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3/19/12 4:51:17 AM#101
Originally posted by GeeTeeEffOh And thats why developers are taking to Kickstarter to make the games they and the fans want to play and not marketing analysis and trends and the lowest common denominator and mass market appeal, developers are there to make games and they want take control back of their creative visions for these games instead of having a suit tell them how to make it or they dont get funded... screw em if it takes real gamers to fund games guess it will be that way... |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
3/19/12 5:53:48 AM#102
Originally posted by oubers
If you are still loving SWTOR then you must not be at 50 yet? STO is still a decent game to play, and to play while SWTOR gets updated and expanded, and you can usually find people a lot more easier than in SWTOR, and doing mass PvE space battles with other players is awesome, and takes only a minute or two for enough players to join and get going. It even beats SWG on this, which caused the game to get extremely laggy when they brought in GCW2 after the shutdown announcement. There is a space update Bioware are working on, and hopefully making space more multiplayer and open like STO / SWG will then crush STO I like SWTOR, I am a fan of it, but is meant to be a P2P MMO, where you want to play and sub constantly, not play through the story and feel that is it, but there is not enough content to make that happen and be worth it, for now. I am taking the game slowly, and subbed up to the end of Jan, and have now just resubbed again, for 60 days, to secure Founders title, and check out 1.2. I will probably quit again in 2 months, and probably return again late Dec. After playing STO recently, most of it felt like a waste of time playing in the first year, as the game now is more solid, and more things to do, and glad I did not play STO more initially and just carried on playing SWG. eg When STO first released missions had you click on Beam to another ship, and you would be intsantly transported to the other ship, now you get to go to the transporter room and beam down from there. It is only small thing, which makes for a better experience, and if you played it loads to begin with (which I did not) I doubt I would have levelled up more characters just to experience that. Star Trek Online - Best Free MMORPG of 2012 |
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3/19/12 6:01:33 AM#103
The hate on SWTOR is a result of so many feelings in one bag.
You have the closing of SWG, Hero engine, broken promises, quick solutions to pvp, beeing lied to/false advertising, all the hype, mediocricy of the gameplay and so on, with all this emotions run high when talking about the game, it starts off with the disappointment that the game was so far from the second coming we thought it would be and then adds whatever other reason in to the mix like mentioned earlier and voila you have another swtor post.
"wow the structure of the sentences and the grammar is so off here and i just can't bother fixing it," |
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3/19/12 6:07:41 AM#104
What sort of broken promises and false advertisiing are you referring to? |
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3/19/12 6:10:38 AM#105
There are a few reasons why i dont like SWTOR..
1. Its one giagantic waste of the Star Wars IP. 2. Graphics and animation are below par. 3. Basically a single player game. 4. Hutt Ball... WTF 5. Super easy mode game.. 6. Somehow they managed to brake the Hero Engine.. as the engine itself is really pretty good and has everything an MMO, yet somehow Bioware broke it.
Actually could get pretty big haha but at the end of the day the game is not for me, sure i bashed it a few times when it first came out but each to their own, I am sure some people like it. |
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3/19/12 6:13:55 AM#106
Originally posted by Saerain We're giving you 100 v. 100 player (working) PvP on Ilum; "Living Breathing World"; "Your choices in your story will have an impact." "There will be end-game content." Etc., etc. Re: SWTOR "Remember, remember - Kakk says 'December.'" |
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3/19/12 6:23:12 AM#107
It just never worked for me. When the game was about to come out I decided to roll a tank. Thought that would be usefull - it never was. Raids could be facerolled with a lot of dps and some healers. And when we got even better gear, 8man started to be 3-4 man runs just for fun. The second raid (not EV) was a total waste of time completely, so after one run I didn't even bother. The pvp was good. Really. Huttball was kinda interesting, just because I've never seen something like this. But there was a clearly seen domination of Empire side. Well, at least when it was Empire vs Empire it was kinda fun. In conlusion... It was fun for a month. Then I just decided to leave. Although now I'm quite curious, how my guild is doing and basically now I'm waiting for some other MMOs to come out, so I'm kinda bored. Have to kill the thought inside my head to buy one more month. |
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3/19/12 6:30:11 AM#108
Originally posted by Creslin321 Well said, OP. What I like about this thread, is it seems the hate is not as strong and instead its a more productive conversation about SWTOR. Maybe,a s a group, we are evolving as forum users. |
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3/19/12 8:40:59 AM#109
The hate comes from a AAA Studio(Bioware) with nearly unlimited funding($200+ mil) and one of the biggest IPs of all time made one of the most underwhelming MMOs in recent history. Let's be honest, the game isn't even worth being called a WoW clone. The truth is, if they had launched with even 85% of WoWs features, many would be satisfied. It's a feature light MMO with a nonexistant on ramp to the PvE endgame with no direction in PvP.
Gamers expected more out of this with the studio, the IP and the funding that was behind it. It's really that simple.
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3/19/12 8:48:00 AM#110
The game lacks longevity and for ther most part originality, it's a "3 monther". They can add addition content for end-game but it will be more of the same that people have seen in other games and other options are missing - end game is dungeons or warfronts. Yes, you can level alts, but 80% of the content you will be repeating. The only thing it offers that is different are the cut scenes and voice overs. This will not promote longevity. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
3/19/12 8:52:07 AM#111
I got a 6 month sub to this game and I like it a lot. However it lacks content and a lot of it. I'm currently raising alts because there is nothing else to do. OP's or raids as some folks call them are buggy as all get out EV being the worst bugged of all of them. Alt playability other than the story of that class is boring as all get out. Honestly is this the best they could do with 5 years of working on it? I will wait until my sub runs out but I find myself playing skyrim when not raiding.
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Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
3/19/12 8:53:47 AM#112
Mostly the negativity being directed at the game is from disapointment. Many people were so hyped about the game and in the end it turns out to be a very mediocur generic MMo. Its how I define a game thats trying to be so rediculously generic that it doesn't copy off any game and seemes to attempt to redefine what generic is. Its basically like they were like "Alright, lets copy and paste our story elements into game" and then after that. "Well... we don't know MMOs to much so...l lets just toss in the generic mmo class system and all to save time".
They just do absolutely 0 to add in anything 'new' to an MMO, unless you want to include dialog (taken from their single player games) as something new which, btw, does practically nothing at all to shape how the game turns out. To their end, its something difficult to do in an MMO setting, but having your choices not really matter at all just makes it so lack luster of an experience.
Negativity exists because its a game that doesn't deserve anywhere close to its initial hype or its obviously paid off for reviews. Its just a game that I think most people wouldn't be willing to pay monthly for. Personally, I just don't see it being more then a meh f2p game. I can't call it completely bad, but I can't call it good at all either. |
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3/19/12 9:08:38 AM#113
Very well put :). Although hate is a little strong. Think most 'normal' people were just very disappointed and have already moved on. |
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3/19/12 9:19:16 AM#114
It's a popular game company, making a high budget game for a popular IP, and this is a forum full of "elite" gamers. It's like going to a record store for "music enthusiasts" and buying a Coldplay CD. You'll hear so much scoffing you'll think you're in a room full of steam engines... ...or more accurately, it's you across the street with your coldplay cd, and them running out of the store to follow you around scoffing as loudly as possible til the sidewalk's wet and their mouths are dry. I get that players or ex-players have plenty of criticism to level at it; I have plenty of my own. It's the people that never played, or played in beta that hated it that keep coming back, thread after thread, over and over to just bitch and bitch and bitch that I'll never understand. It's like me camping in the Mortal Online forum ready to just piss on every thread that comes along... |
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3/19/12 9:21:42 AM#115
Originally posted by Robsolf More Justin Bieber really. "i don't waste my time building relationship in games" - nariusseldon |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
3/19/12 9:23:47 AM#116
Originally posted by Robsolf Actually World of Warcraft would be more Coldplay. SWTOR is more like Mr Blobby or Jive Bunny and the Mastermixers Star Trek Online - Best Free MMORPG of 2012 |
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
3/19/12 9:27:46 AM#117
Well, for me, the game is moving away from what I consider MMORPGs to be. It is a colossal leap in the wrong direction. It's an essentially single player experience with plastic, lifeless, small worlds in which you are funnelled through. The VO is nice, but once that novelty wears off, this game is completely dead behind the eyes. Playing: Nothing Played: AC1, AC2, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
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3/19/12 9:28:00 AM#118
Originally posted by RefMinor Joke's on them! http://www.theonion.com/video/justin-bieber-found-to-be-cleverly-disguised-51yea,18178/ |
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3/19/12 9:28:34 AM#119
Originally posted by superniceguy Dread Zeppelin? |
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3/19/12 9:37:35 AM#120
SWTOR is a soloplayer game pretty much. Some people think the pet systems is something new. GW did pets you could gear up and oh unlock or buy new skills for. Nothing new here. The world is all sharded which to me is a throw back to the earlier games. Yet Bioware expects me to pay for this and therein lies the problem. Bioware made an excellent PC game and it should have been sold as such. A MMORPG this is not. My alts start in a different area but end up with the same quests once I leave the starter area.If you love the game I am happy for you. You want a solo game you got it for the most part. Even wit hthe so called innovation with pets you cannot use them once you group up so whats the point of wasting time and credits to make them powerful? This game reminds me of mythic's warhammer. |
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