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I'm curious to know which system everyone likes most. I know a lot of people on here think 3 faction is the perfect setup, but what makes it superior to having no factions? I actually prefer no factions because it takes the focus away from the faction you're in and puts it on the guilds. I also feel there is much more room for diplomacy in a no faction system.
After you vote, post and let everyone know why you think the one you choose is superior.
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Cuathon
Hard Core Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
3/14/12 3:11:47 PM#2
Originally posted by Belshazzaar I feel like no faction would remove the many many different classes system from DAoC and also you wouldn't have the frontiers and the safe areas of DAoC either. In MMORTS I have played games with anywhere from no factions, to 10 to 2 factions. I kinda like them all for various reasons. I think some people like to have more organized pvp which you get from a 3 faction system vs a no faction system. Also who you should kill is more obvious. |
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Originally posted by Cuathon But that's why diplomacy works so well in a no faction game. Playing: |
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3/14/12 3:13:57 PM#4
No faction, because fluid guild and alliance PvP give a far better metagame.
"i don't waste my time building relationship in games" - nariusseldon |
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3/14/12 3:15:26 PM#5
The downside of no faction FFA is typically you end up with a handful of very large guilds dominating. Which really just equates to player made factions. Personally, I prefer a little more structure. Also, I don't like being part of huge guilds. |
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3/14/12 3:17:04 PM#6
3 faction. FFA is like an uncoordinated bar brawl, how undignified *nose in air* I prefer to march with my minions-er, alliance in tow and if necessary, get the second faction involved to brutalize the third. "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions." |
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Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
3/14/12 3:18:19 PM#7
FFA PvP, lets face it, becomes a senseless gank fest where the high levels/high geared kill the lowbies/low geared. Its just a grief fest. Its a sad fact but most pvp players just see "KILL KILL KILL" and its not for people their own level, its always doing it against the little guys who stand no chance.
No Faction FFA would be great (Using guilds as a basis for alliance and all) with some safepoints in to prevent mindless gank fests. Unfortunately without that, a large amount of the pvp base will just grief the crap out of others and pretty much help to kill off the game.I would LOVE no faction to if MMO players were more civil, but unfortunately the market is simply swarmed with griefers that find personal enjoyment about ruining the experience for others. |
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Originally posted by gaeanprayer I have to disagree. The way I see it, is in mutiple faction games the only reason you kill the other faction is because they are the other faction. In no faction FFA it's not about killing who the game developers tell you to kill, it's more about diplomacy. Playing: |
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Cuathon
Hard Core Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
3/14/12 3:21:41 PM#9
Originally posted by Belshazzaar What I mean is that players are distinctive in their presentation. You know you are at war with the people who look like that and wear that armor, as opposed to FFA where a person in an opposing guild may be hard to distinguish from your own guild. |
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3/14/12 3:23:29 PM#10
Both work
2 factions doesn't |
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Originally posted by ShakyMo I know they both work, the poll is just to get an idea which of these people prefer. Playing: |
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3/14/12 3:26:04 PM#12
FFA for sandboxes and 3 faction for themeparks is the way to go "Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have." |
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3/14/12 3:29:15 PM#13
Originally posted by dinams This is probably the best answer yet. |
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3/14/12 3:31:07 PM#14
Why three factions? Why not four factions, or six factions, or a dozen factions? When you're stuck with three factions two of them will inevitably team up and wipe out the third, ending up not much more different than the two-faction combat we have already. In the future I'd like to see upwards of 8-10 factions in games representing independent nation states, all of which can arrange complex political alliances. Roleplaying in that kind of scenario is a lot more fun. |
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3/14/12 3:33:58 PM#15
FFA PVP for me, it's more community driven. There is a misconsception of how FFA PVP = Gankfest L2 had FFA PVP with guild politics and it wasn't a gankfest at all.
Faction based PVP seems silly to me, it's just a shallow RED vs BLUE team, no real enemies, no real alliances.
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Originally posted by Vryheid Unless the game has a huge population, 8-10 factions wouldn't work imo. Playing: |
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3/14/12 3:36:51 PM#17
Each person, race, guild, or whatever suits you should be allowed to be their own group of People and there for fight among others outside their group. Also, you need FFA because you never know it might be time to jump ship to another group/faction. |
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3/14/12 3:37:21 PM#18
Originally posted by Belshazzaar That's only true if you're a role player. Otherwise, 3 faction PvP just meant you have 2 factions full of people to gank. The only real difference between it and FFA is that you have at least one group of people you can trust not to stab you in the back. I see what you mean, but by that same logic I could say "the only reason you kill other players is because they're other players." Really, you're just killing people because you can. "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions." |
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3/14/12 3:37:35 PM#19
Personally, neither ffa or 3 fraction work very well. Having no fraction only promotes large guild conglomerates. These large guild will only impose their will on all the other players. Using 3 fractions to balance out games is just a flawed. WIth any number of fractions ppl will tend to gravitate towards whatever side is the strongest. Having 2 or more fractions only promote herd mentality. |
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Originally posted by spaceport Well said. Playing: |
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