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12/14/11 4:49:12 PM#21
LOL what will the trolls do after tomorrow
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hipiap
Novice Member
Joined: 3/20/06
Don't Prove Mark Twain correct by opening your mouth and removing Doubt. |
12/18/11 7:54:13 PM#22
Originally posted by Theiskareot Its Funny how the game continued to live past your last day dude. It may not have had 250k subscribers every month from 2006 to 12/15/2011....but it had people that Loved to play it until the end. And as we have seen on these forums at MMORPG.COM....there are still 2005 and 2004 and Pre-Pub 9 vets that couldn't Grow Up and Move on.
Shame that 5 years after the NGE you are still crying over it. MMO History: 2528 days in SW:G |
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hipiap
Novice Member
Joined: 3/20/06
Don't Prove Mark Twain correct by opening your mouth and removing Doubt. |
12/18/11 7:57:24 PM#23
Originally posted by Sandbox I'd echo the comment..
6 years later and you're still crying over SW:G MMO History: 2528 days in SW:G |
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12/18/11 8:10:35 PM#24
I don't know why anyone would be upset over SWG servers shutting down. SWG was dead years ago - it was mortally wounded with the CU, and officially killed when they changed the entire nature of the game.
Shutting down the servers was really just SoE burying the corpse. |
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12/18/11 8:23:39 PM#25
i miss the SW universe. so i'll be looking into TOR just to feel a part of that all over again. |
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12/18/11 8:29:36 PM#26
Originally posted by hipiap +1 internets Theres nothing good in the closing of a game Its less one option -.- "Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have." |
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DarthRaiden
Hard Core Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/19/11 3:08:18 AM#27
Originally posted by Theiskareot +1 great post OP. we won, $OE the eternal enemy of online gaming lost. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/19/11 3:46:45 AM#28
The sick, ailing dog that is SWG has finally been put down. Good riddance. "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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12/19/11 4:32:41 AM#29
SWG was a bug ridden mess from day one, released way to early and built more on dreams then logic... I was there and saw it with my own eyes, and despite what soem of the sandbox fanatcs would like to claim the only things that worked in that game was the crafting... If you crafted combat gear and buffs... Tailoring was broken from day one to the day they closed... Not to mention the "social" profesions... If you decide to make them make sure you have some or any form of content for them.
"Class" balance was a joke on the level that it makes WoW look like a paragon of utter balance and zen, gridning was broken (medic tumble macro... among other)
Yeah you can keep all the rosetinted nostalgia you want... But it was not a good game... It was a horrid game with a few good parts. And sure those will be missed but they did not make a good game. This have been a good conversation |
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hipiap
Novice Member
Joined: 3/20/06
Don't Prove Mark Twain correct by opening your mouth and removing Doubt. |
12/19/11 6:29:30 AM#30
Originally posted by dinams I actually Agree that the closing of Any Game is not a good thing.
I'm just astounded at the lack of ability by the "Pre-NGE/Pre-CU/Pre-Patch 9 FTW!!" whiners that are STILL complaining 6 or 7 years later and can't seem to Move on.
MMO History: 2528 days in SW:G |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
12/19/11 9:46:50 AM#31
Originally posted by hipiap Who would pay to keep them running hipiap?! You?! Are you under the impression that gaming companies do it as a public service and owe you access to the game? And please stop confusing others feeling that pre-NGE the game was better as "not being able to get over it"...it's NOT. It's stating what HE feels on the game, just like you do. You can disagree, but do it with reason, not name calling. |
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3/10/12 7:56:22 AM#32
Pre-cu was way ahead of its time. I have been waiting for a game like it ever since. It is true that it had bugs but not game breaking. Considering the amount of things you could do in that game the bugs I find forgiveable. It is crazy to imagine a modern MMO where you PvP and you have no idea what your up against because few people played with the same class combination. My opinion is that SOE was under a lot of pressure to add jedi and this was almost unstoppable. I wish they had spent more time simply fixing bugs and upgrading the weaker classes. They also could have implimented Jedi as just another class that was ballanced to the original classes as an expansion. People who buy the expansion get to play as a jedi I would not have cared. If SWG opened back up with Pre-cu servers I would play it over anything else out on the market. And I think there would be a 100k people or more who would play with me. |
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hipiap
Novice Member
Joined: 3/20/06
Don't Prove Mark Twain correct by opening your mouth and removing Doubt. |
3/10/12 4:05:36 PM#33
Originally posted by TUX426 Somehow I missed this. SW:G could have been Taken F2P. The SW:G TCG proved that people were willing to spend money on luxury items that didn't really matter to actual Game Play. They could have added Paintings and Vet Rewards and Discontinued Loot from themeparks or the Japanese servers to the F2P store. They could have added Chassis and Planets to the F2P store. They could have added new armor and weapon skin schematics or Crates of Spice. A Nightsister Bracer or the Nightsiser Clothing or an Ewok Crossbow or Fruit Carts/Meat Carts.. They could have also turned it into a Credit sink/Credit sale Store for those with more money than credit making ability or vice versa.
I have always agreed that Pre-NGE was Better. But for me, I felt it was better because you had greater profession choices.
The Content added by LA/SOE from 2003 to ToOW do not compare to the Content released into SW:G from 2006 to Shutdown in 2011. Most of the people here have agreed with me when I've commented that the best option of SW:G would have been the CU professions with the Pre-CU NPC/Mob AI and 2011 era Content. MMO History: 2528 days in SW:G |
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3/10/12 4:12:25 PM#34
Originally posted by hipiap Sony wanted to take Galaxies free to play, and even tried to negotiate it into the license that expired in December, Lucas Arts said no. |
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3/10/12 5:45:55 PM#35
Originally posted by Deleted User ouch. from one dying mmo to the other. and i'm not actually being snarky. i really wanted a good star wars mmo. i was late to swg, so it was dead in game when i gave it a shot. didn't hate it. this one, though, i just get the continual feeling i'm secretly beta testing it for them and it'll get released in 4-5 years. unfortunately, i don't think the playerbase will hang around on this one waiting for it to evolve beyond being just a good set of character stories you can only really play through once. |
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3/10/12 5:46:47 PM#36
finally swtor has the sw market for themselves? |
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3/10/12 8:21:40 PM#37
Pre-CU SWG was superior in terms of crafting professions, the crafting system, open world feel, player cities, resource spawns, skill based characters, player housing/structures, non-combat professions. This is an extensive list, and no other MMO since comes close or even tries to, and that's why most MMOs in the last 8 years seem so stale to me. The problems came from the combat professions. It also didn't help that there wasn't much content. Some people appreciated that there wasn't any linear content path, but others will always need to be led by the nose in the form of developed content progression. |
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3/10/12 8:45:03 PM#38
Originally posted by drbaltazar Was the remaining 2k players in SWG before shutdown really competition for SWTOR? "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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3/10/12 8:50:45 PM#39
Originally posted by Warmaker Personally - no. SWTOR isn't even in the same class as SWG. Dumbed down piece of crap. The only effect this had on me is I'll never give Lucas another dime and my kids will be steered clear of Star Wars fandom (like he's not doing a good enough job at it himself) |
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3/14/12 11:49:08 PM#40
Originally posted by Omali That's what I heard. The game was making money at the time of close - that is why they added so much content. The TCG brought in a lot of revenue. SOE never wanted to shut down. I heard this from a couple of folks who would be in a position to know, and had no motive to lie. |
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