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The Pub at MMORPG.COM  » Guild Wars 2 Vs Tera - Combat - Core Comparison Youtube Series

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68 posts found
  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1816

"Give a man a mask and he will show you his true face."
Oscar Wilde

3/11/12 5:29:15 PM#41
I couldn't remember so I asked a simple question. Currently mobile and not at desk.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/11/12 5:31:37 PM#42
Originally posted by NBlitz
I couldn't remember so I asked a simple question. Currently mobile and not at desk.

I see. Well, it's where you put the consumables. No skills go there.

 

  korent1991

Elite Member

Joined: 5/01/09
Posts: 1208

3/11/12 5:44:52 PM#43

Your video is not public, please make it public so we can view it and give you an opinion based on your video.

Now here's my opinion on TERA vs GW2 based on what I know so far about the both of them...

As I see it, TERA is actually not bringing anything new to the fight except the hitboxes change based on your character size and you have to click every time you want to swing your weapon (which is so damn boring if you ask me... "yay, I swong a weapon... YAY! I swong it again!", and the size hitbox just discriminates the characters which are taller)...

What I find a huge loss for tera is that GW2 actually offers a lot of diversity and personalization on your skills based on the weapons you choose. In tera 2 different players can choose a warrior, and they both have all the same skills and can do all of them with no difference. When in GW2 2 warriors are not likely to have the same spells equiped (aka. build in GW1) at the same time, even if they are wielding the same weapon so you never know what you're up against which makes every fight an unknown challange. Also I really like GW2's style of not having a healer and I also like the "downed states".

"Happiness is not a destination. It is a method of life."
-------------------------------

  silvermember

Advanced Member

Joined: 3/02/12
Posts: 466

3/11/12 5:48:03 PM#44
Originally posted by DJJazzy
Originally posted by NBlitz
Isn't the bar on the top part of your UI in Vindictus a skill bar?

where you put your consumables? I don't think that qualifies as a skill bar do you?

Actually, it does. And you can put skills on the bar as well. So based on your weird  definition of hotkey, every game with a bar with consumables and skills is a hotbar a hot key game, which is not a bad thing. edit: but your really don't need it.

The people that say "hotkeys' games are bad don't seem to understand why "hotkey" exist.  Hotkey exist solely as a way to help players remember, what they currently have equiped. The manner of input to get the result doesn't matter, so Clicking  or not clicking a skill doesn't make it more or less actiony either, its a matter of convience to the player.

The only  2 real requirement in an action game, manual dodging rewarding fast reaction and movement during combat. Those who play a lot of console action games which are the best due to their tightly controls. 

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

3/11/12 5:50:50 PM#45
Originally posted by Normike

Video is private? Maybe video author meant to show how GW2 combat was better than Tera's. But realized that was an impossible feat?

 

I'm goin' with this.

President of The Marvelously Meowhead Fan Club

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

3/11/12 5:50:52 PM#46

What skills can you put on there? Granted it's been a while since i've played but I don't remember that you could. I thought it was all mouse click combos with certain keyboard buttons.

  Sector13

Novice Member

Joined: 8/25/10
Posts: 584

3/11/12 5:52:42 PM#47
Originally posted by DJJazzy

What skills can you put on there? Granted it's been a while since i've played but I don't remember that you could. I thought it was all mouse click combos with certain keyboard buttons.

Evie's Alchemy spells go up there.

  silvermember

Advanced Member

Joined: 3/02/12
Posts: 466

3/11/12 5:54:00 PM#48
Originally posted by DJJazzy

What skills can you put on there? Granted it's been a while since i've played but I don't remember that you could. I thought it was all mouse click combos with certain keyboard buttons.

I know for Evie you could put skills on the bar because I was playing with my razer naga and it was assigned to a button on hot bar for some of my skills. But I haven't played in a long time, actually over a year. S it might had changed.

  BigBadWolfe

Apprentice Member

Joined: 10/17/07
Posts: 144

3/12/12 4:29:17 AM#49

You guys need to go back and read my last post because it seems like this debate is arguing preferences.

 

Also too many people are popping into this thread saying stuff like "I like GW2's combat better because it's FREE".  That's a logical fallacy.  How much money it costs to play the game is not a factor in the mechanics themselves.  Also thanks to the poor advertising on En Masse's part, a lot of people don't know you can actually play Tera for FREE through the use of chrono-scrolls.

The other argument I keep hearing is that a lot of the people are either saying that they don't care about the combat in GW2 it's all the other elements that appeal to them.  Or that they are knocking Tera's questing system.  This is completely off the subject, people that can read can clearly see this thread is exclusively a combat mechanics comparison thread.  A lot of people that aren't even interested in the combat mechanics are just trolling the thread their there $0.02 opinions.

I know I am wasting my time here because obviously the people I'm responding to haven't bothered to read the thread at all, and will continue to post what they want.

 

  Naqaj

Novice Member

Joined: 7/24/09
Posts: 1307

3/12/12 5:41:55 AM#50
Originally posted by DJJazzy

What skills can you put on there? Granted it's been a while since i've played but I don't remember that you could. I thought it was all mouse click combos with certain keyboard buttons.

I'd call those hotkeyes. That's kind of the problem with using "hotkey-based" as a definition of combat though, it makes the discussion pointless as people are arguing about the wrong aspect. As long as you're using mouse&kb, you'll always use hotkeyes. But that's just the input method, it says nothing at all about actual combat design.

GW2 uses hotkeyes, so does Tera and DCUO. Yet these 3 games all have significant differences in how they do combat, both between each other and "typical" MMO combat.

  moosecatlol

Advanced Member

Joined: 8/25/10
Posts: 1011

3/12/12 5:53:09 AM#51

Didn't get a chance to watch the video, I'm under the impression that it may have incited many flames, I would like to note that you "Liked" the Kony 2012 video, and for doing so you've rendered your opinion worthless.

 

You may want to consider a channel dedicated to the content that it provides, and keep your kDeviL channel for personal use. That is if you ever plan on ever taking your content seriously.

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1816

"Give a man a mask and he will show you his true face."
Oscar Wilde

3/12/12 6:16:59 AM#52
I was afraid the video was going to be well received but my fears were unfounded.

I see this thread is still alive, I did manage to watch the video while it was still up so here I go.


The quality of the videos used to show the classes was very poor. 

The voice over sounded very poor and could've been louder, clearer.

Mistakes were made while talking about (one of) the classes in TERA. Which prompted me to question the integrity of where the reviewer was coming from and if he even played the game at all. 

Anyone who has played it wouldn't have mistaken a slayer for a berserker. One is a plate-wearing heavy hitter while the other is a light armour wearing fast hitter...dodging vs blocking. Tsk tsk.


What I was expecting to get out of the video:

A comparison of how the players react to situations whilst in combat (dodging, blocking, situational awareness, general tactics?, positional combat excuse me if these terms don't quite hit the mark). How does GW2's mechanics handle this? How does TERA's mechanics handle this? How does GW2's mechanics handle this? 

And from there leaving it up to the viewer. 


What I got was a summary of each class and nothing more meaty behind it. 

I feel a comparison cannot be made (yet) because you need to have acquired key skills (e.g. archer, warrior, mystic in TERA) in both games on your toons. And after having spent an equal amount of time with several (or all) classes.


Comparison at this point will be superficial at best and biased. Even if you think you're not biased.

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1816

"Give a man a mask and he will show you his true face."
Oscar Wilde

3/12/12 6:18:22 AM#53
Edit: I know he used an annotation to correct himself but that wasn't good enough.

  BigBadWolfe

Apprentice Member

Joined: 10/17/07
Posts: 144

3/12/12 3:37:37 PM#54

It's probably for the best then nobody else got to see the video, if it's just more masked GW2 propaganda.

I really did want to play GW2, but the community has really turned me off from it.  Too many GW2 fanboys are constantly going after other people's games putting down everything that's not GW2.  And the Media coverage is just as bad, you'd swear is was the second coming of christ even though they contanstly add the disclaimer that GW2 is not for everyone.

And the real kicker is that GW2 is B2P, that means that you can sub one game and still play GW2, so all these VS threads are completely irrelevant as majority of players can simply play both games.

 

This thread can die now.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

3/12/12 3:53:46 PM#55
Originally posted by BigBadWolfe

It's probably for the best then nobody else got to see the video, if it's just more masked GW2 propaganda.

I really did want to play GW2, but the community has really turned me off from it.  Too many GW2 fanboys are constantly going after other people's games putting down everything that's not GW2.  And the Media coverage is just as bad, you'd swear is was the second coming of christ even though they contanstly add the disclaimer that GW2 is not for everyone.

And the real kicker is that GW2 is B2P, that means that you can sub one game and still play GW2, so all these VS threads are completely irrelevant as majority of players can simply play both games.

 

This thread can die now.

If I let people I disagree with on the internet stop me from doing things I enjoy...I would lead a dull life.

There are many good reasons why someone would not want to play GW2...but "some dudes on a forum bothered me" is not one of them.

Are you team Azeroth, team Tyria, or team Jacob?

  BigBadWolfe

Apprentice Member

Joined: 10/17/07
Posts: 144

3/12/12 5:12:42 PM#56

I'm still going to try the game obviously, but I do miss that sense of community in MMOs nowadays.

 

I was in Tera NA CB3 doing my "kill ten boars" quest when I stumbled upon this Lancer player on the same quest, and I offered to group up with this stranger, and he agreed.  We grouped and talked together for a whole 8 levels after that, it was a blast, and sadly this is probably the first time I had grouped with anybody for longer than a few quests in YEARS in previous MMOs.  Did I mention this was a PvP server as well?

I know Guild Wars 2 is going to be a good game, but I also know that this game is definitely overhyped to the point of ridiculousness.  Tera has it's faults like all other MMOs but at least the community isn't cult-like fanatics about their game. It makes it possible to have a decent conversation with them.  I don't know if I can say the same about GW2 community, and community matters to me more than any game mechanic.  We will see.

  dimasok

Novice Member

Joined: 2/04/12
Posts: 192

3/12/12 7:17:49 PM#57
Originally posted by BigBadWolfe

I'm still going to try the game obviously, but I do miss that sense of community in MMOs nowadays.

 

I was in Tera NA CB3 doing my "kill ten boars" quest when I stumbled upon this Lancer player on the same quest, and I offered to group up with this stranger, and he agreed.  We grouped and talked together for a whole 8 levels after that, it was a blast, and sadly this is probably the first time I had grouped with anybody for longer than a few quests in YEARS in previous MMOs.  Did I mention this was a PvP server as well?

I know Guild Wars 2 is going to be a good game, but I also know that this game is definitely overhyped to the point of ridiculousness.  Tera has it's faults like all other MMOs but at least the community isn't cult-like fanatics about their game. It makes it possible to have a decent conversation with them.  I don't know if I can say the same about GW2 community, and community matters to me more than any game mechanic.  We will see.

So what are you saying? Yes GW2 is F2P after purchase and you can tack on a lot of other games to it if you want, but your example of joining someone is hardly a reason to extoll TERA's virtues - I had MANY such experiences in SWTOR which is probably the friendliest community I've ever seen.

I played TERA and its just BAD. BAD as in worst than WOW, RIFT, SWTOR. It's pretty and the combat system is... different... but then again, RPGs had a better combat system than TERA for YEARS now and when its coming to an MMO game finally, what's the big deal? To me it was actually an annoyance rather than a blessing. If I want my share of good rpg fighting system I can go ahead and The Witcher 2 which blows TERA's combat system out the water BY FAR.

  korent1991

Elite Member

Joined: 5/01/09
Posts: 1208

3/12/12 7:29:05 PM#58
Originally posted by BigBadWolfe

It's probably for the best then nobody else got to see the video, if it's just more masked GW2 propaganda.

I really did want to play GW2, but the community has really turned me off from it.  Too many GW2 fanboys are constantly going after other people's games putting down everything that's not GW2.  And the Media coverage is just as bad, you'd swear is was the second coming of christ even though they contanstly add the disclaimer that GW2 is not for everyone.

And the real kicker is that GW2 is B2P, that means that you can sub one game and still play GW2, so all these VS threads are completely irrelevant as majority of players can simply play both games.

 

This thread can die now.

If I want to play a game, there's so many things which could change my mind about it... But saying "people are being rude on the forums and are constantly acting as fanbois about this game so I won't play it" wouldn't even be considered putting it on list of things that I wouldn't like about the game... It's just a lame excuse to actually say something which soothes your mind? :)

That's another thing I don't understand when talking about games on MMORPG forums.... Why the hell would you want to play another game which you have to pay a monthly fee for and isn't even as half as good (here I mean: it doesn't have that much content, the level of polish isn't on the same level and offers nothing much new) when you can play this game which offers you to buy it once and play it without monthly fees forever?... I would never ever support another game if it didn't have B2P and wouldn't be better than the one I'm currently playing (and which has B2P model)...

"Happiness is not a destination. It is a method of life."
-------------------------------

  BigBadWolfe

Apprentice Member

Joined: 10/17/07
Posts: 144

3/13/12 7:28:36 AM#59
Community does matter to me in playing an mmo. I'll be up front and say I do like the trinity, and I don't have a problem playing a game with pandas in it. That mindset alone is going to put people like me at odds with the majority of the Guild Wars 2 community, which will have a negative impact on my gameplay experience. 

And I can understand the WoW vs Rift vs SW:TOR fanboyism because these are all P2P games with similiar mechanics so people have to choose. 
And I'm happy for players that are excited about GW2 but at the same time completely turned off by the community's intolerance of everything not GW2 especially when the aggression is completely unnecessary. You can play GW2 with other subbed games. 

You guys should be thanking Tera for helping keeping GW2 free of the taint of "anime lovers" that enjoy tanking and healing, and rushing to endgame, and paying for more endgame content.   I'm not gonna give up on GW2 because of forum trolls, I'll still try it, but its clear from the many threads like this that GW2 players are of a completely different mindset then the rest of the traditional MMO community. 

We should just accept the fact that people that like Tera will not like GW2 and people that like GW2 will not like Tera, and the players that like both will simply play both games. Everybody wins. 
  matrium

Novice Member

Joined: 4/18/12
Posts: 1

4/18/12 12:03:07 PM#60


After reading all posts of this thread, i have seen a lot of misinformation on tera combat. So i would like to clarify a few things:
First i want to say that EVERY class has at least one escape tool similar to the GW2-roll. All ranged classes get "backstep", which let's you jump backwards a short way (usually enough to escape a dangerous attack). All melee classes have a roll/flip on low CD, which can be used to escape in any direction. Later most classes get even stronger escape tools like teleport or glacial retreat (do aoe-damage+slow+jump backwards). The cooldown depends on the class, but is really low for most escape skills (between 4 and 10 seconds).
Second i would like to pick up the problems you have with animations blocking your movement: That really depends. Every class has some quick or instant skills. It is true that some abilities might lock you into place but:
a) there are abilities that can be used to snap out of an animation if you realize you made a mistake.
b) you can't look on a skill on his own! Some skills quicken up other skills if used after one another (or have glyphs for that). You can do combos which make the animation of some big-hitters a lot faster (and i mean A LOT). If you mindless smash your buttons, you wont be too happy, as some skills are painful slow on their own. But if you know what your doing this is much less of an issue!
c) You need to realize that this is not a "gameplay-flaw", it's intentional! You mostly can't just hit a player with your super-overpowered-killer-skill while running full speed. Strong skills might require you to "charge them up" a few seconds, others need you to stand still and cast. As a rule of thumb you can say that stronger abilities are harder to hit and it's more obvious to the enemy that you are using them. Seems pretty fair, doesn't it? Fighting in Tera is often about weigthing up the risk of starting your strongest ability against the safety of using quicker skills or running.


I don't mean to offend anyone, but if you have a problem with beeing caught in animations too much you probably didn't understand tera's combat system (like combos) at all. Some slow attacks are also great if timed ofter a stun or something similar.


In my opinion Tera has the best combat system of all MMOs i have ever played or seen (including GW2). As mentioned above it's highly tactical, you have to decide which skills to use and when. Also it is really fast and dynamic. If you have good movement skills you can dodge 95% of the skills. There are some "lock on" skills, but locking on you requires the players attention as well (it's not like tab-targetting in WoW. It's just not that hard to aim as your normal abilities) and that skills are usually not very strong. You can move around like crazy (change directions, bunny-jump, use your escape skills) . You can do that in other MMOs as well.. still doesn't change the fact that the enemy will still hit you, no matter how much you dance around. Only exclusion is that in some MMOs (like WoW) you can't shoot in your back. Still you can jump like crazy and it just won't help you 99% of the time. I played WoW and other MMOs for a long time, but that part always bothered me.

Hm, looks like i got carried away. This is how i would explain the differences.
GW2-combat: While GW2 introduces some new fun stuff (like dodge-roll) to make combat more fun and agile, in core it is the same as in most MMO's (which is not a bad thing!): You target something and can expect spells to hit it unless it moves behind an obstacle, get's out of range or uses dodge-roll (PvP). If you like combat in WoW&Co you will LOVE combat in GW2.

Tera-Combat: You have a crosshair and need to aim. If you aim bad or the enemy is too fast, you will miss, exactly as you would miss in a shooter (altough the engine is more forgiving.. you need to aim pretty good, but not as good as in a shooter-game).

Guess it's a matter of flavor what you like more, for me Tera combat is much more interesting, and as combat is an important part of the game for me, i would pick Tera anyday.

No reason too eat me up for that though .-)

I really can't understand all that rage going on here. In my opinion both games will be awesome. GW2 will be absolutely great (and even no monthly fee) and will hit the mmo market like a truck. Tera, while not having too much innvovation elsewhere has an really outstanding combat-system.

I don't know if anyone is interested, but in case you didn't notice: you can test Tera yourself (only?) this weekend at the Open-Beta-Test.

http://tera.enmasse.com/news/posts/open-beta-test

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