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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
3/12/12 10:54:57 PM#81
Originally posted by Moaky07 Yeah, because the Original three filmns succeeded by their 'exciting action' alone. Thats what defined them, sure dood. How was John Carter? Got your ticket for Wrath of the Titans yet? Give me a break. the original trilogy is remembered for a plethora of reasons, and their action... was probably the smallest of these reasons. Its that thinking that lead to the shallow Prequels to begin with. Its the Lucas Way of Thinking. |
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3/13/12 12:56:28 AM#82
Originally posted by CujoSWAoA HAHAHA exactly |
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3/13/12 9:55:08 AM#83
Originally posted by Moaky07 EQ launched 18 months after UO... http://en.wikipedia.org/wiki/Ultima_Online - Launch Date 9 Sept 1997 http://en.wikipedia.org/wiki/Everquest - Lauch Date 16 Mar 1999 I really don't see what you have against UO. Did it kill your dog or something? Are you team Azeroth, team Tyria, or team Jacob? |
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3/13/12 9:55:57 AM#84
Originally posted by CujoSWAoA It's sad and paradoxical that the creator of Star Wars seems to understand its success and appeal less than anyone. Are you team Azeroth, team Tyria, or team Jacob? |
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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
3/13/12 1:14:19 PM#85
Originally posted by CujoSWAoA Yep it really revolved around Owen and his 10 mins of screen time in approximately 6 hrs total for the OT. /sarcasm off
We get it....you enjoyed the RP stage. Most didnt, which is why it had piss poor retention, and is currently a smoldering heap.....much like Owen, and Koster's time making MMOs.
Although as stated, all isnt lost....Koster games are available at your local Facebook app store. /golfclap
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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3/13/12 7:37:14 PM#86
Originally posted by Chieftan Actually; free makes MMO's better. You pay a premium for quality monthly, if it was free, wouldn't you reduce your heightened sense of the critical qualities of the game and look from an optimistic perspective. I feel that way with any free game honestly. If TOR was free, wouldn't you lower your guard and accept the 'fun' things about the game accepting that the flaws are just natural? I still have my SWTOR account (Payed for 6 months), but I haven't touched it since early Feb. Eve has grabbed my attention. Like everyone else, once TOR fixes/improves some core features (graphics on high-power machines for me) I'll be back. Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW. |
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3/14/12 6:42:44 AM#87
Originally posted by Chieftan While I thought the article provided useful insight into just why TOR sucks so badly, I have to say that that quote by the author kind of calls the whole thing into question. Can that idiot really believe that F2P is the direction all MMOs will go from here on out? What a tool.
Unless you're guildwars, all F2P means is that you don't believe enough in your product to charge for it. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
3/14/12 7:18:39 AM#88
Originally posted by Humphrie That used to be the case before the main MMOs went F2P, now they are all turning F2P with P2P optional F2P is never really free, and can cost more than being P2P, so even F2P they charge you for the game, and they still offer a monthly subscription model. P2P means the companies charge EVERYONE for the same content, even if some people do not want that content. None of the content that Bioware are offering I would pay for if had the choice, as do not care for Flashpoints and Operations and PvP. F2P means you get to pay for the content you want to pay for. If you like the game completely and finding yourself paying more for the individual content per month than what you would pay for the monthly fee and enjoy virtually everything chucked at you then you sub up and pay them monthly. F2P used to be associated with cheap low class MMOs, but not the case any more. Every game that has turned F2P, has ended up giving the companies more revenue. F2P is done for the $ P2P games nowadays do not have a chance with virtually all the games going F2P. Soeither have to move with the times, or get left behind. If STO was not F2P, I would probably be subbing and paying to SWTOR, than playing STO. LOTRO is the one that started it all off, and it seems they only did it as DDO became a success with it and WB took over and made it on the same payment scheme, otherwise it was still doing good and could have stayed as P2P. Star Trek Online - Best Free MMORPG of 2012 |
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Kaocan
Novice Member
Joined: 8/18/09
The eye sees only what the mind is prepared to comprehend. |
3/14/12 8:27:25 AM#89
Originally posted by Humphrie You do realize the only difference between a subscriber MMO that goes F2P and the Guild Wars B2P model is that the subscriber game got extra money from subscriptions before becoming a B2P game. Both games you have to buy the game up front, the B2P goes directly to no monthly subscription while the other soaks in cash monthly for a while before going B2P. And yes, all F2P have cash shops, just like the infamous B2P games have/will have. Again, no difference. So if you say all MMOs that start as subscription based, and then turn to F2P dont believe enough in thier product to charge for it anymore, then you should use that same line for the B2P Guild Wars models too. Since Guild Wars obviously never thought itself good enough to charge a single monthly subscription before becoming F2P after you purchased the game. The only true F2P games are ones that start as a F2P and never charge you for the game up front. Once you have to pay for the game up front it is not a F2P...it is a B2P. (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.) |
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3/14/12 1:57:56 PM#90
BW made big mistake by going with EA thats the fact. Its the same reason we wont see UO Daoc Warhammer F2P b/c the top guys are making the call. |
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3/14/12 2:00:51 PM#91
Originally posted by Games888 BW made the right call, EA offered the most money, it's all EAs problem now, companies act in the interests of shareholders not customers, THATS the fact "i don't waste my time building relationship in games" - nariusseldon |
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3/14/12 3:59:07 PM#92
They do act for the shareholders, must be why their stock is taking such a beating as even they don't even agree with the direction of the company.
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3/14/12 4:43:58 PM#93
Originally posted by Humphrie F2P is the direction MMO's are heading for like or not. I believe Blizzards next MMO is already rumored to be F2P and with the whole WoW cash shop, it's probably going to happen. There are a few MMO's that will probably be sub driven in the next few years but the majority of the market is going to F2P. Just look at the market now, only a handful of MMO's are making it as a subscription MMO. The rest are F2P or in the process of converting to it. EQ, EQ2, AION, AoC, LOTR, DDO, and more have gone F2P. It isn't because WoW has taken all the subs, it's because players no longer want to spend $15 a month while waiting 3-4 months for content. Now that brings up the Themepark vs sandbox debate where players depend on developers for content vs giving players tools to make content, but lets save that for another time. The only game that could really change the current direction would be Guild Wars 2 with it's B2P model and we won't see that impact until at least a year or 2 from now. It will need some big numbers and profit to influence other investors. Until then more and more of the market are heading to F2P because it puts the game in more hands and makes them more money than the limited subscribers they would get going P2P. |
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3/14/12 4:47:56 PM#94
Originally posted by Coltaine00 The stock is slowly sinking because, for all the ballyhoo drummed up by the extremely professional EA marketing team, the revenues show that the flagship games they're churning out - like SWTOR and ME3 - just aren't bringing in the right amiount of bucks from the customers. |
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3/14/12 4:48:56 PM#95
Originally posted by Coltaine00 The BW shareholders got paid out, as I said "it's all EAs problem now.", and yes I am sure the EA shareholders have concerns. "i don't waste my time building relationship in games" - nariusseldon |
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3/14/12 10:12:43 PM#96
Originally posted by Magnetia This makes me think that TOR will be really good in 4-5 years at the rate they are going. i hope they take risks with the post-development phase and get the suits off their backs. |
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3/15/12 7:35:00 PM#97
Originally posted by raistlinm Don't you ever blame a bad game on the customer. That's ridiculous - and it's also the reason we players continue to get shit shovelled down our throats and told it's sugar. I ground to L50 through a bad game for a number of reasons: - I hoped it would get better: - I hoped the end-game would be different: - I thought perhaps there was something wrong with my character and it might be fixed. But none of this was worthwhile. The game was 'unenjoyable'. Sorry if that hurts your self-esteem, kid.
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3/15/12 7:36:18 PM#98
Originally posted by ktanner3 Well, it's not the rest of us' fault if you're too prepared to put up with mediocrity and too timid to ask for your money back. |
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3/15/12 8:13:01 PM#99
Originally posted by noncley I'm not timid, I just don't like to look ignorant. Playing a game from beginning to end and then expecting the company to give you your money back just because you didn't like it is the very height of ignorance. NGE killed SWG. Get over it like the rest of us did in 2005. |
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3/15/12 10:46:24 PM#100
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