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Warhammer 40K: Dark Millennium Online

Warhammer 40K: Dark Millennium Online 

General Discussion  » Game Canceled

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62 posts found
  StMichael

Novice Member

Joined: 11/13/10
Posts: 146

God said "Vengeance is mine." Don't think to bear his burden lightly.

2/20/12 6:35:43 PM#41
Originally posted by Leethe
Originally posted by StMichael
Originally posted by Vorthanion
Originally posted by StMichael
Originally posted by Loke666

So unless someone else buys it the project gets cancelled?

Too bad but it sounded like they were making the same misstakes that Mythic did with WAR so lets hope someone really competent take over the license and make it into the game 40K deserves.

What mistakes? I'm at a loss for how the game is even remotely similar to WAR. 3rd person shooter, in house game engine, well established stylized art headed up by a renowned comic book artist, vehicles with physics, moment-to-moment gameplay modeled around console gaming standards rather than the dated everquest model.

 

Oh, you mean a two faction system that games workshop designed specifically for their worldwide campaigns years before world of warcraft was released which will carry over to every large scale warhammer game ever made, don't you?

If you want console standards, then play on consoles.  I'm getting really tired of this trend, especially on this site with this weird movement to destroy the PC standard of gameplay in order to replace it with a console version.  There's a reason why we have both, so pick one already and leave well enough alone.  Have you not noticed the trend in games and especially the MMOs that try to hybridize the genre's by forcing console paradigms on PC gamers, they end up making very little money.

Care to give any examples? Left4dead was a console-standard game that did spectacularly for PC. As far as MMOs go, the number one thing everyone is clammoring for in a new MMO is something that is fun to play rather than the current Everquest style grind combat. It's a huge market and a stark contrast to be drawn between it and damn near every other MMO released since Everquest.

If you don't like the trend, don't worry. There's still crap-tons of MMOs not going away soon that adhere to the old MMO formula. You're in no risk of getting forced to play something you don't like.

The last MMO that I played that was modelled around console standards was DCUO. I'm not saying that it won't be good but the last example from a major studio that has multi-MMO experience and a HUGE IP went F2P faster than a similar game with a fraction of their budget. Those two horse are not easily ridden. 

You misunderstand what they mean by console standard gameplay. Vigil has made no indication of launching on anything but PC, but they started out by making single player console games (Darksiders). There are standards of quality in many different aspects ranging from gameplay to interface and feedback that MMOs cut corners on, copy from other games or just ignore altogether simply because they're too busy packing the game with more grinds to milk money from their subscribers. By adhering to console standards, we are delivered a game that is fun to play of it's own right, not because our friends are playing it or we're roflstomping teh noobz.

  Zinzan

Apprentice Member

Joined: 3/03/06
Posts: 1228

3/01/12 12:36:48 PM#42
Originally posted by sullivanj69

I'm glad this one was cancelled.  It would have been a grave injustice to the 40k IP.  2 factions just wouldn't work and this would probably have kill 10 gretchin quests and raiding to kill titans or some garbage. 

Im of the same opinion, 40k needs to have open pvp where no factions are permanently alligned and it's very likely it would have been good v evil or some obscure variation on this, same as WAR it wouldn't have worked and flipped a huge middle digit to the lore.

  TruthXHurts

Apprentice Member

Joined: 6/20/10
Posts: 1576

I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum!

3/01/12 12:47:10 PM#43
Originally posted by Zinzan
Originally posted by sullivanj69

I'm glad this one was cancelled.  It would have been a grave injustice to the 40k IP.  2 factions just wouldn't work and this would probably have kill 10 gretchin quests and raiding to kill titans or some garbage. 

Im of the same opinion, 40k needs to have open pvp where no factions are permanently alligned and it's very likely it would have been good v evil or some obscure variation on this, same as WAR it wouldn't have worked and flipped a huge middle digit to the lore.

I'm glad I didn't buy stock in the company a few weeks ago when it was down to .90 somethign a share. It's only going to go lower.

"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  jdnewell

Hard Core Member

Joined: 7/04/06
Posts: 1423

3/01/12 12:49:12 PM#44
Originally posted by DexterMMO

 
Nice now it wont become a faction vs faction theme park that everyone complains about after overhyping.

LOL +1 to this. so true

  StMichael

Novice Member

Joined: 11/13/10
Posts: 146

God said "Vengeance is mine." Don't think to bear his burden lightly.

3/02/12 6:21:27 PM#45
Originally posted by Zinzan
Originally posted by sullivanj69

I'm glad this one was cancelled.  It would have been a grave injustice to the 40k IP.  2 factions just wouldn't work and this would probably have kill 10 gretchin quests and raiding to kill titans or some garbage. 

Im of the same opinion, 40k needs to have open pvp where no factions are permanently alligned and it's very likely it would have been good v evil or some obscure variation on this, same as WAR it wouldn't have worked and flipped a huge middle digit to the lore.

First, to sullivan, I have no idea where the assumption that we're going to be loaded up with grind quests comes from, as we've seen ABSOLUTELY NOTHING regarding what content will be like. It would be like me speculating that Titan is going to be a fully voiced non-combat encounter focused game. IE, being pulled completely out of my ass.

 

Secondly, to Zinzan, what do you think the global campaigns were? It has been stated, repeatedly, in no less than a dozen different threads, that Games Workshop has structured the various races of 40k into Order and Destruction factions which they will split along during conflicts which are big enough and have multiple races involved. Armageddon, Medusa V,  the 13th Black Crusade, Lorn, all of which are Games Workshop sanctioned cases of temporary factions. These conflicts are not short skirmishes. They are prolonged campaigns that last for decades and revolve around assets (usually entire sub sectors) of vital importance to all those involved.

 

Now for the love of the Emperor and for the sake of all the rest of us that would rather the game not be vomitted all over before we even know anything substantial, shut up with the blind doom and gloom.

  BereKin

Novice Member

Joined: 1/22/12
Posts: 285

3/02/12 6:41:56 PM#46

Well, if the rumor is true its a sad day. 

  Realbigdeal

Hard Core Member

Joined: 9/28/08
Posts: 1470

3/10/12 12:44:22 AM#47

No please no!!!

Now, i have no other mmo's in mind. It might be the end for me. Well, i'm going back to console games and for PC starcraft 2, war 3 and BF3.

I do not look forward to any other mmo's they're all failures in my eyes. Dark millinium could of been the one to take me back.

C:\Users\FF\Desktop\spin move.gif

  Arcona

Advanced Member

Joined: 3/30/04
Posts: 1036

3/10/12 4:06:00 AM#48

THQ has given an official statement.

THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO.

  warmaster670

Apprentice Member

Joined: 1/04/08
Posts: 1441

3/10/12 4:10:26 AM#49
Originally posted by Zinzan
Originally posted by sullivanj69

I'm glad this one was cancelled.  It would have been a grave injustice to the 40k IP.  2 factions just wouldn't work and this would probably have kill 10 gretchin quests and raiding to kill titans or some garbage. 

Im of the same opinion, 40k needs to have open pvp where no factions are permanently alligned and it's very likely it would have been good v evil or some obscure variation on this, same as WAR it wouldn't have worked and flipped a huge middle digit to the lore.

Somehow the races doing what they do when large conflicts occer is screwing over the lore?

 

Ya have fun taking that empire city when its got dwarfs elves and men defending it and you have 1 army.

 

Same with 40k, the races side up in giant conflicst because they have to and they arnt stupid.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  warmaster670

Apprentice Member

Joined: 1/04/08
Posts: 1441

3/10/12 4:11:27 AM#50
Originally posted by StMichael
Originally posted by Loke666

So unless someone else buys it the project gets cancelled?

Too bad but it sounded like they were making the same misstakes that Mythic did with WAR so lets hope someone really competent take over the license and make it into the game 40K deserves.

What mistakes? I'm at a loss for how the game is even remotely similar to WAR. 3rd person shooter, in house game engine, well established stylized art headed up by a renowned comic book artist, vehicles with physics, moment-to-moment gameplay modeled around console gaming standards rather than the dated everquest model.

 

Oh, you mean a two faction system that games workshop designed specifically for their worldwide campaigns years before world of warcraft was released which will carry over to every large scale warhammer game ever made, don't you?

This this and this, people commenting on 40k need to get a serious clue.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  Telil

Advanced Member

Joined: 3/07/09
Posts: 185

3/10/12 4:17:42 AM#51

Didnt i read that the game was going to be based very much on the Space Marine solo game? if so it's not a bad thing this got cancelled as it would of only dissapointed the real 40k fans.

I played space marine and thought it had no depth whatsoever. it would have been more like warhammer with a 40k skin. I admit though i only gave space marine a day before i turned it of.

I would hope someone takes this up and turns it into a real faction, v faction v faction game.

  Varthander

Elite Member

Joined: 9/19/07
Posts: 383

Forum ranks are useless.

3/10/12 4:30:14 AM#52

Well since the THQ's Chief deny the rumors, the article have no valor.

  StMichael

Novice Member

Joined: 11/13/10
Posts: 146

God said "Vengeance is mine." Don't think to bear his burden lightly.

3/12/12 10:32:09 AM#53
Originally posted by Telil

Didnt i read that the game was going to be based very much on the Space Marine solo game? if so it's not a bad thing this got cancelled as it would of only dissapointed the real 40k fans.

I played space marine and thought it had no depth whatsoever. it would have been more like warhammer with a 40k skin. I admit though i only gave space marine a day before i turned it of.

I would hope someone takes this up and turns it into a real faction, v faction v faction game.

Ok, not sure if trolling, or blind raging dark age fan.

 

The game is going to have similarities to Space Marine (how could it not? They're using the same game engine) and that makes it Warhammer Online with a 40k skin?

 

There were 3 top complaints about Space Marine when it launched: Short campaign, mediocre writing/voice acting, and peer 2 peer multiplayer. You are the first person, of dozens of interviews, game previews and professional and amature reviews to say one bad thing about the combat of Space Marine. That was it's shining star, and is the only reason the game sold as many boxes as it did.

 

Now imagine that, with a seamless open world and RPG elements. That's DMO.

  freakishbean

Apprentice Member

Joined: 1/30/08
Posts: 38

3/13/12 11:44:35 AM#54

Ok, not sure if trolling, or blind raging dark age fan.

 

The game is going to have similarities to Space Marine (how could it not? They're using the same game engine) and that makes it Warhammer Online with a 40k skin?

 

There were 3 top complaints about Space Marine when it launched: Short campaign, mediocre writing/voice acting, and peer 2 peer multiplayer. You are the first person, of dozens of interviews, game previews and professional and amature reviews to say one bad thing about the combat of Space Marine. That was it's shining star, and is the only reason the game sold as many boxes as it did.

 

Now imagine that, with a seamless open world and RPG elements. That's DMO.

Actually, Space Marine was on the Unreal Engine. DMO is using the Darksiders Engine. Both of which are amazing engines.

Anyway, the only similarities from Space Marine and DMO is the over-the-shoulder shooting combat, which relic is helping to develop. Everything else Vigil is doing in-house, and with a little help from a chinese company whose name escapes me at this time. Anyway, we will find out in June, as that is when all the info of DMO is supposed to come to light at E3.

A lot of people seem to think that if THQ dies, then DMO dies. Really, THQ is just the publisher. Vigil is the developer, and from all perspectives, these guys are in great shape. And say THQ does die and Vigil needs to get  a new publisher, what game company wouldn't want to pick up the rights to the 40k game universe? As long as EA doesn't get it's grubby hands on it... I'd bank on Bethesda.

Needing is Wanting...
Wanting is Coveting...
Coveting is Sinning...
I am SO going to Hell.

  BigHatLogan

Spotlight Poster

Joined: 1/09/06
Posts: 690

3/13/12 11:49:29 AM#55
Originally posted by Zinzan
Originally posted by sullivanj69

I'm glad this one was cancelled.  It would have been a grave injustice to the 40k IP.  2 factions just wouldn't work and this would probably have kill 10 gretchin quests and raiding to kill titans or some garbage. 

Im of the same opinion, 40k needs to have open pvp where no factions are permanently alligned and it's very likely it would have been good v evil or some obscure variation on this, same as WAR it wouldn't have worked and flipped a huge middle digit to the lore.

Of course the problem is GW just loves splitting the factions into 2 sides for any campaigns that it runs.  Never makes any sense though when they do. 

Are you a Pavlovian Fish Biscuit Addict? Get Help Now!

I will play no more MMORPGs until somethign good comes out!

  apocoluster

Advanced Member

Joined: 4/15/07
Posts: 737

\m/,

3/13/12 11:54:47 AM#56
Originally posted by Unicornicus

Enough of your common sense talk Quotheraving!!! this is the internet and there is no room for rational thought and factual numbers!

  

 

    I fell out of my chair laughing

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  StMichael

Novice Member

Joined: 11/13/10
Posts: 146

God said "Vengeance is mine." Don't think to bear his burden lightly.

3/13/12 7:16:40 PM#57
Originally posted by freakishbean

A lot of people seem to think that if THQ dies, then DMO dies. Really, THQ is just the publisher. Vigil is the developer, and from all perspectives, these guys are in great shape. And say THQ does die and Vigil needs to get  a new publisher, what game company wouldn't want to pick up the rights to the 40k game universe? As long as EA doesn't get it's grubby hands on it... I'd bank on Bethesda.

It's not that simple, as Games Workshop owns the IP and simply licenses it to THQ. I'm not a lawyer, but my best guess would be that any company that wants to produce DMO would have to first buy Vigil, then negotiate IP rights with Games Workshop. Considering what they stand to gain from a successful 40k MMO, I'd imagine they'll try and make that part of the negotiations as painless as possible, but their legal team is notorious for botching good deals.

 

And because it has to be done...

FUS RO BOX!

  Avathos

Advanced Member

Joined: 5/17/04
Posts: 154

3/13/12 8:01:31 PM#58

This game is darn alive.

The proof is soo simple and here it is

http://www.vigilgames.com/

and check the list of openings.

 

 

  AC1074

Apprentice Member

Joined: 3/10/07
Posts: 280

3/16/12 10:13:35 PM#59
Originally posted by Avathos

This game is darn alive.

The proof is soo simple and here it is

http://www.vigilgames.com/

and check the list of openings.

 

 

Uhh...there is no info on this in the link provided. The game is listed at the top but no info. The only thing that is posted is a trailer that was showed at E3 2010.....two years ago. I don't know, I will be  really disappointed if this game is scrapped. It sounds like its been tossed on a back burner for now.

  StMichael

Novice Member

Joined: 11/13/10
Posts: 146

God said "Vengeance is mine." Don't think to bear his burden lightly.

3/18/12 4:00:39 AM#60

"Back burner" is a relative term in the video game industry. Darksiders 2 is 3 months from launch, so it's definitely crunch time over there, and some of the DMO team might be working on the finishing touches.

 

I also wouldn't try and glean too much from the vigil website alone. Before blizzard consolidated all their games under battle.net, their company website was updated maybe once or twice a year, and never about a game that had yet to be released. Although, Vigils jobs section is significantly smaller than it was just recently, which means probably just had another round of hiring. 

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