| 29 posts found | |
|---|---|
|
3/20/12 2:28:20 AM#21
Originally posted by Unlight Indeed. I wonder if personal story events can be repeated (and not just through multiplayer), would be cool if after the story version of the event there was a repeatable version you could do for fun. |
|
|
3/20/12 2:35:20 AM#22
Originally posted by Kakkzooka Indeed. Some designers have clearly completely lost sight of this. |
|
|
3/20/12 7:16:57 AM#23
Originally posted by jondifool emphasizing the most important part |
|
|
3/20/12 7:23:21 AM#24
Originally posted by Shroom_Mage ME3 reference, and I had to do a double-take on what you said for it to sink in. HAHA! You are completely right! I didnt like ME3's ending because it was just plain boring. I didnt even really catch on that the only thing that REALLY changed, was the color of the explosion. Id say what an epic find, my friend, but I am sure I am the only noob that missed that haha.
|
|
|
3/20/12 7:37:21 AM#25
Originally posted by Distopia excellent post and a valid concern: "I love that the only time I made a decision in my main storyline, it was a decision that immediately and powerfully impacted the gameplay of the next quest."
|
|
|
3/20/12 7:41:00 AM#26
Originally posted by austriacus i thought he had some interest in this game, but he doesn't seemed to have watched a single gameplay video that shows any of the stuff he's always naysaying. i mean, i get it you have to be that way after the whole TOR travesty, but this game actually contains the stuff hat is talked about in these articles. it's not as if he wouldn't find anything to complain about if he stopped using strawman arguments. it would be even better because his issues would be real issues worth taking seriously. |
|
|
3/20/12 8:18:14 AM#27
Originally posted by Dream_Chaser Press previews tend to be positive for terrible games, which makes it hard to trust much of what they have to say. I'm a believe it when I'm playing it kind of guy, so, I remain skeptical until that day.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
|
|
3/20/12 12:24:04 PM#28
played the demo several times at PAX east 2011 and NYC meet & greet in 2010. the stories are different based on your choices, which is all they're saying here. |
|
|
3/20/12 12:27:48 PM#29
Originally posted by RizelStar Considering your post is an opinion of those key things I would doubt anyone knows exactly what you are talking about. That being said I really like just about everything they said in this article. The immersive aspect of the story line is going to be unparelled IMO. the one thing I like the most is the fact that the scaling of your personal story follows the scaling in any event in the game. Bring your friends to show them a part of your story or to become part of your story. This is a great way to make an RPG experience into a mmo feeling type experience. www.CeaselessGuild.com |
|