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News & Features Discussion  » Star Wars: The Old Republic: Update 1.2: The Miracle Patch?

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94 posts found

Elite Member

Joined: 11/12/07
Posts: 1967

Crosby P. Jenkins

3/14/12 1:14:40 PM#21
Originally posted by Theonenoni

so Bioware sold us an unfinished product?  It feels like EA didnt even beta test this game. 

Was on three Beta, however after reading:


I don't think they care what the beta feadback was and the Beta was simply used as a check the block.



Apprentice Member

Joined: 6/12/06
Posts: 383

3/14/12 1:24:09 PM#22

ALot of the things in the patch notes look promising but Im concerned about the crit crafts on orange gear. I hope they will test that thouroughly because it has the potentional to severely break ballance. I dont think it will be as severe as when Aoc added the gem system into the game shortly after the release of the game. The reballancing of pvp and pve costed the game dearly.


Apprentice Member

Joined: 7/02/07
Posts: 295

3/14/12 1:25:23 PM#23
Originally posted by Dkompoze

Im playing swtor atm.....anyway most of 1.2 just seems like stuff they should have released at release,esp the UI changes. Im looking forward to the new WZ and a couple pvp things thats about it. BUT LIKE I SAID 90% OF THIS STUFF SHOULD HAVE BEEN AVAIL WITH THE GAMES RELEASE

I'm sorry but I have to ask...and?

It wasn't so there it goes. That's how it is. It's like you're crying over spilled milk. Saying what should and shouldn't have been in at release at this juncture is pretty much pointless. The fact of the matter is that it is being implemented and they are at least doing something with the game instead of sitting on their hands.  

All folks seem to do is stick to this tantrum about the past. We have a few post talking about 'This was said in beta!' Who cares. You folks take games way...way too personally. Either have fun playing it or don't.

As for the patch looks interesting I guess. I'm not overly fond of the Legacy additions in regards to those heroic moments with various races and what not but I'm an RPer and it just seems out of place a bit. Not in full but in some parts at least. Everything else just things I knew to be coming. I'm more curious on what will happen with the classes as not much has been said except there is to be some sort of overhaul for balance purposes and maybe points refunded but none seem to know yet.


Apprentice Member

Joined: 3/31/05
Posts: 1148

"Yesterday is history, Tomorrow a mystery, and today is a gift"

3/14/12 1:46:29 PM#24

it's just too little to late if EA was wanting a "WoW" sub number.

SW is a niche Single player MMO game



Joined: 5/24/09
Posts: 2503

3/14/12 1:49:20 PM#25

Haven't played for the last 30-something days, sub runs out in 12 days. I hit 50 and that was that. And I'm not going to throw good money after bad to keep a sub I'm not using paid up just in case this patch actually accomplishes all they say it will ( I strongly doubt it will and expect, instead, it will be full of bugs and cut features ).

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-


Advanced Member

Joined: 9/11/07
Posts: 180

3/14/12 1:51:50 PM#26

Wow. Can we deny that things must be pretty bad with the current feature set for existing players to be so anxious for a patch which basically adds MMO features that are standard in 2012? 

I really do wonder what those who vehemently opposed features such as Looking for Group in PVE, moving Sprint to level 1, and Dual Spec roles ; and who villified gamers who requested those on the message forums , are saying now? 


Hard Core Member

Joined: 2/21/06
Posts: 5431

3/14/12 1:54:04 PM#27

Originally posted by Wickedjelly

I'm sure when 1.2 comes out they'll be able to say the overwhelming vast majority of the 1.7 million players they have are subbed to the game.



 Nahh that's why they release the trials, too boost up their numbers.

The coming trial weekend is a fine example of that. Very convinient they organise such a weekend just right before the end of the quarter.



Elite Member

Joined: 12/19/10
Posts: 4122

3/14/12 2:00:27 PM#28

I also tend to be of the opinion that there is no such thing as a miracle patch.

I mean... take a look at FFXIV. Sure, it's come a long, long way, but no amount of patching will ever save that game, sad to say.

1.2 may do a lot to help the game, but those that have left are pretty well gone, and those that are staying are pretty well staying, and those that are still thinking about trying the game will still think about it (and either do it or not) - and the patch will do little to change that.

Legacy is neat and all, and Ilum is neat and all, but neither are core to the game, and neither will have a huge impact on the game or players.


Novice Member

Joined: 2/11/04
Posts: 163

3/14/12 2:06:03 PM#29

There is a fairly large chunk of their subscriber base at stake with this patch, and there is no way it can live up to expectations.  I mean a basic feature such as a dungeon finder is a no brainer because it helps for pick up groups to be able to clear the content, guild banks and other guild content should have been in at release and most guild features won't even be in Patch 1.2. 

If they want peopl to reroll alts then their legacy system better be top rated stuff because if the legacy perks are subpar then people won't have an incentive to roll new characters.

Patch 1.2 won't doom the game to the bargain bin, but it could determine if they stay above 1 million subs.  Warhammer lost 60% of its more than 1 million subs in less than six months from release, and the turning point for them was when their miracle patch underwhelmed everyone.

I'm playing SWTOR until GW2 is released, but it is still sad to see a game such as SWTOR with so many missing features that people consider common in most modern MMO's.




Elite Member

Joined: 11/16/07
Posts: 3039

3/14/12 2:09:19 PM#30

First, I have yet to see a "miracle patch", promising to fix "all" of the problems ever live up to expectations. Often promised, never delivered.

And second, for such an expensive game (the most expensive of all time), produced over such a long time, with such serious flaws that a "miracle patch" is even needed, says bad things about a product and the company that released it.

And the websites, like, that hyped it to the skies as a matter of policy (i.e. when handing out the assignments).



Novice Member

Joined: 8/29/05
Posts: 1105

3/14/12 2:22:51 PM#31

Miracle patch, nope... Haven't really played in over a month now.  I was waiting for this patch so there would be rated WZ and a new WZ, but man they're taking forever.  Most of my guild rarely logs in anymore.  I was hoping this game would hold me over till GW2, but I doubt it.  

I'll still log in once in a while for some PvP, but not often enough to justify what I'm paying.  I'm still curious to see if they fixed the ability lag completely and if the new WZ is any good.


Hard Core Member

Joined: 8/21/04
Posts: 8077

Logic be damned!

3/14/12 2:38:26 PM#32

I don't know, I think SWTOR proved to me that I am burnt out competely on the whole "level up to end game" design philosophy of MMORPGs.

I want a MMO that is all end game, which of course is another way of saying it has no end-game, like UO was for me back in the day.

And I want that game to have a high level of "quality of life" features like great customization and completely optional PvP.

The only thing about the WoW/TOR style MMO I still enjoy is the dungeons and raids and the associated gearing up, the "end game" I guess you could call it, which I know is ironic.

Which is why I'm playing WoW while waiting for GW2 to come out, because in WoW it is very easy to find groups for PvE and PvP, even PUG raiding, and the gearing up is fast and easy. GW2 because there is no end game, it's all end game, and the PvP options are great and completely optional.


Will 1.2 bring me back to TOR? No, no it will not. All my friends and guildies moved on. Which means trouble finding groups for PvE/PvP at end-game without dungeon finder and cross realm BGs.

So my only other option in TOR is leveling up new characters, which again has become so "meh" due to my loathing the quest grind so much.

And if GW2 doesn't do it for me, think I'll be done with this genre for a while.

I've probably been lurking for way, way too long.

  User Deleted
3/14/12 2:47:58 PM#33

Originally posted by BadSpock
And if GW2 doesn't do it for me, think I'll be done with this genre for a while.

Or maybe stop putting all your mmo hopes and dreams into mainstream themeparks? Just look at the new Repopulation trailer or the crafting/economy of Dominus or the freedom of Wakfu.

If you're playing mmos in the search for better combat mechanics, you're doing it wrong imho.


Spotlight Poster

Joined: 2/10/12
Posts: 1403

3/14/12 2:49:36 PM#34

Let's see...

Housing that actually matters, e.g., ability to decorate and use the furniture etc? No.

World PvP? No.

Less funneled worlds and zones? No.

Any new reason to socialize with another human being? No.



This game just doesn't feel like a MMORPG.


Novice Member

Joined: 7/16/11
Posts: 3548


3/14/12 2:53:08 PM#35
A patch is an admission of a previous failure, the larger the patch the bigger the failure and the less likely it is to be a miracle. (and yes, I hold expansions to be different)

Novice Member

Joined: 10/14/05
Posts: 2811

3/14/12 2:55:21 PM#36

Well hopefully its a "miracle" patch for the people still playing.  Its nice to have positive things in your game of choice.


As to the is it a miracle patch from another angle...  I won't come back and resubscribe.   I have nothing negative to say... there are just too many games coming out this year.   Its been very nice outside and I'm doing yardwork etc blah blah.. picked up a bunch of work projects... not gaming until one of the "new" games goes live.





Moderator's on this site allow certain posters to create endless troll threads. Yet "warn" people for giving recommendations... account *pending* deletion because.. why bother.


Hard Core Member

Joined: 8/21/04
Posts: 8077

Logic be damned!

3/14/12 2:57:16 PM#37
Originally posted by DannyGlover

Originally posted by BadSpock
And if GW2 doesn't do it for me, think I'll be done with this genre for a while.

Or maybe stop putting all your mmo hopes and dreams into mainstream themeparks? Just look at the new Repopulation trailer or the crafting/economy of Dominus or the freedom of Wakfu.

If you're playing mmos in the search for better combat mechanics, you're doing it wrong imho.

I have looked at all of those.

I look at everything.

A lot I don't like in those games, plus the very small nature of Repop / Dominus always scares me a bit - I like big budget AAA levels of quality and polish and quantity.

I'm not looking for better combat mechanics really, I'm looking for a large list of things.

I like to PvP and beat the crap out of mobs/NPCs too much to play a game with shitty combat, I'll give you that. One of the reasons I don't play EvE anymore.

I've probably been lurking for way, way too long.


Elite Member

Joined: 2/27/07
Posts: 7205

3/14/12 3:01:00 PM#38
Originally posted by Kyleran

Well, I'm currently playing SWTOR, and I haven't seen anything in 1.2 that will likely sway me to stay or go, not even the legacy system. (but I don't know all that much about it)

I have a level 43 heal spec'd Commando now, so I figure I'll try making an alt that either tanks or dps's to see if playing a different story line is all that fun.

My guild raids 2 times a week, I might join them if they have some openings, and it appears I'll be encouraged to run daily quests for money and to hang with the other folks.

But there are no miracle patches, (closest was AOC's right before launch) and in the end if you don't enjoy the game pretty much as it is right now, 1.2 isn't likely to open up a whole new world of fun and excitement for you.



What is with all the mod edits?

  User Deleted
3/14/12 3:01:35 PM#39

Originally posted by BadSpock

Originally posted by DannyGlover

Originally posted by BadSpock
And if GW2 doesn't do it for me, think I'll be done with this genre for a while.

Or maybe stop putting all your mmo hopes and dreams into mainstream themeparks? Just look at the new Repopulation trailer or the crafting/economy of Dominus or the freedom of Wakfu.
If you're playing mmos in the search for better combat mechanics, you're doing it wrong imho.

I have looked at all of those.
I look at everything.
A lot I don't like in those games, plus the very small nature of Repop / Dominus always scares me a bit - I like big budget AAA levels of quality and polish and quantity.
I'm not looking for better combat mechanics really, I'm looking for a large list of things.
I like to PvP and beat the crap out of mobs/NPCs too much to play a game with shitty combat, I'll give you that. One of the reasons I don't play EvE anymore.

Logic be damned indeed! lol

The small nature of those games? how so? is there some dev interview somewhere saying he is making a small game compared to big budget AAAs?
You say you have a large list of things you look for in an mmo not just combat, then you list pve/pvp combat as things you like and stop there. Please continue :)

  User Deleted
3/14/12 3:03:07 PM#40

I could careless about 1.2. It will not impact me much due to my platstyle. I dont group or raid. I also dont care about pvp. All i care about is the journey to lvl 50 and storyline.

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