| 293 posts found | |
|---|---|
|
3/12/12 1:16:04 AM#261
Originally posted by SckrFreeBoss I would say ME3 is what DA2 (and SWTOR) should have been, in terms of overall quality -- thought opinions will vary.
The game is not 'amazing', but it is also not 'amazing bad' - imo. I would say it has better writing (entertaining but nothing amazing), better AI as well as overall gameplay enjoyment, than DA2 and SWTOR.
I have put in more time into ME3, than I did in DA2 or SWTOR, simply because I find it much more enjoyable.
|
|
|
3/12/12 4:42:07 AM#262
Originally posted by Loekii ME3 is provides the best overall experience from the series. It strikes a good balance between action and RPG. While it does not have same feeling of freedom as ME1 had, ME3 does have a lot better world design in comparison to ME2 which just felt linear 3rd person shooter. The places you visit in missions feel more realistic, like real places, rather than tunnels to follow to the end. Voice acting is great, but there are some dramatic moments that feel pushed. I think they also went a bit overboard with the ability to see almost all key characters from the previous installations. It is a big galaxy, I would rather have seen less of them...it felt slightly pushed. You can almost feel the sense of urgency and desperation of war when you talk to various characters. Apart from the DLC fiasco, this is a very good ending for the series...even if some find it a bit anti-climatic. "The person who experiences greatness must have a feeling for the myth he is in." |
|
|
3/12/12 11:18:54 AM#263
I cant believe people think this will be last Mass Effect, the same way that Gears of War 3 isnt going to be the last, it seems they are over extending the series which is fair enough. I cant say I didnt love all of them, cause I did, I also loved ME3 so far.
|
|
|
3/12/12 1:28:42 PM#264
Haven't played too much but have sunk my teeth into the game, so far it's exactly what I expected. Some things have definitely been improved and others sort of got the short end of the stick like lip sync at certain times. But so far, this is far from bad...hell I'm having quite a bit of fun. |
|
|
3/12/12 1:47:41 PM#265
Mass effect 1 was one of the best games ive played ever.
Mass effect 2 & 3 were dumbed down to have the same gameplay as CALL OF DUTY/ GEARS OF WAR
Duck and cover with regenerative health is only fun for people who like games with no challenge. If you get shot it should affect how the entire level plays out, it shouldnt only penilize you for 10seconds until ur health regens. This is bad gameplay made for 10 year olds who want no challenge. Next time leave call of duty out of my RPG thx. |
|
|
Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
3/12/12 3:50:25 PM#266
Originally posted by Sketch420 Actually your health regenned rather quickly in ME1 was you got up to higher lvls, and had various skills or mods for gear.
The thing I didnt like about the change was being limited on ammo. I am not a shooter fan(only play RPG shooters), so no ammo worries works for me. With the gear system of ME3, although you cant give your companions different armor stats, there is a shit ton of ways to go weapon wise. They also gave more ways to customize your power set.
Like I stated in another post.....I thought they bridged the gap pretty good between ME1 and ME2. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
|
3/12/12 4:44:08 PM#267
Originally posted by Sketch420 Your health doesn't regenerate in ME3. For some classes in ME1, your health regenerated. Even more so with certain armor mods. |
|
|
3/12/12 5:17:59 PM#268
Well, I just completed the game, I completed everything but one side quest involving Cerberus Codes that I guess I missed during one of the missions. Overall, it was a very very good game, the story was great, the action, the combat - some of the battles were very hard this time around, especially in London where you're being attacked by 4 Brutes, 2 Banshee's and half a dozen Turian-looking creatures at the same time. I was playing as an Infiltrator and had a sniper rifle that was Turian made - best rifle ever. Once I had that I saw no need to have any other weapon. That said, for the ending of the series, the ending left a lot to be desired. As in, it was terrible, talking to some glowing child figure and having to decide on three possible outcomes. It's like, wait a sec.. wasn't I just in an action movie? Wasn't I here to destroy the Reapers? What the hell is this..? Did I take the wrong door and end up on the 2001 set or something? Really, that was a horrible decision to have that as an ending. And then when you do make a choice, you have a really short movie and that's it. End credits. So much build up and all we got was "Select 1, 2 or 3 for custom ending.". Uch. The other problem I have with it is it doesn't really feel like a game I'd want to play again. There were so few choices to make in this one that I can't really see how things would alter with a different playthrough. I liked playing through ME2 so I could make different choices, different relationships, different responses, different classes. The only thing ME3 has to offer really is a different class. I could be wrong, but right now I see no reason to play through again. |
|
|
3/12/12 8:56:52 PM#269
Originally posted by UsualSuspect First line is one big reason why some of us take issues with ME3. It was way too movelike. What seperated the series for me from Uncharter or Gears was all the choices and dialogue branches you can go into. Still, I can understand people who liked the more movie-like pace. Your last paragraph, if people just really like the game there is a ton of little differences that they'll enjoy playing through. Personally, i never would again. Especially when you realize every choice you made in the previous games alters the story in absolutely no way save for a few changes in dialogue and a different TMS score. Did you kill or save the Rachni queen? Doesn't matter. You'll encounter one anyways and be given the same options. Did you kill or save the original council? Doesn't matter. Udina is still a wuss that doesn't dare talk back to the other council members (who are all the same race -- different gender for one, though, which is kind of cool). Did Mordin survive in ME2? Doesn't matter. Another Salarian will take his spot and do the same things. This applies to every choice we've been given. Different dialogue lines here and there are cool, but I was expecting larger differences. And even if they did alter the story, the endings as of now basically give all your choices a big "lol, who cares?" feeling anyways. It's all so... unsatisfactory to me. |
|
|
3/13/12 12:19:07 AM#270
What to expect from ME4: Every ability has been bound to spacebar, and all dialogue is replaced by really cool explosions. |
|
|
3/13/12 3:04:29 AM#271
Originally posted by Kaijin2k3 I was thinking about this last night and came to the same conclusion. The reason I don't want to replay it is because of that ending. It doesn't matter what I do through the whole game - hell, the whole series - as it basically comes down to three choices at the end. What is the point of going through it all again just to see a few dialogue changes when the ending is going to be exactly the same? And as you say, the different dialogue choices are so small, and the way they inject things that are missing from your saved games, just makes the whole thing pointless. It's still a great game, but I can't see me ever playing it again after completing it. Which is sad when you consider I have over 170 hours playtime logged on ME2 with multiple playthroughs. |
|
|
3/13/12 3:48:29 PM#272
Originally posted by UsualSuspect I agree with you fully UsualSuspect, I have a 143 hours of ME2 playtime from my multiple playthroughs. But when at the end of ME3, the only difference between any choice is the color of the explosion of the relays and to see Joker with or without green cybernetic glow, or to see a N7 soldier (Most likely shepard) waking up breahting... Ya it really furiates me. Where did all my choices go? Where did all my work towards saving countless colonies and cities, and uniting the galaxy go? I know almost from instinct Bioware will pull the "It was just a dream" card on us and release a DLC continuing the storyline, however doing that doesn't change my opinion that releasing a game and leaving a sour taste in many loyal players of the franchise' mouth was a terrible move. And also to add, if they require us to PAY for that DLC to "finish the ending" I will downright just say im done with Bioware. DA2 was laughable, I was involved with the SWTOR alpha and CB and still saw disregarded bug reports at launch. They just don't seem to care as much about their customers since EA got hold of them, it's a damn shame really. Baldurs Gate, Neverwinter Nights, and KOTOR are probably my favorite games out there. TwitchTV:NeokiLIVE |
|
|
3/13/12 6:06:04 PM#273
Funny thing is I gotta re-do my review I put up in the other thread. The "replay value" being 10 was when I thought that the endings would be a little different. actually, no matter what route you go, the ending is the same. The Mass relays are destroyed, and the Normandy crew arrives on a jungle paradise, and in the end, an old man of a species not "enlightened" tells the myth of "The Shepard" Why even bother with a second playthrough, when nothing changes? So yup, I'm taking the replay value down to at least 6. I think EA was going for a Sorpanos style ending, and failed miserably. Course here's my question, slightly off base: The Prothean VI on Thessia explains that during the Prothean "cycle" a group did the same thing Cerberus did, and that part of it being a "cycle" is certain things happening. In that case, who was the "Shepard" of the Prothean cycle? Could this have gone a whole Matrix 2 ending style, where you find out that "The One" isn't meant to destroy the machines, but rather to start the next cycle? |
|
|
3/13/12 7:56:57 PM#274
Originally posted by iceman00
It seems the dev's just finished watching the Matrix Trilogy, but the director of the story just finished reading "Ghosts of Mars". And the latter thought it'd be awesome to combine both stories into and mix it up with Mass Effect universe storyline. In the end like you stated and I stated above you, it all comes down to different colors of explosions in the cutscene and seeing joker with or without cybernetic glow on his arms if you choose the Synthesize or Destroy/control path. I did every ending, and even played the game through a 2nd time on the ME3 import of my former character to try and save anderson. Nothing changes, at all, what a blasted shame. After all their "Your choice makes an impact" talk, it means absolutely zero. Again, if they charge for the DLC to see the real ending, I'm going to be pissed, charging people upfront for a "Day 1 dlc" that should have just been included in release was a punch in the face already. Luckily my pre-order came with it. TwitchTV:NeokiLIVE |
|
|
3/13/12 8:21:59 PM#275
And apparently Bioware didn't realize two things: 1.) Matrix Reloaded's ending was pretty well panned as one of the classic improbable deus ex machina's 2.) Matrix Revolutions was an absolutely horrible movie. Watching it only inspires sadness at realizing what a classic the first one was. There were several interesting ways they could've gone about this ending.... but they chose not to. |
|
|
3/14/12 2:31:37 AM#276
Originally posted by NeokiNaomi Personally, I think this is exactly what they have planned. Think about it. In the other ME games we bought DLC to continue the story and perhaps have an effect on what happens in the next game. With ME3 being the final chapter, what motive is there to purchase DLC beyond just adding a little something to the game? The perfect motive is the carrot on a stick - dangle the ending in front of our noses, but always keep it just out of range so we have to get more DLC to see the next section. When they've finally milked us for enough cash they might give us a final ending. Have you looked at the ME3 forums and youtube? There's a lot of talk about the whole final scene being an indoctrination attempt by Harbinger, that it's all going on in Shepards head as he lies in the rubble of London. This is why the only choice where he takes a breath at the end is when you choose the destroy option. The Reapers are trying to get you to give in, to accept either Control or Synthesis, presenting them as the better options over Destruction. If you choose Destruction then you hold on to your humanity and take that breath, coming back to the real world and... ... likely continuing the game later in a DLC. If this is right then Bioware/EA have dropped down to a whole new level of cash grabbing. It reminds me of those old TV series where you'd see Flash Gordon killed at the end of the episode, but then the next episode something happens to knock him free and a new episode starts. I really hope that isn't their plan for this. |
|
|
3/14/12 2:43:46 AM#277
Originally posted by UsualSuspect This is why I'm pissed. I bought ME3 thinking it was the end. What I got was a cliffhanger followed by an implied "You can buy the Real Ending at a future date through DLC." On top of that the game is half as long as ME2 because they spent so much time trying to Shoehorn multiplayer into the game. If it was anything other than a video game I would ask for a refund. |
|
|
3/14/12 3:53:42 AM#278
So after 20 hours of gameplay, with sidequest on difficult hard, im through i got a galaxy readiness of 100% through multiplayer and i got approximately 6000 points of war assets...and im through Warning possible spoilaz!! ME 1 and 2 were great games because they were great from the start until the end. ME3 lacks a lot of that quality. ME3 starts of weak (who the hell is james vega...) gets better and has its great moments like tuchanka, thresher maw eating reaper, Legions Geth lvl in Tron design. but the end... god.. really? thats like copy pasting BSGalacticas plot and motives behind all that. after beating the game i had to review the last 3 episodes of BSG and yeah.. they just copied that... and there it was, the dissapointement was too big, had to uninstal it. I hoped to have 1 Squadmember of every species, instead i get a really unnecessary Ash william with a plastic face that cant hold up to mirandas lvl. and james vega, tali and liara where ok, although there was too much emotional chit chat..... Pro: good midgame content, nice battles Contra: bad copied ending from a TV series, bad start, James Vega, no Krogan Squadmember, no Salarian, i thought wtf at the end, after playing 3 games! seeing hours of cutscenes,,i anticipated too much maybe.. the final cutscene was like 30 seconds, and after credits "Daddy? did they really ruin the whole ME series with a crap ending? "yes son they did" "can i stop buying EA products from now on?" yes son , you should do that......"
|
|
|
3/14/12 11:40:48 AM#279
Originally posted by UsualSuspect Depending on your last choice in ME2, and if you have a pitiful amound of EMS (<2000), the only option you may get is to destroy. That punches a big hole in that theory. |
|
|
3/14/12 3:54:32 PM#280
Originally posted by Kaijin2k3 Maybe....
And yes, we are stretching, but could always be viewed that since the score wasn't high enough, you died in your attempt to break free. Personally, I don't think Bioware knew what their ending was supposed to signify. It really feels incredibly rushed. after the final confrontation with the Illusive man and Andersen, I found it immensly satisfying. While my guy was mainly a paragon, getting a chance to put a bullet in the Illusive Man's head was just way too satisfying to pass up. When Shep starts collapsing, I'm rooting for him to get the f**k back up. I'm absolutely invested in what is going on. I can't wait to see what happens next... Or maybe I should've. They introduce a deus ex machina that completely contradicts the entire series (if the Catalyst was really there and the Reapers were his creation, the entire purpose of the keepers and the plot line of ME1 make no sense), completely contradicts Shep (why on earth would he accept without question the Cataylst's description that a universe with the Reapers is neccessary? And no matter what you do, you basically committ galacticide, damning the galaxy to a new dark age.
|
|