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3/20/12 3:14:11 PM#301
I don't mind wasting money to have fun playing games. I don't mind a pvp game where gear is irrelevant. I don't mind a cash shop instead of rmt gold sellers. I don't mind that casual skilled players can gank no lifers that spend 24/7 playing. |
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3/20/12 3:15:30 PM#302
Originally posted by Madimorga Really think ya'll are blowing this way out of proportion. Besides, as someone else just said, you can spend all the $ you want in W v W you still need to actually play and not be a nub to get the supply to actually do stuff. MMO History: |
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3/20/12 3:16:36 PM#303
http://www.guildwars2guru.com/forum/showpost.php?p=1237209&postcount=1013 Some more common sense. Damn, ran out of popcorn I need some pizza. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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3/20/12 3:16:43 PM#304
Originally posted by The_ember After the first few months, yes, I believe they would simply sell directly, undercutting by a small amount current exchange prices. And also stealing accounts left and right, of course, but they do that anyway.
Like I said, I can live with it (barely) in pve. Maybe, depending on how easy it is to get gear I can pve and pvp in without dealing with a real money inflated auction house. But this is going to be horrible if it can affect WvWvW. |
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3/20/12 3:16:51 PM#305
Originally posted by 2D34DLY4U And that is your right! He was right too, some guilds probably will spend $ for each and every 2 week battle in W v W. Maybe they'll win a lot... and then they'll be put against other servers that win a lot and they'll probably lose a bit too.
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3/20/12 3:17:09 PM#306
That makes it work in your favour, it's server v server, if there are guilds on yours that spend money then you have the advantage, if people aren't spending money then you just need to wait until your server gets matched against another who aren't spending money to gain an advantage. Do we know that the only way to get blueprints is via gold? Maybe they'll drop? we know players drop loot from a table it could be they are also included in that, if that's the case then the advantage becomes less. |
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3/20/12 3:17:43 PM#307
Originally posted by Madimorga i think we're safe. firstly because i think that skill is going to be more important than seige equipment. second because even if they can buy all the seige equipment, they can't buy the supply to build it (you only buy blueprints with gold, not the materials to build them). and lastly even if, somehow, these servers do scrounge up some advantage that can't be broken with skill or capped with lack of supply, the servers get paired up based on previous wins/losses so the fight will always be fairish. |
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3/20/12 3:20:17 PM#308
We can come up with ways that gold sellers might try to game this system, but I'm thinking that most people who might be willing to pay cash for in game gold are going to be much more likely to "legally" buy and sell gems, rather than risk losing their account by buying "illegally" from a gold seller! Or face the risk of being ripped off or having credit card information stolen by unscrupulous gold sellers. (Is there any other kind)? Risk is it's own cost and needs to be factored into the price of something. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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3/20/12 3:20:31 PM#309
The concern SHOULD be about the competitive PvP, the eSport type Conquest instanced stuff. I don't get why so much concern over WvW and PvE - which are both highly determined by player population > anything else.
And I really don't think it's going to be the equivalent of buying the newest Arena Season set on day 1 of the new season in WoW. It's going to be more like buying the looks of two seasons ago to transmog over your gear to look cooler. MMO History: |
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3/20/12 3:21:12 PM#310
Originally posted by fiontar Thats the beauty of the PLEX system. There is no unlimited currency. The system doesn't create gold. You can only buy gold that is already in the market. In GW2 the influx of gold is limited, since it's mostly earned through DEs, and those cannot be farmed at will, they happen at a given speed. That means there is supply and demand. Since there is supply and demand, flooding the market with gems will just make them worthless. Which is what I hope for, so I can buy my additional character slot for a few lousy gold pieces ;)
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3/20/12 3:21:57 PM#311
Originally posted by adam_nox It's almost like it was quoted from the manual on how to fleece gamers. The corporate overmind approves. |
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3/20/12 3:22:37 PM#312
Originally posted by BadSpock
No concern here, we already know instanced PVP has everyone on an even playing field. It's something they've said repeatedly. |
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3/20/12 3:23:13 PM#313
Originally posted by BadSpock This game was supposed to be about an even playing field for pvp as far as gear and equipment were concerned. Even WvWvW is supposed to be even, once a player reaches max level and does a tiny amount of gearing up. That was the whole point. No one's wallet should change that.
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3/20/12 3:23:32 PM#314
Originally posted by atticusbc Exactly. You can't buy Supply with any currency and any servers that become dominant for any reason will just end up facing other such servers. I expect over a hundred servers around launch time, so it's very unlikely that any one server will become an undisputed juggernaught by any means. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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3/20/12 3:23:35 PM#315
Lots of good info in this thread... thanks! Glad to know ANet appears to be on the ball with MTs. Enter a whole new realm of challenge and adventure. |
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3/20/12 3:24:31 PM#316
Originally posted by The_ember Level wise yes, even playing field, but gear wise? Consumables like potions or short term buffs etc.? I don't mean to be ignorant I just don't know exactly how far the "even playing field" extends in the instanced PvP. MMO History: |
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whisperwynd
Advanced Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
3/20/12 3:25:45 PM#317
Originally posted by BadSpock I'm absent for a few months and still the RMT debate ensues?! ;) I agree though. Too much concern is placed at what may/may not be a potential loss from this and not enough placed on the actual spirit of the competition nature of WvW. Besides, too much speculation on how people 'believe' it'll work instead of seeing it when it's actually out and working/not working out. |
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3/20/12 3:27:08 PM#318
Originally posted by BadSpock Gear in structured PVP is standardized, all skills are unlocked, trait points can be reset freely, there are no consumables or buffs besides what the professions bring. Can't get more even than that. |
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3/20/12 3:27:16 PM#319
Originally posted by BadSpock
From the GW2 Wiki whilst I try to find the Dev quote:
It has been stated that a character which is taken into Structured PvP will be given fixed level, and have access to the same set of skills, items, and professions as other players."
EDIT: From the GW2 Blog on PVP
"When a player takes a character into PvP, they are granted access to all the necessary skills, items, etc. Characters are set to the maximum level, putting everyone on an even playing field. This makes player skill more important than time invested in a particular character. When you take your character back to the PvE environment, you return to the skills and gear you had there, but the game will save your last PvP setup. You'll also be able to store templates for builds. This way, you can try out new stuff in PvP but still easily return to your familiar builds."
http://www.guildwars2.com/en/the-game/pvp/pvp-overview/
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3/20/12 3:27:32 PM#320
Originally posted by Xerith I wouldn't even mind them having gear in there unlike most the whiners. You want to grind and farm your gear then you can. Or you have the option of farming up gold and buying gems for the gear you want. Or spending real money. Sounds like its fair. Its not P2W either as some of the morons would claim as it is gear that you can get in game without spending money. For me the system seems perfectly fine. If it was P2W then it would be gear that you can only get one way and thats cash shop. |
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