Trending Games | WildStar | Landmark | The Crew | Middle-earth: Shadow of Mordor

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,850,872 Users Online:0
Games:732  Posts:6,224,261
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

TERA: Rising

TERA 

General Discussion  » Tera FFA Partial Loot Server

2 Pages « 1 2 Search
37 posts found
  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 2641

Life Liberty and the Pursuit of those that would threaten It

3/17/12 4:21:00 PM#21
Originally posted by Pivotelite

I vote maybe, I probably wouldn't play on it but there is always a chance and it would also be depending on what my guildies think.

 

However I think making more server types is a bad idea, chopping the community up into little pieces is never a good idea.

 

They already added RP servers and probably will add an RPPvP server before launch, now we have the basic four server types and I don't think we need more.

I agree, now if it were to go FTP with item shops or all servers, or you had a pvp on or off button i would concider.

  User Deleted
3/17/12 4:26:42 PM#22

I doubt that I would.   However, if there is enough interest for a server like that... obviously I think it would be a good thing if the developers support it.

 

Having a choice to play on a server type.. is just that a choice.

 

The only real issue would be if long term interest was not enough.   Simply because at some point the server would face a merger and then lose its rule set.

 

The only way *I* would ever play a loot on death MMO again... would be if it was very similar to Ultima Online.   Meaning that knowing how the game works has more effect on combat... then being a lemming that can follow a group/raid through content for the "I win" gear.

 

Along with a crafting system like UO... where I could fully craft all my own gear and have multiple kits in my bank.. just like UO.

 

Games with a design like Tera in my opinion don't really support "loot on death".   So that's why *I* wouldn't play there but as I said... I don't have any objection if the devs decide to open such a server.  (I would think it was great for the people who wanted it).

  Vunak23

Apprentice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

 
OP  3/17/12 4:33:22 PM#23
Originally posted by Antarious

I doubt that I would.   However, if there is enough interest for a server like that... obviously I think it would be a good thing if the developers support it.

 

Having a choice to play on a server type.. is just that a choice.

 

The only real issue would be if long term interest was not enough.   Simply because at some point the server would face a merger and then lose its rule set.

 

The only way *I* would ever play a loot on death MMO again... would be if it was very similar to Ultima Online.   Meaning that knowing how the game works has more effect on combat... then being a lemming that can follow a group/raid through content for the "I win" gear.

 

Along with a crafting system like UO... where I could fully craft all my own gear and have multiple kits in my bank.. just like UO.

 

Games with a design like Tera in my opinion don't really support "loot on death".   So that's why *I* wouldn't play there but as I said... I don't have any objection if the devs decide to open such a server.  (I would think it was great for the people who wanted it).

If tera had  a combat system like Rift I could understand, but it is aimbased. Even though you have the full tier set of gear if your terrible your going to die to the guy that is super good at his class. They have a full blown political system as well and GvG battles ect. I wish I could get another game like UO, but until then I will settle for whatever I can find.

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  stayontarget

Guide

Joined: 10/04/08
Posts: 6127

Girlfriends come and go but Epic battles are Soulbound

3/17/12 4:38:33 PM#24

I voted "Maybe"

If I rolled on that type of server I would need to know what exactly i was getting into as far as rules and if the population would be high enough to make it worth it.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Vunak23

Apprentice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

 
OP  3/17/12 5:14:32 PM#25
Originally posted by stayontarget

I voted "Maybe"

If I rolled on that type of server I would need to know what exactly i was getting into as far as rules and if the population would be high enough to make it worth it.

 

Everyone is flagged for PvP. Friendly fire is on pretty much except for people in your party and in your guild.

 

If you die, you drop the items in your inventory except quested and soulbound items. (No equiped items, as that would cause to much whining.)

 

No safe zones for PK's (people that are red). No safe zones in general. Instead guarded zones that attack PK's on sight. Not so overpowered that you get one shot.

Perhaps an Outlaw den set in each area for respawns and merchants/bankers and training.

 

Everything else would just be normal from the other servers.

 

Aside from the jailing system. If you know anything about Tera, it has  a full blown political system, where people in charge of regions set taxes and guard numbers ect. They would also now have the power to put bounties on players that have gone red in there area (aquired a certain amount of infamy points). If caught by a guard, they are put in jail for a certain amount of time. They have a chance of breaking out of jail as well. Similar to ArcheAge's system I suppose.

(this was an original system that was coming with launch, that got shelved due to complaining)

 

 

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

3/17/12 5:58:07 PM#26

Jail system won't work because its down time from a game. the last thing you want to do as a mmorpg is to keep people from playing. Also because no play belong to 1 speicaly zone, you can't really claim any right to jail them.

  Vunak23

Apprentice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

 
OP  3/17/12 6:23:05 PM#27
Originally posted by rexzshadow

Jail system won't work because its down time from a game. the last thing you want to do as a mmorpg is to keep people from playing. Also because no play belong to 1 speicaly zone, you can't really claim any right to jail them.

This style of thinking has killed so many games before it. How can it be considered downtime from a game, when that system is apart of that game. Your still partaking in that game, more so through the jailing system.

People fail at thinking logically. If you go out and PK someone, the person you PKed you are directly influencing there gameplay and taking away there time. If you enter a group and then drop that group halfway through a dungeon, you are taking away the time of not only one person but 4 other people. The jailing system would only effect people that PK regurlarly that deserve to be jailed in the first place for doing exactly what your arguing about, interrupting other players game time.

If I was a PKer and I wasn't jailed  or put ont he list to be jailed, I would feel that I wasn't doing my job to its fullest. Where as If I was a Vanarch and there were PKers running rampant I wouldnt feel like I was doing my job to its fullest.

 

Yes you can claim right. Tera has a full on political system. When someone claims power, they become a Vanarch. That Vanarch claims power over a specific region. If you outlaw in that Vanarchs region then he is given the right to place a bounty on your head in his area.

It works the same as the real world bud, if you go to Korea and commit a crime. You will be arrested in that particular area. But if you move to America before your caught, you wont be convicted by the american government. But Korea can negotiate with America to have you arrested there as well.

 

Its not broke down by zones, its broke down by regions.

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  alyosha17

Apprentice Member

Joined: 5/31/10
Posts: 163

3/17/12 11:50:49 PM#28

There are lots of ways to deal with a PvP partial loot server.

 

Will there be a flagging system for PKs?  The more you kill players, the more "red" you get and the more loot you drop when killed?

 

There needs to be punitive measures for senseless "ganking" for the server to survive.

 

Anyways, I voted yes.  I honestly don't want to play this game against A.I.  I want to play it against other players.

 

But TERA needs to implement in a way that does the system justice.

 

A jail system may or may not work.  Will there be bail?  How boring will jail time be?  There are better ways to punish serial PKers surely.

 

This debate has raged on forever, about the best way to implement a PvP loot server.  But in any variation, I support it.

  Comaf

Advanced Member

Joined: 7/13/10
Posts: 1133

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

3/17/12 11:56:19 PM#29

The good news is that you are more likely to get that FFA server than you ever will see an in depth pvp game where the same handful of races and classes don't just beat each other up in a corn field somewhere. 

 

I for one am tired of fighting toons that are a copy of mine.  Tired of lazy developers and the lack of imagination on the players who play  these games and who make them.  But meh, I played Dark Age of Camelot and I was spoiled with 3 factions, 44 classes, and 24 races.  Compared to that, games like Tera look like a quarter in the slot at the arcade type of game.  Welcome to the age of the E-Sport.

 

Yeah - I hope you get your FFA server because at least then it will make the game slightly different than the copy paste theme parks that exist.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

3/18/12 12:05:31 AM#30
Originally posted by Vunak23
Originally posted by rexzshadow

Jail system won't work because its down time from a game. the last thing you want to do as a mmorpg is to keep people from playing. Also because no play belong to 1 speicaly zone, you can't really claim any right to jail them.

This style of thinking has killed so many games before it. How can it be considered downtime from a game, when that system is apart of that game. Your still partaking in that game, more so through the jailing system.

People fail at thinking logically. If you go out and PK someone, the person you PKed you are directly influencing there gameplay and taking away there time. If you enter a group and then drop that group halfway through a dungeon, you are taking away the time of not only one person but 4 other people. The jailing system would only effect people that PK regurlarly that deserve to be jailed in the first place for doing exactly what your arguing about, interrupting other players game time.

If I was a PKer and I wasn't jailed  or put ont he list to be jailed, I would feel that I wasn't doing my job to its fullest. Where as If I was a Vanarch and there were PKers running rampant I wouldnt feel like I was doing my job to its fullest.

 

Yes you can claim right. Tera has a full on political system. When someone claims power, they become a Vanarch. That Vanarch claims power over a specific region. If you outlaw in that Vanarchs region then he is given the right to place a bounty on your head in his area.

It works the same as the real world bud, if you go to Korea and commit a crime. You will be arrested in that particular area. But if you move to America before your caught, you wont be convicted by the american government. But Korea can negotiate with America to have you arrested there as well.

 

Its not broke down by zones, its broke down by regions.

Problem is that means your detering people from pvping, so if you pk you get thrown in jail. Why would anyone pk any more? Also what to prevent total abuse of the system? You know the police don't threaten to throw you in jail because there is a higher power manging it and that higher power is in a check and balance system with other higher power. None of that exist in Tera, its just asking for total abuse.

Originally posted by Comaf

The good news is that you are more likely to get that FFA server than you ever will see an in depth pvp game where the same handful of races and classes don't just beat each other up in a corn field somewhere. 

 

I for one am tired of fighting toons that are a copy of mine.  Tired of lazy developers and the lack of imagination on the players who play  these games and who make them.  But meh, I played Dark Age of Camelot and I was spoiled with 3 factions, 44 classes, and 24 races.  Compared to that, games like Tera look like a quarter in the slot at the arcade type of game.  Welcome to the age of the E-Sport.

 

Yeah - I hope you get your FFA server because at least then it will make the game slightly different than the copy paste theme parks that exist.

You also have to consider the fact that programing more race and class for those older game are lot easier. You want to image the amount of work it would to balance the classes in 3D enviorment? And come up model and animation for 24 race and 44 class? No game made to today standard can have that many class or race unless they spend as much time and money blizzard did on SC2. (ok that much time not sure about money) Its simply not logical to do it with the way games currently is.

  xmenty

Apprentice Member

Joined: 5/22/10
Posts: 691

3/18/12 12:39:42 AM#31

The only way that they get me to play in this type of server if my ping is consistently at 50 ms.

 

Pardon my English as it is not my 1st language :)

  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2338

"Next time I see you, remind me not to talk to you."

3/18/12 3:33:31 AM#32
Originally posted by Antarious

I doubt that I would.   However, if there is enough interest for a server like that... obviously I think it would be a good thing if the developers support it.

 

Having a choice to play on a server type.. is just that a choice.

 

The only real issue would be if long term interest was not enough.   Simply because at some point the server would face a merger and then lose its rule set.

 

The only way *I* would ever play a loot on death MMO again... would be if it was very similar to Ultima Online.   Meaning that knowing how the game works has more effect on combat... then being a lemming that can follow a group/raid through content for the "I win" gear.

 

Along with a crafting system like UO... where I could fully craft all my own gear and have multiple kits in my bank.. just like UO.

 

Games with a design like Tera in my opinion don't really support "loot on death".   So that's why *I* wouldn't play there but as I said... I don't have any objection if the devs decide to open such a server.  (I would think it was great for the people who wanted it).

I agree with this.  Full or partial loot on death in a PvP game isn't the type of thing you tack on at the end of development.  The entire game has be designed with that in mind.  If it is, they're just asking for disaster.

"Why so serious?"
-- The Joker

  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2338

"Next time I see you, remind me not to talk to you."

3/18/12 3:50:44 AM#33
Originally posted by rexzshadow
Originally posted by Comaf

The good news is that you are more likely to get that FFA server than you ever will see an in depth pvp game where the same handful of races and classes don't just beat each other up in a corn field somewhere. 

 

I for one am tired of fighting toons that are a copy of mine.  Tired of lazy developers and the lack of imagination on the players who play  these games and who make them.  But meh, I played Dark Age of Camelot and I was spoiled with 3 factions, 44 classes, and 24 races.  Compared to that, games like Tera look like a quarter in the slot at the arcade type of game.  Welcome to the age of the E-Sport.

 

Yeah - I hope you get your FFA server because at least then it will make the game slightly different than the copy paste theme parks that exist.

You also have to consider the fact that programing more race and class for those older game are lot easier. You want to image the amount of work it would to balance the classes in 3D enviorment? And come up model and animation for 24 race and 44 class? No game made to today standard can have that many class or race unless they spend as much time and money blizzard did on SC2. (ok that much time not sure about money) Its simply not logical to do it with the way games currently is.

What does class balance have to do with 2D or 3D?  Balancing 44 classes is a pain in the rear no matter how pretty the graphics are.  You can cut down on the number of races if you want to limit the number of textures you want to draw.

I think game companies cut down on the number of classes simply because it was too hard to differentiate them enough to justify their existance.

"Why so serious?"
-- The Joker

  cribett

Novice Member

Joined: 3/11/04
Posts: 78

“Accept the challenges so that you may feel the exhilaration of victory.”

3/18/12 3:56:02 AM#34

Although a nice idea , theres not a chance in hell that it will ever happen .

A pipe dream is all it is.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

3/18/12 5:20:05 AM#35
Originally posted by dave6660
Originally posted by rexzshadow

You also have to consider the fact that programing more race and class for those older game are lot easier. You want to image the amount of work it would to balance the classes in 3D enviorment? And come up model and animation for 24 race and 44 class? No game made to today standard can have that many class or race unless they spend as much time and money blizzard did on SC2. (ok that much time not sure about money) Its simply not logical to do it with the way games currently is.

What does class balance have to do with 2D or 3D?  Balancing 44 classes is a pain in the rear no matter how pretty the graphics are.  You can cut down on the number of races if you want to limit the number of textures you want to draw.

I think game companies cut down on the number of classes simply because it was too hard to differentiate them enough to justify their existance.

Balacning how skill work in a 3D enviorment is completely different from how it would work in a 2D enviroment.
 Animation also takes much more effert in 3D compare to 2D

  Vunak23

Apprentice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

 
OP  3/18/12 2:35:39 PM#36

I suppose I should have made it clearer in the original post. But there is already a flaggin system in place with Tera, that could easily be manipulated for this server set. When you PK someone you obtain infamy points. The more you PK the more infamy points you get.

This infamy system could be manipulated to allow those who have a higher infamy rating to drop more then what they already do. But since you already looting everything in the backpack I don't see what else could be done aside from equiped items. I liked this system in L2, but I don't think it would work in Tera, because the world isnt as open.

The jailing system as it was in place before was a 5-10 minute 'time-out' with you having the option of breaking out of jail. I suppose a bail out system could be put in place pretty easily as well. But you weren't just automaticly placed in jail either, you had to be caught.

The incentive to go out and PK is the people you kill, you are getting everything in there backpack. There have been lesser incentives in games to go out and PK in the past that worked perfectly fine. In this you would have a definitive risk/reward in place.

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  wewter

Novice Member

Joined: 3/22/11
Posts: 20

3/20/12 12:40:34 PM#37

L2 did it best imo, and it could be a system relatively-easily implemented in TERA.  Karma system for flagging, can work off karma by killing mobs or by killing yourself (guildies killing u) - karma stacks over time so you can't just do it and do it, but you'd need a way to reduce your pk count so that you didn't have perma-reds ...  Characters w/ too much karma would have a chance to drop a random item for inventory/gear.

Granted I do agree that L2 areas seemed to be pretty expansive, but I haven't played through all of the zones in TERA so can't speak to the feasibility of such a system working. 

Chalk it up to:  Maybe?   it would be fun imo

Past [MMO] Games: Lineage 2 (quit c5), Aion, RIFT, SWTOR
Current[MMO] Game(s): TERA
Future [MMO] Game(s): ArcheAge, Blade/Soul

2 Pages « 1 2 Search