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The Pub at MMORPG.COM  » Bethesda to Announce Elder Scrolls MMO in May

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337 posts found
  Velocinox

Elite Member

Joined: 3/15/06
Posts: 621

3/16/12 6:22:48 PM#221
Originally posted by uohaloran
Originally posted by Otomox

A MMORPG that plays like Morrowind that would be awesome. One man can dream

Has everyone completely ignored Darkfall?  It's the closest literal translation of a game created somewhere in between Morrowind and Oblivion into an MMO enviornment.

It shares the same standard fantasy setting and stuff as well.

Pretty much, PvPers are like locusts. They hype an upcoming game like its going to cure cancer getting into flame wars about nubs, players that need to L2P, and defend the game like their mommies baked it just for their birthday.

Then after 3 to 6 months of playing it, cancel the sub, jump on the forums and rage quit and start the cycle all over again on the next cancer curing, baked by mommy for their birthday, end all, be all game coming up.

 

 

 

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

  wormywyrm

Novice Member

Joined: 11/01/04
Posts: 1719

3/16/12 9:54:46 PM#222

I have no faith at all in bethesda to create a quality MMO.  Especially after seeing the dung that two great companies,Blizzard and Bioware, have done with their MMOs.  Superficial 'AAA' themepark hogwash is all I expect.

But this is stil big news and will be exciting to see what happens.  :-)  Just the fact that they are going with 3 factions does point to something significant...  The fact is, DAOC and Planetside have some of the best RvR/PvP and it is thanks to their 3 faction warfare.  So that does flag it as something to watch.  Also, this is Besthesda, and they are a company that makes good games so who knows, this might be the AAA to break the mold (assuming archeage cannot when its brought to the US, but fingers crossed for that too!!)

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  lectrocuda

Novice Member

Joined: 6/13/10
Posts: 619

To the caterpillar it is the end of the world. To the master, it is a butterfly.

3/16/12 9:56:22 PM#223

I dont get it.

 

Who announces that they are going to announce something?

 

They really think they're that important?

Hopefully their ego's dont get the better of them, and they stay humble...

To the caterpillar it is the end of the world, to the master, it is a butterfly.

  Leodious

Novice Member

Joined: 2/28/06
Posts: 782

The best way to travel is by means of imagination.

3/16/12 11:21:06 PM#224

I will say, even if they keep everything as similar as they can, for it to have even remotely the same adventurer feeling it is going to have to be either big, or have a much smaller number of players per server or both.

And when I say big, I mean big. Daggerfall big, maybe. Huge. Massive. Or you will run into other adventurers all the time and it will just suck.

And by the same token, if there are thousands of people on the same server doing stuff, that's not going to be that great either, because there can't be so many simultaneous great adventurers, even if they go the proper route and make each person just another pre-arrow adventurer instead of the chosen one or some ridiculously implausible badass.

It would be one of the hardest things to pull off well, but, bugs notwithstanding, if anyone can do it, Bethesda can.

"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

— John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman

  PukeBucket

Novice Member

Joined: 9/10/11
Posts: 888

3/17/12 2:26:08 AM#225


Originally posted by lectrocuda
I dont get it.
 
Who announces that they are going to announce something?
 
They really think they're that important?
Hopefully their ego's dont get the better of them, and they stay humble...

ZeniMax, parent company of Bethesda games, hired some pretty heafty talent from the MMO field several years ago. That started this mess.
Then they kept hiring and advertising looking for talent in the field and a related "mmorpg" project. Sometimes the words "fantasy mmorpg" were used.

Then they sued Interplay to stop the production of their Fallout MMO; citing (successfully so) that they on the license and possibly had plans for a MMORPG.

The fact that it's confirmed to more than likely possibly maybe be a game related to The Elder Scrolls is pretty recent super assumption that seems to stick more so than say;

Doom online, and that's something they could do.
Brink online, another thing they could do.
Fallout online, probably the other most likely candidate.

OR even a new IP for the mmorpg market.

The most far out rumor I've heard from within the industry (like that crap is ever reliable) is Arx Fatalis online. That basically being a 3D Ultima Online.
Considering the history and the license swapping that's gone on there.

If the Might & Magic IP wanted to move into the ZeniMax Online sphere they'd probably be the first company able to handle that as well.

So, it's super speculation at the moment based on a whole lot of ass-umption.

But by god I hope it's TESO.

I used to play MMOs like you, but then I took an arrow to the knee.

  Wolfy2449

Novice Member

Joined: 3/22/10
Posts: 419

3/17/12 2:45:06 AM#226

Hmm dragon for human races, eagle for elve races and lion for khajit/argonian/orcs...

 

Cool the game will be normal faction vs normal faction vs FURRY faction... I cant wait to see the yiffing chat in the main leveling areas of the lion faction

Woof!

  palulalula

Novice Member

Joined: 9/07/11
Posts: 669

3/17/12 3:01:09 AM#227

Well thats the one of best news i heard in last months. First we got MechWarrior online and now Elder. If is that true it will shake mmo world.

  Ganathar

Novice Member

Joined: 5/28/11
Posts: 143

Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

3/17/12 3:04:23 AM#228

Don't get to excited yet it's just a rumor for now and in May we will see if this rumor holds any water.

If the rumors are true, then we only know that it will have three factions. We can't know if this hypothetical game will be a flop or a revolution to the MMO genre.

  Artean

Advanced Member

Joined: 8/05/04
Posts: 205

3/17/12 3:09:20 AM#229

I would actually prefer a multiplayer/coop version to a full blown mmo. Mostly due to all the compromises that follows a mmo. The world and 'realism' will simply be worse.

.............
When in doubt, troll.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16405

3/17/12 3:14:41 AM#230
Originally posted by Artean

I would actually prefer a multiplayer/coop version to a full blown mmo. Mostly due to all the compromises that follows a mmo. The world and 'realism' will simply be worse.

I can see the advantage in both games. I do however had some bad experiences with Elder scrolls and multiplayer, Battlespire sucked big time and I hope whatever they make will be better.

  Trionicus

Novice Member

Joined: 1/31/12
Posts: 488

3/17/12 3:28:08 AM#231
Originally posted by Loke666
Originally posted by Artean

I would actually prefer a multiplayer/coop version to a full blown mmo. Mostly due to all the compromises that follows a mmo. The world and 'realism' will simply be worse.

I can see the advantage in both games. I do however had some bad experiences with Elder scrolls and multiplayer, Battlespire sucked big time and I hope whatever they make will be better.

That was a billion years ago, was on DOS son... On DOS, let it go lol. In 2012 with games like swtor there's enough to shit on. I can say I only see the advantage of a RPG / Co-OP, MMO's are just eatin dicks left and right.

  Ganathar

Novice Member

Joined: 5/28/11
Posts: 143

Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

3/17/12 3:45:07 AM#232

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

  Trionicus

Novice Member

Joined: 1/31/12
Posts: 488

3/17/12 3:47:52 AM#233
Originally posted by Ganathar

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

Please, please no. Lets not encourage another class based system?

  RagnorMalak

Novice Member

Joined: 1/24/12
Posts: 117

3/17/12 3:48:34 AM#234
Originally posted by Ganathar

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

That would be going backwards instead of forward: it will probably be a classless system like Skyrim. That is what I would prefer anyway.

  Ganathar

Novice Member

Joined: 5/28/11
Posts: 143

Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

3/17/12 3:55:43 AM#235
Originally posted by RagnorMalak
Originally posted by Ganathar

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

That would be going backwards instead of forward: it will probably be a classless system like Skyrim. That is what I would prefer anyway.


Having a system with classes isn't going backwards, it's remaining where we are in regards to classes.

They could have a classless system like TSW is trying, but I tell you that it would be a balancing nightmare, except if they could think of something incredible that no one on this forum has ever thought of in order to avoid the said nightmare.

  Trionicus

Novice Member

Joined: 1/31/12
Posts: 488

3/17/12 4:16:47 AM#236
Originally posted by Ganathar
Originally posted by RagnorMalak
Originally posted by Ganathar

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

That would be going backwards instead of forward: it will probably be a classless system like Skyrim. That is what I would prefer anyway.


Having a system with classes isn't going backwards, it's remaining where we are in regards to classes.

They could have a classless system like TSW is trying, but I tell you that it would be a balancing nightmare, except if they could think of something incredible that no one on this forum has ever thought of in order to avoid the said nightmare.

The class system is weak. Asheron's Call proves the class-less is where the strong pimp hand is at. For the RPG fan, hearing things like "classes" and "balancing" are nightmares. WoW already exists for those who want that kind of gameplay but to turn Elder Scroll into that. It would be a tragedy. A modified skill based sytem is all thats needed, not classes and invisible walls.

If they MUST make an mmo, I would like to see more of what they already have. More skills, spells, moves, races just more everything. Maybe bring back jump to a certain degree.

  Ganathar

Novice Member

Joined: 5/28/11
Posts: 143

Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

3/17/12 4:25:07 AM#237
Originally posted by Trionicus
Originally posted by Ganathar
Originally posted by RagnorMalak
Originally posted by Ganathar

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

That would be going backwards instead of forward: it will probably be a classless system like Skyrim. That is what I would prefer anyway.


Having a system with classes isn't going backwards, it's remaining where we are in regards to classes.

They could have a classless system like TSW is trying, but I tell you that it would be a balancing nightmare, except if they could think of something incredible that no one on this forum has ever thought of in order to avoid the said nightmare.

The class system is weak. Asheron's Call proves the class-less is where the strong pimp hand is at. For the RPG fan, hearing things like "classes" and "balancing" are nightmares. WoW already exists for those who want that kind of gameplay but to turn Elder Scroll into that. It would be a tragedy. A modified skill based sytem is all thats needed, not classes and invisible walls.

If they MUST make an mmo, I would like to see more of what they already have. More skills, spells, moves, races just more everything. Maybe bring back jump to a certain degree.


How would you make this classless system then? I want to see you express your creative mind here, because I don't really mind a classless system as long as it really works.

  Himshim

Novice Member

Joined: 10/25/09
Posts: 112

"For I am a Blood Angel , yet I suffer from the Red Derp."

3/17/12 4:30:07 AM#238

This is such a bad idea. T_T

  tasasas

Novice Member

Joined: 4/14/11
Posts: 12

3/17/12 4:37:13 AM#239

I really hope they make something like UO but on skyrim fps engine. They dont even have to invent that much. Would be epic.

  eyeswideopen

Tipster

Joined: 5/24/09
Posts: 2503

3/17/12 4:48:47 AM#240
Originally posted by Ganathar
Originally posted by Trionicus
Originally posted by Ganathar
Originally posted by RagnorMalak
Originally posted by Ganathar

So if the information on The Elder Scrolls online is true, what classes would you like to see?

Personally I think they will have some classes like these :

Warrior (wears heavy armor and uses melee weaponry)

Archer (Light armor + bows and maybe crossbows, dual swords for melee)

Wizard (Destruction spells for DPS and Healing spells)

Conjurer (With an option to focus on necromancy or bringing Daedra from the planes of Oblivion. These two could also be seperate classes)

Thief/Assasin (Uses Light armor and Daggers for melee and bow for ranged, can sneak)

and last but not least

Dovahkiin (A hero class that shouts it's fows into submission. Yeah just kidding :P)

That would be going backwards instead of forward: it will probably be a classless system like Skyrim. That is what I would prefer anyway.


Having a system with classes isn't going backwards, it's remaining where we are in regards to classes.

They could have a classless system like TSW is trying, but I tell you that it would be a balancing nightmare, except if they could think of something incredible that no one on this forum has ever thought of in order to avoid the said nightmare.

The class system is weak. Asheron's Call proves the class-less is where the strong pimp hand is at. For the RPG fan, hearing things like "classes" and "balancing" are nightmares. WoW already exists for those who want that kind of gameplay but to turn Elder Scroll into that. It would be a tragedy. A modified skill based sytem is all thats needed, not classes and invisible walls.

If they MUST make an mmo, I would like to see more of what they already have. More skills, spells, moves, races just more everything. Maybe bring back jump to a certain degree.


How would you make this classless system then? I want to see you express your creative mind here, because I don't really mind a classless system as long as it really works.

Oh, I don't know, maybe the same classless system every Elder Scrolls game since at least morrowind has used?

Nah, that'd be too simple.

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-

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