerful items as they can and, in order to compete, other players will hunt down as many of the same items as they can. You're deluding yourself if you think GW 2 isn't going to have some form of gear treadmill. Leveling, in and of itself, is a form of gear treadmill and last I checked GW 2 has leveling.

But leveling doesn't create a division in the player-base at all, right?

 

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3241

Opportunist

3/21/12 1:07:28 PM#51
Originally posted by Dream_Chaser

@drakaena

People tried elitism through those in GW1.

Didn't work.

Same for Champions Online, really.

I'm not quite following this post.  It's a little too abbreviated.  Are you trying to say there's not elitism in GW1?  I sure as hell hope not because it is rampant in randoms, GvG, high end instance farming, and guild alliances.  Hey you want in our group?  What's your emote?

Hell, ANet balances classes and skills based on the feedback of a few elitist guilds.  Having a few guilds so heavily influence the meta has been one of their biggest weaknesses in my opinion.

There will be elitism in GW2.  It will happen for dungeon runs, high end pve and pvp, and other areas that will surface.  You can't stop an inherent human trait from manifesting itself.

  drakaena

Apprentice Member

Joined: 1/11/06
Posts: 348

3/21/12 1:11:20 PM#52
Well... PvP requires other people. This is a PvP game, with a ladder system. And if I understand correctly, PvE will be rated as well through timed events? By nature of design its going to create a divide.
  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2630

We all breathe and we all die.

3/21/12 1:12:44 PM#53
Originally posted by Dream_Chaser

@RizelStar

[mod edit]

 

It's like when one can't think of a comeback so he/she throws out his/her "since all else fails" speech lol, very fun obvservation.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Slampig

Elite Member

Joined: 12/29/03
Posts: 2252

Whatever you do, do NOT speak ill of Asheron's Call 2...

3/21/12 1:12:47 PM#54

I kind of started getting lost while reading the OP, but from what I could gather, it seems the OP can't wait to buy $80 monocles to flaunt in front of the people that just want to play and show off how big his wallet is, did I get that right?

 

Well OP, you go right ahead. I am sure in the grand scheme of things your $80 will be well spent. Then again, if I never see you in the game how would I even know your last name was Moneybags?

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Rhianni32

Novice Member

Joined: 3/23/10
Posts: 220

3/21/12 1:13:10 PM#55
Originally posted by musicmann

The only problem i have with the OP's post is the Old MMORPG mindset that he seems to go only as far back as WOW. The real Old MMORPG mindset goes back to when this genre was about player interdepenency and virtual worlds. Even though WOW was not a bad game, it clearly ushered in a era of letting the devs do the thinking for the players and the repetative carrot on the stick design that almost every game all the way up to today has followed.

If GW2 can break out of the norm mode that has plagued this genre for the last 7 yrs. then it just might do enough to change how these games are made.

Fair comments.

I disagree with you that it is the devs doing the thinking for players which is breaking down the community. Content quality now is far better in allowing players able to do things.

My first MMO was DAOC. The population of MMO players was small and you had to work together. It very much about player interdependancy because you got a bad name quickly and people stopped grouping. You then made amends and got back into the community or you learned to solo. To me, mmos were more about socializing then playing. In that regard it didnt feel like a grind because I was catching up with online friends on how their day at work went or what happened in their college class.

WoW changed that but not because of any inherrant evilness of WoW or because the devs decided they were going to do the thinking for the community. Because it went mainstream you had a virtual limitless supply of group mates and if you ninja looted or bailed mid run it didnt matter. There were no reprocussions. At that point the socialness declined outside of a good guild and I would add that most guilds now a days don't know any better as far as how social they can be with one another.

 

  DeaconX

Hard Core Member

Joined: 2/08/05
Posts: 2985

Stand up for what you believe; Even if you stand alone.
-==X==-
SHH, my COMMON SENSE is tingling!

3/21/12 1:15:14 PM#56

Signed in just to say great post, mate :) cheers!


Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

BOYCOTTING EA / ORIGIN going forward.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3241

Opportunist

3/21/12 1:16:09 PM#57
Originally posted by Dream_Chaser
Originally posted by Torvaldr
Originally posted by DarkPony

Oh dear ... someone just made instant gratification, lack of long term gameplay incentives and Anet's player conflict avoidance philosophy sound good ... and got away with it!?

BM' ing this for future reference.

I disagree on almost all parts but I do recognize your speach writing capacities. You could probably sell people bricks for gold bars.

Sometimes I love your wit and insight.  This is one of those times.  I'm just a little bit disappointed Soylent Green wasn't in the OP list, but I'll get over it.

(mod edit)

You call me names and be derogatory and project hate?  Is that how GW2 fans argue?  Is this what the rest of the MMO community can expect from GW2 players?

So because Dark Pony doesn't agree with you he's part of the problem.  Are we supposed to just agree with you as though you've some special insight into how we all work?

I'm not in pain.  I'm happy with my MMO and I'm happy in general.  I just don't agree with you that this game is going to be a genre changer.  There's not much genre changing about it.  Guild Wars 1 didn't change the genre.  GW2 is a "F2P" game with an upfront cost and a cash shop - not changing the genre there.  It has eSports pvp - not changing the genre there either - MOBAs and FPS ladder games have done it already.

It's probably going to be a very fun game, but why do you think everyone is going to want to play it or have new MMOs developed in the same style?  My guess is that horizontal advancement is not going to be as popular as people claim.  If it was GW1 would have changed the industry.  It's a good game, but not a genre changer.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

3/21/12 1:24:05 PM#58
Originally posted by Dream_Chaser
Originally posted by Torvaldr
Originally posted by DarkPony

Oh dear ... someone just made instant gratification, lack of long term gameplay incentives and Anet's player conflict avoidance philosophy sound good ... and got away with it!?

BM' ing this for future reference.

I disagree on almost all parts but I do recognize your speach writing capacities. You could probably sell people bricks for gold bars.

Sometimes I love your wit and insight.  This is one of those times.  I'm just a little bit disappointed Soylent Green wasn't in the OP list, but I'll get over it.

[mod edit]

So much ad hominems. ...

*sad pony*

I could write a similar post filled with cleverly disguised personal insults on your rose colored glasses (which seem more like a rose colored welding helmet with a built in reality distortion field generator) but I digress.
 

  MorbidCurio

Novice Member

Joined: 3/24/11
Posts: 129

3/21/12 1:27:32 PM#59
Originally posted by Torvaldr
Originally posted by Dream_Chaser
Originally posted by Torvaldr
Originally posted by DarkPony

Oh dear ... someone just made instant gratification, lack of long term gameplay incentives and Anet's player conflict avoidance philosophy sound good ... and got away with it!?

BM' ing this for future reference.

I disagree on almost all parts but I do recognize your speach writing capacities. You could probably sell people bricks for gold bars.

Sometimes I love your wit and insight.  This is one of those times.  I'm just a little bit disappointed Soylent Green wasn't in the OP list, but I'll get over it.

[mod edit]

[mod edit]

I was going to say pretty much the exact same thing. OP goes from well-written rhetoric to base name-calling in rapid fashion.

GW 2 IS GW 1 with better graphics and flashier animations. Add in a few more upgrades for good measure, but nothing shocking or even new. Oh and let's not forget a cash shop.

There ARE going to be items that will be more or less powerful in some way. People ALWAYS find a way to min-max a character.

  MorbidCurio

Novice Member

Joined: 3/24/11
Posts: 129

3/21/12 1:29:56 PM#60

Change would be fantastic!

 

 

 

 

 

 

 

If GW 2 were actually changing anything.

14 Pages « 1 2 3 4 5 6 7 » Last Search