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Star Wars Galaxies

Star Wars Galaxies 

SWG Veteran Refuge  » The best thing to say to the shutting down is....

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71 posts found
  hercules

Apprentice Member

Joined: 4/21/03
Posts: 4799

12/14/11 5:49:12 PM#21
LOL what will the trolls do after tomorrow




  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

12/18/11 8:54:13 PM#22
Originally posted by Theiskareot
Originally posted by jpnz

NGE might have not turned out so well, but kudos to SOE on running the MMO as long as they did.

I'd be surprized if SWG turned a profit for SOE for the past 2-3 years.

No... and No... this is not a Kudos?   Now-- if you say this for Everquest, that would be a correct statement.

For this they should be shamed into history as they are...

DO NOT FORGET on these very forums they were tagged many years as winning the WORST MMO OF THE YEAR award... now think about that as it stands?  I mean you could look this up - it's not hard.

SOE was the blundering issue behind so much of this, losing the Devs.. lying to people etc.. there is NO kudos needed for actually keeping anything alive??  Are you kidding?

They should have all been fired for the misleading posts and gaming damage they did.   Putting a bad name on a good IP like Star Wars..   SWG will be known as the blunder of MMOs...

"Best line ever"   "DO NOT MAKE THE SAME MISTAKES WE DID"....  Sorry I cannot give Kudos for common sense mistakes and failure.

I have standards... mostly basic ones using logic, nothing fancy sorry.

And on a side note*** AT no time or way would SOE give up making money on anything if there was a profit involved:  SEE THE CLOSING OF SERVERS for your answer to "making a profit".     That dog left the house a while back...

Its Funny how the game continued to live past your last day dude.

It may not have had 250k subscribers every month from 2006 to 12/15/2011....but it had people that Loved to play it until the end.

And as we have seen on these forums at MMORPG.COM....there are still 2005 and 2004 and Pre-Pub 9 vets that couldn't Grow Up and Move on.

 

Shame that 5 years after the NGE you are still crying over it.

MMO History: 2528 days in SW:G

  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

12/18/11 8:57:24 PM#23
Originally posted by Sandbox
Originally posted by SysOpPsyche

You're still here?

That’s a new one… not!
 

This is a special occasion that deserves some extra trolling efforts.

I'd echo the comment..

 

6 years later and you're still crying over SW:G

MMO History: 2528 days in SW:G

  TGSOL

Novice Member

Joined: 3/14/11
Posts: 279

12/18/11 9:10:35 PM#24

I don't know why anyone would be upset over SWG servers shutting down. SWG was dead years ago - it was mortally wounded with the CU, and officially killed when they changed the entire nature of the game.

 

Shutting down the servers was really just SoE burying the corpse.

  rathrot

Novice Member

Joined: 9/15/04
Posts: 15

12/18/11 9:23:39 PM#25

i miss the SW universe. so i'll be looking into TOR just to feel a part of that all over again.

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

12/18/11 9:29:36 PM#26
Originally posted by hipiap
Originally posted by Sandbox
Originally posted by SysOpPsyche

You're still here?

That’s a new one… not!
 

This is a special occasion that deserves some extra trolling efforts.

I'd echo the comment..

 

6 years later and you're still crying over SW:G

+1 internets

Theres nothing good in the closing of a game

Its less one option -.-

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  DarthRaiden

Novice Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

12/19/11 4:08:18 AM#27
Originally posted by Theiskareot

It is about damn time...

After all the lies

After all the missleading posts...

After all the fanbois of the NGE claimed the game was great as servers closed and people were less and less in droves only to tell us "OH NO we are busy"....

After all the online info of what Dev members did, said, left... or quit.. or jumped ship... or posted..

After all the Mr. Smedley himsef said about the game, the "MISTAKE" and still charging people money for it..

AFTER being told things, in a expac would be there and how it would function.. and lets not forget charged people but had to actually GIVE BACK MONEY on..

(I want to note something here)... SWG IS THE ONLY GAME EVER that had to PAY PEOPLE BACK AFTER LAUNCHING A EXPAC that people installed) --- Now I want you to think about this...

THEY CHARGED PEOPLE/Misslead people/HAD TO PAY US BACK...   Do you realize how bad that is?  Yet the NGE fanbois paid them... going forward... boggles my mind.

In the end this is the fact:

"If anyone remembers.." --  THAT Post.. that one post that one day...

"My UNCLE, is a friend of a friend... and this is getting ready to HAPPEN to SWG"....  you will lose everything.....".....

We warned them, we told them.... we left.   

SO you have to wonder, what Smedley was thinking... and really why he didnt listen to us. 

So sadly the score ended like this -

PRE-CU - told ya so's... 1

CU's - told ya so's ...1

NGEr's... 0

SWG fans?  Lost it all as sad as it is.

 

But hey... Thank God they got those paintings out there for people... for housing.. that nobody was around anymore.. lol.

+1

great post OP.

we won, $OE the eternal enemy of online gaming lost.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Warmaker

Novice Member

Joined: 5/04/07
Posts: 2240

12/19/11 4:46:45 AM#28

The sick, ailing dog that is SWG has finally been put down.

Good riddance.

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  tawess

Elite Member

Joined: 3/24/05
Posts: 2087

12/19/11 5:32:41 AM#29

SWG was a bug ridden mess from day one, released way to early and built more on dreams then logic... I was there and saw it with my own eyes, and despite what soem of the sandbox fanatcs would like to claim the only things that worked in that game was the crafting... If you crafted combat gear and buffs... Tailoring was broken from day one to the day they closed... Not to mention the "social" profesions... If you decide to make them make sure you have some or any form of content for them.

 

"Class" balance was a joke on the level that it makes WoW look like a paragon of utter balance and zen, gridning was broken (medic tumble macro... among other)

 

Yeah you can keep all the rosetinted nostalgia you want... But it was not a good game... It was a horrid game with a few good parts. And sure those will be missed but they did not make a good game.

Tomas Soapbox

This have been a good conversation

  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

12/19/11 7:29:30 AM#30
Originally posted by dinams
Originally posted by hipiap
Originally posted by Sandbox
Originally posted by SysOpPsyche

You're still here?

That’s a new one… not!
 

This is a special occasion that deserves some extra trolling efforts.

I'd echo the comment..

 

6 years later and you're still crying over SW:G

+1 internets

Theres nothing good in the closing of a game

Its less one option -.-

I actually Agree that the closing of Any Game is not a good thing.

 

I'm just astounded at the lack of ability by the "Pre-NGE/Pre-CU/Pre-Patch 9 FTW!!" whiners that are STILL complaining 6 or 7 years later and can't seem to Move on.

 

MMO History: 2528 days in SW:G

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

12/19/11 10:46:50 AM#31
Originally posted by hipiap

I actually Agree that the closing of Any Game is not a good thing.

 

I'm just astounded at the lack of ability by the "Pre-NGE/Pre-CU/Pre-Patch 9 FTW!!" whiners that are STILL complaining 6 or 7 years later and can't seem to Move on.

 

Who would pay to keep them running hipiap?! You?! Are you under the impression that gaming companies do it as a public service and owe you access to the game?

And please stop confusing others feeling that pre-NGE the game was better as "not being able to get over it"...it's NOT. It's stating what HE feels on the game, just like you do. You can disagree, but do it with reason, not name calling.

  Aquitis

Novice Member

Joined: 3/10/09
Posts: 24

3/10/12 8:56:22 AM#32

Pre-cu was way ahead of its time.  I have been waiting for a game like it ever since.  It is true that it had bugs but not game breaking.  Considering the amount of things you could do in that game the bugs I find forgiveable.  It is crazy to imagine a modern MMO where you PvP and you have no idea what your up against because few people played with the same class combination.  

My opinion is that SOE was under a lot of pressure to add jedi and this was almost unstoppable.  I wish they had spent more time simply fixing bugs and upgrading the weaker classes.  They also could have implimented Jedi as just another class that was ballanced to the original classes as an expansion.  People who buy the expansion get to play as a jedi I would not have cared. 

If SWG opened back up with Pre-cu servers I would play it over anything else out on the market.  And I think there would be a 100k people or more who would play with me. 

  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

3/10/12 5:05:36 PM#33
Originally posted by TUX426
Originally posted by hipiap

I actually Agree that the closing of Any Game is not a good thing.

 

I'm just astounded at the lack of ability by the "Pre-NGE/Pre-CU/Pre-Patch 9 FTW!!" whiners that are STILL complaining 6 or 7 years later and can't seem to Move on.

 

Who would pay to keep them running hipiap?! You?! Are you under the impression that gaming companies do it as a public service and owe you access to the game?

And please stop confusing others feeling that pre-NGE the game was better as "not being able to get over it"...it's NOT. It's stating what HE feels on the game, just like you do. You can disagree, but do it with reason, not name calling.

Somehow I missed this.

SW:G could have been Taken F2P.  The SW:G TCG proved that people were willing to spend money on luxury items that didn't really matter to actual Game Play. 

They could have added Paintings and Vet Rewards and Discontinued Loot from themeparks or the Japanese servers to the F2P store. They could have added Chassis and Planets to the F2P store.  They could have added new armor and weapon skin schematics or Crates of Spice. A Nightsister Bracer or the Nightsiser Clothing or an Ewok Crossbow or Fruit Carts/Meat Carts..

They could have also turned it into a Credit sink/Credit sale Store for those with more money than credit making ability or vice versa.

 

 

I have always agreed that Pre-NGE was Better.  But for me, I felt it was better because you had greater profession choices.

 

The Content added by LA/SOE from 2003 to ToOW do not compare to the Content released into SW:G from 2006 to Shutdown in 2011.

Most of the people here have agreed with me when I've commented that the best option of SW:G would have been the CU professions with the Pre-CU NPC/Mob AI and 2011 era Content.

MMO History: 2528 days in SW:G

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1116

3/10/12 5:12:25 PM#34
Originally posted by hipiap

Somehow I missed this.

SW:G could have been Taken F2P.  The SW:G TCG proved that people were willing to spend money on luxury items that didn't really matter to actual Game Play. 

Sony wanted to take Galaxies free to play, and even tried to negotiate it into the license that expired in December, Lucas Arts said no.

  User Deleted
3/10/12 6:45:55 PM#35
Originally posted by Deleted User
Originally posted by bunnyhopper

The worst thing about it is that the players will now likely go to other mmos and everyone else will have to listen to their bs about how great the game was, so great that it's been dying on it's arse for years now.

MMO's today couldn't handle the mature player base of SWG. Most SWG players that I played with are in my age group of 35-45 year olds. I know it is hard to believe, but some of us stuck around after NGE and will play until the lights go out in a few days. All I can say is...see you all in SWTOR.

/salute

ouch. from one dying mmo to the other.

and i'm not actually being snarky. i really wanted a good star wars mmo. i was late to swg, so it was dead in game when i gave it a shot. didn't hate it. this one, though, i just get the continual feeling i'm secretly beta testing it for them and it'll get released in 4-5 years.

unfortunately, i don't think the playerbase will hang around on this one waiting for it to evolve beyond being just a good set of character stories you can only really play through once.

  drbaltazar

Advanced Member

Joined: 3/28/07
Posts: 7981

3/10/12 6:46:47 PM#36

finally swtor has the sw market for themselves?

  djmtott

Novice Member

Joined: 1/04/06
Posts: 182

3/10/12 9:21:40 PM#37

Pre-CU SWG was superior in terms of crafting professions, the crafting system, open world feel, player cities, resource spawns, skill based characters, player housing/structures, non-combat professions. This is an extensive list, and no other MMO since comes close or even tries to, and that's why most MMOs in the last 8 years seem so stale to me.

The problems came from the combat professions. It also didn't help that there wasn't much content. Some people appreciated that there wasn't any linear content path, but others will always need to be led by the nose in the form of developed content progression.

  Warmaker

Novice Member

Joined: 5/04/07
Posts: 2240

3/10/12 9:45:03 PM#38
Originally posted by drbaltazar

finally swtor has the sw market for themselves?

Was the remaining 2k players in SWG before shutdown really competition for SWTOR?

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  Cyberdeck7

Novice Member

Joined: 5/14/11
Posts: 241

3/10/12 9:50:45 PM#39
Originally posted by Warmaker
Originally posted by drbaltazar

finally swtor has the sw market for themselves?

Was the remaining 2k players in SWG before shutdown really competition for SWTOR?

Personally - no. SWTOR isn't even in the same class as SWG. Dumbed down piece of crap. The only effect this had on me is I'll never give Lucas another dime and my kids will be steered clear of Star Wars fandom (like he's not doing a good enough job at it himself)

  Fishermage

Novice Member

Joined: 11/23/05
Posts: 7696

"I find your lack of faith disturbing."

3/15/12 12:49:08 AM#40
Originally posted by Omali
Originally posted by hipiap

Somehow I missed this.

SW:G could have been Taken F2P.  The SW:G TCG proved that people were willing to spend money on luxury items that didn't really matter to actual Game Play. 

Sony wanted to take Galaxies free to play, and even tried to negotiate it into the license that expired in December, Lucas Arts said no.

That's what I heard. The game was making money at the time of close - that is why they added so much content. The TCG brought in a lot of revenue. SOE never wanted to shut down. I heard this from a couple of folks who would be in a position to know, and had no motive to lie.

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