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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Legacy 1.2 unveiled

4 Pages « 1 2 3 4 » Search
62 posts found
  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

3/20/12 3:13:31 AM#21
Originally posted by Deewe

Enjoy... or not ;)

 

More like reusing exiting assets and bending the lore than adding new stuff.

Seems to me they half though this one as you'll be able to do more things in the space ship but you still can't recall to the space ship.

Ex: mailbox in the sip but you're mostly always passing by a mailbox to go to your ship.

I just have to ask.. what part of the lore is being bent?

I do agree this patch still misses a good amounth of issues within classes, roles and ballance but atleast its a first step, if its a step in the right direction will remain to be seen but for now..

 

WHat part of the lore is being bent?

  Valentina

Advanced Member

Joined: 5/28/06
Posts: 1627

3/20/12 3:18:43 AM#22

People don't bother reading or learning anything about the updates to this game before they start bitching about it on this website. 1.2 is a massive update full of a crap load of new features, and expansion to the game. There's more of everything this game offered on day one, and more.

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

3/20/12 3:26:06 AM#23
Originally posted by Valentina

People don't bother reading or learning anything about the updates to this game before they start bitching about it on this website. 1.2 is a massive update full of a crap load of new features, and expansion to the game. There's more of everything this game offered on day one, and more.

Mostly true, most of the nerfs turn out to be a storm in a glass, the sky isnt falling. ALthough I do forsee some ballance issues coming along with this patch while others are being seemingly ignored in this patch. But then again to pick an excample, I dont think this patch is really intended to adress the viability of a bounty hunter/commando healer in ops/fps. That is an issue that will take more time and probebly several patches.

On the other hand.. some nerfs are needed,  when a commando can pull 2.7k dps while other classes hover around 1.6-2k dps that isnt ballanced.

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

3/20/12 3:33:13 AM#24

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

3/20/12 3:38:35 AM#25
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

3/20/12 3:40:27 AM#26
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6196

There's a beast within every man that stirs when you put a sword in his hand

3/20/12 3:45:24 AM#27
Originally posted by Elikal

Hm. The race unlock is nice, but overall there is nothing I really look forward to. *shrug* Just "nice to have" feature.

True. I keep hearing some people say that 1.2 will be huge but I dont see much interesting in there. A new warzone and some raiding content and the rest is like you say, "nice to have".

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

3/20/12 3:47:26 AM#28
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

No. Not everyone who is senstive to the force becomes a jedi or sith, even though there isnt much said about it the stories in and out of Star wars. Even within the game itself there are who where removed from their training within the game.

Even though the race name suggests something it never was uncommon for a sith to become a jedi, the jedi order is known to accept persons regardless of species or origin.

 

Just like the complaint people have about sith using a flame trower. Why not? Especially sith are known to use tech.

Heck one of the best known excamples I can think of is Obiwan.

How did he kill General Grevious again?

  BrokenSpoon

Apprentice Member

Joined: 2/01/12
Posts: 206

3/20/12 3:51:17 AM#29
Originally posted by DaRoamer

New Operation -  Fluff

New Flashpoint-  Fluff

New Warzone-  Fluff

Major additions to the crafting professions via schematics, consumables and enhanced reverse engineering - Anything will be better as the current crafting system is super one dimensional

Changes to purple and orange armour to allow full customization - Fluff

Completely customizable UI - I like this feature, but not game changing.

New World Bosses - fluff

Class rebalances including overall combat tweaks - These look minor and wont effect roles @ end game (if anyone is actually doing end game)

Legacy system - Super Fluff!

Guild banks - should always have been there!

New tier of PVP and PVE armour - Fluff fluff

New social gear - super omg fluff

Vanity pets - even more super fluff

Combat logs - ?! Mod time? hmm, third party dps meters?

Armour recolouring system - Fluff

Huge list of bug fixes - The real issue! 

A few of those could be broken down into sub-additions (the legacy additions alone are huge) and I'm sure I'm forgetting stuff.  All of this is rubbish and fluff?

The "it should have been there at launch" argument is ridiculous.  That's implying that they should never add it since it wasn't there at launch.  Whether you feel it should have been in at launch or not is irrelevant, it's being added now so be happy.

 

I must agree with you that the Legacy is not the only thing BioWare are throwing in to 1.2 and would have to try to new content to actually comment on how they implemented it.. so I hope people enjoy the content.. 

All hail the Barn Owl! oh.. and the RED SQUIRREL!!!

  Skuz

Hard Core Member

Joined: 12/25/08
Posts: 989

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

3/20/12 3:51:28 AM#30
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

That's not bending lore at all, the Legacy system even makes sense of it in that in Star Wars bloodlines carry force-sensitivity e.g Vader (Anakin Skywalker) & his children Luke & Leia....Legacy will allow for connections between your characters to reflect bloodlines, so had Vaders son grown up a smuggler, he'd still had his force-sensitivity just not trained to use it very well so weakly or only rarely usable force-abilities (such as within heroic moments only) makes quite reasonable sense without breaking lore at all.

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

3/20/12 3:54:59 AM#31
Originally posted by Paithan
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

No. Not everyone who is senstive to the force becomes a jedi or sith, even though there isnt much said about it the stories in and out of Star wars. Even within the game itself there are who where removed from their training within the game.

Even though the race name suggests something it never was uncommon for a sith to become a jedi, the jedi order is known to accept persons regardless of species or origin.

Sounds to me like you are just making stuff up to rationalize destroying the canon.

Its supposed to take Jedi/Sith years of training to use simple powers but for some reason we have smugglers force choking and BH's spamming force lightning likes they are castinga  lvl 1 magic missle at the darkness.

 

You are basically just going, "Lol, well there isnt anything in the books (meaning, its not canon) but it could of been possible so lets just say it is hahha its kewler that way!"

 

  Bardus

Novice Member

Joined: 2/13/12
Posts: 475

3/20/12 3:55:22 AM#32
Originally posted by Paithan
Originally posted by Deewe

Enjoy... or not ;)

 

More like reusing exiting assets and bending the lore than adding new stuff.

Seems to me they half though this one as you'll be able to do more things in the space ship but you still can't recall to the space ship.

Ex: mailbox in the sip but you're mostly always passing by a mailbox to go to your ship.

I just have to ask.. what part of the lore is being bent?

I do agree this patch still misses a good amounth of issues within classes, roles and ballance but atleast its a first step, if its a step in the right direction will remain to be seen but for now..

 

WHat part of the lore is being bent?


For starters, pure blood sith souldn't be anything but sith and how exactly can non force sensitives use force powers? Umm yeah thought so. Well maybe your right, it's not lore bending but it is flat out lore breaking no doubt.

 

Couple things that makes no sense to me and in the game already is why does the Empire look exacly like the Empire after the clone wars? I mean EXACTLY but there is one difference. The rank insignias are turned sideways from those post clone wars ones. Empire ships is another. Those capital ships are carbin copies of post clone wars star destoyers. Lore is all bent up over that.

 

If I have my lore right, didn't the Empire in the movies get it's start from taking over the Republic? Shouldn't that mean in TOR that the Republic should be the guys wearing the gray unifoms and flying around in star destoyers? In the prequels the Republic ships looked like star destoyers did they not?  Am I missing something that must of happen in that 3000 whatever years between TOR and the clone wars where each side traded places so they can trade again after the clone wars but everyone somewhere along the way forgot who exactly gets the star destoyers? I'm confused LOL.

  Gel214th

Novice Member

Joined: 9/11/07
Posts: 145

3/20/12 3:57:29 AM#33
Originally posted by DaRoamer
 

New Operation

New Flashpoint

New Warzone

Major additions to the crafting professions via schematics, consumables and enhanced reverse engineering

Changes to purple and orange armour to allow full customization

Completely customizable UI

New World Bosses

Class rebalances including overall combat tweaks

Legacy system

Guild banks

New tier of PVP and PVE armour

New social gear

Vanity pets

Combat logs

Armour recolouring system

Huge list of bug fixes

A few of those could be broken down into sub-additions (the legacy additions alone are huge) and I'm sure I'm forgetting stuff.  All of this is rubbish and fluff?

The "it should have been there at launch" argument is ridiculous.  That's implying that they should never add it since it wasn't there at launch.  Whether you feel it should have been in at launch or not is irrelevant, it's being added now so be happy.

Those highlighted in green, in my view should have already been there and were things that couldn't be ready for the game's launch. THe new content are the new dungeons and warzone, world bosses. The rest are inserting features into the title which most MMORPG players would have expected to be there in a 2012 game. 

If you are talking about "New" features, then you cannot include features that were obviously delayed from the game's launch. That isn't new. At any rate, it isn't something to get overly excited about and to congratulate one another over. It merely brings the game to a level of functionality that the players should have expected.

Hopefully this will make the game feel more playable to me and I'll get back to it. I'm also pleased by the promise of finally adding High Res textures to the normal gameplay. I'm absolutely baffled that I should even have to type that as a "feature" of a patch in 2012 :-\ . Now I remember the nonsense that we were fed about that whole debacle regarding texture resolution. Yeah...this patch has to improve the gameplay experience a lot to get me interested again. 

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

3/20/12 3:58:13 AM#34
Originally posted by Skuz
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

That's not bending lore at all, the Legacy system even makes sense of it in that in Star Wars bloodlines carry force-sensitivity e.g Vader (Anakin Skywalker) & his children Luke & Leia....Legacy will allow for connections between your characters to reflect bloodlines, so had Vaders son grown up a smuggler, he'd still had his force-sensitivity just not trained to use it very well so weakly or only rarely usable force-abilities (such as within heroic moments only) makes quite reasonable sense without breaking lore at all.

Yeah its gonna make alot of "sense" when people create an old human geezer and make him the son of a twi'lek. Makes perfect sense when you dont think about it.  /rollseyes

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

3/20/12 4:01:19 AM#35
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

No. Not everyone who is senstive to the force becomes a jedi or sith, even though there isnt much said about it the stories in and out of Star wars. Even within the game itself there are who where removed from their training within the game.

Even though the race name suggests something it never was uncommon for a sith to become a jedi, the jedi order is known to accept persons regardless of species or origin.

Sounds to me like you are just making stuff up to rationalize destroying the canon.

Its supposed to take Jedi/Sith years of training to use simple powers but for some reason we have smugglers force choking and BH's spamming force lightning likes they are castinga  lvl 1 magic missle at the darkness.

 

You are basically just going, "Lol, well there isnt anything in the books (meaning, its not canon) but it could of been possible so lets just say it is hahha its kewler that way!"

 

It took  Luke Skywalker very little time to have some very limited and basic use of the force in the very 1st movie made. WHat was that Young boy called again that Obiwan found already having visions and even had force pull Anakin?

Empire strikes back, Luke apparently learned to use the force out of the snow before finding training from the only jedi master/trainer he was able to find after blowing up the deathstar.

But since you brought it up, it takes years and years to become an elite soldier, yet this game a trooper is one the 1st second you log one 1. Learning to fly isnt something you just.. learn when they hand you over the keys to your plane.

Infact its easy to use your own words against you here, because of the lack of years and years of training to become an jedi or sith, the force ussage is very very weak and limited. Again makes perfect sense.

  Ankur

Apprentice Member

Joined: 3/19/12
Posts: 340

3/20/12 4:01:32 AM#36

So much hoopla about lore and immersion breaking....what breaks the immersion for me is that enemies reanimate 5 minutes later i kill them..it is like they have unilimited lives? why don't NPC just stay dead once i killed them? that is how it should be just how a human being son of a twilek makes no sense.

*rolls eyes*

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

3/20/12 4:04:13 AM#37
Originally posted by Paithan
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

No. Not everyone who is senstive to the force becomes a jedi or sith, even though there isnt much said about it the stories in and out of Star wars. Even within the game itself there are who where removed from their training within the game.

Even though the race name suggests something it never was uncommon for a sith to become a jedi, the jedi order is known to accept persons regardless of species or origin.

Sounds to me like you are just making stuff up to rationalize destroying the canon.

Its supposed to take Jedi/Sith years of training to use simple powers but for some reason we have smugglers force choking and BH's spamming force lightning likes they are castinga  lvl 1 magic missle at the darkness.

 

You are basically just going, "Lol, well there isnt anything in the books (meaning, its not canon) but it could of been possible so lets just say it is hahha its kewler that way!"

 

It took  Luke Skywalker very little time to have some very limited and basic use of the force in the very 1st movie made. WHat was that Young boy called again that Obiwan found already having visions and even had force pull Anakin?

But since you brought it up, it takes years and years to become an elite soldier, yet this game a trooper is one the 1st second you log one 1. Learning to fly isnt something you just.. learn when they hand you over the keys to your plane.

Infact its easy to use your own words against you here, because of the lack of years and years of training to become an jedi or sith, the force ussage is very very weak and limited. Again makes perfect sense.

Ah yes. Weak force users....who can use Force lightning. The first ability any noob Sith masters.

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

3/20/12 4:08:41 AM#38
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

No. Not everyone who is senstive to the force becomes a jedi or sith, even though there isnt much said about it the stories in and out of Star wars. Even within the game itself there are who where removed from their training within the game.

Even though the race name suggests something it never was uncommon for a sith to become a jedi, the jedi order is known to accept persons regardless of species or origin.

Sounds to me like you are just making stuff up to rationalize destroying the canon.

Its supposed to take Jedi/Sith years of training to use simple powers but for some reason we have smugglers force choking and BH's spamming force lightning likes they are castinga  lvl 1 magic missle at the darkness.

 

You are basically just going, "Lol, well there isnt anything in the books (meaning, its not canon) but it could of been possible so lets just say it is hahha its kewler that way!"

 

It took  Luke Skywalker very little time to have some very limited and basic use of the force in the very 1st movie made. WHat was that Young boy called again that Obiwan found already having visions and even had force pull Anakin?

But since you brought it up, it takes years and years to become an elite soldier, yet this game a trooper is one the 1st second you log one 1. Learning to fly isnt something you just.. learn when they hand you over the keys to your plane.

Infact its easy to use your own words against you here, because of the lack of years and years of training to become an jedi or sith, the force ussage is very very weak and limited. Again makes perfect sense.

Ah yes. Weak force users....who can use Force lightning. The first ability any noob Sith masters.

Yep, thats why consulars and inq's get it at lvl 1. Though consulars get project. 

But they we didnt get years of flight training either so yeah. Its against the lore to get your own spaceship right? The game doesnt really get into your past training not educations, but clearly there was some.

  User Deleted
3/20/12 4:30:14 AM#39
Originally posted by DaRoamer
Originally posted by headphones
Originally posted by Gruug

People only read what THEY want to read. They missed the whole revamp of many of the classes and the addition of more OPs and Flashpoints. They missed the additions to game mechanics. This is not just a "mailbox in your ship" patch. It is a major addition to the game.

be fair. the massive patch outline at http://www.swtor.com/community/showthread.php?t=363056 clearly shows it's not adding much, but is instead fixing a whole lot of bugs and adding a whole lot of rubbish.  much of what's being added is purely cosmetic or an attempt to add content by promoting grind instead of adding content (ie: buyz your lootz for zillions of cashes).

the rest of it which looks like it's adding is only unlocking a lot of stuff which should have been there at the beginning. to compensate, they're removing just as much.

i don't feel the classes are getting anything along the line of a "revamp". doing a few shifties is hardly exciting.

legacy skills make me yawn. great idea that went pear-shaped pretty quickly. all that hype and the "coming soon" tab in your skills getting you all prepped. i nearly de-subbed except i wanted to see what they did with it. now i feel cheated. (buyz them all).

i know what i wanted to read.

i didn't read it. i read their patch notes instead.

 

New Operation part of the not much i was talking about

New Flashpoint as above

New Warzone as above

Major additions to the crafting professions via schematics, consumables and enhanced reverse engineering promoting grind as i was talking about

Changes to purple and orange armour to allow full customization fluff

Completely customizable UI about the only useful thing, and let's face it - should've been there at the beginning

New World Bosses ooh. a couple of bosses floating around. that'll make a big difference. not much.

Class rebalances including overall combat tweaks actually, i looked at my class and it's pretty much fixing animations, fixing SOUND EFFECTS and moving a few skills up or down on the tree. class imbalances could hardly be considered ground-breaking for a patch - they do this EVERY patch. yawn. it ain't fixing anything. next patch, they'll patch over this. again.

Legacy system that's part of the whole "pay for lootz" system/grind encouragement i was talking about. with nothing actually useful because it's completely situational and involves you having to have a companion to use. therefore: fluff.

Guild banks revolutionary. in this day and age, you gotta wonder why it wasn't there to begin with. this IS an mmo, right?

New tier of PVP and PVE armour grind/fluff

New social gear fluff

Vanity pets mucho fluff

Combat logs useless to 99% of players ergo fluff

Armour recolouring system fluff-o, but should've been in the game from the beginning. the belief was it was going to. and more. this hardly addressed the issue of customisation anyway.

Huge list of bug fixes that's what i said.

A few of those could be broken down into sub-additions (the legacy additions alone are huge) and I'm sure I'm forgetting stuff.  All of this is rubbish and fluff? it is indeedy. show me the new thing that isn't fixing the old thing, or trying to band-aid the broken thing.

The "it should have been there at launch" argument is ridiculous.  That's implying that they should never add it since it wasn't there at launch.  Whether you feel it should have been in at launch or not is irrelevant, it's being added now so be happy. it's not ridiculous. most of these new "features" would be standard with most mmos thinking of releasing at this time. given the naked release of a game stripped of everything bar cut-scenes, this is just a small step toward making it an mmo, and should have been implemented prior to release. it is, afterall, an MMO, right?

and i am happy, thankyou. :) it's been a wonderful day. despite what you might think, i'm not upset at them. i just think they need to pull their finger out and impress us. they really do need to impress us right now with the gameplay, not the cutscenes. the criticism that their universe is empty, featureless, and lacks a personality won't be fixed with a couple of pets, a bit of social gear and some grind. this patch needed to impress. it doesn't. and really, you have to admit that at least.

 

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6196

There's a beast within every man that stirs when you put a sword in his hand

3/20/12 4:40:34 AM#40
Originally posted by Skuz
Originally posted by BilboDoggins
Originally posted by Paithan
Originally posted by BilboDoggins

Legacy system is nothing but a "feature" which encourages alt grinding. There is NOTHING innovative about it at all. It doesnt add anything thats not already in the game and most of it is useless fluff or convienence tools.

Oh I get a mailbox in my ship?! Amazing!

A skill I can use every 20 minutes while soloing? So cool!

 

There is no character progression AT ALL provided by the legacy system. Bioware just wants you to play alts and do the exact same content you just did onbly do it 8 times. Hilarious thing is some people will swallow this shit sandwich and be convinced its a fine dining.

 

what a scam

If the legacy issue would add anything more then just fluff that would actually cause imballance issues. Its kinna like the achievement system on WoW it adds nothing for character progression, exept the legacy system is less about making monkeys dance then the WoW achievement system.

(Not really directed at you..) still dieing to hear how 1.2 is bending the lore.

Force choking Smugglers

Bounty Hunters using force lightning

Pureblood Sith Jedi's (lol)

 

That answer your question?

That's not bending lore at all, the Legacy system even makes sense of it in that in Star Wars bloodlines carry force-sensitivity e.g Vader (Anakin Skywalker) & his children Luke & Leia....Legacy will allow for connections between your characters to reflect bloodlines, so had Vaders son grown up a smuggler, he'd still had his force-sensitivity just not trained to use it very well so weakly or only rarely usable force-abilities (such as within heroic moments only) makes quite reasonable sense without breaking lore at all.

Not sure why you guys are discussing what makes sense or not. After they introduced Huttball everything about lore went straight out of the window.

What is important if it is useful or not and from what I understood, skills on 10 min timer and only with a companion. Races which in SW:TOR has no meaning beside cosmetical. The whole thing is just fluff, not that useful at all and only put in game to try to make people reroll alts because they know that the endgame is weak.

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