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TERA: Rising

TERA 

General Discussion  » This game is bad IMO [Mod edit]

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157 posts found
  Kuro1n

Advanced Member

Joined: 1/03/07
Posts: 645

3/12/12 4:54:49 AM#101

Fucking sleep, gets me every time. ;(

  Azmodai

Novice Member

Joined: 11/06/11
Posts: 160

3/12/12 4:56:42 AM#102
Originally posted by darkedone02

The only way Tera could improved is make more then one unique system, the omly unique system that they made was the improved combat to where it's more actiony like vindictus, and how each and every race has a different type of control and uniqueness, that is the only good thing however it's just enough when you still have generic things that been neglated of improvement like the quest system, the crafting (that's need a big upgrade), making guild have the ability to gain special perks, a guild hall, a unique experiance system that determines it's level, and other things to make this game better. This is what is needed to attact more people and resolves most of the problems that we are having.

There is also the Political system, this system really makes it unique. This also increases the Open world pvp which we all love. I was very impressed with how It can handle a Very large amount of players without lagging, Very smooth on my System.

  Phaze7

Novice Member

Joined: 9/19/06
Posts: 95

3/12/12 1:15:59 PM#103
Originally posted by fiontar

I pre-ordered with the intention of playing TERA until GW2 came out. Now on CB3 and I have no interest to play. Judging by the low server populations on just 4 servers, I'm guessing I'm not the only one.

On many technical levels the game is fairly solid. I like the graphics, the world design is ok, character models look nice and the animations are good. However, I hate the fact you can't move while using skills and the static quest hub style of PVE content is killing me. It's 2012, not 2005!

I also hate that each race doesn't have their own starter and low level areas. If you want to reroll to try another class, you have to play the exact same content over again, with out enough redundancy to pick and chose a different path.

I also don't care for the class design. I've tried four classes so far and don't like any of them. I think some would be enjoyable if you could actually move around while using skills, but I guess we'll never know.

I'm sure some players will find a lot to like here. There are some elements that are well made, but for me, personally, I just don't find that the individual parts were assembled into a cohesive whole that represents the kind of game experience I'm looking for after more than a decade playing MMOs.

I actually like the same starter area due to the fact it made trying different classes go alot faster once I did all the quests and left the isle on my first character.

There are some charge up skills that you can actually move around (slowly) left and rigth to avoid getting hit while building up a big attack, example beserkers can move slowly while charging bick axe attacks.

I played a priest to lv 12, Sorc to 12, warrior to 8 b4 CBT3 closed, Beserker to 21, archer to 8, and a Mystic to 12 all during the last beta and my first.

I too like the character models and animations and the beserker male human's heavy armor and axe look great.  There wa ssome coloring in the different pieces of armor I got around lv 17 -21 bluish tint made me look better than lower levels.

Also in town there were some crazy expensive armor sets I think are for applying to your character for set armor model look and an npc to reset it if you change your mind. 

I like the armor and weapon crystal or rune system, helps alot when leveling, I don't like when they break upon death but there were not too expensive to replace at 21. I'm sure its worse higher lv.

I hope there are epic non breakable ones endgame.

The chain skill system is great it really helps you define your playstyle.  For example I had a knockdown charge up on my berserker set up to chain an aoe whirlwind attack that just devistates single and minion targets.

At first I had chained different abilities but after to experimenting I set up to kncokdown and aoe to kill fast.  This I had to change when I fought a linked pair of orcs that were around lv 19.  The orcs hit very hard and i still need to work on my movement because Berserkers are just snails in combat.

The sorc was by far the most fun I had playing a ranged class, the archer I couldn't get into for some reason, but the ice slow and magma bomb on chain was fun and easy to kill anything on the starter isle until I left.

The game is deffinately not like other combat mmos due to the target system which takes time to learn on all the different classes.  I do not like the lock on system for casters because even thoi an abilitiy is instant the lock on part of it makes you cast the 2nd part of the ability and takes a sec or 2.

Very decieving playstyle compared to what I thought would be an instant spell that just locks on your target.

I loved the fast animations of warrior abilities, man if my zerker could move that fast it would be so op.

I respect your opinions and the game is not for you, but for me learning a different style of combat and finding the right class for me was tons of fun this weekend.

My main charater will be a zerker on early start and my second will be a sorc.

The game wasn't earth breaking but it was fun and challenging.  Healers don't do anywhere near the damage I was doing on my beserker and i like that about this game, roles are designed to do what the game says they are to do.

No priests or mystics out dpsing my mele toon hurray!

I feel there are alot of little treasures in this game that alot of people have't explored or figured out yet.

Took me a few characters to figure out crystals ar echeap and can be double slotted to heal and regen mp, chain skills and right setup can make things so much easier etc.

I think the game is ok and has some potential and will bring in the crowd that can do more than mash two buttons ftw.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

3/12/12 2:21:20 PM#104

crystal breaking is the only real penalty for dying, w/o it dying has no consquence.

  keitholi

Novice Member

Joined: 8/22/04
Posts: 130

3/12/12 2:29:49 PM#105

Well I have been in all 3 beta weekends so far and gotten up to lvl 32 with some pretty pimp gear from dungeons, and I will be cancelling my pre-order today or tomorrow.

 

This game is just terrible. Aside from the combat, which is innovative and actually fun, this game offers nothing. We have only been allowed so far to try the combat, crafting and enchanting. While the combat is a breath of fresh air, the enchanting and crafting system is straight out Silk Road, which is like 12+ years old and FREE to boot. PATHETIC.

 

Since they haven't allowed us to try the battlegrounds yet and the Political system is either not ready, or they just don't want us to see it yet, there really is nothing to do outside of killing stuff. Can you say 1 dimensional? How far do you think this game will go with a Feature list like: Combat PvE and PvP and Harvesting, to be used with a completely useless crafting system!

 

And ummmm... thats it, really. It is nothing more than a shameless money grab for a game that is not even doing well in it's own market and historically Korean games do not do well in the west. As far as their claims of "westernizing" it for release over here, that consisted entirely of toning down the grindyness of it and localizing it for English translation.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

3/12/12 3:02:37 PM#106
Originally posted by keitholi

Well I have been in all 3 beta weekends so far and gotten up to lvl 32 with some pretty pimp gear from dungeons, and I will be cancelling my pre-order today or tomorrow.

 

This game is just terrible. Aside from the combat, which is innovative and actually fun, this game offers nothing. We have only been allowed so far to try the combat, crafting and enchanting. While the combat is a breath of fresh air, the enchanting and crafting system is straight out Silk Road, which is like 12+ years old and FREE to boot. PATHETIC.

 

Since they haven't allowed us to try the battlegrounds yet and the Political system is either not ready, or they just don't want us to see it yet, there really is nothing to do outside of killing stuff. Can you say 1 dimensional? How far do you think this game will go with a Feature list like: Combat PvE and PvP and Harvesting, to be used with a completely useless crafting system!

 

And ummmm... thats it, really. It is nothing more than a shameless money grab for a game that is not even doing well in it's own market and historically Korean games do not do well in the west. As far as their claims of "westernizing" it for release over here, that consisted entirely of toning down the grindyness of it and localizing it for English translation.

Well sorry if you don't like it but not doing well in Korea? 5th most play mmorpg and 9th most played game? Consider how much mmorpg korea has thats not doing well?

and what Beta has the full game in it?

  Alminie

Apprentice Member

Joined: 11/19/05
Posts: 79

3/12/12 3:55:15 PM#107
Originally posted by rexzshadow
Originally posted by keitholi

Well I have been in all 3 beta weekends so far and gotten up to lvl 32 with some pretty pimp gear from dungeons, and I will be cancelling my pre-order today or tomorrow.

 

This game is just terrible. Aside from the combat, which is innovative and actually fun, this game offers nothing. We have only been allowed so far to try the combat, crafting and enchanting. While the combat is a breath of fresh air, the enchanting and crafting system is straight out Silk Road, which is like 12+ years old and FREE to boot. PATHETIC.

 

Since they haven't allowed us to try the battlegrounds yet and the Political system is either not ready, or they just don't want us to see it yet, there really is nothing to do outside of killing stuff. Can you say 1 dimensional? How far do you think this game will go with a Feature list like: Combat PvE and PvP and Harvesting, to be used with a completely useless crafting system!

 

And ummmm... thats it, really. It is nothing more than a shameless money grab for a game that is not even doing well in it's own market and historically Korean games do not do well in the west. As far as their claims of "westernizing" it for release over here, that consisted entirely of toning down the grindyness of it and localizing it for English translation.

Well sorry if you don't like it but not doing well in Korea? 5th most play mmorpg and 9th most played game? Consider how much mmorpg korea has thats not doing well?

and what Beta has the full game in it?


Turth,  also how does this guy think they will let everyone try the political system when that system is made for lvl 50+ players, maybe wait for beta 5 for the Political system...

there are also a few instances that are really good. crafting is pretty good.  also just gathering mats is really good since you can have a full group gather from the same nod and you end up getting 5x the normal amount of mats then if you were gathering solo.

  keitholi

Novice Member

Joined: 8/22/04
Posts: 130

3/12/12 4:01:32 PM#108
Originally posted by rexzshadow
Originally posted by keitholi

Well I have been in all 3 beta weekends so far and gotten up to lvl 32 with some pretty pimp gear from dungeons, and I will be cancelling my pre-order today or tomorrow.

 

This game is just terrible. Aside from the combat, which is innovative and actually fun, this game offers nothing. We have only been allowed so far to try the combat, crafting and enchanting. While the combat is a breath of fresh air, the enchanting and crafting system is straight out Silk Road, which is like 12+ years old and FREE to boot. PATHETIC.

 

Since they haven't allowed us to try the battlegrounds yet and the Political system is either not ready, or they just don't want us to see it yet, there really is nothing to do outside of killing stuff. Can you say 1 dimensional? How far do you think this game will go with a Feature list like: Combat PvE and PvP and Harvesting, to be used with a completely useless crafting system!

 

And ummmm... thats it, really. It is nothing more than a shameless money grab for a game that is not even doing well in it's own market and historically Korean games do not do well in the west. As far as their claims of "westernizing" it for release over here, that consisted entirely of toning down the grindyness of it and localizing it for English translation.

Well sorry if you don't like it but not doing well in Korea? 5th most play mmorpg and 9th most played game? Consider how much mmorpg korea has thats not doing well?

and what Beta has the full game in it?

Well, I guess I was going by info I saw on the forums. A few minutes on "the googles" and It does look like your numbers are accurate. I also understand it's a beta. I have been beta testing games for 15+ years. I have seen the best and worst of them. I believe I did mention that I know some of the systems are not in yet, however the systems that ARE in the game, other than combat, SUCK.

Please take a few minutes to go look at Silk Road online. The game is going on 13 years old or something close and the enchanting and crafting systems are like STRAIGHT out of that game. So even when they do put ALL the features in the game, they can be counted on one hand and are not very good at that.

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

3/12/12 4:03:41 PM#109
Even without the combat TERA is a fantastic game. I keep seeing "run of the mill" and "typical quest grinder" being associated with TERA and all I can do is chuckle. There have been many threads pointing out all the features and goodies TERA gives you, in one title, that make it a complete package MMO.

Does the combat set the tone more than any other feature? Yes. Is it really fun? Yes. Just because of this don't discredit the rest of the game though. TERA does not tout a revolutionary progression system but it's more than enjoyable and they are adding more dynamics already. NA should have a really deep game for being "new" come May 1st.

Just not worth my time anymore.

  keitholi

Novice Member

Joined: 8/22/04
Posts: 130

3/12/12 4:04:07 PM#110
Originally posted by Alminie
Originally posted by rexzshadow
Originally posted by keitholi

Well I have been in all 3 beta weekends so far and gotten up to lvl 32 with some pretty pimp gear from dungeons, and I will be cancelling my pre-order today or tomorrow.

 

This game is just terrible. Aside from the combat, which is innovative and actually fun, this game offers nothing. We have only been allowed so far to try the combat, crafting and enchanting. While the combat is a breath of fresh air, the enchanting and crafting system is straight out Silk Road, which is like 12+ years old and FREE to boot. PATHETIC.

 

Since they haven't allowed us to try the battlegrounds yet and the Political system is either not ready, or they just don't want us to see it yet, there really is nothing to do outside of killing stuff. Can you say 1 dimensional? How far do you think this game will go with a Feature list like: Combat PvE and PvP and Harvesting, to be used with a completely useless crafting system!

 

And ummmm... thats it, really. It is nothing more than a shameless money grab for a game that is not even doing well in it's own market and historically Korean games do not do well in the west. As far as their claims of "westernizing" it for release over here, that consisted entirely of toning down the grindyness of it and localizing it for English translation.

Well sorry if you don't like it but not doing well in Korea? 5th most play mmorpg and 9th most played game? Consider how much mmorpg korea has thats not doing well?

and what Beta has the full game in it?


Turth,  also how does this guy think they will let everyone try the political system when that system is made for lvl 50+ players, maybe wait for beta 5 for the Political system...

there are also a few instances that are really good. crafting is pretty good.  also just gathering mats is really good since you can have a full group gather from the same nod and you end up getting 5x the normal amount of mats then if you were gathering solo.

Have you even fucking tried crafting? Dont sit there and say crafting is "pretty good" because its not. I have spent over 1 million in crafting since beta started and the items still suck worse than what you get on overworld non-boss mobs.

  Derza10

Novice Member

Joined: 8/23/10
Posts: 63

3/12/12 4:06:51 PM#111

So you are basing the whole game on the enchanting and crafting systems? IDK maybe its just me but those are the least important parts of a mmo for me. I take it you are a pve player, think this game is more appealing to the pvpers, Sorry to hear you didn't enjoy it.

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

3/12/12 4:09:49 PM#112
I've seen a few posts on the CBT feedback forums about crafting, one of those was probably you hehe.

Strength of crafted items aside I do like the gathering buffs and the fact anyone can craft anything without having to choose a specialty. Price might stop you from choosing more than one to begin with though lol.

Just not worth my time anymore.

  Deathofsage

Apprentice Member

Joined: 2/11/11
Posts: 1001

Honestly:
FFXI Fanboy
RIFT hater.
Stop rewarding wow-clones.

3/12/12 4:29:08 PM#113
Originally posted by Alminie
Originally posted by Deathofsage

The key problem with character customization is it's too centralized around the face/head features for a lot of races. You can't control character size. You can't have fun creating funhouse-mirror characters or voluptuous defenders of truth.

I've been in all three betas and I am feeling kind of burnt out with the character wipes

Character wipes???  my guess is you have never played the beta at all.

in Tera Beta 1-3 they haven't wiped any characters at all,  when Tera goes to Open Beta characters made before in Beta 1-5

will get wiped.  and characters in open Beta will not get wiped at all.

Uh lol...calm down.

If you didn't pre-order, and just got a different beta key each time, like I did, you get your characters reset each time. Dunno why, I just haven't given Best Buy $5 to pre-order. It's entirely my fault.

My point was that now that I've played about 15 characters, I'm totally burnt out on the beginning areas.

Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Placing bets Blizzard's "Titan" will be a wow-clone.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

3/12/12 4:44:59 PM#114
Originally posted by keitholi

Well, I guess I was going by info I saw on the forums. A few minutes on "the googles" and It does look like your numbers are accurate. I also understand it's a beta. I have been beta testing games for 15+ years. I have seen the best and worst of them. I believe I did mention that I know some of the systems are not in yet, however the systems that ARE in the game, other than combat, SUCK.

Please take a few minutes to go look at Silk Road online. The game is going on 13 years old or something close and the enchanting and crafting systems are like STRAIGHT out of that game. So even when they do put ALL the features in the game, they can be counted on one hand and are not very good at that.

I got scared of that game coz it kept crashing my old computer, i thought it was the game till later i realised (after i got my new laptop for college) that the cooling fan on my graphic card was broken lol..... explain why any heavy graphic crashed the graphic card XD.

I'll look in to the system later this week after all my tests Q_Q some one want to ace my bio lab pratical for me?

Originally posted by Alminie


Turth,  also how does this guy think they will let everyone try the political system when that system is made for lvl 50+ players, maybe wait for beta 5 for the Political system...

there are also a few instances that are really good. crafting is pretty good.  also just gathering mats is really good since you can have a full group gather from the same nod and you end up getting 5x the normal amount of mats then if you were gathering solo.

We not going to get political until launch. If my guild guessed right, 38 is as far as you get in CBT5 and OBT. Reason is that it won't be higher because they don't want us to move to the second land mass. Makes sense really, to make people want to buy the game to see whats ahead.

Originally posted by Deathofsage

Uh lol...calm down.

If you didn't pre-order, and just got a different beta key each time, like I did, you get your characters reset each time. Dunno why, I just haven't given Best Buy $5 to pre-order. It's entirely my fault.

My point was that now that I've played about 15 characters, I'm totally burnt out on the beginning areas.

Well ya if you do somthing 15 time you are going to be burned out... i mean any game launch are you going to make 15 characters with in spam of like 1 month? Also they aren't wiped just locked. Every time you use a beta key you create other minor account. Once you pre-order you can unlock one of them and get access to those character again. I heard you can pre-order on amazon for free.

  Deathofsage

Apprentice Member

Joined: 2/11/11
Posts: 1001

Honestly:
FFXI Fanboy
RIFT hater.
Stop rewarding wow-clones.

3/12/12 4:52:37 PM#115
Originally posted by rexzshadow
 
Originally posted by Deathofsage

If you didn't pre-order, and just got a different beta key each time, like I did, you get your characters reset each time. Dunno why, I just haven't given Best Buy $5 to pre-order. It's entirely my fault.

My point was that now that I've played about 15 characters, I'm totally burnt out on the beginning areas.

Well ya if you do somthing 15 time you are going to be burned out... i mean any game launch are you going to make 15 characters with in spam of like 1 month? Also they aren't wiped just locked. Every time you use a beta key you create other minor account. Once you pre-order you can unlock one of them and get access to those character again. I heard you can pre-order on amazon for free.

Really? Nice.

Yeah, it's entirely my fault I'm burnt out on the game. I don't blame my burnout on anything but procrastinating. (Idiots are my mortal enemies, so for me, Best Buy is my Legion of Doom).

No no, it's just my fault for procrastinating. Never denied that either.

Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Placing bets Blizzard's "Titan" will be a wow-clone.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2111

3/12/12 5:41:52 PM#116
Originally posted by Deathofsage

Really? Nice.

Yeah, it's entirely my fault I'm burnt out on the game. I don't blame my burnout on anything but procrastinating. (Idiots are my mortal enemies, so for me, Best Buy is my Legion of Doom).

No no, it's just my fault for procrastinating. Never denied that either.

15 characters holy shit...I only rolled one character for that particular reason. I have had WoW for a long time and don't even have 15 characters above level 10.

 

However that one character I max gear and enchant everything by the end of each CBT lol. Have a lot of fun PvPing on the last day every time. :D

  bestever

Hard Core Member

Joined: 12/26/11
Posts: 303

3/12/12 5:48:58 PM#117

I agree with OP, its not that good. Combat is cool and thats about it. Everything else from GFX,mob placement, quest lines all feel like aion all over again. No thanks I'll pass.

Rift and GW2 maybe even SW, have to wait and see on that one.

Glad a lot of you like it and hope you have fun since thats all that really matters.

  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1151

3/12/12 5:53:28 PM#118

I really enjoyed the combat in this game. It made each class feel different when playing. The questing was pretty horrible, but I hate any and all quest grind games. But I was able to weed through it, had fun on my lvl 25 lancer.

  Onigod

Advanced Member

Joined: 3/24/07
Posts: 658

3/12/12 5:58:42 PM#119

I think this game has potentional and have been following it for quite some time.

 

I am very happy this game isnt as hyped as people did with swtor for misterius reasons as it all seemed very obvious (my opinion)

It gives this game the possibilityl to grow instead of of losing a major chunk of all possible players with a lot of shit talk going around cus everyone played since day 1.

 

  silvermember

Advanced Member

Joined: 3/02/12
Posts: 445

3/12/12 7:05:01 PM#120

Tera isn't a bad game, it just isn't a great game. I used to be hyped for the game enough to spend 20 bucks to get into the korean beta and another 40 bucks for the first month of korean release.

There are some people that are gonna like it and there are some people who are gonna hate it. I used to be of those people that were hyped up for it, but I played enough that once as someone said the honeymoon effect wore off, i quit with 2 weeks left on my sub.

Why did I quit:

1. the game feels lifeless. Its a huge world and beautiful world, but it felt so lifeless. Once you go on level 38+  map, for those who play at release you would know what I mean. It's a huge empty world, that only seem to exist for the BAMs that populate every square inch of the world. There is no aesthetic theme in that game. and some of the mobs just look out of place.

2. For a game about combat, it felt clunky and slow. As a person who loves action games, the inability to move while casting a spell even an instant spell blows. And given how the main feature of tera is its combat its pretty disappointing. It's like going to a steak only house and realizing that while the steak is better than most steaks in the area, is not that much of an improvement.

3. free form aiming doesn't really add much to combat for most classes except for mystic and priest. I do admit that healing at higher levels is pretty exciting because you cant just stand back and spam heal, but only it happens when my group tried to do content the game demeed we were not ready for by artifically increase difficulty.

4. The game forces artifical difficulty. Back when I played at least, for each level difference your dps was cut by 25% which was capped at 50-75%. My group, did an instance and we got to the final boss, we pretty much 4 man the instance with (lancer, mystic, priest and zerker). The boss was 44 we were 42, and we couldn't kill the boss thats when someone finally told us, the dps penalty. So an easy instance was handicap by the game.

5. The game at least in PvE gets progressively easy. You might think when at level 37 where a good 70% of the mobs are BAMs are elites it would get harder, but no. It gets easier. The player gets moves faster, has stronger skills, while the mobs pretty much stayed the same. Except for the world bosses, its like taking candy from a big baby.

6. Political system pretty much amounts to a popularity contest. based on your PvP rank  and other things you can get be nominated for office and you can get voted into governor for a region. Which pretty much just means you can turn off PvP, set merchants (some areas after level 38, wont have certain NPCs like auction house) and collect taxes for a specific area.

I think just like aion, tera will have high initial sub numbers that will drop really fast. Tera is a fun game, to me it felt like aion with a aiming modified.

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